Various system spring cleaning (#36206)
* Various systems warnings cleanup * Last changes before submitting PR * Add guard for transform component, fix failing test * Small corrections * Audio params to specifiers datafields * Using audio params on components and configs
This commit is contained in:
@@ -93,8 +93,14 @@
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bloodlossModifier: -4
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healingBeginSound:
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path: "/Audio/Items/Medical/brutepack_begin.ogg"
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params:
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volume: 1.0
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variation: 0.125
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healingEndSound:
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path: "/Audio/Items/Medical/brutepack_end.ogg"
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params:
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volume: 1.0
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variation: 0.125
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- type: Stack
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stackType: Cloth
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baseLayer: base
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@@ -38,8 +38,14 @@
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Caustic: -1.5
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healingBeginSound:
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path: "/Audio/Items/Medical/ointment_begin.ogg"
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params:
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volume: 1.0
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variation: 0.125
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healingEndSound:
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path: "/Audio/Items/Medical/ointment_end.ogg"
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params:
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volume: 1.0
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variation: 0.125
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- type: Stack
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stackType: Ointment
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count: 10
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@@ -89,8 +95,14 @@
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Caustic: -10
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healingBeginSound:
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path: "/Audio/Items/Medical/ointment_begin.ogg"
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params:
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volume: 1.0
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variation: 0.125
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healingEndSound:
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path: "/Audio/Items/Medical/ointment_end.ogg"
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params:
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volume: 1.0
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variation: 0.125
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- type: Stack
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stackType: RegenerativeMesh
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count: 10
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@@ -128,8 +140,14 @@
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Brute: -15 # 5 for each type in the group
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healingBeginSound:
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path: "/Audio/Items/Medical/brutepack_begin.ogg"
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params:
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volume: 1.0
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variation: 0.125
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healingEndSound:
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path: "/Audio/Items/Medical/brutepack_end.ogg"
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params:
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volume: 1.0
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variation: 0.125
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- type: Stack
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stackType: Brutepack
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count: 10
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@@ -178,8 +196,14 @@
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bloodlossModifier: -10 # a suture should stop ongoing bleeding
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healingBeginSound:
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path: "/Audio/Items/Medical/brutepack_begin.ogg"
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params:
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volume: 1.0
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variation: 0.125
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healingEndSound:
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path: "/Audio/Items/Medical/brutepack_end.ogg"
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params:
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volume: 1.0
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variation: 0.125
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- type: Stack
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stackType: MedicatedSuture
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count: 10
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@@ -218,8 +242,14 @@
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ModifyBloodLevel: 15 #restores about 5% blood per use on standard humanoids.
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healingBeginSound:
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path: "/Audio/Items/Medical/brutepack_begin.ogg"
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params:
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volume: 1.0
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variation: 0.125
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healingEndSound:
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path: "/Audio/Items/Medical/brutepack_end.ogg"
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params:
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volume: 1.0
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variation: 0.125
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- type: Stack
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stackType: Bloodpack
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count: 10
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@@ -268,8 +298,14 @@
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delay: 0.5
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healingBeginSound:
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path: "/Audio/Items/Medical/brutepack_begin.ogg"
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params:
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volume: 1.0
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variation: 0.125
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healingEndSound:
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path: "/Audio/Items/Medical/brutepack_end.ogg"
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params:
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volume: 1.0
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variation: 0.125
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- type: entity
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name: roll of gauze
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@@ -298,8 +334,14 @@
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bloodlossModifier: -10
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healingBeginSound:
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path: "/Audio/Items/Medical/brutepack_begin.ogg"
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params:
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volume: 1.0
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variation: 0.125
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healingEndSound:
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path: "/Audio/Items/Medical/brutepack_end.ogg"
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params:
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volume: 1.0
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variation: 0.125
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- type: Stack
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stackType: Gauze
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count: 10
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@@ -359,8 +401,14 @@
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selfHealPenaltyMultiplier: 0
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healingBeginSound:
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path: "/Audio/Items/Medical/ointment_begin.ogg"
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params:
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volume: 1.0
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variation: 0.125
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healingEndSound:
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path: "/Audio/Items/Medical/ointment_end.ogg"
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params:
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volume: 1.0
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variation: 0.125
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# Pills
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- type: entity
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