Various system spring cleaning (#36206)

* Various systems warnings cleanup

* Last changes before submitting PR

* Add guard for transform component, fix failing test

* Small corrections

* Audio params to specifiers datafields

* Using audio params on components and configs
This commit is contained in:
J
2025-04-16 11:08:22 +00:00
committed by GitHub
parent 2a80540b70
commit b1c08582d5
27 changed files with 101 additions and 46 deletions

View File

@@ -52,7 +52,7 @@ public sealed class TimerTriggerVisualizerSystem : VisualizerSystem<TimerTrigger
{
case TriggerVisualState.Primed:
if (!AnimationSystem.HasRunningAnimation(uid, animPlayer, TimerTriggerVisualsComponent.AnimationKey))
AnimationSystem.Play(uid, animPlayer, comp.PrimingAnimation, TimerTriggerVisualsComponent.AnimationKey);
AnimationSystem.Play((uid, animPlayer), comp.PrimingAnimation, TimerTriggerVisualsComponent.AnimationKey);
break;
case TriggerVisualState.Unprimed:
args.Sprite.LayerSetState(TriggerVisualLayers.Base, comp.UnprimedSprite);