Various system spring cleaning (#36206)

* Various systems warnings cleanup

* Last changes before submitting PR

* Add guard for transform component, fix failing test

* Small corrections

* Audio params to specifiers datafields

* Using audio params on components and configs
This commit is contained in:
J
2025-04-16 11:08:22 +00:00
committed by GitHub
parent 2a80540b70
commit b1c08582d5
27 changed files with 101 additions and 46 deletions

View File

@@ -1,4 +1,4 @@
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.CodeAnalysis;
using Content.Shared.Physics;
using Robust.Shared.Map;
using Robust.Shared.Physics.Systems;
@@ -16,7 +16,7 @@ namespace Content.Shared.Spawning
SharedPhysicsSystem? physicsManager = null)
{
physicsManager ??= entityManager.System<SharedPhysicsSystem>();
var mapCoordinates = coordinates.ToMap(entityManager, entityManager.System<SharedTransformSystem>());
var mapCoordinates = entityManager.System<SharedTransformSystem>().ToMapCoordinates(coordinates);
return entityManager.SpawnIfUnobstructed(prototypeName, mapCoordinates, collisionLayer, box, physicsManager);
}