Add ammo boxes (#325)
Same as magazines except they can't be loaded into a weapon. You can transfer ammo to and from magazines / boxes freely where the caliber matches so you don't need to necessarily match the magazine type. Used popups to reflect transfer amount. Also fixed the mag sprite showing as 0 capacity on spawn and the 10mm smg flash magazine prototype
This commit is contained in:
committed by
Pieter-Jan Briers
parent
9353a060f2
commit
b62fb4a318
118
Resources/Prototypes/Entities/Weapons/Ammunition/.32/boxes.yml
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118
Resources/Prototypes/Entities/Weapons/Ammunition/.32/boxes.yml
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@@ -0,0 +1,118 @@
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# Empty boxes
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- type: entity
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id: box_32_empty
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name: ".32 box - empty"
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parent: BaseItem
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abstract: true
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components:
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- type: AmmoBox
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caliber: A32
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capacity: 40
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- type: Sprite
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netsync: false
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# Ammo boxes
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- type: entity
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id: box_32
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name: ".32 box"
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parent: box_32_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_32
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caliber: A32
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capacity: 40
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.32/box32.rsi
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state: box32-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.32/box32.rsi
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state: box32-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box32
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steps: 2
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- type: entity
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id: box_32f
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name: ".32 box (Flash)"
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parent: box_32_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_32_flash
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caliber: A32
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capacity: 40
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.32/box32-flash.rsi
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state: box32-flash-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.32/box32-flash.rsi
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state: box32-flash-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box32-flash
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steps: 2
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- type: entity
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id: box_32hv
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name: ".32 box (High-velocity)"
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parent: box_32_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_32_hv
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caliber: A32
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capacity: 40
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.32/box32-hv.rsi
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state: box32-hv-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.32/box32-hv.rsi
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state: box32-hv-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box32-hv
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steps: 2
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- type: entity
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id: box_32p
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name: ".32 box (Practice)"
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parent: box_32_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_32_p
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caliber: A32
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capacity: 40
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.32/box32-practice.rsi
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state: box32-practice-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.32/box32-practice.rsi
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state: box32-practice-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box32-practice
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steps: 2
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- type: entity
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id: box_32r
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name: ".32 box (Rubber)"
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parent: box_32_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_32_r
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caliber: A32
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capacity: 40
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.32/box32-rubber.rsi
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state: box32-rubber-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.32/box32-rubber.rsi
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state: box32-rubber-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box32-rubber
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steps: 2
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118
Resources/Prototypes/Entities/Weapons/Ammunition/.357/boxes.yml
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118
Resources/Prototypes/Entities/Weapons/Ammunition/.357/boxes.yml
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@@ -0,0 +1,118 @@
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# Empty boxes
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- type: entity
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id: box_357_empty
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name: ".357 box - empty"
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parent: BaseItem
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abstract: true
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components:
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- type: AmmoBox
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caliber: A357
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capacity: 40
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- type: Sprite
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netsync: false
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# Ammo boxes
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- type: entity
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id: box_357
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name: ".357 box"
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parent: box_357_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_357
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caliber: A357
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capacity: 40
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.357/box357.rsi
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state: box357-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.357/box357.rsi
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state: box357-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box357
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steps: 2
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- type: entity
