action refactor proper ecs edition (#27422)
This commit is contained in:
@@ -1,9 +1,11 @@
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- type: entity
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parent: BaseAction
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id: ActionAnomalyPulse
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name: Anomaly pulse
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description: Release a pulse of energy of your abnormal nature
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components:
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- type: InstantAction
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- type: Action
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useDelay: 30
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icon: Structures/Specific/anomaly.rsi/anom1.png
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- type: InstantAction
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event: !type:ActionAnomalyPulseEvent
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useDelay: 30
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@@ -1,26 +1,28 @@
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- type: entity
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- type: entity
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parent: BaseMentalAction # allow reading laws when crit
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id: ActionViewLaws
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name: View Laws
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description: View the laws that you must follow.
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components:
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- type: InstantAction
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checkCanInteract: false
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checkConsciousness: false
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- type: Action
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itemIconStyle: NoItem
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icon:
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sprite: Interface/Actions/actions_borg.rsi
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state: state-laws
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event: !type:ToggleLawsScreenEvent
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useDelay: 0.5
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- type: InstantAction
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event: !type:ToggleLawsScreenEvent
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- type: entity
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parent: BaseAction
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id: ActionSelectBorgType
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name: Select Cyborg Type
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components:
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- type: InstantAction
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- type: Action
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itemIconStyle: NoItem
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icon:
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sprite: Interface/Actions/actions_borg.rsi
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state: select-type
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event: !type:BorgToggleSelectTypeEvent
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useDelay: 0.5
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- type: InstantAction
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event: !type:BorgToggleSelectTypeEvent
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@@ -1,47 +1,50 @@
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# Actions added to mobs in crit.
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- type: entity
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abstract: true
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parent: BaseMentalAction
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id: BaseCritAction
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components:
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- type: Action
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itemIconStyle: NoItem
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- type: entity
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parent: BaseCritAction
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id: ActionCritSuccumb
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name: Succumb
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description: Accept your fate.
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components:
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- type: InstantAction
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itemIconStyle: NoItem
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checkCanInteract: false
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checkConsciousness: false
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- type: Action
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startDelay: true
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useDelay: 10
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icon:
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sprite: Mobs/Ghosts/ghost_human.rsi
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state: icon
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- type: InstantAction
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event: !type:CritSuccumbEvent
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startDelay: true
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useDelay: 10
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- type: entity
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parent: BaseCritAction
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id: ActionCritFakeDeath
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name: Fake Death
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description: Pretend to take your final breath while staying alive.
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components:
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- type: InstantAction
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itemIconStyle: NoItem
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checkCanInteract: false
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checkConsciousness: false
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- type: Action
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useDelay: 30
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icon:
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sprite: Interface/Actions/actions_crit.rsi
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state: fakedeath
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- type: InstantAction
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event: !type:CritFakeDeathEvent
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useDelay: 30
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- type: entity
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parent: ActionCritSuccumb # for use delay
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id: ActionCritLastWords
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name: Say Last Words
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description: Whisper your last words to anyone nearby, and then succumb to your fate. You only have 30 characters to work with.
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components:
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- type: InstantAction
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itemIconStyle: NoItem
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checkCanInteract: false
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checkConsciousness: false
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- type: Action
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icon:
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sprite: Interface/Actions/actions_crit.rsi
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state: lastwords
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- type: InstantAction
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event: !type:CritLastWordsEvent
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startDelay: true
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useDelay: 10
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@@ -1,24 +1,26 @@
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- type: entity
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parent: BaseSuicideAction
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id: DionaGibAction
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name: Gib Yourself!
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description: Split apart into 3 nymphs.
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components:
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- type: InstantAction
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- type: Action
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icon:
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sprite: Mobs/Species/Diona/organs.rsi
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state: brain
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- type: InstantAction
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event: !type:GibActionEvent {}
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checkCanInteract: false
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checkConsciousness: false
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- type: entity
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parent: BaseAction
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id: DionaReformAction
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name: Reform
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description: Reform back into a whole Diona.
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components:
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- type: InstantAction
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- type: Action
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useDelay: 600 # Once every 10 minutes. Keep them dead for a fair bit before reforming
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icon:
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sprite: Mobs/Species/Diona/parts.rsi
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state: full
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- type: InstantAction
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event: !type:ReformEvent {}
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useDelay: 600 # Once every 10 minutes. Keep them dead for a fair bit before reforming
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@@ -1,14 +1,16 @@
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- type: entity
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- type: entity
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parent: BaseAction
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id: ActionToggleInternals
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name: Toggle Internals
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description: Breathe from the equipped gas tank. Also requires equipped breath mask.
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components:
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- type: InstantAction
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- type: Action
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useDelay: 1
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icon:
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sprite: Interface/Alerts/internals.rsi
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state: internal2
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iconOn:
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sprite: Interface/Alerts/internals.rsi
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state: internal1
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- type: InstantAction
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event: !type:ToggleActionEvent
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useDelay: 1
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48
Resources/Prototypes/Actions/mapping.yml
Normal file
48
Resources/Prototypes/Actions/mapping.yml
Normal file
@@ -0,0 +1,48 @@
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- type: entity
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abstract: true
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parent: BaseMentalAction
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id: BaseMappingAction
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components:
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- type: Action
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clientExclusive: true
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- type: entity
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parent: BaseMappingAction
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id: BaseMappingDecalAction # not abstract but the event has to be set in code
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components:
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- type: TargetAction
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repeat: true
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range: -1
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- type: WorldTargetAction
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event: null # has to be set with SetEvent in DecalPlacementSystem
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- type: entity
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parent: BaseMappingAction
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id: BaseMappingSpawnAction # not abstract but the event has to be set in code
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components:
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- type: Action
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icon: Tiles/cropped_parallax.png
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- type: InstantAction
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event: null # has to be set with SetEvent in MappingSystem
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- type: entity
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parent: BaseMappingAction
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id: ActionMappingEraser
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name: action-name-mapping-erase
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components:
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- type: Action
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icon: Interface/VerbIcons/delete.svg.192dpi.png
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- type: InstantAction
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event: !type:StartPlacementActionEvent
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eraser: true
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# these are used for mapping actions yml files
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- type: entity
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parent: BaseMappingSpawnAction
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id: BaseMappingEntityAction # not abstract but the event has to be set in code
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components:
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- type: Action
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autoPopulate: False
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temporary: True
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- type: InstantAction
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event: null # has to be set with SetEvent in ActionsSystem
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@@ -1,37 +1,48 @@
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- type: entity
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abstract: true
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parent: BaseAction
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id: BaseMechAction
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components:
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- type: Action
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itemIconStyle: NoItem
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- type: entity
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parent: BaseMechAction
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id: ActionMechCycleEquipment
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name: Cycle
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description: Cycles currently selected equipment
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components:
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- type: InstantAction
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itemIconStyle: NoItem
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- type: Action
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useDelay: 0.5
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icon:
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sprite: Interface/Actions/actions_mecha.rsi
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state: mech_cycle_equip_on
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- type: InstantAction
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event: !type:MechToggleEquipmentEvent
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useDelay: 0.5
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- type: entity
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parent: BaseMechAction
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id: ActionMechOpenUI
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name: Control Panel
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description: Opens the control panel for the mech
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components:
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- type: InstantAction
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itemIconStyle: NoItem
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- type: Action
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useDelay: 1
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icon:
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sprite: Interface/Actions/actions_mecha.rsi
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state: mech_view_stats
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- type: InstantAction
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event: !type:MechOpenUiEvent
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useDelay: 1
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- type: entity
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parent: BaseMechAction
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id: ActionMechEject
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name: Eject
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description: Ejects the pilot from the mech
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components:
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- type: InstantAction
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itemIconStyle: NoItem
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- type: Action
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icon:
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sprite: Interface/Actions/actions_mecha.rsi
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state: mech_eject
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- type: InstantAction
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event: !type:MechEjectPilotEvent
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@@ -1,73 +1,82 @@
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# gloves
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- type: entity
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parent: BaseToggleAction
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id: ActionToggleNinjaGloves
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name: Toggle ninja gloves
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description: Toggles all glove actions on left click. Includes your doorjack, draining power, stunning enemies and hacking certain computers.
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components:
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- type: InstantAction
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- type: Action
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priority: -13
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event: !type:ToggleActionEvent {}
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# suit
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- type: entity
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parent: BaseAction
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id: ActionCreateThrowingStar
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name: Create throwing star
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description: Channels suit power into creating a throwing star that deals extra stamina damage.
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components:
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- type: InstantAction
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- type: Action
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useDelay: 0.5
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icon:
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sprite: Objects/Weapons/Throwable/throwing_star.rsi
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state: icon
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itemIconStyle: NoItem
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priority: -10
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- type: InstantAction
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event: !type:CreateItemEvent {}
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- type: entity
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parent: BaseAction
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id: ActionRecallKatana
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name: Recall katana
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description: Teleports the Energy Katana linked to this suit to its wearer, cost based on distance.
