@@ -183,27 +183,3 @@
|
||||
- accent-words-tomato-3
|
||||
- accent-words-tomato-4
|
||||
- accent-words-tomato-5
|
||||
|
||||
- type: accent
|
||||
id: scurret
|
||||
fullReplacements:
|
||||
- accent-words-scurret-1
|
||||
- accent-words-scurret-2
|
||||
- accent-words-scurret-3
|
||||
- accent-words-scurret-4
|
||||
- accent-words-scurret-5
|
||||
- accent-words-scurret-6
|
||||
- accent-words-scurret-7
|
||||
- accent-words-scurret-8
|
||||
- accent-words-scurret-9
|
||||
- accent-words-scurret-10
|
||||
- accent-words-scurret-11
|
||||
- accent-words-scurret-12
|
||||
- accent-words-scurret-13
|
||||
- accent-words-scurret-14
|
||||
- accent-words-scurret-15
|
||||
- accent-words-scurret-16
|
||||
- accent-words-scurret-17
|
||||
- accent-words-scurret-18
|
||||
- accent-words-scurret-19
|
||||
- accent-words-scurret-20
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
name: Revert
|
||||
description: Revert back into your original form.
|
||||
components:
|
||||
- type: ConfirmableAction
|
||||
popup: revert-polymorph-action-popup
|
||||
- type: InstantAction
|
||||
event: !type:RevertPolymorphActionEvent
|
||||
|
||||
|
||||
@@ -221,7 +221,7 @@
|
||||
event: !type:ToggleClothingEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
parent: BaseAction
|
||||
id: ActionCombatModeToggle
|
||||
name: "[color=red]Combat Mode[/color]"
|
||||
description: Enter combat mode
|
||||
@@ -369,7 +369,6 @@
|
||||
iconOn: { sprite: Mobs/Customization/reptilian_parts.rsi, state: tail_smooth_behind }
|
||||
itemIconStyle: NoItem
|
||||
useDelay: 1 # emote spam
|
||||
checkCanInteract: false
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
|
||||
@@ -18,15 +18,12 @@
|
||||
id: AlertEssenceSpriteView
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: GenericCounterAlert
|
||||
centerGlyph: false
|
||||
hideLeadingZeroes: false
|
||||
- type: Sprite
|
||||
sprite: /Textures/Interface/Alerts/essence_counter.rsi
|
||||
layers:
|
||||
- map: [ "enum.AlertVisualLayers.Base" ]
|
||||
- map: [ "1" ]
|
||||
offset: 0.25, 0
|
||||
- map: [ "10" ]
|
||||
- map: [ "enum.RevenantVisualLayers.Digit1" ]
|
||||
- map: [ "enum.RevenantVisualLayers.Digit2" ]
|
||||
offset: 0.125, 0
|
||||
- map: [ "100" ]
|
||||
- map: [ "enum.RevenantVisualLayers.Digit3" ]
|
||||
offset: 0.25, 0
|
||||
|
||||
22
Resources/Prototypes/Body/Prototypes/a_ghost.yml
Normal file
22
Resources/Prototypes/Body/Prototypes/a_ghost.yml
Normal file
@@ -0,0 +1,22 @@
|
||||
- type: body
|
||||
id: Aghost
|
||||
name: "aghost"
|
||||
root: torso
|
||||
slots:
|
||||
torso:
|
||||
part: TorsoHuman
|
||||
connections:
|
||||
- right_arm
|
||||
- left_arm
|
||||
right_arm:
|
||||
part: RightArmHuman
|
||||
connections:
|
||||
- right_hand
|
||||
left_arm:
|
||||
part: LeftArmHuman
|
||||
connections:
|
||||
- left_hand
|
||||
right_hand:
|
||||
part: RightHandHuman
|
||||
left_hand:
|
||||
part: LeftHandHuman
|
||||
@@ -218,16 +218,6 @@
|
||||
category: cargoproduct-category-name-fun
|
||||
group: market
|
||||
|
||||
- type: cargoProduct
|
||||
id: HydratedScurret
|
||||
icon:
|
||||
sprite: Structures/Wallmounts/posters.rsi
|
||||
state: poster55_legit
|
||||
product: CrateFunScurret
|
||||
cost: 25000 # You will surely not regret buying this
|
||||
category: cargoproduct-category-name-fun
|
||||
group: market
|
||||
|
||||
- type: cargoProduct
|
||||
id: FunCrateGambling
|
||||
icon:
|
||||
|
||||
@@ -458,22 +458,3 @@
|
||||
amount: 1
|
||||
prob: 0.05
|
||||
|
||||
- type: entity
|
||||
name: hydrated scurret
|
||||
description: Wait, what?
|
||||
id: CrateFunScurret
|
||||
parent: CratePlastic
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: MobEmotionalSupportScurret # How? Why?
|
||||
- id: DrinkVodkaBottleFull
|
||||
- id: DrinkWhiskeyBottleFull
|
||||
- id: DrinkTequilaBottleFull # ...that explains it.
|
||||
- id: DrinkShotGlass
|
||||
amount: 2
|
||||
- id: Spear # self defence
|
||||
- id: ClothingHeadHatHardhatYellow
|
||||
- id: ClothingNeckMantleQM
|
||||
- id: ClothingHeadsetCargo
|
||||
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
- id: ClothingHeadsetAltCommand
|
||||
- id: ClothingOuterArmorCaptainCarapace
|
||||
- id: CommsComputerCircuitboard
|
||||
- id: DoorRemoteCustom
|
||||
- id: DoorRemoteCommand
|
||||
- id: MedalCase
|
||||
- id: NukeDisk
|
||||
- id: PinpointerNuclear
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
ClothingNeckScarfStripedTrans: 2
|
||||
ClothingHeadHatXmasCrown: 2
|
||||
BedsheetRainbow: 2
|
||||
ClothingMultipleHeadphones: 2
|
||||
ClothingNeckHeadphones: 2
|
||||
ClothingHeadHatFlowerWreath: 2
|
||||
ClothingUniformColorRainbow: 2
|
||||
ClothingUnderSocksCoder: 2
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name: thief-backpack-category-chameleon-name
|
||||
description: thief-backpack-category-chameleon-description
|
||||
sprite:
|
||||
sprite: Objects/Devices/chameleon_projector.rsi
|
||||
sprite: /Textures/Clothing/OuterClothing/Misc/black_hoodie.rsi
|
||||
state: icon
|
||||
content:
|
||||
- ClothingBackpackChameleonFill
|
||||
@@ -16,8 +16,8 @@
|
||||
name: thief-backpack-category-tools-name
|
||||
description: thief-backpack-category-tools-description
|
||||
sprite:
|
||||
sprite: Objects/Weapons/Bombs/c4.rsi
|
||||
state: icon
|
||||
sprite: Objects/Tools/jaws_of_life.rsi
|
||||
state: jaws_pry
|
||||
content:
|
||||
- WelderIndustrialAdvanced
|
||||
- ClothingEyesGlassesMeson
|
||||
@@ -77,8 +77,8 @@
|
||||
name: thief-backpack-category-communicator-name
|
||||
description: thief-backpack-category-communicator-description
|
||||
sprite:
|
||||
sprite: Objects/Devices/communication.rsi
|
||||
state: old-radio
|
||||
sprite: Objects/Tools/spy_device.rsi
|
||||
state: icon
|
||||
content:
|
||||
- EncryptionKeyStationMaster
|
||||
- CyberPen
|
||||
@@ -91,8 +91,8 @@
|
||||
name: thief-backpack-category-smuggler-name
|
||||
description: thief-backpack-category-smuggler-description
|
||||
sprite:
|
||||
sprite: Objects/Tools/fulton.rsi
|
||||
state: extraction_pack
|
||||
sprite: Clothing/Neck/Cloaks/void.rsi
|
||||
state: icon
|
||||
content:
|
||||
- InvisibleCrate
|
||||
- FultonBeacon
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
- type: localizedDataset
|
||||
id: NamesFirstScurret
|
||||
values:
|
||||
prefix: names-scurret-first-dataset-
|
||||
count: 50
|
||||
|
||||
- type: localizedDataset
|
||||
id: NamesLastScurret
|
||||
values:
|
||||
prefix: names-scurret-last-dataset-
|
||||
count: 50
|
||||
@@ -2,7 +2,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatBeaverHat
|
||||
name: beaver hat
|
||||
description: "\"Gentlemen?\""
|
||||
description: 'Gentlemen?'
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/beaver_hat.rsi
|
||||
@@ -13,7 +13,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatBeret
|
||||
name: beret
|
||||
description: An artist's favorite headwear.
|
||||
description: A beret, an artists favorite headwear.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/beret.rsi
|
||||
@@ -30,7 +30,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatBeretFrench
|
||||
name: french beret
|
||||
description: A French beret. "Vive la France!"
|
||||
description: A French beret, "vive la France".
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/beret_french.rsi
|
||||
@@ -48,7 +48,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatBeretSecurity
|
||||
name: security beret
|
||||
description: A beret with the security department's insignia. For officers that are more inclined towards style than safety.
|
||||
description: A stylish clothing option for security officers.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/beret_security.rsi
|
||||
@@ -65,7 +65,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatSecurityTrooper
|
||||
name: trooper hat
|
||||
description: A campaign hat for the Nanotrasen Troopers. It's supposed to come with a case, too...
|
||||
description: A campaign hat for the Nanotrasen Troopers, comes with a case too, but you lost it.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/security_trooper_hat.rsi
|
||||
@@ -108,7 +108,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatBeretEngineering
|
||||
name: engineering beret
|
||||
description: A beret with the engineering department's insignia. For engineers that are more inclined towards style than safety.
|
||||
description: A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/beret_engineering.rsi
|
||||
@@ -125,7 +125,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatBeretQM
|
||||
name: quartermaster's beret
|
||||
description: A beret with the cargo department's insignia.
|
||||
description: A beret with the cargo's insignia emblazoned on it. For quartermasters that are more inclined towards style.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/beret_qm.rsi
|
||||
@@ -159,7 +159,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatBeretWarden
|
||||
name: warden's beret
|
||||
description: A corporate-blue beret with a warden's rank emblem. For officers that are more inclined towards style than safety.
|
||||
description: A corporate blue beret with a warden's rank emblem. For officers that are more inclined towards style than safety.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/beret_warden.rsi
|
||||
@@ -181,7 +181,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatBeretBrigmedic
|
||||
name: brigmedical beret
|
||||
description: A white beret for brigmedics.
|
||||
description: White beret, looks like a cream pie on the head.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/beret_brigmedic.rsi
|
||||
@@ -192,7 +192,7 @@
|
||||
parent: [ ClothingHeadBase ]
|
||||
id: ClothingHeadHatBeretMerc
|
||||
name: mercenary beret
|
||||
description: An olive beret with a badge depicting a jackal on a rock.
|
||||
description: Olive beret, the badge depicts a jackal on a rock.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/beret_merc.rsi
|
||||
@@ -203,7 +203,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatBeretCommand
|
||||
name: command beret
|
||||
description: A beret with the Nanotrasen logo. It has an aura of authority.
|
||||
description: A beret with a Command insignia emblazoned on it. It has an aura of authority.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/beret_command.rsi
|
||||
@@ -219,7 +219,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatBowlerHat
|
||||
name: bowler hat
|
||||
description: A stylish bowler hat.
|
||||
description: Stylish bowler hat.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/bowler_hat.rsi
|
||||
@@ -230,7 +230,7 @@
|
||||
parent: [ClothingHeadBase, BaseCommandContraband]
|
||||
id: ClothingHeadHatCaptain
|
||||
name: captain's hardhat
|
||||
description: Feels good being the king.
|
||||
description: It's good being the king.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/captain.rsi
|
||||
@@ -262,7 +262,7 @@
|
||||
parent: [ ClothingHeadBase, BaseCentcommContraband ]
|
||||
id: ClothingHeadHatCentcom
|
||||
name: CentComm brand hat
|
||||
description: Feels good being the king's boss.
|
||||
description: "It's good to be the emperor."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/centcom.rsi
|
||||
@@ -273,7 +273,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatChef
|
||||
name: chef's hat
|
||||
description: A hat used by chefs to keep their hair out of your food. Judging by the food in the mess, they don't work.
|
||||
description: "It's a hat used by chefs to keep hair out of your food. Judging by the food in the mess, they don't work."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/chefhat.rsi
|
||||
@@ -304,7 +304,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatFedoraBrown
|
||||
name: brown fedora
|
||||
description: A brown fedora.
|
||||
description: It's a brown fedora.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/brownfedora.rsi
|
||||
@@ -321,7 +321,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatFedoraGrey
|
||||
name: grey fedora
|
||||
description: A grey fedora.
|
||||
description: It's a grey fedora.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/greyfedora.rsi
|
||||
@@ -343,7 +343,7 @@
|
||||
parent: [ClothingHeadBase, BaseCommandContraband]
|
||||
id: ClothingHeadHatHopcap
|
||||
name: head of personnel's cap
|
||||
description: A stylish cap worn by the Head of Personnel. Shows paperwork who's in charge.
|
||||
description: A grand, stylish head of personnel's cap.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/hopcap.rsi
|
||||
@@ -360,7 +360,7 @@
|
||||
parent: [ClothingHeadBase, BaseCommandContraband]
|
||||
id: ClothingHeadHatHoshat
|
||||
name: head of security cap
|
||||
description: A stylish cap worn by the Head of Security. Shows the officers who's in charge.
|
||||
description: The robust standard-issue cap of the Head of Security. For showing the officers who's in charge.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/hoshat.rsi
|
||||
@@ -412,7 +412,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatPirate
|
||||
name: pirate hat
|
||||
description: "\"Yo ho ho and a bottle of rum!\""
|
||||
description: 'Yo ho ho and a bottle of rum!'
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/pirate.rsi
|
||||
@@ -444,7 +444,7 @@
|
||||
parent: ClothingHeadHatWizardBase
|
||||
id: ClothingHeadHatRedwizard
|
||||
name: red wizard hat
|
||||
description: A strange-looking red hat that most certainly belongs to a powerful magic-user.
|
||||
description: Strange-looking red hat-wear that most certainly belongs to a real magic user.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/redwizard.rsi
|
||||
@@ -491,7 +491,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatSombrero
|
||||
name: sombrero
|
||||
description: "\"Perfect for Space Mexico, si?\""
|
||||
description: "Perfectly for Space Mexico, si?"
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/sombrero.rsi
|
||||
@@ -576,7 +576,7 @@
|
||||
parent: [ClothingHeadBase, BaseFoldable]
|
||||
id: ClothingHeadHatUshanka
|
||||
name: ushanka
|
||||
description: "\"Perfect for winter in Siberia, da?\""
|
||||
description: "Perfect for winter in Siberia, da?"
|
||||
components:
|
||||
- type: Clothing
|
||||
sprite: Clothing/Head/Hats/ushanka.rsi
|
||||
@@ -639,7 +639,7 @@
|
||||
parent: ClothingHeadHatWizardBase
|
||||
id: ClothingHeadHatVioletwizard
|
||||
name: violet wizard hat
|
||||
description: A strange-looking violet hat that most certainly belongs to a powerful magic-user.
|
||||
description: "Strange-looking violet hat-wear that most certainly belongs to a real magic user."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/violetwizard.rsi
|
||||
@@ -655,7 +655,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatWarden
|
||||
name: warden's cap
|
||||
description: This hat emphasizes that you are THE LAW.
|
||||
description: A police officer's Hat. This hat emphasizes that you are THE LAW
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/warden.rsi
|
||||
@@ -688,7 +688,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatWizardFake
|
||||
name: fake wizard hat
|
||||
description: It has "WIZZARD" written across it in garish sequins. Comes with a cool beard.
|
||||
description: It has WIZZARD written across it in sequins. Comes with a cool beard.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/wizard_fake.rsi
|
||||
@@ -711,7 +711,7 @@
|
||||
parent: ClothingHeadHatWizardBase
|
||||
id: ClothingHeadHatWizard
|
||||
name: wizard hat
|
||||
description: A strange-looking blue hat that most certainly belongs to a powerful magic-user.
|
||||
description: Strange-looking blue hat-wear that most certainly belongs to a powerful magic user.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/wizardhat.rsi
|
||||
@@ -729,7 +729,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatXmasCrown
|
||||
name: xmas crown
|
||||
description: "\"Happy Christmas!\""
|
||||
description: 'Happy Christmas!'
