Update content to remove redundant Robust math types (#38930)
Vector3, Vector4, Matrix4, and Quaternion are now gone. This switches us over to System.Numerics where applicable.
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@@ -5,6 +5,7 @@ using Robust.Client.Graphics;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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using System.Linq;
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using System.Numerics;
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using DrawDepth = Content.Shared.DrawDepth.DrawDepth;
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namespace Content.Client.Holopad;
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