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components:
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- type: InstantAction
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- type: Action
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useDelay: 1
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icon:
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sprite: Objects/Weapons/Melee/energykatana.rsi
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state: icon
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itemIconStyle: NoItem
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priority: -11
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- type: InstantAction
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event: !type:RecallKatanaEvent {}
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- type: entity
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parent: BaseAction
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id: ActionNinjaEmp
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name: EM Burst
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description: Disable any nearby technology with an electro-magnetic pulse.
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components:
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- type: InstantAction
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- type: Action
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icon:
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sprite: Objects/Weapons/Grenades/empgrenade.rsi
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state: icon
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itemIconStyle: BigAction
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priority: -13
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- type: InstantAction
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event: !type:NinjaEmpEvent {}
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- type: entity
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parent: BaseAction
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id: ActionTogglePhaseCloak
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name: Phase cloak
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description: Toggles your suit's phase cloak. Beware that if you are hit, all abilities are disabled for 5 seconds, including your cloak!
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components:
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- type: InstantAction
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- type: Action
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# have to plan (un)cloaking ahead of time
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useDelay: 5
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priority: -9
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- type: InstantAction
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event: !type:ToggleActionEvent
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# katana
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- type: entity
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parent: BaseAction
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id: ActionEnergyKatanaDash
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name: Katana dash
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description: Teleport to anywhere you can see, if your Energy Katana is in your hand.
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components:
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- type: WorldTargetAction
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- type: Action
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icon:
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sprite: Objects/Magic/magicactions.rsi
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state: blink
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@@ -77,6 +86,8 @@
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params:
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volume: 5
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priority: -12
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event: !type:DashEvent
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- type: TargetAction
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checkCanAccess: false
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range: 0
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- type: WorldTargetAction
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event: !type:DashEvent
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@@ -1,4 +1,5 @@
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- type: entity
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- type: entity
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parent: BaseAction
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id: ActionRevertPolymorph
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name: Revert
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description: Revert back into your original form.
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@@ -7,54 +8,59 @@
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event: !type:RevertPolymorphActionEvent
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- type: entity
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id: ActionPolymorph
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abstract: true
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parent: BaseAction
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id: BaseActionPolymorph
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components:
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- type: Action
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itemIconStyle: NoItem
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useDelay: 60
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- type: InstantAction
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event: !type:PolymorphActionEvent
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itemIconStyle: NoItem
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- type: entity
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parent: BaseActionPolymorph
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id: ActionPolymorphWizardSpider
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name: Spider Polymorph
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description: Polymorphs you into a Spider.
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components:
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- type: InstantAction
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useDelay: 60
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event: !type:PolymorphActionEvent
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protoId: WizardSpider
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itemIconStyle: NoItem
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- type: Action
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icon:
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sprite: Mobs/Animals/spider.rsi
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state: tarantula
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- type: InstantAction
|
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event: !type:PolymorphActionEvent
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protoId: WizardSpider
|
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|
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- type: entity
|
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parent: BaseActionPolymorph
|
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id: ActionPolymorphWizardRod
|
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name: Rod Form
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description: CLANG!
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components:
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- type: InstantAction
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useDelay: 60
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event: !type:PolymorphActionEvent
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protoId: WizardRod
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itemIconStyle: NoItem
|
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- type: Action
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icon:
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sprite: Objects/Fun/immovable_rod.rsi
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state: icon
|
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- type: InstantAction
|
||||
event: !type:PolymorphActionEvent
|
||||
protoId: WizardRod
|
||||
|
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- type: entity
|
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parent: BaseActionPolymorph
|
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id: ActionPolymorphJaunt
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name: Ethereal Jaunt
|
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description: Melt into the Ethereal Plane for a quick getaway!
|
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components:
|
||||
- type: Magic
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 30
|
||||
event: !type:PolymorphActionEvent
|
||||
protoId: Jaunt
|
||||
itemIconStyle: NoItem
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: jaunt
|
||||
- type: InstantAction
|
||||
event: !type:PolymorphActionEvent
|
||||
protoId: Jaunt
|
||||
# TODO: Effect ECS (from cardboard box)
|
||||
- type: ActionUpgrade
|
||||
effectedLevels:
|
||||
@@ -62,31 +68,19 @@
|
||||
3: ActionPolymorphJauntIII
|
||||
|
||||
- type: entity
|
||||
id: ActionPolymorphJauntII
|
||||
parent: ActionPolymorphJaunt
|
||||
id: ActionPolymorphJauntII
|
||||
name: Ethereal Jaunt II
|
||||
description: Melt into the Ethereal Plane for an even quicker getaway!
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 25
|
||||
event: !type:PolymorphActionEvent
|
||||
protoId: Jaunt
|
||||
itemIconStyle: NoItem
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: jaunt
|
||||
|
||||
- type: entity
|
||||
id: ActionPolymorphJauntIII
|
||||
parent: ActionPolymorphJaunt
|
||||
id: ActionPolymorphJauntIII
|
||||
name: Ethereal Jaunt III
|
||||
description: Are you even tangible anymore?
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 20
|
||||
event: !type:PolymorphActionEvent
|
||||
protoId: Jaunt
|
||||
itemIconStyle: NoItem
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: jaunt
|
||||
|
||||
@@ -1,48 +1,58 @@
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionRevenantShop
|
||||
name: Shop
|
||||
description: Opens the ability shop.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: Interface/Actions/shop.png
|
||||
- type: InstantAction
|
||||
event: !type:RevenantShopActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionRevenantDefile
|
||||
name: Defile
|
||||
description: Costs 30 Essence.
|
||||
components:
|
||||
- type: InstantAction
|
||||
icon: Interface/Actions/defile.png
|
||||
event: !type:RevenantDefileActionEvent
|
||||
- type: Action
|
||||
useDelay: 15
|
||||
icon: Interface/Actions/defile.png
|
||||
- type: InstantAction
|
||||
event: !type:RevenantDefileActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionRevenantOverloadLights
|
||||
name: Overload Lights
|
||||
description: Costs 40 Essence.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: Interface/Actions/overloadlight.png
|
||||
event: !type:RevenantOverloadLightsActionEvent
|
||||
useDelay: 20
|
||||
- type: InstantAction
|
||||
event: !type:RevenantOverloadLightsActionEvent
|
||||
|
||||
#- type: entity
|
||||
# parent: BaseAction
|
||||
# id: ActionRevenantBlight
|
||||
# name: Blight
|
||||
# description: Costs 50 Essence.
|
||||
# components:
|
||||
# - type: InstantAction
|
||||
# - type: Action
|
||||
# icon: Interface/Actions/blight.png
|
||||
# event: !type:RevenantBlightActionEvent
|
||||
# useDelay: 20
|
||||
# - type: InstantAction
|
||||
# event: !type:RevenantBlightActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionRevenantMalfunction
|
||||
name: Malfunction
|
||||
description: Costs 60 Essence.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: Interface/Actions/malfunction.png
|
||||
event: !type:RevenantMalfunctionActionEvent
|
||||
useDelay: 20
|
||||
- type: InstantAction
|
||||
event: !type:RevenantMalfunctionActionEvent
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
# gloves
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionToggleKnuckleDustersStun
|
||||
name: Toggle stun knuckle dusters
|
||||
description: Toggles the duster's built in stun baton.
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
- type: entity
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionConfigureMeleeSpeech
|
||||
name: Set Battlecry
|
||||
description: Set a custom battlecry for when you attack!
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
itemIconStyle: BigItem
|
||||
priority: -20
|
||||
useDelay: 1
|
||||
- type: InstantAction
|
||||
event: !type:MeleeSpeechConfigureActionEvent
|
||||
|
||||
@@ -1,19 +1,23 @@
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionSpiderWeb
|
||||
name: Spider Web
|
||||
description: Spawns a web that slows your prey down.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: Interface/Actions/web.png
|
||||
event: !type:SpiderWebActionEvent
|
||||
useDelay: 25
|
||||
- type: InstantAction
|
||||
event: !type:SpiderWebActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionSericulture
|
||||
name: Weave silk
|
||||
description: Weave a bit of silk for use in arts and crafts.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: Interface/Actions/web.png
|
||||
event: !type:SericultureActionEvent
|
||||
useDelay: 1
|
||||
- type: InstantAction
|
||||
event: !type:SericultureActionEvent
|
||||
|
||||
@@ -1,28 +1,32 @@
|
||||
# Actions
|
||||
# Actions
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionJumpToCore
|
||||
name: Jump to core
|
||||
description: Sends your eye back to the core.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
priority: -9
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Interface/Actions/actions_ai.rsi
|
||||
state: ai_core
|
||||
- type: InstantAction
|
||||
event: !type:JumpToCoreEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionSurvCameraLights
|
||||
name: Toggle camera lights
|
||||
description: Enable surveillance camera lights near wherever you're viewing.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
priority: -5
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Interface/Actions/actions_ai.rsi
|
||||
state: camera_light
|
||||
- type: InstantAction
|
||||
event: !type:RelayedActionComponentChangeEvent
|
||||
components:
|
||||
- type: LightOnCollideCollider
|
||||
@@ -39,17 +43,17 @@
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionAIViewLaws
|
||||
name: View Laws
|
||||
description: View the laws that you must follow.