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/xmascrown.rsi
|
||||
@@ -740,7 +740,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatTrucker
|
||||
name: trucker hat
|
||||
description: Formerly Chuck's, this hat is yours now.
|
||||
description: Formerly Chucks, this hat is yours now.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/truckershat.rsi
|
||||
@@ -799,7 +799,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadPaperSack
|
||||
name: papersack hat
|
||||
description: A paper sack with crude holes cut out for eyes. Useful for hiding one's identity and/or ugliness.
|
||||
description: A paper sack with crude holes cut out for eyes. Useful for hiding one's identity or ugliness.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/papersack.rsi
|
||||
@@ -833,7 +833,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadFishCap
|
||||
name: fishing cap
|
||||
description: "\"Women fear me. Fish fear me. Men turn their eyes away from me. As I walk no beast dares make a sound in my presence. I am alone on this barren Earth.\""
|
||||
description: Women fear me. Fish fear me. Men turn their eyes away from me. As I walk no beast dares make a sound in my presence. I am alone on this barren Earth.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/fishcap.rsi
|
||||
@@ -844,7 +844,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadWehcellentCap
|
||||
name: wehcellent cap
|
||||
description: "\"It was a net hat! Tiders wear them all the time! It's got airholes in the back to keep a cross-breeze going and everything!\""
|
||||
description: It was a net hat! Tiders wear them all the time! It's got airholes in the back to keep a cross-breeze going and everything!
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/wehcellentcap.rsi
|
||||
@@ -899,7 +899,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatJester
|
||||
name: jester hat
|
||||
description: A hat with bells, to add some merriness to your head.
|
||||
description: A hat with bells, to add some merriness to the suit.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/jester.rsi
|
||||
@@ -924,7 +924,7 @@
|
||||
parent: [ClothingHeadBase, BaseCommandContraband]
|
||||
id: ClothingHeadHatBeretCmo
|
||||
name: chief medical officer's beret
|
||||
description: A turquoise beret with a cross on the front. The sight of it calms you down and makes it clear that you will be cured.
|
||||
description: Turquoise beret with a cross on the front. The sight of it calms you down and makes it clear that you will be cured.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/beret_cmo.rsi
|
||||
@@ -941,7 +941,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatPirateTricord
|
||||
name: pirate hat
|
||||
description: "\"Yo ho ho and a bottle of rum!\""
|
||||
description: 'Yo ho ho and a bottle of rum!'
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/piratetricord.rsi
|
||||
@@ -1004,7 +1004,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatTacticalMaidHeadband
|
||||
name: tactical maid headband
|
||||
description: A red headband - don't imagine yourself a Rambo and don't pick up a few machine guns.
|
||||
description: "A red headband - don't imagine yourself a Rambo and don't pick up a few machine guns."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/tacticalmaidheadband.rsi
|
||||
@@ -1026,7 +1026,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatMagician
|
||||
name: magician's tophat
|
||||
description: A magician's top hat.
|
||||
description: "A magician's tophat."
|
||||
components:
|
||||
- type: Icon
|
||||
sprite: Clothing/Head/Hats/magician.rsi
|
||||
@@ -1060,7 +1060,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatCapcap
|
||||
name: cap cap
|
||||
description: A grand, stylish cap worn by the Captain. Shows the station who's in charge.
|
||||
description: A grand, stylish captain cap.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/capcap.rsi
|
||||
@@ -1083,7 +1083,7 @@
|
||||
parent: [ ClothingHeadBase, BaseCentcommContraband ]
|
||||
id: ClothingHeadHatCentcomcap
|
||||
name: CentComm cap
|
||||
description: An extravagant, stylish cap worn by CentComm officials. Shows the Captain who's in charge.
|
||||
description: An extravagant, fancy Central Commander cap.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/comcap.rsi
|
||||
@@ -1188,7 +1188,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatBrownFlatcap
|
||||
name: brown flatcap
|
||||
description: "\"Stupid clown! You made me look bad!\""
|
||||
description: Stupid clown! You made me look bad!
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
@@ -1202,7 +1202,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatCowboyBrown
|
||||
name: brown cowboy hat
|
||||
description: "\"This hat ain't big enough for the two of us.\""
|
||||
description: This hat ain't big enough for the both of us.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/cowboyhatbrown.rsi
|
||||
@@ -1310,7 +1310,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatBeretMedic
|
||||
name: medical beret
|
||||
description: A sterile white beret.
|
||||
description: White beret that encourages you to be clean.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/beret_medic.rsi
|
||||
@@ -1321,7 +1321,7 @@
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatSolidHeadband
|
||||
name: solid headband
|
||||
description: "\"You'll feel like you're Invisible while wearing this! (DISCLAIMER: DOES NOT ACTUALLY MAKE THE WEARER INVISIBLE)\""
|
||||
description: "You'll feel like you're Invisible while wearing this! (DISCLAIMER: DOES NOT ACTUALLY MAKE THE WEARER INVISIBLE)"
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hats/solidheadband.rsi
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatBluesoft
|
||||
name: blue cap
|
||||
description: A blue baseball cap.
|
||||
description: "It's a baseball hat in a tasteless blue colour."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/bluesoft.rsi
|
||||
@@ -60,7 +60,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatCargosoft
|
||||
name: cargo cap
|
||||
description: A baseball cap colored to match cargo's uniforms.
|
||||
description: "It's a baseball hat painted in Cargo colours."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/cargosoft.rsi
|
||||
@@ -89,7 +89,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatQMsoft
|
||||
name: quartermaster's cap
|
||||
description: A baseball cap colored to match the Quartermaster's uniform.
|
||||
description: "It's a baseball hat painted in the Quartermaster's colors."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/qmsoft.rsi
|
||||
@@ -105,7 +105,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatCommandSoft
|
||||
name: command cap
|
||||
description: A baseball cap in command's distinctive shade of blue.
|
||||
description: It's a baseball hat painted in Command colours.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/commandsoft.rsi
|
||||
@@ -121,7 +121,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatCorpsoft
|
||||
name: corporate cap
|
||||
description: A baseball cap in corporation colors.
|
||||
description: A baseball bat in corporation colors.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/corpsoft.rsi
|
||||
@@ -137,7 +137,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatGreensoft
|
||||
name: green cap
|
||||
description: A green baseball cap.
|
||||
description: "It's a baseball hat in a tasteless green colour."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/greensoft.rsi
|
||||
@@ -153,7 +153,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatBlacksoft
|
||||
name: black cap
|
||||
description: A black baseball cap.
|
||||
description: "It's a baseball hat in a tasteless black colour."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/blacksoft.rsi
|
||||
@@ -169,7 +169,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatGreysoft
|
||||
name: grey cap
|
||||
description: A grey baseball cap.
|
||||
description: "It's a baseball hat in a tasteless grey colour."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/greysoft.rsi
|
||||
@@ -185,7 +185,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatMimesoft
|
||||
name: white cap
|
||||
description: A white baseball cap.
|
||||
description: "It's a baseball hat in a tasteless white colour."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/mimesoft.rsi
|
||||
@@ -201,7 +201,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatOrangesoft
|
||||
name: orange cap
|
||||
description: An orange baseball cap.
|
||||
description: It's a baseball hat in a good-looking orange colour.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/orangesoft.rsi
|
||||
@@ -217,7 +217,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatPurplesoft
|
||||
name: purple cap
|
||||
description: A purple baseball cap.
|
||||
description: It's a baseball hat in a tasteless purple colour.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/purplesoft.rsi
|
||||
@@ -246,7 +246,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatRedsoft
|
||||
name: red cap
|
||||
description: A red baseball cap.
|
||||
description: It's a baseball hat in a tasteless red colour.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/redsoft.rsi
|
||||
@@ -262,7 +262,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatSecsoft
|
||||
name: security cap
|
||||
description: A baseball cap colored to match security's uniforms.
|
||||
description: It's a robust baseball hat in tasteful red colour.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/secsoft.rsi
|
||||
@@ -278,7 +278,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatYellowsoft
|
||||
name: yellow cap
|
||||
description: A yellow baseball cap.
|
||||
description: A yellow baseball hat.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/yellowsoft.rsi
|
||||
@@ -310,7 +310,7 @@
|
||||
parent: ClothingHeadHeadHatBaseFlippable
|
||||
id: ClothingHeadHatParamedicsoft
|
||||
name: paramedic cap
|
||||
description: A blue baseball cap with a cross on the front.
|
||||
description: "It's a paramedic's baseball hat with a medical logo."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Soft/paramedicsoft.rsi
|
||||
|
||||
@@ -1,40 +0,0 @@
|
||||
- type: entity
|
||||
parent: Clothing
|
||||
id: ClothingMultipleHeadphones
|
||||
name: headphones
|
||||
description: Quality headphones from Drunk Masters, with good sound insulation.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Multiple/headphones.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
map: [ "enum.ToggleableVisuals.Layer" ]
|
||||
- type: Clothing
|
||||
equippedPrefix: off
|
||||
sprite: Clothing/Multiple/headphones.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
- EARS
|
||||
- NECK
|
||||
- type: ToggleableVisuals
|
||||
spriteLayer: enum.ToggleableVisuals.Layer
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: on-equipped-HELMET
|
||||
ears:
|
||||
- state: on-equipped-EARS
|
||||
neck:
|
||||
- state: on-equipped-NECK
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.ToggleableVisuals.Enabled:
|
||||
enum.ToggleableVisuals.Layer:
|
||||
True: {state: icon-on}
|
||||
False: {state: icon}
|
||||
- type: ItemToggle
|
||||
predictable: false
|
||||
soundActivate:
|
||||
path: /Audio/Items/flashlight_on.ogg
|
||||
soundDeactivate:
|
||||
path: /Audio/Items/flashlight_off.ogg
|
||||
@@ -1,3 +1,36 @@
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
id: ClothingNeckHeadphones
|
||||
name: headphones
|
||||
description: Quality headphones from Drunk Masters, with good sound insulation.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Neck/Misc/headphones.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
map: [ "enum.ToggleableVisuals.Layer" ]
|
||||
- type: Clothing
|
||||
equippedPrefix: off
|
||||
sprite: Clothing/Neck/Misc/headphones.rsi
|
||||
- type: ToggleableVisuals
|
||||
spriteLayer: enum.ToggleableVisuals.Layer
|
||||
clothingVisuals:
|
||||
neck:
|
||||
- state: on-equipped-NECK
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.ToggleableVisuals.Enabled:
|
||||
enum.ToggleableVisuals.Layer:
|
||||
True: {state: icon-on}
|
||||
False: {state: icon}
|
||||
- type: ItemToggle
|
||||
predictable: false
|
||||
soundActivate:
|
||||
path: /Audio/Items/flashlight_on.ogg
|
||||
soundDeactivate:
|
||||
path: /Audio/Items/flashlight_off.ogg
|
||||
|
||||
- type: entity
|
||||
parent: Clothing
|
||||
id: ClothingNeckStethoscope
|
||||
|
||||
@@ -250,8 +250,8 @@
|
||||
Caustic: 0.5
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.35
|
||||
- type: StaminaResistance # do not add these to other equipment or mobs, we don't want to microbalance these everywhere
|
||||
damageCoefficient: 0.45
|
||||
#- type: StaminaResistance
|
||||
# damageCoefficient: 0.45
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.9
|
||||
sprintModifier: 0.9
|
||||
|
||||
@@ -556,8 +556,8 @@
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.5
|
||||
- type: StaminaResistance # do not add these to other equipment or mobs, we don't want to microbalance these everywhere
|
||||
damageCoefficient: 0.75
|
||||
#- type: StaminaResistance
|
||||
# damageCoefficient: 0.75
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
@@ -579,7 +579,6 @@
|
||||
- Hardsuit
|
||||
- WhitelistChameleon
|
||||
- CorgiWearable
|
||||
- ScurretWearable
|
||||
- type: StaticPrice
|
||||
price: 5000
|
||||
|
||||
@@ -622,8 +621,8 @@
|
||||
damageCoefficient: 0.2
|
||||
- type: FireProtection
|
||||
reduction: 0.8
|
||||
- type: StaminaResistance # do not add these to other equipment or mobs, we don't want to microbalance these everywhere
|
||||
damageCoefficient: 0.6
|
||||
#- type: StaminaResistance
|
||||
# damageCoefficient: 0.6
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
@@ -663,8 +662,8 @@
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.5
|
||||
- type: StaminaResistance # do not add these to other equipment or mobs, we don't want to microbalance these everywhere
|
||||
damageCoefficient: 0.6
|
||||
#- type: StaminaResistance
|
||||
# damageCoefficient: 0.6
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
@@ -703,7 +702,8 @@
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.3
|
||||
# - type: StaminaResistance # Should not have stamina resistance, this is purely so people know it was not forgotten.
|
||||
#- type: StaminaResistance # Should not have stamina resistance, this is purely so people know it was not forgotten.
|
||||
# damageCoefficient: 0.99
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
|
||||
@@ -62,7 +62,6 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- CorgiWearable
|
||||
- ScurretWearable
|
||||
- MonkeyWearable
|
||||
- WhitelistChameleon
|
||||
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
- id: ClothingHeadHatPaper
|
||||
- id: ClothingHeadHatPirate
|
||||
- id: ClothingMaskSterile
|
||||
- id: ClothingMultipleHeadphones
|
||||
- id: ClothingNeckHeadphones
|
||||
- id: ClothingNeckTieRed
|
||||
- id: ClothingOuterCoatGentle
|
||||
- !type:AllSelector
|
||||
|
||||
@@ -160,5 +160,4 @@
|
||||
- PosterLegitSafetyMothSSD
|
||||
- PosterLegitOppenhopper
|
||||
- PosterLegitTyrone
|
||||
- PosterLegitHelio
|
||||
chance: 1
|
||||
|
||||
@@ -3266,7 +3266,6 @@
|
||||
- type: Grammar
|
||||
attributes:
|
||||
gender: epicene
|
||||
- type: SlowAccent
|
||||
- type: Tag
|
||||
tags:
|
||||
- VimPilot
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
- Electrocution
|
||||
- TemporaryBlindness
|
||||
- RadiationProtection
|
||||
- Drowsiness
|
||||
- Adrenaline
|
||||
- type: StandingState
|
||||
- type: Tag
|
||||
@@ -57,7 +58,7 @@
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
150: Dead
|
||||
250: Dead
|
||||
- type: MeleeWeapon
|
||||
soundHit:
|
||||
path: "/Audio/Weapons/smash.ogg"
|
||||
@@ -378,7 +379,7 @@
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
45: Dead
|
||||
75: Dead
|
||||
- type: MeleeWeapon
|
||||
angle: 0
|
||||
animation: WeaponArcBite
|
||||
|
||||
@@ -156,10 +156,6 @@
|
||||
suffix: "Salvage Ruleset"
|
||||
components:
|
||||
- type: SalvageMobRestrictions
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
30: Dead
|
||||
|
||||
- type: entity
|
||||
name: space carp
|
||||
@@ -226,7 +222,7 @@
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
82: Dead # Might seem random, but this brings up the hits to kill with a crusher mark to 3
|
||||
150: Dead
|
||||
- type: Stamina
|
||||
critThreshold: 150
|
||||
- type: DamageStateVisuals
|
||||
|
||||
@@ -1,212 +0,0 @@
|
||||
# Defines the scurret, a small, agile sapient species intended for players who want to play as something similar to an ewok.
