Centcom & FTLDestination cleanup (#30226)
* centcomm name and ftlcomp * networking microopstimization * go sleep. * map names and arrivals
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@@ -52,6 +52,7 @@ public sealed class ArrivalsSystem : EntitySystem
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[Dependency] private readonly BiomeSystem _biomes = default!;
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[Dependency] private readonly GameTicker _ticker = default!;
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[Dependency] private readonly MapLoaderSystem _loader = default!;
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[Dependency] private readonly MetaDataSystem _metaData = default!;
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[Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly ShuttleSystem _shuttles = default!;
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@@ -497,6 +498,7 @@ public sealed class ArrivalsSystem : EntitySystem
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private void SetupArrivalsStation()
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{
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var mapUid = _mapSystem.CreateMap(out var mapId, false);
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_metaData.SetEntityName(mapUid, Loc.GetString("map-name-terminal"));
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if (!_loader.TryLoad(mapId, _cfgManager.GetCVar(CCVars.ArrivalsMap), out var uids))
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{
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