|
||||
components:
|
||||
- type: InstantAction
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
- type: Action
|
||||
priority: -3
|
||||
itemIconStyle: NoItem
|
||||
icon:
|
||||
sprite: Interface/Actions/actions_ai.rsi
|
||||
state: state_laws
|
||||
event: !type:ToggleLawsScreenEvent
|
||||
useDelay: 0.5
|
||||
- type: InstantAction
|
||||
event: !type:ToggleLawsScreenEvent
|
||||
|
||||
@@ -1,130 +1,167 @@
|
||||
# base actions
|
||||
|
||||
# base prototype for all action entities
|
||||
- type: entity
|
||||
id: BaseSuicideAction
|
||||
abstract: true
|
||||
id: BaseAction
|
||||
components:
|
||||
- type: Action
|
||||
|
||||
# an action that is done all in le head and cant be prevented by any means
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseAction
|
||||
id: BaseMentalAction
|
||||
components:
|
||||
- type: Action
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseMentalAction
|
||||
id: BaseSuicideAction
|
||||
components:
|
||||
- type: ConfirmableAction
|
||||
popup: suicide-action-popup
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseAction
|
||||
id: BaseImplantAction
|
||||
components:
|
||||
- type: InstantAction
|
||||
event: !type:ActivateImplantEvent
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseAction
|
||||
id: BaseToggleAction
|
||||
components:
|
||||
- type: InstantAction
|
||||
event: !type:ToggleActionEvent
|
||||
|
||||
# actions
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionScream
|
||||
name: Scream
|
||||
description: AAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 10
|
||||
icon: Interface/Actions/scream.png
|
||||
event: !type:ScreamActionEvent
|
||||
checkCanInteract: false
|
||||
- type: InstantAction
|
||||
event: !type:ScreamActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionTurnUndead
|
||||
name: Turn Undead
|
||||
description: Succumb to your infection and become a zombie.
|
||||
components:
|
||||
- type: InstantAction
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
- type: Action
|
||||
icon: Interface/Actions/zombie-turn.png
|
||||
- type: InstantAction
|
||||
event: !type:ZombifySelfActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseToggleAction
|
||||
id: ActionToggleLight
|
||||
name: Toggle Light
|
||||
description: Turn the light on and off.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 1
|
||||
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
|
||||
iconOn: { sprite: Objects/Tools/flashlight.rsi, state: flashlight-on }
|
||||
event: !type:ToggleActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionOpenStorageImplant
|
||||
name: Toggle Storage Implant
|
||||
description: Opens or closes the storage implant embedded under your skin
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
itemIconStyle: BigAction
|
||||
priority: -20
|
||||
icon:
|
||||
sprite: Clothing/Back/Backpacks/backpack.rsi
|
||||
state: icon
|
||||
event: !type:OpenStorageImplantEvent
|
||||
useDelay: 1
|
||||
- type: InstantAction
|
||||
event: !type:OpenStorageImplantEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseSuicideAction
|
||||
parent: [BaseSuicideAction, BaseImplantAction]
|
||||
id: ActionActivateMicroBomb
|
||||
name: Activate Microbomb
|
||||
description: Activates your internal microbomb, completely destroying you and your equipment
|
||||
components:
|
||||
- type: InstantAction
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
- type: Action
|
||||
itemIconStyle: BigAction
|
||||
priority: -20
|
||||
icon:
|
||||
sprite: Actions/Implants/implants.rsi
|
||||
state: explosive
|
||||
event: !type:ActivateImplantEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseSuicideAction
|
||||
parent: [BaseSuicideAction, BaseImplantAction]
|
||||
id: ActionActivateDeathAcidifier
|
||||
name: Activate Death-Acidifier
|
||||
description: Activates your death-acidifier, completely melting you and your equipment
|
||||
components:
|
||||
- type: InstantAction
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
- type: Action
|
||||
itemIconStyle: BigAction
|
||||
priority: -20
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: gib
|
||||
event: !type:ActivateImplantEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionActivateFreedomImplant
|
||||
name: Break Free
|
||||
description: Activating your freedom implant will free you from any hand restraints
|
||||
components:
|
||||
- type: LimitedCharges
|
||||
maxCharges: 3
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
checkCanInteract: false
|
||||
itemIconStyle: BigAction
|
||||
priority: -20
|
||||
icon:
|
||||
sprite: Actions/Implants/implants.rsi
|
||||
state: freedom
|
||||
- type: InstantAction
|
||||
event: !type:UseFreedomImplantEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionOpenUplinkImplant
|
||||
name: Open Uplink
|
||||
description: Opens the syndicate uplink embedded under your skin
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
itemIconStyle: BigAction
|
||||
priority: -20
|
||||
icon:
|
||||
sprite: Objects/Devices/communication.rsi
|
||||
state: old-radio
|
||||
- type: InstantAction
|
||||
event: !type:OpenUplinkImplantEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseImplantAction
|
||||
id: ActionActivateEmpImplant
|
||||
name: Activate EMP
|
||||
description: Triggers a small EMP pulse around you
|
||||
components:
|
||||
- type: LimitedCharges
|
||||
maxCharges: 3
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
checkCanInteract: false
|
||||
useDelay: 5
|
||||
itemIconStyle: BigAction
|
||||
@@ -132,16 +169,16 @@
|
||||
icon:
|
||||
sprite: Objects/Weapons/Grenades/empgrenade.rsi
|
||||
state: icon
|
||||
event: !type:ActivateImplantEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionActivateScramImplant
|
||||
name: SCRAM!
|
||||
description: Randomly teleports you within a large distance.
|
||||
components:
|
||||
- type: LimitedCharges
|
||||
maxCharges: 2
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
checkCanInteract: false
|
||||
useDelay: 5
|
||||
itemIconStyle: BigAction
|
||||
@@ -149,9 +186,11 @@
|
||||
icon:
|
||||
sprite: Structures/Specific/anomaly.rsi
|
||||
state: anom4
|
||||
- type: InstantAction
|
||||
event: !type:UseScramImplantEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionActivateDnaScramblerImplant
|
||||
name: Scramble DNA
|
||||
description: Randomly changes your name and appearance.
|
||||
@@ -160,190 +199,199 @@
|
||||
popup: dna-scrambler-action-popup
|
||||
- type: LimitedCharges
|
||||
maxCharges: 1
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
itemIconStyle: BigAction
|
||||
priority: -20
|
||||
icon:
|
||||
sprite: Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi
|
||||
state: icon
|
||||
- type: InstantAction
|
||||
event: !type:UseDnaScramblerImplantEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionToggleSuitPiece
|
||||
name: Toggle Suit Piece
|
||||
description: Remember to equip the important pieces of your suit before going into action.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
itemIconStyle: BigItem
|
||||
useDelay: 1 # equip noise spam.
|
||||
- type: InstantAction
|
||||
event: !type:ToggleClothingEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionCombatModeToggle
|
||||
name: "[color=red]Combat Mode[/color]"
|
||||
description: Enter combat mode
|
||||
components:
|
||||
- type: InstantAction
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
- type: Action
|
||||
icon: Interface/Actions/harmOff.png
|
||||
iconOn: Interface/Actions/harm.png
|
||||
event: !type:ToggleCombatActionEvent
|
||||
priority: -100
|
||||
- type: InstantAction
|
||||
event: !type:ToggleCombatActionEvent
|
||||
|
||||
- type: entity
|
||||
id: ActionCombatModeToggleOff
|
||||
parent: ActionCombatModeToggle
|
||||
name: "[color=red]Combat Mode[/color]"
|
||||
description: Enter combat mode
|
||||
id: ActionCombatModeToggleOff
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
enabled: false
|
||||
autoPopulate: false
|
||||
priority: -100
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionChangeVoiceMask
|
||||
name: Set name
|
||||
description: Change the name others hear to something else.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: { sprite: Interface/Actions/voice-mask.rsi, state: icon }
|
||||
- type: InstantAction
|
||||
event: !type:VoiceMaskSetNameEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionVendingThrow
|
||||
name: Dispense Item
|
||||
description: Randomly dispense an item from your stock.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 30
|
||||
- type: InstantAction
|
||||
event: !type:VendingMachineSelfDispenseEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseToggleAction
|
||||
id: ActionToggleBlock
|
||||
name: Block
|
||||
description: Raise or lower your shield.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: { sprite: Objects/Weapons/Melee/shields.rsi, state: teleriot-icon }
|
||||
iconOn: Objects/Weapons/Melee/shields.rsi/teleriot-on.png
|
||||
event: !type:ToggleActionEvent
|
||||
iconOn: { sprite: Objects/Weapons/Melee/shields.rsi, state: teleriot-on }
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionClearNetworkLinkOverlays
|
||||
name: Clear network link overlays
|
||||
description: Clear network link overlays.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
clientExclusive: true
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
temporary: true
|
||||
icon: { sprite: Objects/Tools/multitool.rsi, state: icon }
|
||||
- type: InstantAction
|
||||
event: !type:ClearAllOverlaysEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionAnimalLayEgg
|
||||
name: Lay egg
|
||||
description: Uses hunger to lay an egg.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: { sprite: Objects/Consumable/Food/egg.rsi, state: icon }
|
||||
useDelay: 60
|
||||
- type: InstantAction
|
||||
event: !type:EggLayInstantActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionSleep
|
||||
name: Sleep
|
||||
description: Go to sleep.