|
||||
# Although based on MobBaseAncestor, this species does not have a "developed" playable species it is an ancestor to.
|
||||
|
||||
- type: entity
|
||||
name: scurret
|
||||
id: MobBaseScurret
|
||||
parent: MobBaseAncestor
|
||||
abstract: true
|
||||
components:
|
||||
# Custom names
|
||||
- type: ReplacementAccent
|
||||
accent: scurret
|
||||
- type: Sprite
|
||||
layers:
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
sprite: Mobs/Animals/scurret/scurret.rsi
|
||||
state: scurret
|
||||
- map: [ "enum.HumanoidVisualLayers.Handcuffs" ]
|
||||
color: "#ffffff"
|
||||
sprite: Objects/Misc/handcuffs.rsi
|
||||
state: body-overlay-2
|
||||
visible: false
|
||||
# Custom visuals for dead scurrets; be aware these do not work well with equipment.
|
||||
- type: DamageStateVisuals
|
||||
states:
|
||||
Alive:
|
||||
Base: scurret
|
||||
Critical:
|
||||
Base: scurret_oof
|
||||
Dead:
|
||||
Base: scurret_rip
|
||||
# About as tough as a monkey
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
60: Critical
|
||||
125: Dead
|
||||
- type: Temperature
|
||||
heatDamageThreshold: 360
|
||||
coldDamageThreshold: 285
|
||||
currentTemperature: 310.15
|
||||
specificHeat: 42
|
||||
# Good eatin', you monster.
|
||||
- type: Butcherable
|
||||
butcheringType: Spike
|
||||
spawned:
|
||||
- id: FoodMeat
|
||||
amount: 4
|
||||
# They wawa!
|
||||
- type: Vocal
|
||||
sounds:
|
||||
Male: Scurret
|
||||
Female: Scurret
|
||||
Unsexed: Scurret
|
||||
wilhelmProbability: 0.01 # the scug, it screams like a man
|
||||
- type: Speech
|
||||
speechVerb: Wawa
|
||||
speechSounds: Wawa
|
||||
allowedEmotes: ["Thump"] # They're 80% tail
|
||||
- type: TypingIndicator
|
||||
proto: moth
|
||||
- type: InteractionPopup
|
||||
successChance: 0.99 # Imagine not being allowed to headpat a scurret, chat
|
||||
interactSuccessString: petting-success-scurret
|
||||
interactFailureString: petting-failure-scurret
|
||||
interactSuccessSpawn: EffectHearts
|
||||
interactSuccessSound:
|
||||
path: /Audio/Animals/wawa_chillin.ogg
|
||||
interactFailureSound:
|
||||
path: /Audio/Animals/wawa_chatter.ogg
|
||||
# They nyoom
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 5 # nyoom
|
||||
baseSprintSpeed: 7 # NYOOOOOM
|
||||
- type: MeleeWeapon
|
||||
soundHit:
|
||||
path: /Audio/Effects/bite.ogg
|
||||
angle: 30
|
||||
animation: WeaponArcBite
|
||||
damage:
|
||||
types:
|
||||
Piercing: 10 # NOM
|
||||
- type: Inventory
|
||||
speciesId: scurret
|
||||
templateId: scurret
|
||||
displacements:
|
||||
jumpsuit:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: Mobs/Animals/scurret/displacement.rsi
|
||||
state: jumpsuit
|
||||
id:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: Mobs/Animals/scurret/displacement.rsi
|
||||
state: id
|
||||
gloves:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: Mobs/Animals/scurret/displacement.rsi
|
||||
state: gloves
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: Mobs/Animals/scurret/displacement.rsi
|
||||
state: neck
|
||||
ears:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: Mobs/Animals/scurret/displacement.rsi
|
||||
state: ears
|
||||
eyes:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: Mobs/Animals/scurret/displacement.rsi
|
||||
state: eyes
|
||||
head:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: Mobs/Animals/scurret/displacement.rsi
|
||||
state: head
|
||||
mask:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: Mobs/Animals/scurret/displacement.rsi
|
||||
state: mask
|
||||
back:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: Mobs/Animals/scurret/displacement.rsi
|
||||
state: back
|
||||
- type: Hands
|
||||
leftHandDisplacement:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: Mobs/Animals/scurret/displacement.rsi
|
||||
state: hand
|
||||
|
||||
- type: InventorySlots
|
||||
- type: Food
|
||||
- type: Hunger
|
||||
baseDecayRate: 0.05 # They get a lil' hungy
|
||||
- type: BodyEmotes # Grants them clapping and so on.
|
||||
soundsId: Scurret
|
||||
- type: Deathgasp
|
||||
prototype: ScurretDeathgasp # You monster
|
||||
- type: Tag
|
||||
tags:
|
||||
- DoorBumpOpener
|
||||
- FootstepSound
|
||||
- CanPilot
|
||||
- VimPilot
|
||||
- AnomalyHost
|
||||
|
||||
# Spawnable scurrets have a random name and colour.
|
||||
|
||||
- type: entity
|
||||
name: scurret
|
||||
description: Commonly known as Wawa, from the wetlands of Planet Wawa, these critters make up the bulk of Arnolds's Pizza's "loyal workforce".
|
||||
id: MobScurret
|
||||
parent: MobBaseScurret
|
||||
components:
|
||||
# The have a rich culture
|
||||
- type: RandomMetadata
|
||||
nameSegments:
|
||||
- NamesFirstScurret
|
||||
- NamesLastScurret
|
||||
nameFormat: name-format-standard
|
||||
# They come in a variety of colours
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- enum.DamageStateVisualLayers.Base:
|
||||
scurret: ScurretColors
|
||||
# They are of a mysterious gender.
|
||||
- type: Grammar
|
||||
attributes:
|
||||
gender: epicene
|
||||
proper: true
|
||||
# Strips the name identifier from them, so they're just "Confident Waters" rather than "Confident Waters (123)"
|
||||
- type: NameIdentifier
|
||||
group: null
|
||||
|
||||
# Emotional Support Scurrets have a ghost role and equipment. At the moment, these are intended to be used for admemes, but
|
||||
# feel free to hook them into random content.
|
||||
|
||||
- type: entity
|
||||
name: Emotional Support Scurret
|
||||
id: MobBaseEmotionalSupportScurret
|
||||
parent: MobBaseScurret
|
||||
abstract: true
|
||||
components:
|
||||
- type: Loadout
|
||||
prototypes: [ EmotionalSupportScurretGear ]
|
||||
- type: NpcFactionMember
|
||||
factions:
|
||||
- Passive
|
||||
- type: GhostRole
|
||||
makeSentient: true
|
||||
name: ghost-role-information-emotional-support-scurret-name
|
||||
description: ghost-role-information-emotional-support-scurret-description
|
||||
rules: ghost-role-information-nonantagonist-rules
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostTakeoverAvailable
|
||||
|
||||
# Spawnable ESS have a ghost role, equipment, a random name and a random colour.
|
||||
|
||||
- type: entity
|
||||
name: Emotional Support Scurret
|
||||
id: MobEmotionalSupportScurret
|
||||
parent: [MobScurret, MobBaseEmotionalSupportScurret]
|
||||
description: Commonly known as Wawa, from the wetlands of Planet Wawa, these critters make up the bulk of Arnold's Pizza's "loyal workforce". This one is here as a temp.
|
||||
@@ -22,10 +22,12 @@
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- Electrocution
|
||||
- ForcedSleep
|
||||
- TemporaryBlindness
|
||||
- Pacified
|
||||
- Flashed
|
||||
- RadiationProtection
|
||||
- Drowsiness
|
||||
- Adrenaline
|
||||
- type: Buckle
|
||||
- type: StandingState
|
||||
@@ -98,11 +100,13 @@
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- Electrocution
|
||||
- ForcedSleep
|
||||
- TemporaryBlindness
|
||||
- Pacified
|
||||
- StaminaModifier
|
||||
- Flashed
|
||||
- RadiationProtection
|
||||
- Drowsiness
|
||||
- Adrenaline
|
||||
- type: Bloodstream
|
||||
bloodMaxVolume: 150
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
80: Dead
|
||||
100: Dead
|
||||
- type: Stamina
|
||||
critThreshold: 150
|
||||
- type: MovementAlwaysTouching
|
||||
@@ -168,10 +168,6 @@
|
||||
spawned:
|
||||
- id: FoodMeat
|
||||
amount: 1
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
60: Dead
|
||||
|
||||
- type: entity
|
||||
id: MobKangarooSpaceSalvage
|
||||
@@ -198,7 +194,7 @@
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
45: Dead
|
||||
90: Dead
|
||||
- type: Stamina
|
||||
critThreshold: 150
|
||||
- type: DamageStateVisuals
|
||||
@@ -299,7 +295,7 @@
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
45: Dead
|
||||
100: Dead
|
||||
- type: Stamina
|
||||
critThreshold: 150
|
||||
- type: DamageStateVisuals
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
5: Dead
|
||||
15: Dead
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
||||
@@ -458,8 +458,8 @@
|
||||
# Mob mapped to Xeno Station that can not be ghostrole / pry
|
||||
|
||||
- type: entity
|
||||
name: '"Dale"'
|
||||
description: A praetorian left over from the station's initial security sweep. Has a pair of bloodied dog tags engraved with the name "Pvt. Dale" stuck in its maw.
|
||||
name: lone praetorian
|
||||
description: The last of its kind.
|
||||
parent: SimpleSpaceMobBase
|
||||
id: MobXenoLonePraetorianNoGhost
|
||||
components:
|
||||
|
||||
@@ -22,14 +22,6 @@
|
||||
canInteract: true
|
||||
- type: GhostHearing
|
||||
- type: Hands
|
||||
hands:
|
||||
hand_right:
|
||||
location: Right
|
||||
hand_left:
|
||||
location: Left
|
||||
sortedHands:
|
||||
- hand_right
|
||||
- hand_left
|
||||
- type: ComplexInteraction
|
||||
- type: Puller
|
||||
needsHands: false
|
||||
@@ -37,6 +29,8 @@
|
||||
- type: Physics
|
||||
ignorePaused: true
|
||||
bodyType: Kinematic
|
||||
- type: Body
|
||||
prototype: Aghost
|
||||
- type: Access
|
||||
groups:
|
||||
- AllAccess
|
||||
|
||||
@@ -16,8 +16,8 @@
|
||||
- NpcFactionMember
|
||||
# traits
|
||||
# - LegsParalyzed (you get healed)
|
||||
- BlackAndWhiteOverlay
|
||||
- LightweightDrunk
|
||||
- Monochromacy
|
||||
- Muted
|
||||
- Narcolepsy
|
||||
- Pacified
|
||||
|
||||
@@ -103,9 +103,11 @@
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- Electrocution
|
||||
- ForcedSleep
|
||||
- TemporaryBlindness
|
||||
- Pacified
|
||||
- RadiationProtection
|
||||
- Drowsiness
|
||||
- Adrenaline
|
||||
- type: Temperature
|
||||
heatDamageThreshold: 800
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
- type: Hunger
|
||||
- type: Thirst
|
||||
- type: Sericulture
|
||||
action: ActionSericulture
|
||||
productionLength: 2
|
||||
entityProduced: MaterialWebSilk1
|
||||
hungerCost: 4 # Should total to 25 total silk on full hunger
|
||||
|
||||
@@ -123,17 +123,20 @@
|
||||
- KnockedDown
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- SeeingRainbows
|
||||
- Electrocution
|
||||
- Drunk
|
||||
- SlurredSpeech
|
||||
- RatvarianLanguage
|
||||
- PressureImmunity
|
||||
- Muted
|
||||
- ForcedSleep
|
||||
- TemporaryBlindness
|
||||
- Pacified
|
||||
- StaminaModifier
|
||||
- Flashed
|
||||
- RadiationProtection
|
||||
- Drowsiness
|
||||
- Adrenaline
|
||||
- type: Body
|
||||
prototype: Human
|
||||
|
||||
@@ -3,13 +3,7 @@
|
||||
id: FlaskBase
|
||||
abstract: true
|
||||
components:
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
drink:
|
||||
maxVol: 30
|
||||
- type: Sprite
|
||||
state: icon
|
||||
sprite: Objects/Consumable/Drinks/flask.rsi
|
||||
- type: Drink
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 300
|
||||
@@ -17,31 +11,7 @@
|
||||
solution: drink
|
||||
|
||||
- type: entity
|
||||
id: DrinkFlaskVisualsOpenable
|
||||
abstract: true
|
||||
components:
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.OpenableVisuals.Opened:
|
||||
enum.OpenableVisuals.Layer:
|
||||
True: {state: "icon_open"}
|
||||
False: {state: "icon"}
|
||||
- type: Appearance
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
map: ["enum.OpenableVisuals.Layer"]
|
||||
- type: Openable
|
||||
sound:
|
||||
collection: flaskOpenSounds
|
||||
closeable: true
|
||||
closeSound:
|
||||
collection: flaskCloseSounds
|
||||
|
||||
# Flasks
|
||||
|
||||
- type: entity
|
||||
parent: [FlaskBase, DrinkFlaskVisualsOpenable]
|
||||
parent: FlaskBase
|
||||
id: DrinkShinyFlask
|
||||
name: shiny flask
|
||||
description: A shiny metal flask. It appears to have a Greek symbol inscribed on it.
|
||||
@@ -50,9 +20,8 @@
|
||||
sprite: Objects/Consumable/Drinks/shinyflask.rsi
|
||||
|
||||
- type: entity
|
||||
parent: [FlaskBase, DrinkFlaskVisualsOpenable]
|
||||
parent: FlaskBase
|
||||
id: DrinkMREFlask
|
||||
suffix: Full
|
||||
name: MRE flask
|
||||
description: An old military flask, filled with the finest contents for soldiers.
|
||||
components:
|
||||
@@ -68,7 +37,7 @@
|
||||
solution: drink
|
||||
|
||||
- type: entity
|
||||
parent: [FlaskBase, DrinkFlaskVisualsOpenable]
|
||||
parent: FlaskBase
|
||||
id: DrinkDetFlask
|
||||
name: inspector's flask
|
||||
description: A metal flask with a leather band and golden badge belonging to the inspector.
|
||||
@@ -77,7 +46,7 @@
|
||||
sprite: Objects/Consumable/Drinks/detflask.rsi
|
||||
|
||||
- type: entity
|
||||
parent: [FlaskBase, DrinkFlaskVisualsOpenable]
|
||||
parent: FlaskBase
|
||||
id: DrinkHosFlask
|
||||
name: hos's flask
|
||||
description: A metal flask, fit for a hard working HoS.
|
||||
@@ -86,7 +55,7 @@
|
||||
sprite: Objects/Consumable/Drinks/hosflask.rsi
|
||||
|
||||
- type: entity
|
||||
parent: [FlaskBase, DrinkFlaskVisualsOpenable]
|
||||
parent: FlaskBase
|
||||
id: DrinkFlask
|
||||
name: captain's flask
|
||||
description: A metal flask belonging to the captain.
|
||||
@@ -95,7 +64,7 @@
|
||||
sprite: Objects/Consumable/Drinks/flask.rsi
|
||||
|
||||
- type: entity
|
||||
parent: [FlaskBase, DrinkFlaskVisualsOpenable]
|
||||
parent: FlaskBase
|
||||
id: DrinkFlaskBar
|
||||
name: bar flask
|
||||
description: A metal flask often given out by the bartender on loan. Don't forget to return it!