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id: box_357f
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name: ".357 box (Flash)"
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parent: box_357_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_357_flash
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caliber: A357
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capacity: 40
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.357/box357-flash.rsi
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state: box357-flash-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.357/box357-flash.rsi
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state: box357-flash-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box357-flash
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steps: 2
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- type: entity
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id: box_357hv
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name: ".357 box (High-velocity)"
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parent: box_357_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_357_hv
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caliber: A357
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capacity: 40
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.357/box357-hv.rsi
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state: box357-hv-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.357/box357-hv.rsi
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state: box357-hv-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box357-hv
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steps: 2
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- type: entity
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id: box_357p
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name: ".357 box (Practice)"
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parent: box_357_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_357_p
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caliber: A357
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capacity: 40
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.357/box357-practice.rsi
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state: box357-practice-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.357/box357-practice.rsi
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state: box357-practice-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box357-practice
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steps: 2
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- type: entity
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id: box_357r
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name: ".357 box (Rubber)"
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parent: box_357_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_357_r
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caliber: A357
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capacity: 40
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.357/box357-rubber.rsi
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state: box357-rubber-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.357/box357-rubber.rsi
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state: box357-rubber-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box357-rubber
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steps: 2
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118
Resources/Prototypes/Entities/Weapons/Ammunition/.44/boxes.yml
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118
Resources/Prototypes/Entities/Weapons/Ammunition/.44/boxes.yml
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@@ -0,0 +1,118 @@
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# Empty boxes
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- type: entity
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id: box_44_empty
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name: ".44 box - empty"
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parent: BaseItem
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abstract: true
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components:
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- type: AmmoBox
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caliber: A44
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capacity: 20
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- type: Sprite
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netsync: false
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# Ammo boxes
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- type: entity
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id: box_44
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name: ".44 box"
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parent: box_44_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_44
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caliber: A44
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capacity: 20
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.44/box44.rsi
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state: box44-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.44/box44.rsi
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state: box44-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box44
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steps: 2
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- type: entity
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id: box_44f
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name: ".44 box (Flash)"
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parent: box_44_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_44_flash
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caliber: A44
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capacity: 20
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.44/box44-flash.rsi
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state: box44-flash-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.44/box44-flash.rsi
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state: box44-flash-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box44-flash
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steps: 2
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- type: entity
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id: box_44hv
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name: ".44 box (High-velocity)"
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parent: box_44_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_44_hv
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caliber: A44
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capacity: 20
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.44/box44-hv.rsi
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state: box44-hv-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.44/box44-hv.rsi
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state: box44-hv-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box44-hv
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steps: 2
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- type: entity
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id: box_44p
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name: ".44 box (Practice)"
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parent: box_44_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_44_p
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caliber: A44
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capacity: 20
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.44/box44-practice.rsi
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state: box44-practice-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.44/box44-practice.rsi
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state: box44-practice-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box44-practice