|
||||
components:
|
||||
- type: InstantAction
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
- type: Action
|
||||
icon: { sprite: Clothing/Head/Hats/pyjamasyndicatered.rsi, state: icon }
|
||||
- type: InstantAction
|
||||
event: !type:SleepActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionWake
|
||||
name: Wake up
|
||||
description: Stop sleeping.
|
||||
components:
|
||||
- type: InstantAction
|
||||
icon: { sprite: Clothing/Head/Hats/pyjamasyndicatered.rsi, state: icon }
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
event: !type:WakeActionEvent
|
||||
- type: Action
|
||||
startDelay: true
|
||||
useDelay: 2
|
||||
icon: { sprite: Clothing/Head/Hats/pyjamasyndicatered.rsi, state: icon }
|
||||
- type: InstantAction
|
||||
event: !type:WakeActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseImplantAction
|
||||
id: ActionActivateHonkImplant
|
||||
name: Honk
|
||||
description: Activates your honking implant, which will produce the signature sound of the clown.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: { sprite: Objects/Fun/bikehorn.rsi, state: icon }
|
||||
event: !type:ActivateImplantEvent
|
||||
useDelay: 1
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionFireStarter
|
||||
name: Ignite
|
||||
description: Ignites enemies in a radius around you.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
priority: -1
|
||||
useDelay: 30
|
||||
icon: Interface/Actions/firestarter.png
|
||||
- type: InstantAction
|
||||
event: !type:FireStarterActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionToggleEyes
|
||||
name: Open/Close eyes
|
||||
description: Close your eyes to protect your peepers, or open your eyes to enjoy the pretty lights.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: Interface/Actions/eyeopen.png
|
||||
iconOn: Interface/Actions/eyeclose.png
|
||||
event: !type:ToggleEyesActionEvent
|
||||
useDelay: 1 # so u cant give yourself and observers eyestrain by rapidly spamming the action
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
- type: InstantAction
|
||||
event: !type:ToggleEyesActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseToggleAction
|
||||
id: ActionToggleWagging
|
||||
name: Wagging Tail
|
||||
description: Start or stop wagging your tail.
|
||||
components:
|
||||
- type: InstantAction
|
||||
icon: { sprite: Mobs/Customization/reptilian_parts.rsi, state: tail_smooth_behind }
|
||||
iconOn: { sprite: Mobs/Customization/reptilian_parts.rsi, state: tail_smooth_behind }
|
||||
itemIconStyle: NoItem
|
||||
useDelay: 1 # emote spam
|
||||
event: !type:ToggleActionEvent
|
||||
- type: Action
|
||||
icon: { sprite: Mobs/Customization/reptilian_parts.rsi, state: tail_smooth_behind }
|
||||
iconOn: { sprite: Mobs/Customization/reptilian_parts.rsi, state: tail_smooth_behind }
|
||||
itemIconStyle: NoItem
|
||||
useDelay: 1 # emote spam
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: FakeMindShieldToggleAction
|
||||
name: '[color=green]Toggle Fake Mindshield[/color]'
|
||||
description: Turn the Fake Mindshield implant's transmission on/off
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: { sprite: Interface/Actions/actions_fakemindshield.rsi, state: icon }
|
||||
iconOn: { sprite: Interface/Actions/actions_fakemindshield.rsi, state: icon-on }
|
||||
itemIconStyle: NoItem
|
||||
useDelay: 1
|
||||
- type: InstantAction
|
||||
event: !type:FakeMindShieldToggleEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseToggleAction
|
||||
id: ActionToggleParamedicSiren
|
||||
name: Toggle Paramedic Siren
|
||||
description: Toggles the paramedic siren on and off.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon:
|
||||
sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
|
||||
state: icon-siren
|
||||
useDelay: 1
|
||||
itemIconStyle: BigAction
|
||||
event: !type:ToggleActionEvent
|
||||
|
||||
@@ -556,11 +556,13 @@
|
||||
Hair: HEAD
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionToggleJusticeHelm
|
||||
name: Toggle Justice Helm
|
||||
description: Toggles the justice helm on and off.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 1
|
||||
itemIconStyle: BigItem
|
||||
- type: InstantAction
|
||||
event: !type:ToggleActionEvent
|
||||
|
||||
@@ -242,13 +242,10 @@
|
||||
accent: OwOAccent
|
||||
|
||||
- type: entity
|
||||
categories: [ Actions, HideSpawnMenu ]
|
||||
parent: BaseToggleAction
|
||||
id: ActionBecomeValid
|
||||
name: Become Valid
|
||||
description: "*notices your killsign* owo whats this"
|
||||
components:
|
||||
- type: InstantAction
|
||||
event: !type:ToggleActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
|
||||
@@ -20,13 +20,15 @@
|
||||
- type: Mask
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionToggleMask
|
||||
name: Toggle Mask
|
||||
description: Handy, but prevents insertion of pie into your pie hole.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: { sprite: Clothing/Mask/gas.rsi, state: icon }
|
||||
iconOn: Interface/Default/blocked.png
|
||||
- type: InstantAction
|
||||
event: !type:ToggleMaskEvent
|
||||
|
||||
- type: entity
|
||||
|
||||
@@ -50,17 +50,20 @@
|
||||
- type: Stethoscope
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionStethoscope
|
||||
name: Listen with stethoscope
|
||||
components:
|
||||
- type: EntityTargetAction
|
||||
- type: Action
|
||||
icon:
|
||||
sprite: Clothing/Neck/Misc/stethoscope.rsi
|
||||
state: icon
|
||||
event: !type:StethoscopeActionEvent
|
||||
checkCanInteract: false
|
||||
priority: -1
|
||||
itemIconStyle: BigAction
|
||||
checkCanInteract: false
|
||||
- type: TargetAction
|
||||
- type: EntityTargetAction
|
||||
event: !type:StethoscopeActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
|
||||
@@ -115,10 +115,12 @@
|
||||
size: Normal
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionToggleMagboots
|
||||
name: Toggle Magboots
|
||||
description: Toggles the magboots on and off.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
itemIconStyle: BigItem
|
||||
- type: InstantAction
|
||||
event: !type:ToggleActionEvent
|
||||
|
||||
@@ -155,12 +155,14 @@
|
||||
tags: []
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionToggleSpeedBoots
|
||||
name: Toggle Speed Boots
|
||||
description: Toggles the speed boots on and off.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
itemIconStyle: BigItem
|
||||
- type: InstantAction
|
||||
event: !type:ToggleActionEvent
|
||||
|
||||
- type: entity
|
||||
|
||||
@@ -99,11 +99,12 @@
|
||||
amount: 3
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionGoliathTentacle
|
||||
name: "[color=red]Tentacle Slam[/color]"
|
||||
description: Use your tentacles to grab and stun a target player!