|
||||
@@ -106,14 +75,14 @@
|
||||
- type: entity
|
||||
parent: FlaskBase
|
||||
id: DrinkFlaskOld
|
||||
name: old flask
|
||||
description: A decrepit old flask, its lid seems to be missing.
|
||||
name: flask
|
||||
description: ''
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Consumable/Drinks/flask_old.rsi
|
||||
|
||||
- type: entity
|
||||
parent: [FlaskBase, DrinkFlaskVisualsOpenable]
|
||||
parent: FlaskBase
|
||||
id: DrinkLithiumFlask
|
||||
name: lithium flask
|
||||
description: A flask with a Lithium Atom symbol on it.
|
||||
@@ -122,10 +91,35 @@
|
||||
sprite: Objects/Consumable/Drinks/lithiumflask.rsi
|
||||
|
||||
- type: entity
|
||||
parent: [FlaskBase, DrinkFlaskVisualsOpenable]
|
||||
parent: FlaskBase
|
||||
id: DrinkVacuumFlask
|
||||
name: vacuum flask
|
||||
description: Keeping your drinks at the perfect temperature since 1892.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Consumable/Drinks/vacuumflask.rsi
|
||||
|
||||
- type: entity
|
||||
parent: FlaskBase
|
||||
id: Pitcher
|
||||
name: metal pitcher
|
||||
description: A stainless steel insulated pitcher. Everyone's best friend in the morning.
|
||||
components:
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
drink:
|
||||
maxVol: 60
|
||||
- type: Sprite
|
||||
sprite: Objects/Consumable/Drinks/pitcher.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
map: ["enum.SolutionContainerLayers.Base"]
|
||||
- state: fill-6
|
||||
map: ["enum.SolutionContainerLayers.Fill"]
|
||||
visible: false
|
||||
- type: Appearance
|
||||
- type: SolutionContainerVisuals
|
||||
maxFillLevels: 6
|
||||
fillBaseName: fill-
|
||||
inHandsMaxFillLevels: 2
|
||||
inHandsFillBaseName: -fill-
|
||||
|
||||
@@ -177,33 +177,3 @@
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 75
|
||||
|
||||
- type: entity
|
||||
parent: DrinkBase
|
||||
id: Pitcher
|
||||
name: metal pitcher
|
||||
description: A stainless steel insulated pitcher. Everyone's best friend in the morning.
|
||||
components:
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
drink:
|
||||
maxVol: 60
|
||||
- type: Sprite
|
||||
sprite: Objects/Consumable/Drinks/pitcher.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
map: ["enum.SolutionContainerLayers.Base"]
|
||||
- state: fill-6
|
||||
map: ["enum.SolutionContainerLayers.Fill"]
|
||||
visible: false
|
||||
- type: Appearance
|
||||
- type: SolutionContainerVisuals
|
||||
maxFillLevels: 6
|
||||
fillBaseName: fill-
|
||||
inHandsMaxFillLevels: 2
|
||||
inHandsFillBaseName: -fill-
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 300
|
||||
- type: FitsInDispenser
|
||||
solution: drink
|
||||
|
||||
@@ -29,24 +29,6 @@
|
||||
- type: Access
|
||||
groups:
|
||||
- Command
|
||||
- type: DoorRemote
|
||||
|
||||
- type: entity
|
||||
parent: [DoorRemoteDefault, BaseCommandContraband]
|
||||
id: DoorRemoteCustom
|
||||
name: custom door remote
|
||||
description: A gadget which can open and bolt doors remotely. This advanced variant does not have built-in access, instead inheriting the ID access of the user.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: door_remotebase
|
||||
- state: door_remotelightscolour
|
||||
color: "#0077FF"
|
||||
- state: door_remotescreencolour
|
||||
color: "#0033EE"
|
||||
- type: Access
|
||||
- type: DoorRemote
|
||||
includeUserAccess: true
|
||||
|
||||
- type: entity
|
||||
parent: [DoorRemoteDefault, BaseCommandContraband]
|
||||
@@ -173,8 +155,6 @@
|
||||
color: "#2eba22"
|
||||
- state: door_remotescreencolour
|
||||
color: "#22871a"
|
||||
- type: DoorRemote
|
||||
includeUserAccess: true
|
||||
- type: Access
|
||||
groups:
|
||||
- AllAccess
|
||||
|
||||
@@ -473,13 +473,6 @@
|
||||
accentVColor: "#a23e3e"
|
||||
- type: Icon
|
||||
state: pda-qm
|
||||
- type: CartridgeLoader
|
||||
preinstalled:
|
||||
- CrewManifestCartridge
|
||||
- NotekeeperCartridge
|
||||
- NanoTaskCartridge
|
||||
- NewsReaderCartridge
|
||||
- AstroNavCartridge
|
||||
|
||||
- type: entity
|
||||
parent: BasePDA
|
||||
@@ -1519,14 +1512,3 @@
|
||||
borderColor: "#7F3300"
|
||||
- type: Icon
|
||||
state: pda-wizard
|
||||
|
||||
- type: entity
|
||||
parent: ClearPDA
|
||||
id: ScurretPDA
|
||||
description: A temporary PDA granted to scurret temps. Doesn't do much. Wawa!
|
||||
components:
|
||||
- type: Pda
|
||||
id: VisitorIDCard
|
||||
- type: Tag # Ignore Chameleon tags
|
||||
tags:
|
||||
- DoorBumpOpener
|
||||
|
||||
@@ -456,70 +456,6 @@
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-solars
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeaconEngineering
|
||||
id: DefaultStationBeaconSolarsN
|
||||
suffix: Solars, North
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-solars-N
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeaconEngineering
|
||||
id: DefaultStationBeaconSolarsNE
|
||||
suffix: Solars, Northeast
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-solars-NE
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeaconEngineering
|
||||
id: DefaultStationBeaconSolarsE
|
||||
suffix: Solars, East
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-solars-E
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeaconEngineering
|
||||
id: DefaultStationBeaconSolarsSE
|
||||
suffix: Solars, Southeast
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-solars-SE
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeaconEngineering
|
||||
id: DefaultStationBeaconSolarsS
|
||||
suffix: Solars, South
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-solars-S
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeaconEngineering
|
||||
id: DefaultStationBeaconSolarsSW
|
||||
suffix: Solars, Southwest
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-solars-SW
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeaconEngineering
|
||||
id: DefaultStationBeaconSolarsW
|
||||
suffix: Solars, West
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-solars-W
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeaconEngineering
|
||||
id: DefaultStationBeaconSolarsNW
|
||||
suffix: Solars, Northwest
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-solars-NW
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeaconEngineering
|
||||
id: DefaultStationBeaconGravGen
|
||||
@@ -770,70 +706,6 @@
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-escape-pod
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeacon
|
||||
id: DefaultStationBeaconEscapePodN
|
||||
suffix: Escape Pod, North
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-escape-pod-N
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeacon
|
||||
id: DefaultStationBeaconEscapePodNE
|
||||
suffix: Escape Pod, Northeast
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-escape-pod-NE
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeacon
|
||||
id: DefaultStationBeaconEscapePodE
|
||||
suffix: Escape Pod, East
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-escape-pod-E
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeacon
|
||||
id: DefaultStationBeaconEscapePodSE
|
||||
suffix: Escape Pod, Southeast
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-escape-pod-SE
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeacon
|
||||
id: DefaultStationBeaconEscapePodS
|
||||
suffix: Escape Pod, South
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-escape-pod-S
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeacon
|
||||
id: DefaultStationBeaconEscapePodSW
|
||||
suffix: Escape Pod, Southwest
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-escape-pod-SW
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeacon
|
||||
id: DefaultStationBeaconEscapePodW
|
||||
suffix: Escape Pod, West
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-escape-pod-W
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeacon
|
||||
id: DefaultStationBeaconEscapePodNW
|
||||
suffix: Escape Pod, Northwest
|
||||
components:
|
||||
- type: NavMapBeacon
|
||||
defaultText: station-beacon-escape-pod-NW
|
||||
|
||||
- type: entity
|
||||
parent: DefaultStationBeacon
|
||||
id: DefaultStationBeaconVox
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Figurine
|
||||
|
||||
|
||||
#Ripley APLU
|
||||
- type: entity
|
||||
parent: BaseFigurineMech
|
||||
@@ -27,24 +27,6 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: ripley
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-base
|
||||
- state: inhand-left-body
|
||||
color: "#d5c644"
|
||||
- state: inhand-left-trim
|
||||
color: "#524c14"
|
||||
- state: inhand-left-visor
|
||||
color: "#7aef83"
|
||||
right:
|
||||
- state: inhand-right-base
|
||||
- state: inhand-right-body
|
||||
color: "#d5c644"
|
||||
- state: inhand-right-trim
|
||||
color: "#524c14"
|
||||
- state: inhand-right-visor
|
||||
color: "#7aef83"
|
||||
|
||||
#Fire Ripley
|
||||
- type: entity
|
||||
@@ -55,24 +37,6 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: fireripley
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-base
|
||||
- state: inhand-left-body
|
||||
color: "#819a73"
|
||||
- state: inhand-left-trim
|
||||
color: "#486b2f"
|
||||
- state: inhand-left-visor
|
||||
color: "#5a150e"
|
||||
right:
|
||||
- state: inhand-right-base
|
||||
- state: inhand-right-body
|
||||
color: "#819a73"
|
||||
- state: inhand-right-trim
|
||||
color: "#486b2f"
|
||||
- state: inhand-right-visor
|
||||
color: "#5a150e"
|
||||
|
||||
#Death Ripley
|
||||
- type: entity
|
||||
@@ -83,24 +47,6 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: deathripley
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-base
|
||||
- state: inhand-left-body
|
||||
color: "#575757"
|
||||
- state: inhand-left-trim
|
||||
color: "#b3001b"
|
||||
- state: inhand-left-visor
|
||||
color: "#e1131e"
|
||||
right:
|
||||
- state: inhand-right-base
|
||||
- state: inhand-right-body
|
||||
color: "#575757"
|
||||
- state: inhand-right-trim
|
||||
color: "#b3001b"
|
||||
- state: inhand-right-visor
|
||||
color: "#e1131e"
|
||||
|
||||
#Ggygax
|
||||
- type: entity
|
||||
@@ -111,24 +57,6 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: gygax
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-base
|
||||
- state: inhand-left-body
|
||||
color: "#e76241"
|
||||
- state: inhand-left-trim
|
||||
color: "#4f5359"
|
||||
- state: inhand-left-visor
|
||||
color: "#00ff33"
|
||||
right:
|
||||
- state: inhand-right-base
|
||||
- state: inhand-right-body
|
||||
color: "#e76241"
|
||||
- state: inhand-right-trim
|
||||
color: "#4f5359"
|
||||
- state: inhand-right-visor
|
||||
color: "#00ff33"
|
||||
|
||||
#Durand
|
||||
- type: entity
|
||||
@@ -139,24 +67,6 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: durand
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-base
|
||||
- state: inhand-left-body
|
||||
color: "#a8abb3"
|
||||
- state: inhand-left-trim
|
||||
color: "#686d78"
|
||||
- state: inhand-left-visor
|
||||
color: "#8cc865"
|
||||
right:
|
||||
- state: inhand-right-base
|
||||
- state: inhand-right-body
|
||||
color: "#a8abb3"
|
||||
- state: inhand-right-trim
|
||||
color: "#686d78"
|
||||
- state: inhand-right-visor
|
||||
color: "#8cc865"
|
||||
|
||||
#H.O.N.K
|
||||
- type: entity
|
||||
@@ -167,24 +77,6 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: honk
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-base
|
||||
- state: inhand-left-body
|
||||
color: "#ed1c24"
|
||||
- state: inhand-left-trim
|
||||
color: "#ffffff"
|
||||
- state: inhand-left-visor
|
||||
color: "#ff040b"
|
||||
right:
|
||||
- state: inhand-right-base
|
||||
- state: inhand-right-body
|
||||
color: "#ed1c24"
|
||||
- state: inhand-right-trim
|
||||
color: "#ffffff"
|
||||
- state: inhand-right-visor
|
||||
color: "#ff040b"
|
||||
|
||||
#Marauder
|
||||
- type: entity
|
||||
@@ -195,24 +87,6 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: marauder
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-base
|
||||
- state: inhand-left-body
|
||||
color: "#9da6be"
|
||||
- state: inhand-left-trim
|
||||
color: "#557a48"
|
||||
- state: inhand-left-visor
|
||||
color: "#00ff33"
|
||||
right:
|
||||
- state: inhand-right-base
|
||||
- state: inhand-right-body
|
||||
color: "#9da6be"
|
||||
- state: inhand-right-trim
|
||||
color: "#557a48"
|
||||
- state: inhand-right-visor
|
||||
color: "#00ff33"
|
||||
|
||||
#Seraph
|
||||
- type: entity
|
||||
@@ -223,24 +97,6 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: seraph
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-base
|
||||
- state: inhand-left-body
|
||||
color: "#878c97"
|
||||
- state: inhand-left-trim
|
||||
color: "#943226"
|
||||
- state: inhand-left-visor
|
||||
color: "#f31a33"
|
||||
right:
|
||||
- state: inhand-right-base
|
||||
- state: inhand-right-body
|
||||
color: "#878c97"
|
||||
- state: inhand-right-trim
|
||||
color: "#943226"
|
||||
- state: inhand-right-visor
|
||||
color: "#f31a33"
|
||||
|
||||
#Mauler
|
||||
- type: entity
|
||||
@@ -251,24 +107,6 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: mauler
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-base
|
||||
- state: inhand-left-body
|
||||
color: "#2b2b2b"
|
||||
- state: inhand-left-trim
|
||||
color: "#660000"
|
||||
- state: inhand-left-visor
|
||||
color: "#ff0000"
|
||||
right:
|
||||
- state: inhand-right-base
|
||||
- state: inhand-right-body
|
||||
color: "#2b2b2b"
|
||||
- state: inhand-right-trim
|
||||
color: "#660000"
|
||||
- state: inhand-right-visor
|
||||
color: "#ff0000"
|
||||
|
||||
#Odysseus
|
||||
- type: entity
|
||||
@@ -279,24 +117,6 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: odysseus
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-base
|
||||
- state: inhand-left-body
|
||||
color: "#ffffff"
|
||||
- state: inhand-left-trim
|
||||
color: "#7d7f97"
|
||||
- state: inhand-left-visor
|
||||
color: "#857149"
|
||||
right:
|
||||
- state: inhand-right-base
|
||||
- state: inhand-right-body
|
||||
color: "#ffffff"
|
||||
- state: inhand-right-trim
|
||||
color: "#7d7f97"
|
||||
- state: inhand-right-visor
|
||||
color: "#857149"
|
||||
|
||||
#Phazon
|
||||
- type: entity
|
||||
@@ -307,24 +127,6 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: phazon
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-base
|
||||
- state: inhand-left-body
|
||||
color: "#4d79a0"
|
||||
- state: inhand-left-trim
|
||||
color: "#f38233"
|
||||
- state: inhand-left-visor
|
||||
color: "#f38233"
|
||||
right:
|
||||
- state: inhand-right-base
|
||||
- state: inhand-right-body
|
||||
color: "#4d79a0"
|
||||
- state: inhand-right-trim
|
||||
color: "#f38233"
|
||||
- state: inhand-right-visor
|
||||
color: "#f38233"
|
||||
|
||||
#Reticence
|
||||
- type: entity
|
||||
@@ -335,21 +137,3 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: reticence
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-base
|
||||
- state: inhand-left-body
|
||||
color: "#d9d9d9"
|
||||
- state: inhand-left-trim
|
||||
color: "#8b8b8b"
|
||||
- state: inhand-left-visor
|
||||
color: "#1f1f1f"
|
||||
right:
|
||||
- state: inhand-right-base
|
||||
- state: inhand-right-body
|
||||
color: "#d9d9d9"
|
||||
- state: inhand-right-trim
|
||||
color: "#8b8b8b"
|
||||
- state: inhand-right-visor
|
||||
color: "#1f1f1f"
|
||||
|
||||
@@ -127,7 +127,6 @@
|
||||
noRot: true
|
||||
- type: Item
|
||||
size: Normal
|
||||
- type: MultiHandedItem
|
||||
- type: Construction
|
||||
graph: PlushieGhostRevenant
|
||||
node: plushie
|
||||
@@ -203,15 +202,6 @@
|
||||
wideAnimationRotation: 180
|
||||
soundHit:
|
||||
path: /Audio/Items/Toys/mousesqueek.ogg
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/hampter.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
offset: "0, 0.04"
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: HamptrPlushie
|
||||
@@ -250,15 +240,6 @@
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/Plushies/nukie.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/nukie.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
offset: "0, 0.03"
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: NukiePlushie
|
||||
@@ -273,15 +254,6 @@
|
||||
sprite: Objects/Fun/Plushies/rouny.rsi
|
||||
state: icon
|
||||
- type: Rotatable
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/rouny.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
offset: "0, 0.03"
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: RounyPlushie
|
||||
@@ -335,11 +307,6 @@
|
||||
wideAnimationRotation: 180
|
||||
soundHit:
|
||||
path: /Audio/Voice/Arachnid/arachnid_laugh.ogg
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/arachnid.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: ArachnidPlushie
|
||||
@@ -683,15 +650,6 @@
|
||||
- LowImpassable
|
||||
- type: CollisionWake
|
||||
enabled: false
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/diona.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
offset: "0, 0.09"
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: DionaPlushie
|
||||
@@ -781,7 +739,7 @@
|
||||
parent: BasePlushie
|
||||
id: PlushieRatvar
|
||||
name: ratvar plushie
|
||||
description: A large stuffed doll of the elder god Ratvar.