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steps: 2
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- type: entity
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id: box_44r
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name: ".44 box (Rubber)"
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parent: box_44_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_44_r
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caliber: A44
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capacity: 20
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.44/box44-rubber.rsi
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state: box44-rubber-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.44/box44-rubber.rsi
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state: box44-rubber-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box44-rubber
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steps: 2
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@@ -0,0 +1,99 @@
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# Empty boxes
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- type: entity
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id: box_45_empty
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name: ".45mm box - empty"
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parent: BaseItem
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abstract: true
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components:
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- type: AmmoBox
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caliber: A45
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capacity: 30
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- type: Sprite
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netsync: false
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# Ammo boxes
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- type: entity
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id: box_45
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name: ".45mm box"
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parent: box_45_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_45
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caliber: A45
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capacity: 30
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.45mm/box45.rsi
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state: box45-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.45mm/box45.rsi
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state: box45-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box45
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steps: 2
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- type: entity
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id: box_45f
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name: ".45mm box (Flash)"
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parent: box_45_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_45_flash
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caliber: A45
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capacity: 30
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.45mm/box45-flash.rsi
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state: box45-flash-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.45mm/box45-flash.rsi
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state: box45-flash-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box45-flash
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steps: 2
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# Surprise: no HV
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- type: entity
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id: box_45p
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name: ".45mm box (Practice)"
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parent: box_45_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_45_p
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caliber: A45
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capacity: 30
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.45mm/box45-practice.rsi
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state: box45-practice-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.45mm/box45-practice.rsi
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state: box45-practice-1
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- type: Appearance
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visuals:
|
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- type: BallisticMagazineVisualizer2D
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base_state: box45-practice
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steps: 2
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- type: entity
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id: box_45r
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name: ".45mm box (Rubber)"
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parent: box_45_empty
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components:
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- type: AmmoBox
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fill: ammo_casing_45_r
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caliber: A45
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capacity: 30
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- type: Icon
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sprite: Objects/Guns/Ammunition/Boxes/.45mm/box45-rubber.rsi
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state: box45-rubber-1
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- type: Sprite
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sprite: Objects/Guns/Ammunition/Boxes/.45mm/box45-rubber.rsi
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state: box45-rubber-1
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- type: Appearance
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visuals:
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- type: BallisticMagazineVisualizer2D
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base_state: box45-rubber
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steps: 2
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@@ -38,7 +38,7 @@
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parent: magazine_50_empty
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components:
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- type: BallisticMagazine
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fill: ammo_casing_50f
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fill: ammo_casing_50_f
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capacity: 7
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- type: Icon
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sprite: Objects/Guns/Ammunition/Magazine/.50/50aef.rsi
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@@ -58,7 +58,7 @@
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parent: magazine_50_empty
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components:
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- type: BallisticMagazine
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fill: ammo_casing_50hv
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fill: ammo_casing_50_hv
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capacity: 7
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- type: Icon
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sprite: Objects/Guns/Ammunition/Magazine/.50/50aehv.rsi
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@@ -78,7 +78,7 @@
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parent: magazine_50_empty
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components:
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- type: BallisticMagazine
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fill: ammo_casing_50l
