Extracts magic strings from Tag calls (#36305)
* Extracts magic strings from Tag calls When #36281 gets merged, the `TagSystem` methods will all give warnings. Let's fix those warnings before they even happen! * Adds missing libraries * Remove not yet implemented TagSystem changes * Fix tag spelling error Genuinely surprised there was only 1! * Styling and proper type changes * Styling Co-authored-by: Tayrtahn <tayrtahn@gmail.com> --------- Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
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@@ -3,6 +3,7 @@ using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Components.SolutionManager;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Tag;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Nutrition.EntitySystems
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{
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@@ -11,6 +12,8 @@ namespace Content.Server.Nutrition.EntitySystems
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[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly TagSystem _tagSystem = default!;
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private static readonly ProtoId<TagPrototype> TrashTag = "Trash";
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public override void Initialize()
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{
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base.Initialize();
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@@ -41,11 +44,11 @@ namespace Content.Server.Nutrition.EntitySystems
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{
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if (solution.Volume <= 0)
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{
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_tagSystem.AddTag(entity.Owner, "Trash");
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_tagSystem.AddTag(entity.Owner, TrashTag);
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return;
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}
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if (_tagSystem.HasTag(entity.Owner, "Trash"))
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_tagSystem.RemoveTag(entity.Owner, "Trash");
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_tagSystem.RemoveTag(entity.Owner, TrashTag);
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}
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}
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}
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