|
||||
description: A small stuffed doll of the elder god Ratvar.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/Plushies/ratvar.rsi
|
||||
@@ -789,12 +747,6 @@
|
||||
- type: Item
|
||||
size: Normal
|
||||
sprite: Objects/Fun/Plushies/ratvar.rsi
|
||||
- type: MultiHandedItem
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/ratvar.rsi
|
||||
slots:
|
||||
- neck
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: RatvarPlushie
|
||||
@@ -803,7 +755,7 @@
|
||||
parent: BasePlushie
|
||||
id: PlushieNar
|
||||
name: nar'sie plushie
|
||||
description: A large stuffed doll of the elder goddess Nar'Sie.
|
||||
description: A small stuffed doll of the elder goddess Nar'Sie.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/Plushies/narsie.rsi
|
||||
@@ -811,12 +763,6 @@
|
||||
- type: Item
|
||||
size: Normal
|
||||
sprite: Objects/Fun/Plushies/narsie.rsi
|
||||
- type: MultiHandedItem
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/narsie.rsi
|
||||
slots:
|
||||
- neck
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: NarPlushie
|
||||
@@ -939,11 +885,6 @@
|
||||
wideAnimationRotation: 180
|
||||
soundHit:
|
||||
path: /Audio/Voice/Slime/slime_squish.ogg
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/slime.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: SlimePlushie
|
||||
@@ -1066,15 +1007,6 @@
|
||||
wideAnimationRotation: 180
|
||||
soundHit:
|
||||
path: /Audio/Voice/Vox/shriek1.ogg
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/vox.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
offset: "0, 0.09"
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: VoxPlushie
|
||||
@@ -1088,15 +1020,6 @@
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/Plushies/atmosian.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/atmosian.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
offset: "0, 0.04"
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: AtmosianPlushie
|
||||
@@ -1135,15 +1058,6 @@
|
||||
wideAnimationRotation: 180
|
||||
soundHit:
|
||||
path: /Audio/Weapons/Xeno/alien_spitacid.ogg
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/xeno.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
offset: "0, 0.03"
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: XenoPlushie
|
||||
@@ -1157,11 +1071,6 @@
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/Plushies/penguin.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/penguin.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: PenguinPlushie
|
||||
@@ -1197,11 +1106,6 @@
|
||||
- type: EmitSoundOnTrigger
|
||||
sound:
|
||||
path: /Audio/Voice/Human/malescream_5.ogg
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/human.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: HumanPlushie
|
||||
@@ -1237,11 +1141,6 @@
|
||||
requiresSpecialDigestion: true
|
||||
useSound:
|
||||
path: /Audio/Voice/Moth/moth_chitter.ogg
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/Plushies/moth.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
CottonBurger: MothPlushie
|
||||
|
||||
@@ -155,15 +155,6 @@
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/AI.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/AI.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
offset: "0, 0.06"
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurineCheapo
|
||||
@@ -174,15 +165,6 @@
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/toy_nuke.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/toy_nuke.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
offset: "0, 0.12"
|
||||
- type: Tag
|
||||
tags:
|
||||
- Payload
|
||||
@@ -216,15 +198,6 @@
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/toy_ian.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
quickEquip: false
|
||||
sprite: Objects/Fun/toy_ian.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
offset: "0, 0.06"
|
||||
- type: Item
|
||||
size: Tiny
|
||||
- type: EmitSoundOnUse
|
||||
@@ -505,17 +478,11 @@
|
||||
sprite: Objects/Fun/toy_singularity.rsi
|
||||
state: icon
|
||||
- type: SingularityDistortion
|
||||
intensity: 25
|
||||
intensity: 2000
|
||||
falloffPower: 2.6
|
||||
- type: Item
|
||||
size: Normal
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: singu-inhand-left
|
||||
shader: unshaded
|
||||
right:
|
||||
- state: singu-inhand-right
|
||||
shader: unshaded
|
||||
sprite: Objects/Fun/icon.rsi
|
||||
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
@@ -528,14 +495,6 @@
|
||||
shader: unshaded
|
||||
layers:
|
||||
- state: tesla_projectile
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: tesla-inhand-left
|
||||
shader: unshaded
|
||||
right:
|
||||
- state: tesla-inhand-right
|
||||
shader: unshaded
|
||||
- type: PointLight
|
||||
enabled: true
|
||||
radius: 5
|
||||
@@ -673,22 +632,6 @@
|
||||
- state: base
|
||||
map: [ "enum.DamageStateVisualLayers.Base" ]
|
||||
- state: visor
|
||||
- type: Clothing
|
||||
sprite: Objects/Fun/pequeno.rsi
|
||||
slots:
|
||||
- HEAD
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET-body
|
||||
- state: equipped-HELMET-vis
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-body
|
||||
- state: inhand-left-vis
|
||||
right:
|
||||
- state: inhand-right-body
|
||||
- state: inhand-right-vis
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- enum.DamageStateVisualLayers.Base:
|
||||
|
||||
@@ -140,13 +140,13 @@
|
||||
sprite: Objects/Misc/Lights/lampint.rsi
|
||||
layers:
|
||||
- state: lamp-int
|
||||
map: [ "enum.FlashVisualLayers.BaseLayer" ]
|
||||
map: [ "enum.FlashVisuals.BaseLayer" ]
|
||||
- state: lamp-int-on
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: [ "light" ]
|
||||
- state: flashing
|
||||
map: [ "enum.FlashVisualLayers.LightLayer" ]
|
||||
map: [ "enum.FlashVisuals.LightLayer" ]
|
||||
visible: false
|
||||
- type: Item
|
||||
sprite: Objects/Misc/Lights/lampint.rsi
|
||||
@@ -159,10 +159,6 @@
|
||||
energy: 0.5
|
||||
color: "#FFFFEE"
|
||||
- type: Flash
|
||||
flashOnMelee: false
|
||||
flashOnUse: false
|
||||
- type: UseDelay
|
||||
delay: 1
|
||||
- type: LimitedCharges
|
||||
maxCharges: 3
|
||||
- type: AutoRecharge
|
||||
@@ -180,10 +176,10 @@
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.FlashVisuals.Burnt:
|
||||
enum.FlashVisualLayers.BaseLayer:
|
||||
enum.FlashVisuals.BaseLayer:
|
||||
True: {state: burnt}
|
||||
enum.FlashVisuals.Flashing:
|
||||
enum.FlashVisualLayers.LightLayer:
|
||||
enum.FlashVisuals.LightLayer:
|
||||
True: {visible: true}
|
||||
False: {visible: false}
|
||||
|
||||
|
||||
@@ -46,7 +46,6 @@
|
||||
- MindShieldImplant
|
||||
- FakeMindShieldImplant
|
||||
- RadioImplant
|
||||
- ChameleonControllerImplant
|
||||
deimplantFailureDamage:
|
||||
types:
|
||||
Cellular: 50
|
||||
@@ -249,7 +248,8 @@
|
||||
|
||||
- type: entity
|
||||
id: ChameleonControllerImplanter
|
||||
name: chameleon controller implanter
|
||||
name: chameleon controller implant
|
||||
suffix: chameleon controller
|
||||
parent: BaseImplantOnlyImplanterSyndi
|
||||
components:
|
||||
- type: Implanter
|
||||
|
||||
@@ -1669,7 +1669,7 @@
|
||||
stackType: FloorTileXenoSteelCorner
|
||||
|
||||
- type: entity
|
||||
name: xeno techmaint floor
|
||||
name: xeno techmaint
|
||||
parent: FloorTileItemBase
|
||||
id: FloorTileItemXenoMaint
|
||||
components:
|
||||
|
||||
@@ -26,7 +26,6 @@
|
||||
- type: Spillable
|
||||
solution: absorbed
|
||||
spillWhenThrown: false
|
||||
preventMelee: false
|
||||
- type: DrainableSolution
|
||||
solution: absorbed
|
||||
- type: Wieldable
|
||||
@@ -85,7 +84,6 @@
|
||||
- type: Spillable
|
||||
solution: absorbed
|
||||
spillWhenThrown: false
|
||||
preventMelee: false
|
||||
- type: DrainableSolution
|
||||
solution: absorbed
|
||||
- type: Wieldable
|
||||
|
||||
@@ -257,7 +257,7 @@
|
||||
damage:
|
||||
types:
|
||||
Bloodloss: -0.5 #lowers bloodloss damage
|
||||
modifyBloodLevel: 15 #restores about 5% blood per use on standard humanoids.
|
||||
ModifyBloodLevel: 15 #restores about 5% blood per use on standard humanoids.
|
||||
healingBeginSound:
|
||||
path: "/Audio/Items/Medical/brutepack_begin.ogg"
|
||||
params:
|
||||
|
||||
@@ -446,7 +446,6 @@
|
||||
items:
|
||||
- BorgFireExtinguisher
|
||||
- BorgHandheldGPSBasic
|
||||
- HandheldStationMapUnpowered
|
||||
- HandHeldMassScannerBorg
|
||||
- type: BorgModuleIcon
|
||||
icon: { sprite: Interface/Actions/actions_borg.rsi, state: extinguisher-module }
|
||||
|
||||
@@ -10,33 +10,31 @@
|
||||
radiatingBehaviourId: radiating
|
||||
- type: LightBehaviour
|
||||
behaviours:
|
||||
- !type:FadeBehaviour
|
||||
id: radiating
|
||||
maxDuration: 2.0
|
||||
startValue: 3.0
|
||||
endValue: 2.0
|
||||
isLooped: true
|
||||
reverseWhenFinished: true
|
||||
- !type:PulseBehaviour
|
||||
id: blinking
|
||||
interpolate: Nearest
|
||||
maxDuration: 1.0
|
||||
minValue: 0.1
|
||||
maxValue: 2.0
|
||||
isLooped: true
|
||||
- !type:FadeBehaviour
|
||||
id: radiating
|
||||
maxDuration: 2.0
|
||||
startValue: 3.0
|
||||
endValue: 2.0
|
||||
isLooped: true
|
||||
reverseWhenFinished: true
|
||||
- !type:PulseBehaviour
|
||||
id: blinking
|
||||
interpolate: Nearest
|
||||
maxDuration: 1.0
|
||||
minValue: 0.1
|
||||
maxValue: 2.0
|
||||
isLooped: true
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/lantern.rsi
|
||||
layers:
|
||||
- state: lantern
|
||||
- state: lantern-on
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: [ "light" ]
|
||||
- state: lantern
|
||||
- state: lantern-on
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: [ "light" ]
|
||||
- type: Item
|
||||
sprite: Objects/Tools/lantern.rsi
|
||||
heldPrefix: off
|
||||
- type: UseDelay
|
||||
delay: 1
|
||||
- type: PointLight
|
||||
enabled: false
|
||||
radius: 3
|
||||
@@ -64,7 +62,7 @@
|
||||
equippedPrefix: off
|
||||
quickEquip: false
|
||||
slots:
|
||||
- Belt
|
||||
- Belt
|
||||
- type: Tag
|
||||
tags:
|
||||
- Flashlight
|
||||
@@ -78,20 +76,18 @@
|
||||
sprite: Objects/Tools/lantern.rsi
|
||||
layers:
|
||||
- state: lantern
|
||||
map: [ "enum.FlashVisualLayers.BaseLayer" ]
|
||||
map: [ "enum.FlashVisuals.BaseLayer" ]
|
||||
- state: lantern-on
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: [ "light" ]
|
||||
- state: flashing
|
||||
map: [ "enum.FlashVisualLayers.LightLayer" ]
|
||||
map: [ "enum.FlashVisuals.LightLayer" ]
|
||||
visible: false
|
||||
- type: PointLight
|
||||
radius: 5
|
||||
energy: 10
|
||||
- type: Flash
|
||||
flashOnMelee: false
|
||||
flashOnUse: false
|
||||
- type: LimitedCharges
|
||||
maxCharges: 15
|
||||
- type: MeleeWeapon
|
||||
@@ -102,9 +98,9 @@
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.FlashVisuals.Burnt:
|
||||
enum.FlashVisualLayers.BaseLayer:
|
||||
enum.FlashVisuals.BaseLayer:
|
||||
True: {state: burnt}
|
||||
enum.FlashVisuals.Flashing:
|
||||
enum.FlashVisualLayers.LightLayer:
|
||||
enum.FlashVisuals.LightLayer:
|
||||
True: {visible: true}
|
||||
False: {visible: false}
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
proto: ProjectileHealingBolt
|
||||
capacity: 10
|
||||
count: 10
|
||||
- type: PacifismAllowedGun
|
||||
|
||||
- type: entity
|
||||
name: staff of entrance
|
||||
|
||||
@@ -496,7 +496,7 @@
|
||||
impactEffect: BulletImpactEffectKinetic
|
||||
damage:
|
||||
types:
|
||||
Blunt: 15
|
||||
Blunt: 25
|
||||
Structural: 30
|
||||
# Short lifespan
|
||||
- type: TimedDespawn
|
||||
@@ -553,8 +553,8 @@
|
||||
- MobState
|
||||
damage:
|
||||
types:
|
||||
Blunt: 18
|
||||
Slash: 4
|
||||
Blunt: 20
|
||||
Slash: 5
|
||||
- type: Projectile
|
||||
impactEffect: BulletImpactEffectKinetic
|
||||
damage:
|
||||
@@ -564,21 +564,6 @@
|
||||
- type: TimedDespawn
|
||||
lifetime: 0.4
|
||||
|
||||
# Deals less damage, glaive has better HP recovery
|
||||
- type: entity
|
||||
id: BulletChargeGlaive
|
||||
name: leech bolt
|
||||
parent: BulletCharge
|
||||
components:
|
||||
- type: DamageMarkerOnCollide
|
||||
whitelist:
|
||||
components:
|
||||
- MobState
|
||||
damage:
|
||||
types:
|
||||
Blunt: 1
|
||||
Slash: 5
|
||||
|
||||
- type: entity
|
||||
parent: BaseBullet
|
||||
id: AnomalousParticleDelta
|
||||
|
||||
@@ -146,7 +146,7 @@
|
||||
storedSprite: null
|
||||
|
||||
- type: entity
|
||||
parent: [ClothingHeadHatGreyFlatcap, BaseMinorContraband]
|
||||
parent: ClothingHeadHatGreyFlatcap
|
||||
id: BladedFlatcapGrey
|
||||
name: grey flatcap
|
||||
description: Fashionable for both the working class and old man Jenkins. It has glass shards hidden in the brim.
