Bugfixes (#1432)
* fix #1428 * CodTenAlt review * fix map tests * real this time * fix #1429 * add wheat and cotton into victorian gardens trade faction * Update PostMapInitTest.cs
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@@ -33,7 +33,7 @@ public sealed class SpawnPointSystem : EntitySystem
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continue;
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//CP14 always spawn gods on gods spawnpoints
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if (spawnPoint.SpawnType == SpawnPointType.Always && (args.Job == null || spawnPoint.Job == args.Job))
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if (spawnPoint.SpawnType == SpawnPointType.Unset && (args.Job == null || spawnPoint.Job == args.Job))
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{
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possiblePositions.Clear();
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possiblePositions.Add(xform.Coordinates);
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