|
||||
components:
|
||||
- type: EntityWorldTargetAction
|
||||
- type: Action
|
||||
raiseOnUser: true
|
||||
icon:
|
||||
sprite: Mobs/Aliens/Asteroid/goliath.rsi
|
||||
@@ -113,9 +114,11 @@
|
||||
state: goliath_tentacle_wiggle
|
||||
sound:
|
||||
path: "/Audio/Weapons/slash.ogg"
|
||||
event: !type:GoliathSummonTentacleAction
|
||||
useDelay: 8
|
||||
- type: TargetAction
|
||||
range: 10
|
||||
- type: WorldTargetAction
|
||||
event: !type:GoliathSummonTentacleAction
|
||||
|
||||
- type: entity
|
||||
id: GoliathTentacle
|
||||
|
||||
@@ -315,35 +315,40 @@
|
||||
IngotGold1: 5 #loot
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionRatKingRaiseArmy
|
||||
name: Raise Army
|
||||
description: Spend some hunger to summon an allied rat to help defend you.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 4
|
||||
icon:
|
||||
sprite: Interface/Actions/actions_rat_king.rsi
|
||||
state: ratKingArmy
|
||||
- type: InstantAction
|
||||
event: !type:RatKingRaiseArmyActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionRatKingDomain
|
||||
name: Rat King's Domain
|
||||
description: Spend some hunger to release a cloud of ammonia into the air.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 6
|
||||
icon:
|
||||
sprite: Interface/Actions/actions_rat_king.rsi
|
||||
state: ratKingDomain
|
||||
- type: InstantAction
|
||||
event: !type:RatKingDomainActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionRatKingOrderStay
|
||||
name: Stay
|
||||
description: Command your army to stand in place.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 1
|
||||
icon:
|
||||
sprite: Interface/Actions/actions_rat_king.rsi
|
||||
@@ -351,17 +356,18 @@
|
||||
iconOn:
|
||||
sprite: Interface/Actions/actions_rat_king.rsi
|
||||
state: stay
|
||||
event:
|
||||
!type:RatKingOrderActionEvent
|
||||
type: Stay
|
||||
priority: 5
|
||||
- type: InstantAction
|
||||
event: !type:RatKingOrderActionEvent
|
||||
type: Stay
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionRatKingOrderFollow
|
||||
name: Follow
|
||||
description: Command your army to follow you around.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 1
|
||||
icon:
|
||||
sprite: Interface/Actions/actions_rat_king.rsi
|
||||
@@ -369,17 +375,18 @@
|
||||
iconOn:
|
||||
sprite: Interface/Actions/actions_rat_king.rsi
|
||||
state: follow
|
||||
event:
|
||||
!type:RatKingOrderActionEvent
|
||||
type: Follow
|
||||
priority: 6
|
||||
- type: InstantAction
|
||||
event: !type:RatKingOrderActionEvent
|
||||
type: Follow
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionRatKingOrderCheeseEm
|
||||
name: Cheese 'Em
|
||||
description: Command your army to attack whoever you point at.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 1
|
||||
icon:
|
||||
sprite: Interface/Actions/actions_rat_king.rsi
|
||||
@@ -387,17 +394,18 @@
|
||||
iconOn:
|
||||
sprite: Interface/Actions/actions_rat_king.rsi
|
||||
state: attack
|
||||
event:
|
||||
!type:RatKingOrderActionEvent
|
||||
type: CheeseEm
|
||||
priority: 7
|
||||
- type: InstantAction
|
||||
event: !type:RatKingOrderActionEvent
|
||||
type: CheeseEm
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionRatKingOrderLoose
|
||||
name: Loose
|
||||
description: Command your army to act at their own will.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 1
|
||||
icon:
|
||||
sprite: Interface/Actions/actions_rat_king.rsi
|
||||
@@ -405,7 +413,8 @@
|
||||
iconOn:
|
||||
sprite: Interface/Actions/actions_rat_king.rsi
|
||||
state: loose
|
||||
priority: 8
|
||||
- type: InstantAction
|
||||
event:
|
||||
!type:RatKingOrderActionEvent
|
||||
type: Loose
|
||||
priority: 8
|
||||
|
||||
@@ -103,73 +103,86 @@
|
||||
- type: BypassInteractionChecks
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseAction
|
||||
id: BaseAGhostAction
|
||||
components:
|
||||
- type: Action
|
||||
icon: { sprite: Structures/Machines/parts.rsi, state: box_0 }
|
||||
iconOn: Structures/Machines/parts.rsi/box_2.png
|
||||
keywords: [ "AI", "console", "interface" ]
|
||||
priority: -10
|
||||
|
||||
- type: entity
|
||||
parent: BaseAGhostAction
|
||||
id: ActionAGhostShowSolar
|
||||
name: Solar Control Interface
|
||||
description: View a Solar Control Interface.
|
||||
components:
|
||||
- type: InstantAction
|
||||
icon: { sprite: Structures/Machines/parts.rsi, state: box_0 }
|
||||
iconOn: Structures/Machines/parts.rsi/box_2.png
|
||||
keywords: [ "AI", "console", "interface" ]
|
||||
priority: -10
|
||||
event: !type:ToggleIntrinsicUIEvent { key: enum.SolarControlConsoleUiKey.Key }
|
||||
|
||||
- type: entity
|
||||
parent: BaseAGhostAction
|
||||
id: ActionAGhostShowCommunications
|
||||
name: Communications Interface
|
||||
description: View a Communications Interface.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: { sprite: Interface/Actions/actions_ai.rsi, state: comms_console }
|
||||
iconOn: Interface/Actions/actions_ai.rsi/comms_console.png
|
||||
keywords: [ "AI", "console", "interface" ]
|
||||
priority: -4
|
||||
- type: InstantAction
|
||||
event: !type:ToggleIntrinsicUIEvent { key: enum.CommunicationsConsoleUiKey.Key }
|
||||
|
||||
- type: entity
|
||||
parent: BaseAGhostAction
|
||||
id: ActionAGhostShowRadar
|
||||
name: Mass Scanner Interface
|
||||
description: View a Mass Scanner Interface.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: { sprite: Interface/Actions/actions_ai.rsi, state: mass_scanner }
|
||||
iconOn: Interface/Actions/actions_ai.rsi/mass_scanner.png
|
||||
keywords: [ "AI", "console", "interface" ]
|
||||
priority: -6
|
||||
- type: InstantAction
|
||||
event: !type:ToggleIntrinsicUIEvent { key: enum.RadarConsoleUiKey.Key }
|
||||
|
||||
- type: entity
|
||||
parent: BaseAGhostAction
|
||||
id: ActionAGhostShowCargo
|
||||
name: Cargo Ordering Interface
|
||||
description: View a Cargo Ordering Interface.
|
||||
components:
|
||||
- type: InstantAction
|
||||
icon: { sprite: Structures/Machines/parts.rsi, state: box_0 }
|
||||
iconOn: Structures/Machines/parts.rsi/box_2.png
|
||||
keywords: [ "AI", "console", "interface" ]
|
||||
priority: -10
|
||||
event: !type:ToggleIntrinsicUIEvent { key: enum.CargoConsoleUiKey.Orders }
|
||||
|
||||
- type: entity
|
||||
parent: BaseAGhostAction
|
||||
id: ActionAGhostShowCrewMonitoring
|
||||
name: Crew Monitoring Interface
|
||||
description: View a Crew Monitoring Interface.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: { sprite: Interface/Actions/actions_ai.rsi, state: crew_monitor }
|
||||
iconOn: Interface/Actions/actions_ai.rsi/crew_monitor.png
|
||||
keywords: [ "AI", "console", "interface" ]
|
||||
priority: -8
|
||||
- type: InstantAction
|
||||
event: !type:ToggleIntrinsicUIEvent { key: enum.CrewMonitoringUIKey.Key }
|
||||
|
||||
- type: entity
|
||||
parent: BaseAGhostAction
|
||||
id: ActionAGhostShowStationRecords
|
||||
name: Station Records Interface
|
||||
description: View a Station Records Interface.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: { sprite: Interface/Actions/actions_ai.rsi, state: station_records }
|
||||
iconOn: Interface/Actions/actions_ai.rsi/station_records.png
|
||||
keywords: [ "AI", "console", "interface" ]
|
||||
priority: -7
|
||||
- type: InstantAction
|
||||
event: !type:ToggleIntrinsicUIEvent { key: enum.GeneralStationRecordConsoleKey.Key }
|
||||
|
||||
@@ -230,39 +230,47 @@
|
||||
Brute: 12
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionSpawnRift
|
||||
name: Summon Carp Rift
|
||||
description: Summons a carp rift that will periodically spawns carps.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon:
|
||||
sprite: Interface/Actions/carp_rift.rsi
|
||||
state: icon
|
||||
event: !type:DragonSpawnRiftActionEvent
|
||||
useDelay: 1
|
||||
priority: 3
|
||||
- type: InstantAction
|
||||
event: !type:DragonSpawnRiftActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionDevour
|
||||
name: "[color=red]Devour[/color]"
|
||||
description: Attempt to break a structure with your jaws or swallow a creature.
|
||||
components:
|
||||
- type: EntityTargetAction
|
||||
- type: Action
|
||||
icon: { sprite : Interface/Actions/devour.rsi, state: icon }
|
||||
iconOn: { sprite : Interface/Actions/devour.rsi, state: icon-on }
|
||||
event: !type:DevourActionEvent
|
||||
priority: 1
|
||||
- type: TargetAction
|
||||
- type: EntityTargetAction
|
||||
event: !type:DevourActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionDragonsBreath
|
||||
name: "[color=orange]Dragon's Breath[/color]"
|
||||
description: Spew out flames at anyone foolish enough to attack you!
|
||||
components:
|
||||
- type: WorldTargetAction
|
||||
# TODO: actual sprite
|
||||
- type: Action
|
||||
# TODO: actual sprite and iconOn
|
||||
icon: { sprite : Objects/Weapons/Guns/Projectiles/magic.rsi, state: fireball }
|
||||
event: !type:ActionGunShootEvent
|
||||
itemIconStyle: BigAction
|
||||
priority: 2
|
||||
- type: TargetAction
|
||||
checkCanAccess: false
|
||||
range: 0
|
||||
itemIconStyle: BigAction
|
||||
- type: WorldTargetAction
|
||||
event: !type:ActionGunShootEvent
|
||||
|
||||
@@ -261,13 +261,13 @@
|
||||
task: SimpleHumanoidHostileCompound
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionToggleGuardian
|
||||
name: Toggle Guardian
|
||||
description: Either manifests the guardian or recalls it back into your body
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: Interface/Actions/manifest.png
|
||||
event: !type:GuardianToggleActionEvent
|
||||
useDelay: 2
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
- type: InstantAction
|
||||
event: !type:GuardianToggleActionEvent
|
||||
|
||||
@@ -80,59 +80,65 @@
|
||||
- AllowGhostShownByEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionGhostBoo
|
||||
name: Boo!
|
||||
description: Scare your crew members because of boredom!
