Centcom & FTLDestination cleanup (#30226)

* centcomm name and ftlcomp

* networking microopstimization

* go sleep.

* map names and arrivals
This commit is contained in:
IProduceWidgets
2024-08-27 07:28:26 -04:00
committed by GitHub
parent 55771cab74
commit af65af836a
4 changed files with 18 additions and 2 deletions

View File

@@ -52,6 +52,7 @@ public sealed class ArrivalsSystem : EntitySystem
[Dependency] private readonly BiomeSystem _biomes = default!;
[Dependency] private readonly GameTicker _ticker = default!;
[Dependency] private readonly MapLoaderSystem _loader = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly ShuttleSystem _shuttles = default!;
@@ -497,6 +498,7 @@ public sealed class ArrivalsSystem : EntitySystem
private void SetupArrivalsStation()
{
var mapUid = _mapSystem.CreateMap(out var mapId, false);
_metaData.SetEntityName(mapUid, Loc.GetString("map-name-terminal"));
if (!_loader.TryLoad(mapId, _cfgManager.GetCVar(CCVars.ArrivalsMap), out var uids))
{