|
||||
@@ -175,7 +175,7 @@
|
||||
parent: BladedFlatcapGrey
|
||||
id: BladedFlatcapBrown
|
||||
name: brown flatcap
|
||||
description: "\"Stupid clown! You made me look bad!\" It has glass shards hidden in the brim."
|
||||
description: Stupid clown! You made me look bad! It has glass shards hidden in the brim.
|
||||
components:
|
||||
- type: Construction
|
||||
graph: BladedFlatcapBrown
|
||||
|
||||
@@ -106,7 +106,6 @@
|
||||
enabled: false
|
||||
radius: 4
|
||||
|
||||
# Very high burst damage if you land a mark, while also providing a small amount of healing.
|
||||
- type: entity
|
||||
parent: [BaseWeaponCrusher, BaseSecurityCargoContraband]
|
||||
id: WeaponCrusher
|
||||
@@ -133,7 +132,7 @@
|
||||
- type: LeechOnMarker
|
||||
leech:
|
||||
groups:
|
||||
Brute: -6
|
||||
Brute: -10
|
||||
- type: Gun
|
||||
soundGunshot: /Audio/Weapons/plasma_cutter.ogg
|
||||
fireRate: 1
|
||||
@@ -147,26 +146,25 @@
|
||||
capacity: 1
|
||||
count: 1
|
||||
- type: MeleeWeapon
|
||||
attackRate: 1
|
||||
attackRate: 1.5
|
||||
wideAnimationRotation: -135
|
||||
damage:
|
||||
types:
|
||||
Blunt: 6
|
||||
Slash: 4
|
||||
Blunt: 10
|
||||
Slash: 5
|
||||
soundHit:
|
||||
collection: MetalThud
|
||||
- type: Wieldable
|
||||
- type: IncreaseDamageOnWield
|
||||
damage:
|
||||
types:
|
||||
Blunt: 6
|
||||
Slash: 2
|
||||
Blunt: 2.5
|
||||
Slash: 2.5
|
||||
Structural: 30
|
||||
- type: GunRequiresWield
|
||||
- type: DisarmMalus
|
||||
- type: Prying
|
||||
|
||||
# No mark ability in exchange for wideswing, autoattack, and being one-handed
|
||||
- type: entity
|
||||
parent: [ BaseKnife, BaseWeaponCrusher, BaseSecurityCargoContraband]
|
||||
id: WeaponCrusherDagger
|
||||
@@ -196,12 +194,12 @@
|
||||
- type: ThrowingAngle
|
||||
angle: 225
|
||||
|
||||
# Less mark damage in exchange for more healing. Also has a better ratio of blunt to slash damage, but less structural.
|
||||
# Like a crusher... but better
|
||||
- type: entity
|
||||
parent: [ WeaponCrusher, BaseSecurityCargoContraband]
|
||||
id: WeaponCrusherGlaive
|
||||
name: crusher glaive
|
||||
description: An early design of the proto-kinetic accelerator, in glaive form. Provides better healing in exchange for less charged damage.
|
||||
description: An early design of the proto-kinetic accelerator, in glaive form.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Melee/crusher_glaive.rsi
|
||||
@@ -217,27 +215,11 @@
|
||||
- suitStorage
|
||||
- type: UseDelay
|
||||
delay: 1.9
|
||||
- type: BasicEntityAmmoProvider
|
||||
proto: BulletChargeGlaive
|
||||
capacity: 1
|
||||
count: 1
|
||||
- type: LeechOnMarker
|
||||
leech:
|
||||
groups:
|
||||
Brute: -21
|
||||
- type: MeleeWeapon
|
||||
- type: Tag
|
||||
tags:
|
||||
- Pickaxe
|
||||
- type: MeleeWeapon
|
||||
attackRate: 1
|
||||
wideAnimationRotation: -135
|
||||
damage:
|
||||
types:
|
||||
Blunt: 3
|
||||
Slash: 7
|
||||
- type: IncreaseDamageOnWield
|
||||
damage:
|
||||
types:
|
||||
Blunt: 2
|
||||
Slash: 6
|
||||
Structural: 20
|
||||
|
||||
@@ -139,9 +139,9 @@
|
||||
sprite: Objects/Weapons/Melee/flash.rsi
|
||||
layers:
|
||||
- state: flash
|
||||
map: [ "enum.FlashVisualLayers.BaseLayer" ]
|
||||
map: [ "enum.FlashVisuals.BaseLayer" ]
|
||||
- state: flashing
|
||||
map: [ "enum.FlashVisualLayers.LightLayer" ]
|
||||
map: [ "enum.FlashVisuals.LightLayer" ]
|
||||
visible: false
|
||||
shader: unshaded
|
||||
- type: Flash
|
||||
@@ -157,18 +157,16 @@
|
||||
size: Small
|
||||
sprite: Objects/Weapons/Melee/flash.rsi
|
||||
- type: UseDelay
|
||||
delay: 4 # has to be the same as the FlashingTime datafield in FlashComponent
|
||||
- type: UseDelayOnMeleeHit
|
||||
- type: StaticPrice
|
||||
price: 40
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.FlashVisuals.Burnt:
|
||||
enum.FlashVisualLayers.BaseLayer:
|
||||
enum.FlashVisuals.BaseLayer:
|
||||
True: {state: burnt}
|
||||
enum.FlashVisuals.Flashing:
|
||||
enum.FlashVisualLayers.LightLayer:
|
||||
enum.FlashVisuals.LightLayer:
|
||||
True: {visible: true}
|
||||
False: {visible: false}
|
||||
- type: GuideHelp
|
||||
|
||||
@@ -1,52 +0,0 @@
|
||||
- type: entity
|
||||
id: StatusEffectBase
|
||||
abstract: true
|
||||
components:
|
||||
- type: StatusEffect
|
||||
- type: Sprite
|
||||
drawdepth: Effects
|
||||
- type: Tag
|
||||
tags:
|
||||
- HideContextMenu
|
||||
|
||||
- type: entity
|
||||
parent: StatusEffectBase
|
||||
id: MobStatusEffectBase
|
||||
abstract: true
|
||||
components:
|
||||
- type: StatusEffect
|
||||
whitelist:
|
||||
components:
|
||||
- MobState
|
||||
|
||||
# The creature sleeps so heavily that nothing can wake him up. Not even its own death.
|
||||
- type: entity
|
||||
parent: MobStatusEffectBase
|
||||
id: StatusEffectForcedSleeping
|
||||
name: forced sleep
|
||||
components:
|
||||
- type: ForcedSleepingStatusEffect
|
||||
|
||||
# This creature is asleep because it's disconnected from the game.
|
||||
- type: entity
|
||||
parent: MobStatusEffectBase
|
||||
id: StatusEffectSSDSleeping
|
||||
name: forced sleep
|
||||
components:
|
||||
- type: ForcedSleepingStatusEffect
|
||||
|
||||
# Blurs your vision and makes you randomly fall asleep
|
||||
- type: entity
|
||||
parent: MobStatusEffectBase
|
||||
id: StatusEffectDrowsiness
|
||||
name: drowsiness
|
||||
components:
|
||||
- type: DrowsinessStatusEffect
|
||||
|
||||
# Adds drugs overlay
|
||||
- type: entity
|
||||
parent: MobStatusEffectBase
|
||||
id: StatusEffectSeeingRainbow
|
||||
name: hallucinations
|
||||
components:
|
||||
- type: SeeingRainbowsStatusEffect
|
||||
@@ -342,6 +342,9 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Airlocks/Standard/xeno.rsi
|
||||
- type: IconSmooth
|
||||
key: chitin
|
||||
mode: NoSprite
|
||||
|
||||
- type: entity
|
||||
parent: AirlockGlass
|
||||
@@ -350,3 +353,6 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Airlocks/Glass/xeno.rsi
|
||||
- type: IconSmooth
|
||||
key: chitin
|
||||
mode: NoSprite
|
||||
|
||||
@@ -158,6 +158,9 @@
|
||||
- board
|
||||
- type: PlacementReplacement
|
||||
key: walls
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
mode: NoSprite
|
||||
- type: PaintableAirlock
|
||||
group: Standard
|
||||
department: Civilian
|
||||
|
||||
@@ -115,6 +115,9 @@
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
mode: NoSprite
|
||||
- type: Construction
|
||||
graph: Airlock
|
||||
node: highSecDoor
|
||||
|
||||
@@ -55,6 +55,9 @@
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
mode: NoSprite
|
||||
- type: Occluder
|
||||
- type: BlockWeather
|
||||
|
||||
|
||||
@@ -78,6 +78,9 @@
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
mode: NoSprite
|
||||
- type: DoorSignalControl
|
||||
- type: DeviceNetwork
|
||||
deviceNetId: Wireless
|
||||
|
||||
@@ -643,9 +643,6 @@
|
||||
- type: FootstepModifier
|
||||
footstepSoundCollection:
|
||||
collection: FootstepFloor
|
||||
- type: Construction
|
||||
graph: Table
|
||||
node: TableXeno
|
||||
|
||||
# Fancy tables
|
||||
|
||||
|
||||
@@ -241,7 +241,7 @@
|
||||
- id: ClothingHeadHatAnimalHeadslime
|
||||
prob: 0.03
|
||||
orGroup: dresserthirdloot
|
||||
- id: ClothingMultipleHeadphones
|
||||
- id: ClothingNeckHeadphones
|
||||
prob: 0.03
|
||||
orGroup: dresserthirdloot
|
||||
- id: ClothingUnderSocksCoder
|
||||
|
||||
@@ -117,7 +117,7 @@
|
||||
- Cryogenics
|
||||
|
||||
- type: entity
|
||||
parent: BaseMachine
|
||||
parent: BaseStructure
|
||||
id: CryoPodDestroyed
|
||||
name: destroyed cryo pod
|
||||
description: A cryo pod that has seen better days. It's entirely inoperable; not good for anything but scrap.
|
||||
@@ -128,17 +128,22 @@
|
||||
noRot: true
|
||||
offset: 0, 0.5
|
||||
state: pod-cracked
|
||||
- type: Transform
|
||||
noRot: true
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.5,-0.5,0.5,0.5"
|
||||
bounds: "-0.5,-0.5,0.5,0.90"
|
||||
density: 200
|
||||
mask:
|
||||
- MachineMask
|
||||
layer:
|
||||
- MachineLayer
|
||||
- type: Damageable
|
||||
damageContainer: StructuralInorganic
|
||||
damageModifierSet: StructuralMetallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
||||
@@ -155,62 +155,6 @@
|
||||
guides:
|
||||
- Pumps
|
||||
|
||||
- type: entity
|
||||
parent: GasBinaryBase
|
||||
id: GasPressureRegulator
|
||||
name: inlet pressure regulator
|
||||
description: A valve that releases gas when the inlet pressure exceeds a certain threshold.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Rotatable
|
||||
- type: Transform
|
||||
noRot: false
|
||||
- type: SubFloorHide
|
||||
visibleLayers:
|
||||
- enum.SubfloorLayers.FirstLayer
|
||||
- type: Sprite
|
||||
sprite: Structures/Piping/Atmospherics/pump.rsi
|
||||
layers:
|
||||
- sprite: Structures/Piping/Atmospherics/pipe.rsi
|
||||
state: pipeStraight
|
||||
map: [ "enum.PipeVisualLayers.Pipe" ]
|
||||
- state: pumpPressureRegulator
|
||||
map: [ "enum.SubfloorLayers.FirstLayer", "enabled" ]
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.PressureRegulatorVisuals.State:
|
||||
enabled:
|
||||
True: { state: pumpPressureRegulatorOn }
|
||||
False: { state: pumpPressureRegulator }
|
||||
- type: PipeColorVisuals
|
||||
- type: GasPressureRegulator
|
||||
enabled: false
|
||||
threshold: 4500
|
||||
- type: Construction
|
||||
graph: GasBinary
|
||||
node: pressureregulator
|
||||
- type: ActivatableUI
|
||||
key: enum.GasPressureRegulatorUiKey.Key
|
||||
blockSpectators: true
|
||||
- type: ActivatableUIRequiresAnchor
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
enum.GasPressureRegulatorUiKey.Key:
|
||||
type: GasPressureRegulatorBoundUserInterface
|
||||
- type: AmbientSound
|
||||
enabled: false
|
||||
volume: -9
|
||||
range: 5
|
||||
sound:
|
||||
path: /Audio/Ambience/Objects/gas_hiss.ogg
|
||||
- type: AtmosMonitoringConsoleDevice
|
||||
navMapBlip: GasFlowRegulator
|
||||
- type: GuideHelp
|
||||
guides:
|
||||
- PressureRegulator
|
||||
|
||||
- type: entity
|
||||
parent: GasBinaryBase
|
||||
id: GasPassiveGate
|
||||
|
||||
@@ -1123,15 +1123,6 @@
|
||||
- type: Sprite
|
||||
state: poster54_legit
|
||||
|
||||
- type: entity
|
||||
parent: PosterBase
|
||||
id: PosterLegitHelio
|
||||
name: Helio Logistics ad
|
||||
description: "A poster advertising Helio Logistics and their adorable mascot. The slogan reads 'Come rain or shine, we deliver on time.'"
|
||||
components:
|
||||
- type: Sprite
|
||||
state: poster55_legit
|
||||
|
||||
#maps
|
||||
|
||||
- type: entity
|
||||
|
||||
@@ -151,6 +151,7 @@
|
||||
- type: entity
|
||||
id: AirAlarmXeno
|
||||
parent: AirAlarm
|
||||
name: air alarm
|
||||
description: An alien air alarm. Hopefully they didn't breathe poison.
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -160,11 +161,17 @@
|
||||
map: ["airAlarmBase"] # TODO: fire alarm enum
|
||||
- state: alarmx
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Construction
|
||||
|
||||
- type: entity
|
||||
id: AirAlarmAssemblyXeno
|
||||
parent: AirAlarmAssembly
|
||||
name: air alarm assembly
|
||||
description: An alien air alarm. Why are the wires pulsating?...
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Wallmounts/air_monitors_xeno.rsi
|
||||
layers:
|
||||
- state: alarm_b1
|
||||
map: [ "enum.ConstructionVisuals.Layer" ]
|
||||
- type: Construction
|
||||
|
||||
@@ -146,15 +146,29 @@
|
||||
- type: entity
|
||||
id: FireAlarmXeno
|
||||
parent: FireAlarm
|
||||
name: fire alarm
|
||||
description: An alien fire alarm. Works just the same!