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: Interface/Actions/scream.png
|
||||
checkCanInteract: false
|
||||
event: !type:BooActionEvent
|
||||
startDelay: true
|
||||
useDelay: 120
|
||||
- type: InstantAction
|
||||
event: !type:BooActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionToggleLighting
|
||||
name: Toggle Lighting
|
||||
description: Toggle light rendering to better observe dark areas.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: Interface/VerbIcons/light.svg.192dpi.png
|
||||
clientExclusive: true
|
||||
checkCanInteract: false
|
||||
- type: InstantAction
|
||||
event: !type:ToggleLightingActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionToggleFov
|
||||
name: Toggle FoV
|
||||
description: Toggles field-of-view in order to see what players see.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: Interface/VerbIcons/vv.svg.192dpi.png
|
||||
clientExclusive: true
|
||||
checkCanInteract: false
|
||||
- type: InstantAction
|
||||
event: !type:ToggleFoVActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionToggleGhosts
|
||||
name: Toggle Ghosts
|
||||
description: Toggle the visibility of other ghosts.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: { sprite: Mobs/Ghosts/ghost_human.rsi, state: icon }
|
||||
clientExclusive: true
|
||||
checkCanInteract: false
|
||||
- type: InstantAction
|
||||
event: !type:ToggleGhostsActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionToggleGhostHearing
|
||||
name: Toggle Ghost Hearing
|
||||
description: Toggle between hearing all messages and hearing only radio & nearby messages.
|
||||
components:
|
||||
- type: InstantAction
|
||||
checkCanInteract: false
|
||||
- type: Action
|
||||
icon:
|
||||
sprite: Clothing/Ears/Headsets/base.rsi
|
||||
state: icon
|
||||
iconOn: Interface/Actions/ghostHearingToggled.png
|
||||
- type: InstantAction
|
||||
event: !type:ToggleGhostHearingActionEvent
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
components:
|
||||
- Anchorable
|
||||
- Item
|
||||
tags:
|
||||
tags:
|
||||
- Bot # for funny bot moments
|
||||
blacklist:
|
||||
components:
|
||||
@@ -39,23 +39,27 @@
|
||||
|
||||
# actions
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionDisguiseNoRot
|
||||
name: Toggle Rotation
|
||||
description: Use this to prevent your disguise from rotating, making it easier to hide in some scenarios.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: Interface/VerbIcons/refresh.svg.192dpi.png
|
||||
itemIconStyle: BigAction
|
||||
- type: InstantAction
|
||||
event: !type:DisguiseToggleNoRotEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionDisguiseAnchor
|
||||
name: Toggle Anchored
|
||||
description: For many objects you will want to be anchored to not be completely obvious.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon:
|
||||
sprite: Objects/Tools/wrench.rsi
|
||||
state: icon
|
||||
itemIconStyle: BigAction
|
||||
- type: InstantAction
|
||||
event: !type:DisguiseToggleAnchoredEvent
|
||||
|
||||
@@ -160,51 +160,51 @@
|
||||
node: potatoai
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionPAIOpenShop
|
||||
name: Software Catalog
|
||||
description: Install new software to assist your owner.
|
||||
components:
|
||||
- type: InstantAction
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
- type: Action
|
||||
icon: Interface/Actions/shop.png
|
||||
- type: InstantAction
|
||||
event: !type:PAIShopActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionPAIMassScanner
|
||||
name: Mass Scanner
|
||||
description: View a mass scanner interface.
|
||||
components:
|
||||
- type: InstantAction
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
- type: Action
|
||||
icon: { sprite: Interface/Actions/actions_ai.rsi, state: mass_scanner }
|
||||
itemIconStyle: NoItem
|
||||
- type: InstantAction
|
||||
event: !type:OpenUiActionEvent
|
||||
key: enum.RadarConsoleUiKey.Key
|
||||
key: enum.RadarConsoleUiKey.Key
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionPAIPlayMidi
|
||||
name: Play MIDI
|
||||
description: Open your portable MIDI interface to soothe your owner.
|
||||
components:
|
||||
- type: InstantAction
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
- type: Action
|
||||
icon: Interface/Actions/pai-midi.png
|
||||
itemIconStyle: NoItem
|
||||
- type: InstantAction
|
||||
event: !type:OpenUiActionEvent
|
||||
key: enum.InstrumentUiKey.Key
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionPAIOpenMap
|
||||
name: Open Map
|
||||
description: Open your map interface and guide your owner.
|
||||
components:
|
||||
- type: InstantAction
|
||||
checkCanInteract: false
|
||||
checkConsciousness: false
|
||||
icon: { sprite: Interface/Actions/pai-map.rsi, state: icon }
|
||||
itemIconStyle: NoItem
|
||||
event: !type:OpenUiActionEvent
|
||||
key: enum.StationMapUiKey.Key
|
||||
- type: Action
|
||||
icon: { sprite: Interface/Actions/pai-map.rsi, state: icon }
|
||||
itemIconStyle: NoItem
|
||||
- type: InstantAction
|
||||
event: !type:OpenUiActionEvent
|
||||
key: enum.StationMapUiKey.Key
|
||||
|
||||
@@ -84,11 +84,13 @@
|
||||
sprite: Objects/Specific/Chapel/necronomicon.rsi
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionBibleSummon
|
||||
name: Summon familiar
|
||||
description: Summon a familiar that will aid you and gain humanlike intelligence once inhabited by a soul.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon: { sprite: Clothing/Head/Hats/witch.rsi, state: icon }
|
||||
event: !type:SummonActionEvent
|
||||
useDelay: 1
|
||||
- type: InstantAction
|
||||
event: !type:SummonActionEvent
|
||||
|
||||
@@ -49,13 +49,15 @@
|
||||
provided_container: !type:Container { }
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionBorgSwapModule
|
||||
name: Swap Module
|
||||
description: Select this module, enabling you to use the tools it provides.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
itemIconStyle: BigAction
|
||||
useDelay: 0.5
|
||||
- type: InstantAction
|
||||
event: !type:BorgModuleActionSelectedEvent
|
||||
|
||||
- type: entity
|
||||
|
||||
@@ -51,13 +51,15 @@
|
||||
Acidic: [Touch]
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionArtifactActivate
|
||||
name: Activate Artifact
|
||||
description: Activate yourself, causing chaos to those near you.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon:
|
||||
sprite: Objects/Specific/Xenoarchaeology/xeno_artifacts.rsi
|
||||
state: ano29
|
||||
useDelay: 300
|
||||
- type: InstantAction
|
||||
event: !type:ArtifactSelfActivateEvent
|
||||
|
||||
@@ -56,11 +56,12 @@
|
||||
price: 100
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionToggleJetpack
|
||||
name: Toggle jetpack
|
||||
description: Toggles the jetpack, giving you movement outside the station.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
icon:
|
||||
sprite: Objects/Tanks/Jetpacks/blue.rsi
|
||||
state: icon
|
||||
@@ -68,6 +69,7 @@
|
||||
sprite: Objects/Tanks/Jetpacks/blue.rsi
|
||||
state: icon-on
|
||||
useDelay: 1.0
|
||||
- type: InstantAction
|
||||
event: !type:ToggleJetpackEvent
|
||||
|
||||
#Empty blue
|
||||
|
||||
@@ -1,11 +1,17 @@
|
||||
- type: entity
|
||||
parent: BaseEntitySpellAction
|
||||
id: ActionAnimateSpell
|
||||
name: Animate
|
||||
description: Bring an inanimate object to life!
|
||||
components:
|
||||
- type: EntityTargetAction
|
||||
- type: Action
|
||||
useDelay: 0
|
||||
itemIconStyle: BigAction
|
||||
sound: !type:SoundPathSpecifier
|
||||
path: /Audio/Magic/staff_animation.ogg
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: spell_default
|
||||
- type: EntityTargetAction
|
||||
whitelist:
|
||||
components:
|
||||
- Animateable # Currently on: SeatBase, TableBase, ClosetBase, BaseMachine, ConstructibleMachine, BaseComputer, BaseItem, CrateGeneric, StorageTank, GasCanister
|
||||
@@ -18,13 +24,6 @@
|
||||
- TegGenerator
|
||||
- TegCirculator
|
||||
- XenoArtifact
|
||||
canTargetSelf: false
|
||||
interactOnMiss: false
|
||||
sound: !type:SoundPathSpecifier
|
||||
path: /Audio/Magic/staff_animation.ogg
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: spell_default
|
||||
event: !type:ChangeComponentsSpellEvent
|
||||
toAdd:
|
||||
- type: Animate
|
||||
|
||||
@@ -1,30 +1,34 @@
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionSummonGhosts
|
||||
name: Summon Ghosts
|
||||
description: Makes all current ghosts permanently visible
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 120
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Mobs/Ghosts/ghost_human.rsi
|
||||
state: icon
|
||||
- type: InstantAction
|
||||
event: !type:ToggleGhostVisibilityToAllEvent
|
||||
|
||||
# TODO: Add Whitelist/Blacklist and Component support to EntitySpawnLists (to avoid making huge hardcoded lists like below).
