Fix instances of predicted randomness (#39661)

init
This commit is contained in:
ScarKy0
2025-08-15 15:48:23 +02:00
committed by GitHub
parent d08252facb
commit b2c505df6a
2 changed files with 5 additions and 2 deletions

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@@ -21,6 +21,7 @@ using Robust.Shared.Random;
using Robust.Shared.Timing;
using System.Linq;
using Content.Shared.Movement.Systems;
using Content.Shared.Random.Helpers;
namespace Content.Shared.Flash;
@@ -204,7 +205,8 @@ public abstract class SharedFlashSystem : EntitySystem
foreach (var entity in _entSet)
{
// TODO: Use RandomPredicted https://github.com/space-wizards/RobustToolbox/pull/5849
var rand = new System.Random((int)_timing.CurTick.Value + GetNetEntity(entity).Id);
var seed = SharedRandomExtensions.HashCodeCombine(new() { (int)_timing.CurTick.Value, GetNetEntity(entity).Id });
var rand = new System.Random(seed);
if (!rand.Prob(probability))
continue;