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Wallmounts/air_monitors_xeno.rsi
|
||||
layers:
|
||||
- state: fire0
|
||||
map: ["fireAlarmBase"]
|
||||
- state: fire_off
|
||||
map: ["fireAlarmState"]
|
||||
- state: fire_b2
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Construction
|
||||
|
||||
- type: entity
|
||||
id: FireAlarmAssemblyXeno
|
||||
parent: FireAlarmAssembly
|
||||
name: fire alarm assembly
|
||||
description: An alien fire alarm assembly. Good luck with the wires.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Structures/Wallmounts/air_monitors_xeno.rsi
|
||||
layers:
|
||||
- state: fire_b1
|
||||
map: [ "enum.ConstructionVisuals.Layer" ]
|
||||
- type: Construction
|
||||
|
||||
@@ -35,6 +35,9 @@
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
mode: NoSprite
|
||||
- type: StaticPrice
|
||||
price: 100
|
||||
|
||||
|
||||
@@ -27,8 +27,3 @@
|
||||
id: DoNotMap
|
||||
name: entity-category-name-donotmap
|
||||
suffix: entity-category-suffix-donotmap
|
||||
|
||||
- type: entityCategory
|
||||
id: StatusEffects
|
||||
name: entity-category-name-status-effects
|
||||
hideSpawnMenu: true
|
||||
@@ -120,7 +120,6 @@
|
||||
- SignalValve
|
||||
- PneumaticValve
|
||||
- PassiveGate
|
||||
- PressureRegulator
|
||||
|
||||
- type: guideEntry
|
||||
id: ManualValve
|
||||
@@ -142,11 +141,6 @@
|
||||
name: guide-entry-passivegate
|
||||
text: "/ServerInfo/Guidebook/Engineering/PassiveGate.xml"
|
||||
|
||||
- type: guideEntry
|
||||
id: PressureRegulator
|
||||
name: guide-entry-ressureregulator
|
||||
text: "/ServerInfo/Guidebook/Engineering/PressureRegulator.xml"
|
||||
|
||||
- type: guideEntry
|
||||
id: MixingAndFiltering
|
||||
name: guide-entry-mixingandfiltering
|
||||
|
||||
@@ -1,71 +0,0 @@
|
||||
- type: inventoryTemplate
|
||||
id: scurret
|
||||
slots:
|
||||
- name: ears
|
||||
slotTexture: ears
|
||||
slotFlags: EARS
|
||||
stripTime: 3
|
||||
uiWindowPos: 0,2
|
||||
strippingWindowPos: 1,2
|
||||
displayName: Ears
|
||||
- name: gloves
|
||||
slotTexture: gloves
|
||||
slotFlags: GLOVES
|
||||
uiWindowPos: 0,1
|
||||
strippingWindowPos: 2,2
|
||||
displayName: Gloves
|
||||
- name: head
|
||||
slotTexture: head
|
||||
slotFlags: HEAD
|
||||
uiWindowPos: 1,3
|
||||
strippingWindowPos: 0,0
|
||||
displayName: Head
|
||||
- name: mask
|
||||
slotTexture: mask
|
||||
slotFlags: MASK
|
||||
uiWindowPos: 1,2
|
||||
strippingWindowPos: 1,1
|
||||
displayName: Mask
|
||||
- name: neck
|
||||
slotTexture: neck
|
||||
slotFlags: NECK
|
||||
uiWindowPos: 1,1
|
||||
strippingWindowPos: 0,1
|
||||
displayName: Neck
|
||||
- name: jumpsuit
|
||||
slotTexture: uniform
|
||||
slotFlags: INNERCLOTHING
|
||||
stripTime: 6
|
||||
uiWindowPos: 1,0
|
||||
strippingWindowPos: 0,2
|
||||
displayName: Jumpsuit
|
||||
- name: id
|
||||
slotTexture: id
|
||||
fullTextureName: template_small
|
||||
slotFlags: IDCARD
|
||||
slotGroup: SecondHotbar
|
||||
stripTime: 6
|
||||
uiWindowPos: 2,1
|
||||
strippingWindowPos: 2,4
|
||||
displayName: ID
|
||||
- name: suitstorage
|
||||
slotTexture: suit_storage
|
||||
slotFlags: SUITSTORAGE
|
||||
slotGroup: MainHotbar
|
||||
stripTime: 3
|
||||
uiWindowPos: 2,0
|
||||
strippingWindowPos: 2,5
|
||||
dependsOn: jumpsuit
|
||||
dependsOnComponents:
|
||||
- type: AllowSuitStorage
|
||||
displayName: Suit Storage
|
||||
- name: outerClothing
|
||||
slotTexture: suit
|
||||
slotFlags: OUTERCLOTHING
|
||||
stripTime: 6
|
||||
uiWindowPos: 0,3
|
||||
strippingWindowPos: 1,3
|
||||
displayName: Suit
|
||||
whitelist:
|
||||
tags:
|
||||
- ScurretWearable
|
||||
@@ -26,7 +26,7 @@
|
||||
id: Headphones
|
||||
storage:
|
||||
back:
|
||||
- ClothingMultipleHeadphones
|
||||
- ClothingNeckHeadphones
|
||||
|
||||
# Toys
|
||||
- type: loadout
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
id: Exo
|
||||
mapName: 'Exo'
|
||||
mapPath: /Maps/exo.yml
|
||||
minPlayers: 40
|
||||
maxPlayers: 80
|
||||
minPlayers: 30
|
||||
maxPlayers: 70
|
||||
stations:
|
||||
Exo:
|
||||
stationProto: StandardNanotrasenStation
|
||||
@@ -25,7 +25,7 @@
|
||||
Bartender: [ 2, 2 ]
|
||||
Botanist: [ 2, 2 ]
|
||||
Chef: [ 2, 2 ]
|
||||
Janitor: [ 2, 2 ]
|
||||
Janitor: [ 1, 2 ]
|
||||
Chaplain: [ 1, 1 ]
|
||||
Librarian: [ 1, 1 ]
|
||||
ServiceWorker: [ 2, 2 ]
|
||||
@@ -54,7 +54,7 @@
|
||||
#supply
|
||||
Quartermaster: [ 1, 1 ]
|
||||
SalvageSpecialist: [ 3, 3 ]
|
||||
CargoTechnician: [ 4, 4 ]
|
||||
CargoTechnician: [ 3, 3 ]
|
||||
#civilian
|
||||
Passenger: [ -1, -1 ]
|
||||
Clown: [ 1, 1 ]
|
||||
|
||||
@@ -41,18 +41,3 @@
|
||||
HornA: "#d4c8bf"
|
||||
hornB: "#eec7ab"
|
||||
hornC: "#ad9584"
|
||||
|
||||
- type: palette
|
||||
id: ScurretColors
|
||||
name: ScurretColors
|
||||
colors:
|
||||
Normal: "#ffffff" # Sluggy
|
||||
Innocent: "#f6f439" # Monky
|
||||
Angry: "#dc5864" # Hunty
|
||||
Perceptive: "#222222" # Watchy
|
||||
Eldritch: "#dc5864"
|
||||
Fat: "#fefcab"
|
||||
Violent: "#ab3430"
|
||||
Speedy: "#679cfe"
|
||||
Mutated: "#7824a0"
|
||||
Damned: "#98e652"
|
||||
|
||||
@@ -27,11 +27,12 @@
|
||||
- !type:AdjustReagent
|
||||
reagent: Ethanol
|
||||
amount: 0.05
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectSeeingRainbow
|
||||
- !type:GenericStatusEffect
|
||||
conditions:
|
||||
- !type:ReagentThreshold
|
||||
min: 10
|
||||
key: SeeingRainbows
|
||||
component: SeeingRainbows
|
||||
type: Add
|
||||
time: 5
|
||||
refresh: false
|
||||
@@ -2017,9 +2018,9 @@
|
||||
- !type:AdjustReagent
|
||||
reagent: Theobromine
|
||||
amount: 0.05
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
time: 1
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 1.0
|
||||
type: Remove
|
||||
fizziness: 0.25
|
||||
|
||||
@@ -2048,9 +2049,9 @@
|
||||
- !type:AdjustReagent
|
||||
reagent: Theobromine
|
||||
amount: 0.05
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
time: 1
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 1.0
|
||||
type: Remove
|
||||
fizziness: 0.15
|
||||
|
||||
@@ -2079,9 +2080,9 @@
|
||||
- !type:AdjustReagent
|
||||
reagent: Theobromine
|
||||
amount: 0.05
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
time: 1
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 1.0
|
||||
type: Remove
|
||||
fizziness: 0.15
|
||||
|
||||
@@ -2110,9 +2111,9 @@
|
||||
- !type:AdjustReagent
|
||||
reagent: Theobromine
|
||||
amount: 0.05
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
time: 1
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 1.0
|
||||
type: Remove
|
||||
fizziness: 0.25
|
||||
|
||||
@@ -2141,9 +2142,9 @@
|
||||
- !type:AdjustReagent
|
||||
reagent: Theobromine
|
||||
amount: 0.05
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
time: 1
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 1.0
|
||||
type: Remove
|
||||
fizziness: 0.15
|
||||
|
||||
@@ -2172,9 +2173,9 @@
|
||||
- !type:AdjustReagent
|
||||
reagent: Theobromine
|
||||
amount: 0.05
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
time: 1
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 1.0
|
||||
type: Remove
|
||||
fizziness: 0.25
|
||||
|
||||
|
||||
@@ -12,9 +12,9 @@
|
||||
effects:
|
||||
- !type:SatiateThirst
|
||||
factor: 2
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
time: 2
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 2.0
|
||||
type: Remove
|
||||
- !type:AdjustReagent
|
||||
reagent: Theobromine
|
||||
@@ -105,9 +105,9 @@
|
||||
effects:
|
||||
- !type:SatiateThirst
|
||||
factor: 2
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
time: 2
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 2.0
|
||||
type: Remove
|
||||
|
||||
- type: reagent
|
||||
@@ -161,9 +161,9 @@
|
||||
effects:
|
||||
- !type:SatiateThirst
|
||||
factor: 2
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
time: 2
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 2.0
|
||||
type: Remove
|
||||
|
||||
- type: reagent
|
||||
@@ -342,9 +342,9 @@
|
||||
effects:
|
||||
- !type:SatiateThirst
|
||||
factor: 6
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
time: 3
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 3.0
|
||||
type: Remove
|
||||
Poison:
|
||||
effects:
|
||||
@@ -383,9 +383,9 @@
|
||||
effects:
|
||||
- !type:SatiateThirst
|
||||
factor: 2
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
time: 2
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 2.0
|
||||
type: Remove
|
||||
|
||||
- type: reagent
|
||||
|
||||
@@ -18,9 +18,9 @@
|
||||
effects:
|
||||
- !type:SatiateThirst
|
||||
factor: 2
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
time: 1
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 1.0
|
||||
type: Remove
|
||||
|
||||
- type: reagent
|
||||
@@ -80,9 +80,9 @@
|
||||
effects:
|
||||
- !type:SatiateThirst
|
||||
factor: 2
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
time: 2
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 2.0
|
||||
type: Remove
|
||||
- !type:AdjustReagent
|
||||
reagent: Theobromine
|
||||
@@ -261,7 +261,7 @@
|
||||
state: icon_empty
|
||||
metamorphicMaxFillLevels: 5
|
||||
metamorphicFillBaseName: fill-
|
||||
metamorphicChangeColor: false
|
||||
metamorphicChangeColor: false
|
||||
metabolisms:
|
||||
Drink:
|
||||
effects:
|
||||
|
||||
@@ -107,10 +107,11 @@
|
||||
metabolisms:
|
||||
Narcotic:
|
||||
effects:
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectSeeingRainbow
|
||||
time: 5
|
||||
- !type:GenericStatusEffect
|
||||
key: SeeingRainbows
|
||||
component: SeeingRainbows
|
||||
type: Add
|
||||
time: 5
|
||||
refresh: false
|
||||
Drink:
|
||||
effects:
|
||||
|
||||
@@ -360,7 +360,7 @@
|
||||
shouldHave: false
|
||||
walkSpeedModifier: 0.65
|
||||
sprintSpeedModifier: 0.65
|
||||
- !type:ModifyStatusEffect
|
||||
- !type:GenericStatusEffect
|
||||
conditions:
|
||||
- !type:ReagentThreshold
|
||||
reagent: NitrousOxide
|
||||
@@ -368,7 +368,8 @@
|
||||
- !type:OrganType
|
||||
type: Slime
|
||||
shouldHave: false
|
||||
effectProto: StatusEffectForcedSleeping
|
||||
key: ForcedSleep
|
||||
component: ForcedSleeping
|
||||
time: 3
|
||||
type: Add
|
||||
- !type:HealthChange
|
||||
@@ -402,8 +403,9 @@
|
||||
damage:
|
||||
types:
|
||||
Cellular: 1
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectSeeingRainbow
|
||||
- !type:GenericStatusEffect
|
||||
key: SeeingRainbows
|
||||
component: SeeingRainbows
|
||||
type: Add
|
||||
time: 15
|
||||
refresh: false
|
||||
@@ -438,12 +440,13 @@
|
||||
damage:
|
||||
types:
|
||||
Cellular: 0.5
|
||||
- !type:ModifyStatusEffect
|
||||
- !type:GenericStatusEffect
|
||||
conditions:
|
||||
- !type:ReagentThreshold
|
||||
reagent: Frezon
|
||||
min: 1
|
||||
effectProto: StatusEffectSeeingRainbow
|
||||
key: SeeingRainbows
|
||||
component: SeeingRainbows
|
||||
type: Add
|
||||
time: 500
|
||||
refresh: false
|
||||
|
||||
@@ -83,8 +83,9 @@
|
||||
key: Jitter
|
||||
time: 3.0
|
||||
type: Remove
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
component: Drowsiness
|
||||
time: 1.5
|
||||
type: Add
|
||||
refresh: false
|
||||
@@ -749,8 +750,8 @@
|
||||
key: KnockedDown
|
||||
time: 3.0
|
||||
type: Remove
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectSeeingRainbow
|
||||
- !type:GenericStatusEffect
|
||||
key: SeeingRainbows
|
||||
time: 15.0
|
||||
type: Remove
|
||||
|
||||
@@ -922,8 +923,8 @@
|
||||
- !type:GenericStatusEffect
|
||||
key: Stutter
|
||||
component: StutteringAccent
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 10
|
||||
type: Remove
|
||||
- !type:ResetNarcolepsy
|
||||
@@ -947,8 +948,8 @@
|
||||
metabolisms:
|
||||
Medicine:
|
||||
effects:
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
time: 10
|
||||
type: Remove
|
||||
- !type:ResetNarcolepsy
|
||||
@@ -1323,11 +1324,12 @@
|
||||
damage:
|
||||
types:
|
||||
Poison: 2
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectSeeingRainbow
|
||||
- !type:GenericStatusEffect
|
||||
conditions:
|
||||
- !type:ReagentThreshold
|
||||
min: 30
|
||||
key: SeeingRainbows
|
||||
component: SeeingRainbows
|
||||
type: Add
|
||||
time: 8
|
||||
refresh: false
|
||||
@@ -1388,8 +1390,9 @@
|
||||
emote: Yawn
|
||||
showInChat: true
|
||||
probability: 0.1
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
component: Drowsiness
|
||||
time: 4
|
||||
type: Add
|
||||
refresh: false
|
||||
@@ -1397,8 +1400,8 @@
|
||||
key: Jitter
|
||||
time: 4.0
|
||||
type: Remove