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionSummonGuns
|
||||
name: Summon Guns
|
||||
description: AK47s for everyone! Places a random gun in front of everybody.
|
||||
components:
|
||||
- type: Magic
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 300
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Objects/Weapons/Guns/Rifles/ak.rsi
|
||||
state: base
|
||||
- type: InstantAction
|
||||
event: !type:RandomGlobalSpawnSpellEvent
|
||||
makeSurvivorAntagonist: true
|
||||
spawns:
|
||||
@@ -162,17 +166,19 @@
|
||||
sentence: action-speech-spell-summon-guns
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionSummonMagic
|
||||
name: Summon Magic
|
||||
description: Places a random magical item in front of everybody. Nothing could go wrong!
|
||||
components:
|
||||
- type: Magic
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 300
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: magicmissile
|
||||
- type: InstantAction
|
||||
event: !type:RandomGlobalSpawnSpellEvent
|
||||
makeSurvivorAntagonist: true
|
||||
spawns:
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionForceWall
|
||||
name: forcewall
|
||||
description: Creates a magical barrier.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 15
|
||||
itemIconStyle: BigAction
|
||||
sound: !type:SoundPathSpecifier
|
||||
@@ -11,6 +12,7 @@
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: shield
|
||||
- type: InstantAction
|
||||
event: !type:InstantSpawnSpellEvent
|
||||
prototype: WallForce
|
||||
posData: !type:TargetInFront
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
- type: entity
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionKnock
|
||||
name: Knock
|
||||
description: This spell opens nearby doors.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 10
|
||||
itemIconStyle: BigAction
|
||||
sound: !type:SoundPathSpecifier
|
||||
@@ -11,6 +12,7 @@
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: knock
|
||||
- type: InstantAction
|
||||
event: !type:KnockSpellEvent
|
||||
- type: SpeakOnAction
|
||||
sentence: action-speech-spell-knock
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
- type: entity
|
||||
parent: BaseEntitySpellAction
|
||||
id: ActionMindSwap
|
||||
name: Mind Swap
|
||||
description: Exchange bodies with another person!
|
||||
components:
|
||||
- type: EntityTargetAction
|
||||
- type: Action
|
||||
useDelay: 300
|
||||
itemIconStyle: BigAction
|
||||
whitelist:
|
||||
components:
|
||||
- Body
|
||||
- MindContainer
|
||||
canTargetSelf: false
|
||||
interactOnMiss: false
|
||||
sound: !type:SoundPathSpecifier
|
||||
path: /Audio/Magic/staff_animation.ogg
|
||||
icon:
|
||||
sprite: Mobs/Species/Human/organs.rsi
|
||||
state: brain
|
||||
- type: EntityTargetAction
|
||||
whitelist:
|
||||
components:
|
||||
- Body # this also allows borgs because that supercode uses Body for no reason
|
||||
- PAI # intended to mindswap pAIs and AIs
|
||||
- StationAiCore
|
||||
event: !type:MindSwapSpellEvent
|
||||
- type: SpeakOnAction
|
||||
sentence: action-speech-spell-mind-swap
|
||||
|
||||
@@ -1,20 +1,23 @@
|
||||
- type: entity
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionFireball
|
||||
name: Fireball
|
||||
description: Fires an explosive fireball towards the clicked location.
|
||||
components:
|
||||
- type: Magic
|
||||
- type: WorldTargetAction
|
||||
- type: Action
|
||||
useDelay: 15
|
||||
itemIconStyle: BigAction
|
||||
checkCanAccess: false
|
||||
raiseOnUser: true
|
||||
range: 60
|
||||
sound: !type:SoundPathSpecifier
|
||||
path: /Audio/Magic/fireball.ogg
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: fireball
|
||||
- type: TargetAction
|
||||
range: 60
|
||||
checkCanAccess: false
|
||||
- type: WorldTargetAction
|
||||
event: !type:ProjectileSpellEvent
|
||||
prototype: ProjectileFireball
|
||||
- type: SpeakOnAction
|
||||
@@ -25,43 +28,19 @@
|
||||
3: ActionFireballIII
|
||||
|
||||
- type: entity
|
||||
id: ActionFireballII
|
||||
parent: ActionFireball
|
||||
id: ActionFireballII
|
||||
name: Fireball II
|
||||
description: Fires a fireball, but faster!
|
||||
components:
|
||||
- type: WorldTargetAction
|
||||
itemIconStyle: BigAction
|
||||
checkCanAccess: false
|
||||
raiseOnUser: true
|
||||
range: 60
|
||||
sound: !type:SoundPathSpecifier
|
||||
path: /Audio/Magic/fireball.ogg
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: fireball
|
||||
event: !type:ProjectileSpellEvent
|
||||
prototype: ProjectileFireball
|
||||
- type: SpeakOnAction
|
||||
sentence: action-speech-spell-fireball
|
||||
- type: Action
|
||||
useDelay: 10
|
||||
|
||||
- type: entity
|
||||
id: ActionFireballIII
|
||||
parent: ActionFireball
|
||||
id: ActionFireballIII
|
||||
name: Fireball III
|
||||
description: The fastest fireball in the west!
|
||||
components:
|
||||
- type: WorldTargetAction
|
||||
itemIconStyle: BigAction
|
||||
checkCanAccess: false
|
||||
raiseOnUser: true
|
||||
range: 60
|
||||
sound: !type:SoundPathSpecifier
|
||||
path: /Audio/Magic/fireball.ogg
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: fireball
|
||||
event: !type:ProjectileSpellEvent
|
||||
prototype: ProjectileFireball
|
||||
- type: SpeakOnAction
|
||||
sentence: action-speech-spell-fireball
|
||||
- type: Action
|
||||
useDelay: 8
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionItemRecall
|
||||
name: Mark Item
|
||||
description: Mark a held item to later summon into your hand.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 10
|
||||
raiseOnAction: true
|
||||
itemIconStyle: BigAction
|
||||
@@ -17,5 +18,6 @@
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: item_recall
|
||||
- type: InstantAction
|
||||
event: !type:OnItemRecallActionEvent
|
||||
- type: ItemRecall
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
- type: entity
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionRepulse
|
||||
name: Repulse
|
||||
description: Pushes entities away from the user.
|
||||
@@ -10,11 +11,12 @@
|
||||
components:
|
||||
- MobMover
|
||||
- Item
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 40
|
||||
raiseOnAction: true
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: repulse
|
||||
- type: InstantAction
|
||||
event: !type:RepulseAttractActionEvent
|
||||
|
||||
@@ -1,55 +1,58 @@
|
||||
- type: entity
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseAction
|
||||
id: BaseRuneAction
|
||||
components:
|
||||
- type: Action
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: spell_default
|
||||
|
||||
- type: entity
|
||||
parent: BaseRuneAction
|
||||
id: ActionFlashRune
|
||||
name: Flash Rune
|
||||
description: Summons a rune that flashes if used.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 10
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: spell_default
|
||||
- type: InstantAction
|
||||
event: !type:InstantSpawnSpellEvent
|
||||
prototype: FlashRune
|
||||
|
||||
- type: entity
|
||||
parent: BaseRuneAction
|
||||
id: ActionExplosionRune
|
||||
name: Explosion Rune
|
||||
description: Summons a rune that explodes if used.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 20
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: spell_default
|
||||
- type: InstantAction
|
||||
event: !type:InstantSpawnSpellEvent
|
||||
prototype: ExplosionRune
|
||||
|
||||
- type: entity
|
||||
parent: BaseRuneAction
|
||||
id: ActionIgniteRune
|
||||
name: Ignite Rune
|
||||
description: Summons a rune that ignites if used.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 15
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: spell_default
|
||||
- type: InstantAction
|
||||
event: !type:InstantSpawnSpellEvent
|
||||
prototype: IgniteRune
|
||||
|
||||
- type: entity
|
||||
parent: BaseRuneAction
|
||||
id: ActionStunRune
|
||||
name: Stun Rune
|
||||
description: Summons a rune that stuns if used.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 10
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: spell_default
|
||||
- type: InstantAction
|
||||
event: !type:InstantSpawnSpellEvent
|
||||
prototype: StunRune
|
||||
|
||||
@@ -1,14 +1,16 @@
|
||||
- type: entity
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionSmoke
|
||||
name: Smoke
|
||||
description: Summons smoke around the user.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 10
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Actions/smokeaction.rsi
|
||||
state: smokeaction
|
||||
- type: InstantAction
|
||||
event: !type:InstantSpawnSpellEvent
|
||||
prototype: WizardSmoke
|
||||
posData: !type:TargetInFront
|
||||
|
||||
@@ -1,15 +1,18 @@
|
||||
- type: entity
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionSpawnMagicarpSpell
|
||||
name: Summon Magicarp
|
||||
description: This spell summons three Magi-Carp to your aid! May or may not turn on user.
