I can see clearly now (#778)

* Updates and crafting recipe

* Updated descriptions
This commit is contained in:
Swept
2020-03-06 19:08:02 +00:00
committed by GitHub
parent 6c6ef3911d
commit ae5924072f
7 changed files with 400 additions and 9 deletions

View File

@@ -19,7 +19,7 @@
- material: Metal
amount: 2
reverse:
tool: Welder
tool: Wrench
- type: construction
name: Table
@@ -33,3 +33,65 @@
steps:
- material: Metal
amount: 2
- type: construction
name: Window
id: window
category: Structures
description: Clear.
icon:
sprite: Buildings/window.rsi
state: full
objecttype: Structure
result: window
placementmode: SnapgridCenter
steps:
- material: Glass
amount: 2
- type: construction
name: Low Wall
id: low_wall
category: Structures
description: A low wall used for mounting windows.
icon:
sprite: Buildings/low_wall.rsi
state: metal
objecttype: Structure
result: low_wall
placementmode: SnapgridCenter
steps:
- material: Metal
amount: 2
icon: Buildings/wall_girder.png
reverse:
tool: Wrench
- material: Metal
amount: 2
reverse:
tool: Wrench
- type: construction
name: Rein Window
id: rwindow
category: Structures
description: Clear but tough.
icon:
sprite: Buildings/rwindow.rsi
state: full
objecttype: Structure
result: rwindow
placementmode: SnapgridCenter
steps:
- material: Glass
amount: 2
reverse:
tool: Wrench
# Should be replaced with Metal Rods when someone puts them in.
- material: Metal
amount: 2
reverse:
# Should be replaced with Wirecutter when someone makes it work.
tool: Wrench

View File

@@ -13,8 +13,10 @@
- type: Sprite
netsync: false
drawdepth: Walls
- type: Icon
state: full
- type: Collidable
shapes:
- !type:PhysShapeAabb
@@ -26,6 +28,7 @@
- type: Occluder
sizeX: 32
sizeY: 32
- type: SnapGrid
offset: Center

View File

@@ -2,6 +2,10 @@
id: window
name: Window
description: Don't smudge up the glass down there.
placement:
mode: SnapgridCenter
snap:
- Window
components:
- type: Clickable
- type: InteractionOutline
@@ -13,7 +17,7 @@
- type: Icon
sprite: Buildings/window.rsi
state: window0
state: full
- type: Collidable
shapes:
@@ -30,10 +34,6 @@
- type: Window
base: window
placement:
snap:
- Wall
- type: entity
id: rwindow
name: Reinforced Window
@@ -48,4 +48,4 @@
- type: Icon
sprite: Buildings/rwindow.rsi
state: rwindow0
state: full