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectSeeingRainbow
|
||||
- !type:GenericStatusEffect
|
||||
key: SeeingRainbows
|
||||
time: 10.0
|
||||
type: Remove
|
||||
- !type:AdjustReagent
|
||||
|
||||
@@ -40,12 +40,12 @@
|
||||
key: KnockedDown
|
||||
time: 3
|
||||
type: Remove
|
||||
- !type:ModifyStatusEffect
|
||||
- !type:GenericStatusEffect
|
||||
conditions:
|
||||
- !type:ReagentThreshold
|
||||
reagent: Haloperidol
|
||||
max: 0.01
|
||||
effectProto: StatusEffectDrowsiness
|
||||
key: Drowsiness
|
||||
time: 10
|
||||
type: Remove
|
||||
Medicine:
|
||||
@@ -88,12 +88,12 @@
|
||||
key: KnockedDown
|
||||
time: 1
|
||||
type: Remove
|
||||
- !type:ModifyStatusEffect
|
||||
- !type:GenericStatusEffect
|
||||
conditions:
|
||||
- !type:ReagentThreshold
|
||||
reagent: Haloperidol
|
||||
max: 0.01
|
||||
effectProto: StatusEffectDrowsiness
|
||||
key: Drowsiness
|
||||
time: 10
|
||||
type: Remove
|
||||
- !type:PopupMessage
|
||||
@@ -152,16 +152,16 @@
|
||||
component: StaminaModifier
|
||||
time: 3
|
||||
type: Add
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectForcedSleeping
|
||||
- !type:GenericStatusEffect
|
||||
key: ForcedSleep
|
||||
time: 3
|
||||
type: Remove
|
||||
- !type:ModifyStatusEffect
|
||||
- !type:GenericStatusEffect
|
||||
conditions:
|
||||
- !type:ReagentThreshold
|
||||
reagent: Haloperidol
|
||||
max: 0.01
|
||||
effectProto: StatusEffectDrowsiness
|
||||
key: Drowsiness
|
||||
time: 10
|
||||
type: Remove
|
||||
Medicine:
|
||||
@@ -198,10 +198,11 @@
|
||||
metabolisms:
|
||||
Narcotic:
|
||||
effects:
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectSeeingRainbow
|
||||
time: 16
|
||||
- !type:GenericStatusEffect
|
||||
key: SeeingRainbows
|
||||
component: SeeingRainbows
|
||||
type: Add
|
||||
time: 16
|
||||
refresh: false
|
||||
|
||||
- type: reagent
|
||||
@@ -235,10 +236,11 @@
|
||||
damage:
|
||||
types:
|
||||
Poison: 2
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectSeeingRainbow
|
||||
time: 10
|
||||
- !type:GenericStatusEffect
|
||||
key: SeeingRainbows
|
||||
component: SeeingRainbows
|
||||
type: Add
|
||||
time: 10
|
||||
refresh: false
|
||||
- !type:ChemVomit # Vomiting is a symptom of brain damage
|
||||
probability: 0.05
|
||||
@@ -256,8 +258,9 @@
|
||||
metabolisms:
|
||||
Narcotic:
|
||||
effects:
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectSeeingRainbow
|
||||
- !type:GenericStatusEffect
|
||||
key: SeeingRainbows
|
||||
component: SeeingRainbows
|
||||
type: Add
|
||||
time: 5
|
||||
refresh: false
|
||||
@@ -273,8 +276,9 @@
|
||||
metabolisms:
|
||||
Narcotic:
|
||||
effects:
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectSeeingRainbow
|
||||
- !type:GenericStatusEffect
|
||||
key: SeeingRainbows
|
||||
component: SeeingRainbows
|
||||
type: Add
|
||||
time: 5
|
||||
refresh: false
|
||||
@@ -292,13 +296,14 @@
|
||||
metabolisms:
|
||||
Narcotic:
|
||||
effects:
|
||||
- !type:ModifyStatusEffect
|
||||
- !type:GenericStatusEffect
|
||||
conditions:
|
||||
- !type:ReagentThreshold
|
||||
reagent: Nocturine
|
||||
min: 8
|
||||
effectProto: StatusEffectForcedSleeping
|
||||
time: 3
|
||||
key: ForcedSleep
|
||||
component: ForcedSleeping
|
||||
refresh: false
|
||||
type: Add
|
||||
|
||||
- type: reagent
|
||||
@@ -463,8 +468,9 @@
|
||||
conditions:
|
||||
- !type:ReagentThreshold
|
||||
max: 20
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectSeeingRainbow
|
||||
- !type:GenericStatusEffect
|
||||
key: SeeingRainbows
|
||||
component: SeeingRainbows
|
||||
type: Add
|
||||
time: 5
|
||||
refresh: false
|
||||
|
||||
@@ -63,8 +63,9 @@
|
||||
- !type:MovespeedModifier
|
||||
walkSpeedModifier: 0.65
|
||||
sprintSpeedModifier: 0.65
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectDrowsiness
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
component: Drowsiness
|
||||
time: 4
|
||||
type: Add
|
||||
refresh: false
|
||||
@@ -339,8 +340,9 @@
|
||||
metabolisms:
|
||||
Poison:
|
||||
effects:
|
||||
- !type:ModifyStatusEffect
|
||||
effectProto: StatusEffectSeeingRainbow
|
||||
- !type:GenericStatusEffect
|
||||
key: SeeingRainbows
|
||||
component: SeeingRainbows
|
||||
type: Add
|
||||
time: 10
|
||||
refresh: false
|
||||
|
||||
@@ -404,15 +404,3 @@
|
||||
steps:
|
||||
- tool: Prying
|
||||
doAfter: 1
|
||||
|
||||
- node: TableXeno
|
||||
entity: TableXeno
|
||||
edges:
|
||||
- to: TableFrame
|
||||
completed:
|
||||
- !type:SpawnPrototype
|
||||
prototype: SheetSteel1
|
||||
amount: 1
|
||||
steps:
|
||||
- tool: Anchoring
|
||||
doAfter: 1
|
||||
|
||||
@@ -22,12 +22,6 @@
|
||||
amount: 2
|
||||
doAfter: 1
|
||||
|
||||
- to: pressureregulator
|
||||
steps:
|
||||
- material: Steel
|
||||
amount: 2
|
||||
doAfter: 1
|
||||
|
||||
- to: valve
|
||||
steps:
|
||||
- material: Steel
|
||||
@@ -112,22 +106,6 @@
|
||||
- tool: Welding
|
||||
doAfter: 1
|
||||
|
||||
- node: pressureregulator
|
||||
entity: GasPressureRegulator
|
||||
edges:
|
||||
- to: start
|
||||
conditions:
|
||||
- !type:EntityAnchored
|
||||
anchored: false
|
||||
completed:
|
||||
- !type:SpawnPrototype
|
||||
prototype: SheetSteel1
|
||||
amount: 2
|
||||
- !type:DeleteEntity
|
||||
steps:
|
||||
- tool: Welding
|
||||
doAfter: 1
|
||||
|
||||
- node: valve
|
||||
entity: GasValve
|
||||
edges:
|
||||
|
||||
@@ -572,17 +572,6 @@
|
||||
conditions:
|
||||
- !type:NoUnstackableInTile
|
||||
|
||||
- type: construction
|
||||
id: GasPressureRegulator
|
||||
graph: GasBinary
|
||||
startNode: start
|
||||
targetNode: pressureregulator
|
||||
category: construction-category-utilities
|
||||
placementMode: SnapgridCenter
|
||||
canBuildInImpassable: false
|
||||
conditions:
|
||||
- !type:NoUnstackableInTile
|
||||
|
||||
- type: construction
|
||||
id: GasValve
|
||||
graph: GasBinary
|
||||
|
||||
@@ -229,7 +229,7 @@
|
||||
result: FloorTileItemSteelMaint
|
||||
|
||||
- type: latheRecipe
|
||||
parent: BaseMaintTileRecipe
|
||||
parent: BaseTileRecipe
|
||||
id: FloorTileItemTechmaintDark
|
||||
result: FloorTileItemTechmaintDark
|
||||
|
||||
|
||||
@@ -32,6 +32,6 @@
|
||||
equipment:
|
||||
head: ClothingHeadHatTophat
|
||||
mask: ClothingMaskBreath
|
||||
neck: ClothingMultipleHeadphones
|
||||
neck: ClothingNeckHeadphones
|
||||
outerClothing: ClothingOuterWinterMusician
|
||||
gloves: ClothingHandsGlovesColorBlack
|
||||
|
||||
@@ -103,13 +103,6 @@
|
||||
jumpsuit: ClothingUniformJumpsuitJacketMonkey
|
||||
id: PunPunIDCard
|
||||
|
||||
# Emotional Support Scurret
|
||||
|
||||
- type: startingGear
|
||||
id: EmotionalSupportScurretGear
|
||||
equipment:
|
||||
id: ScurretPDA
|
||||
|
||||
# DeathMatch Gear
|
||||
|
||||
- type: startingGear
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
op: Replace
|
||||
func: Always
|
||||
|
||||
# Draws to the stencil buffer if the alpha is not set to 0.
|
||||
- type: shader
|
||||
id: StencilMask
|
||||
kind: source
|
||||
@@ -17,7 +16,6 @@
|
||||
op: Replace
|
||||
func: Always
|
||||
|
||||
# Draws if the texture in the stencil buffer is not equal to white.
|
||||
- type: shader
|
||||
id: StencilDraw
|
||||
kind: canvas
|
||||
@@ -25,12 +23,3 @@
|
||||
ref: 1
|
||||
op: Keep
|
||||
func: NotEqual
|
||||
|
||||
# Draws if the texture in the stencil buffer is equal to white.
|
||||
- type: shader
|
||||
id: StencilEqualDraw
|
||||
kind: canvas
|
||||
stencil:
|
||||
ref: 1
|
||||
op: Keep
|
||||
func: Equal
|
||||
|
||||
@@ -8,10 +8,3 @@
|
||||
func: NotEqual
|
||||
params:
|
||||
displacementSize: 127
|
||||
|
||||
- type: shader
|
||||
id: DisplacedDraw
|
||||
kind: source
|
||||
path: "/Textures/Shaders/displacement.swsl"
|
||||
params:
|
||||
displacementSize: 127
|
||||
|
||||
@@ -2,8 +2,3 @@
|
||||
id: bottleCloseSounds
|
||||
files:
|
||||
- /Audio/Items/bottle_close1.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: flaskCloseSounds
|
||||
files:
|
||||
- /Audio/Items/flask_close1.ogg
|
||||
|
||||
@@ -19,8 +19,3 @@
|
||||
id: pop
|
||||
files:
|
||||
- /Audio/Items/pop.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: flaskOpenSounds
|
||||
files:
|
||||
- /Audio/Items/flask_open1.ogg
|
||||
|
||||
@@ -1,34 +0,0 @@
|
||||
- type: soundCollection
|
||||
id: WawaLaugh
|
||||
files:
|
||||
- /Audio/Animals/wawa_mock.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: WawaSneeze
|
||||
files:
|
||||
- /Audio/Animals/wawa_achoo.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: WawaSigh
|
||||
files:
|
||||
- /Audio/Animals/wawa_depression.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: WawaScream
|
||||
files:
|
||||
- /Audio/Animals/wawa_protest.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: WawaCry
|
||||
files:
|
||||
- /Audio/Animals/wawa_despair.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: WawaYawn
|
||||
files:
|
||||
- /Audio/Animals/wawa_yawn.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: WawaDeath
|
||||
files:
|
||||
- /Audio/Animals/wawa_the_end.ogg
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: tile
|
||||
id: FloorPlanetDirt
|
||||
name: tiles-dirt-planet-floor
|
||||
name: tiles-dirt-floor
|
||||
sprite: /Textures/Tiles/Planet/dirt.rsi/dirt.png
|
||||
variants: 4
|
||||
placementVariants:
|
||||
|
||||
@@ -45,9 +45,9 @@
|
||||
cloneable: true
|
||||
|
||||
- type: trait
|
||||
id: Monochromacy
|
||||
name: trait-monochromacy-name
|
||||
description: trait-monochromacy-desc
|
||||
id: Monochromancy
|
||||
name: trait-monochromancy-name
|
||||
description: trait-monochromancy-desc
|
||||
category: Disabilities
|
||||
components:
|
||||
- type: BlackAndWhiteOverlay
|
||||
|
||||
@@ -575,51 +575,3 @@
|
||||
path: /Audio/Animals/goat_bah.ogg
|
||||
params:
|
||||
variation: 0.125
|
||||
|
||||
- type: emoteSounds
|
||||
id: Scurret
|
||||
params:
|
||||
variation: 0.125
|
||||
sounds:
|
||||
Thump:
|
||||
path: /Audio/Effects/soft_thump.ogg
|
||||
params:
|
||||
variation: 0.125
|
||||
Clap:
|
||||
collection: Claps
|
||||
ClapSingle:
|
||||
collection: ClapSingle
|
||||
Snap:
|
||||
collection: Snaps
|
||||
params:
|
||||
volume: -6
|
||||
Salute:
|
||||
collection: Salutes
|
||||
Laugh:
|
||||
collection: WawaLaugh
|
||||
Sneeze:
|
||||
collection: WawaSneeze
|
||||
Cough:
|
||||
collection: MaleCoughs
|
||||
Whistle:
|
||||
collection: Whistles
|
||||
Sigh:
|
||||
collection: WawaSigh
|
||||
Scream:
|
||||
collection: WawaScream
|
||||
Yawn:
|
||||
collection: WawaYawn
|
||||
Crying:
|
||||
collection: WawaCry
|
||||
Snore:
|
||||
collection: Snores
|
||||
Weh:
|
||||
collection: Weh
|
||||
Hew:
|
||||
collection: Hew
|
||||
Honk:
|
||||
collection: BikeHorn
|
||||
Gasp:
|
||||
collection: MaleGasp
|
||||
DefaultDeathgasp:
|
||||
collection: WawaDeath
|
||||
|
||||
@@ -410,12 +410,6 @@
|
||||
icon: Interface/Emotes/deathgasp.png
|
||||
chatMessages: ["chat-emote-msg-deathgasp-monkey"]
|
||||
|
||||
- type: emote
|
||||
id: ScurretDeathgasp
|
||||
name: chat-emote-name-deathgasp
|
||||
icon: Interface/Emotes/deathgasp.png
|
||||
chatMessages: ["chat-emote-msg-deathgasp-scurret"]
|
||||
|
||||
- type: emote
|
||||
id: Buzz
|
||||
name: chat-emote-name-buzz
|
||||
|
||||
@@ -177,12 +177,3 @@
|
||||
path: /Audio/Animals/goat_bah.ogg
|
||||
exclaimSound:
|
||||
path: /Audio/Animals/goat_bah.ogg
|
||||
|
||||
- type: speechSounds
|
||||
id: Wawa
|
||||
saySound:
|
||||
path: /Audio/Animals/wawa_statement.ogg
|
||||
askSound:
|
||||
path: /Audio/Animals/wawa_question.ogg
|
||||
exclaimSound:
|
||||
path: /Audio/Animals/wawa_exclaim.ogg
|
||||
|
||||
@@ -172,12 +172,3 @@
|
||||
- chat-speech-verb-electricity-1
|
||||
- chat-speech-verb-electricity-2
|
||||
- chat-speech-verb-electricity-3
|
||||
|
||||
- type: speechVerb
|
||||
id: Wawa
|
||||
name: chat-speech-verb-name-wawa
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-wawa-1
|
||||
- chat-speech-verb-wawa-2
|
||||
- chat-speech-verb-wawa-3
|
||||
- chat-speech-verb-wawa-4
|
||||
|
||||
@@ -67,6 +67,7 @@
|
||||
breakOnMove: false
|
||||
slots:
|
||||
- belt
|
||||
- type: CP14MeleeParriable
|
||||
- type: Item
|
||||
shape:
|
||||
- 0,0,0,1
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
unequipDelay: 0.25
|
||||
quickEquip: false
|
||||
breakOnMove: false
|
||||
- type: CP14MeleeParriable
|
||||
- type: CP14LabeledRenaming
|
||||
|
||||
- type: entity
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user