|
||||
components:
|
||||
- type: WorldTargetAction
|
||||
- type: Action
|
||||
useDelay: 10
|
||||
range: 4
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: spell_default
|
||||
- type: TargetAction
|
||||
range: 4
|
||||
- type: WorldTargetAction
|
||||
event: !type:WorldSpawnSpellEvent
|
||||
prototypes:
|
||||
- id: MobCarpMagic
|
||||
|
||||
@@ -67,11 +67,11 @@
|
||||
- WizardWand
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionRgbLight
|
||||
components:
|
||||
- type: EntityTargetAction
|
||||
whitelist: { components: [ PointLight ] }
|
||||
sound: /Audio/Magic/blink.ogg
|
||||
event: !type:ChangeComponentsSpellEvent
|
||||
toAdd:
|
||||
- type: RgbLightController
|
||||
|
||||
@@ -1,43 +1,43 @@
|
||||
- type: entity
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionBlink
|
||||
name: Blink
|
||||
description: Teleport to the clicked location.
|
||||
components:
|
||||
- type: WorldTargetAction
|
||||
- type: Action
|
||||
useDelay: 10
|
||||
range: 16 # default examine-range.
|
||||
# ^ should probably add better validation that the clicked location is on the users screen somewhere,
|
||||
itemIconStyle: BigAction
|
||||
sound: !type:SoundPathSpecifier
|
||||
path: /Audio/Magic/blink.ogg
|
||||
itemIconStyle: BigAction
|
||||
checkCanAccess: false
|
||||
repeat: false
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: blink
|
||||
- type: TargetAction
|
||||
range: 16 # default examine-range.
|
||||
# ^ should probably add better validation that the clicked location is on the users screen somewhere,
|
||||
repeat: false
|
||||
checkCanAccess: false
|
||||
- type: WorldTargetAction
|
||||
event: !type:TeleportSpellEvent
|
||||
|
||||
# TODO: Second level upgrade sometime that allows swapping with all objects
|
||||
- type: entity
|
||||
parent: BaseEntitySpellAction
|
||||
id: ActionVoidApplause
|
||||
name: Void Applause
|
||||
description: Clap your hands and swap places with the target.
|
||||
components:
|
||||
- type: EntityTargetAction
|
||||
- type: Action
|
||||
useDelay: 15
|
||||
range: 16
|
||||
sound: !type:SoundPathSpecifier
|
||||
path: /Audio/Magic/Eldritch/voidblink.ogg
|
||||
itemIconStyle: BigAction
|
||||
whitelist:
|
||||
components:
|
||||
- Body
|
||||
canTargetSelf: false
|
||||
interactOnMiss: false
|
||||
checkCanAccess: false
|
||||
repeat: false
|
||||
icon:
|
||||
sprite: Objects/Magic/Eldritch/eldritch_actions.rsi
|
||||
state: voidblink
|
||||
- type: TargetAction
|
||||
checkCanAccess: false
|
||||
repeat: false
|
||||
range: 16
|
||||
- type: EntityTargetAction
|
||||
event: !type:VoidApplauseSpellEvent
|
||||
effect: EffectVoidBlink
|
||||
|
||||
@@ -1,21 +1,40 @@
|
||||
- type: entity
|
||||
id: ActionSmite
|
||||
name: Smite
|
||||
description: Instantly gibs a target.
|
||||
# Smite-like spell that you click on someone else to use
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseAction
|
||||
id: BaseEntitySpellAction
|
||||
components:
|
||||
- type: EntityTargetAction
|
||||
useDelay: 90
|
||||
- type: Action
|
||||
itemIconStyle: BigAction
|
||||
- type: TargetAction
|
||||
interactOnMiss: false
|
||||
- type: EntityTargetAction
|
||||
whitelist:
|
||||
components:
|
||||
- Body
|
||||
canTargetSelf: false
|
||||
interactOnMiss: false
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseEntitySpellAction
|
||||
id: BaseSmiteAction
|
||||
components:
|
||||
- type: Magic
|
||||
requiresClothes: true
|
||||
|
||||
- type: entity
|
||||
parent: BaseSmiteAction
|
||||
id: ActionSmite
|
||||
name: Smite
|
||||
description: Instantly gibs a target.
|
||||
components:
|
||||
- type: Action
|
||||
sound: !type:SoundPathSpecifier
|
||||
path: /Audio/Magic/disintegrate.ogg
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: gib
|
||||
- type: EntityTargetAction
|
||||
event: !type:SmiteSpellEvent
|
||||
- type: SpeakOnAction
|
||||
sentence: action-speech-spell-smite
|
||||
@@ -24,29 +43,26 @@
|
||||
|
||||
# For the Snail
|
||||
- type: entity
|
||||
id: ActionSmiteNoReq
|
||||
parent: ActionSmite
|
||||
id: ActionSmiteNoReq
|
||||
components:
|
||||
- type: Magic
|
||||
requiresClothes: false
|
||||
|
||||
- type: entity
|
||||
parent: BaseSmiteAction
|
||||
id: ActionCluwne
|
||||
name: Cluwne's Curse
|
||||
description: Turns someone into a Cluwne!
|
||||
components:
|
||||
- type: EntityTargetAction
|
||||
- type: Action
|
||||
useDelay: 120
|
||||
itemIconStyle: BigAction
|
||||
whitelist:
|
||||
components:
|
||||
- Body
|
||||
canTargetSelf: false
|
||||
interactOnMiss: false
|
||||
sound: !type:SoundPathSpecifier
|
||||
path: /Audio/Items/brokenbikehorn.ogg
|
||||
icon:
|
||||
sprite: Clothing/Mask/cluwne.rsi
|
||||
state: icon
|
||||
- type: EntityTargetAction
|
||||
event: !type:ChangeComponentsSpellEvent
|
||||
toAdd:
|
||||
- type: Cluwne
|
||||
@@ -56,23 +72,19 @@
|
||||
requiresClothes: true
|
||||
|
||||
- type: entity
|
||||
parent: BaseSmiteAction
|
||||
id: ActionSlippery
|
||||
name: Slippery Slope
|
||||
description: Make someone slippery.
|
||||
components:
|
||||
- type: EntityTargetAction
|
||||
- type: Action
|
||||
useDelay: 60
|
||||
itemIconStyle: BigAction
|
||||
whitelist:
|
||||
components:
|
||||
- Body
|
||||
canTargetSelf: false
|
||||
interactOnMiss: false
|
||||
sound: !type:SoundPathSpecifier
|
||||
path: /Audio/Effects/slip.ogg
|
||||
icon:
|
||||
sprite: Objects/Specific/Janitorial/soap.rsi
|
||||
state: omega-4
|
||||
- type: EntityTargetAction
|
||||
event: !type:ChangeComponentsSpellEvent
|
||||
toAdd:
|
||||
- type: Slippery
|
||||
|
||||
@@ -1,14 +1,16 @@
|
||||
- type: entity
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionChargeSpell
|
||||
name: Charge
|
||||
description: Adds a charge back to your wand
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
useDelay: 30
|
||||
itemIconStyle: BigAction
|
||||
icon:
|
||||
sprite: Objects/Weapons/Guns/Basic/wands.rsi
|
||||
state: nothing
|
||||
- type: InstantAction
|
||||
event: !type:ChargeSpellEvent
|
||||
charge: 1
|
||||
- type: SpeakOnAction
|
||||
|
||||
@@ -32,14 +32,16 @@
|
||||
- RubberStampMime
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionMimeInvisibleWall
|
||||
name: Create Invisible Wall
|
||||
description: Create an invisible wall in front of you, if placeable there.
|
||||
components:
|
||||
- type: InstantAction
|
||||
- type: Action
|
||||
priority: -1
|
||||
useDelay: 30
|
||||
icon:
|
||||
sprite: Structures/Walls/solid.rsi
|
||||
state: full
|
||||
- type: InstantAction
|
||||
event: !type:InvisibleWallActionEvent
|
||||
|
||||
Reference in New Issue
Block a user