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fill: ammo_casing_50_l
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capacity: 7
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- type: Icon
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sprite: Objects/Guns/Ammunition/Magazine/.50/50ael.rsi
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@@ -98,7 +98,7 @@
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parent: magazine_50_empty
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components:
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- type: BallisticMagazine
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fill: ammo_casing_50p
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fill: ammo_casing_50_p
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capacity: 7
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- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Magazine/.50/50aep.rsi
|
||||
@@ -118,7 +118,7 @@
|
||||
parent: magazine_50_empty
|
||||
components:
|
||||
- type: BallisticMagazine
|
||||
fill: ammo_casing_50r
|
||||
fill: ammo_casing_50_r
|
||||
capacity: 7
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Magazine/.50/50aer.rsi
|
||||
@@ -150,7 +150,7 @@
|
||||
state: s-casing
|
||||
|
||||
- type: entity
|
||||
id: ammo_casing_50f
|
||||
id: ammo_casing_50_f
|
||||
name: ".50 cal casing (Flash)"
|
||||
parent: BaseItem
|
||||
components:
|
||||
@@ -166,7 +166,7 @@
|
||||
state: s-casing
|
||||
|
||||
- type: entity
|
||||
id: ammo_casing_50hv
|
||||
id: ammo_casing_50_hv
|
||||
name: ".50 cal casing (High-Velocity)"
|
||||
parent: BaseItem
|
||||
components:
|
||||
@@ -182,7 +182,7 @@
|
||||
state: s-casing
|
||||
|
||||
- type: entity
|
||||
id: ammo_casing_50l
|
||||
id: ammo_casing_50_l
|
||||
name: ".50 cal casing (L)"
|
||||
parent: BaseItem
|
||||
components:
|
||||
@@ -198,7 +198,7 @@
|
||||
state: s-casing
|
||||
|
||||
- type: entity
|
||||
id: ammo_casing_50p
|
||||
id: ammo_casing_50_p
|
||||
name: ".50 cal casing (Practice)"
|
||||
parent: BaseItem
|
||||
components:
|
||||
@@ -214,7 +214,7 @@
|
||||
state: s-casing
|
||||
|
||||
- type: entity
|
||||
id: ammo_casing_50r
|
||||
id: ammo_casing_50_r
|
||||
name: ".50 cal casing (Rubber)"
|
||||
parent: BaseItem
|
||||
components:
|
||||
|
||||
@@ -0,0 +1,99 @@
|
||||
# Empty boxes
|
||||
- type: entity
|
||||
id: box_50_empty
|
||||
name: ".50 cal box - empty"
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: A50
|
||||
capacity: 20
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
|
||||
# Ammo boxes
|
||||
- type: entity
|
||||
id: box_50
|
||||
name: ".50 cal box"
|
||||
parent: box_50_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_50
|
||||
caliber: A50
|
||||
capacity: 20
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/.50/box50.rsi
|
||||
state: box50-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/.50/box50.rsi
|
||||
state: box50-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box50
|
||||
steps: 2
|
||||
|
||||
- type: entity
|
||||
id: box_50f
|
||||
name: ".50 cal box (Flash)"
|
||||
parent: box_50_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_50_f
|
||||
caliber: A50
|
||||
capacity: 20
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/.50/box50-flash.rsi
|
||||
state: box50-flash-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/.50/box50-flash.rsi
|
||||
state: box50-flash-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box50-flash
|
||||
steps: 2
|
||||
|
||||
# Surprise: no HV
|
||||
|
||||
- type: entity
|
||||
id: box_50p
|
||||
name: ".50 cal box (Practice)"
|
||||
parent: box_50_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_50_p
|
||||
caliber: A50
|
||||
capacity: 20
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/.50/box50-practice.rsi
|
||||
state: box50-practice-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/.50/box50-practice.rsi
|
||||
state: box50-practice-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box50-practice
|
||||
steps: 2
|
||||
|
||||
- type: entity
|
||||
id: box_50r
|
||||
name: ".50 cal box (Rubber)"
|
||||
parent: box_50_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_50_r
|
||||
caliber: A50
|
||||
capacity: 20
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/.50/box50-rubber.rsi
|
||||
state: box50-rubber-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/.50/box50-rubber.rsi
|
||||
state: box50-rubber-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box50-rubber
|
||||
steps: 2
|
||||
@@ -166,7 +166,7 @@
|
||||
parent: magazine_10mm_empty
|
||||
components:
|
||||
- type: BallisticMagazine
|
||||
fill: ammo_casing_10mm_f
|
||||
fill: ammo_casing_10mm_flash
|
||||
caliber: A10mm
|
||||
magazine: A10mmSMG
|
||||
capacity: 20
|
||||
|
||||
118
Resources/Prototypes/Entities/Weapons/Ammunition/10mm/boxes.yml
Normal file
118
Resources/Prototypes/Entities/Weapons/Ammunition/10mm/boxes.yml
Normal file
@@ -0,0 +1,118 @@
|
||||
# Empty boxes
|
||||
- type: entity
|
||||
id: box_10mm_empty
|
||||
name: "10mm box - empty"
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: A10mm
|
||||
capacity: 30
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
|
||||
# Ammo boxes
|
||||
- type: entity
|
||||
id: box_10mm
|
||||
name: "10mm box"
|
||||
parent: box_10mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_10mm
|
||||
caliber: A10mm
|
||||
capacity: 30
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/10mm/box10mm.rsi
|
||||
state: box10mm-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/10mm/box10mm.rsi
|
||||
state: box10mm-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box10mm
|
||||
steps: 2
|
||||
|
||||
- type: entity
|
||||
id: box_10mmf
|
||||
name: "10mm box (Flash)"
|
||||
parent: box_10mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_10mm_flash
|
||||
caliber: A10mm
|
||||
capacity: 30
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/10mm/box10mm-flash.rsi
|
||||
state: box10mm-flash-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/10mm/box10mm-flash.rsi
|
||||
state: box10mm-flash-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box10mm-flash
|
||||
steps: 2
|
||||
|
||||
- type: entity
|
||||
id: box_10mmhv
|
||||
name: "10mm box (High-velocity)"
|
||||
parent: box_10mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_10mm_hv
|
||||
caliber: A10mm
|
||||
capacity: 30
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/10mm/box10mm-hv.rsi
|
||||
state: box10mm-hv-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/10mm/box10mm-hv.rsi
|
||||
state: box10mm-hv-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box10mm-hv
|
||||
steps: 2
|
||||
|
||||
- type: entity
|
||||
id: box_10mmp
|
||||
name: "10mm box (Practice)"
|
||||
parent: box_10mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_10mm_p
|
||||
caliber: A10mm
|
||||
capacity: 30
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/10mm/box10mm-practice.rsi
|
||||
state: box10mm-practice-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/10mm/box10mm-practice.rsi
|
||||
state: box10mm-practice-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box10mm-practice
|
||||
steps: 2
|
||||
|
||||
- type: entity
|
||||
id: box_10mmr
|
||||
name: "10mm box (Rubber)"
|
||||
parent: box_10mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_10mm_r
|
||||
caliber: A10mm
|
||||
capacity: 30
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/10mm/box10mm-rubber.rsi
|
||||
state: box10mm-rubber-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/10mm/box10mm-rubber.rsi
|
||||
state: box10mm-rubber-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box10mm-rubber
|
||||
steps: 2
|
||||
@@ -0,0 +1,34 @@
|
||||
# Empty boxes
|
||||
- type: entity
|
||||
id: box_24mm_empty
|
||||
name: "7.62mm box - empty"
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: A24mm
|
||||
capacity: 200
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
|
||||
# Ammo boxes
|
||||
- type: entity
|
||||
id: box_24mm
|
||||
name: "24mm box"
|
||||
parent: box_24mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_24mm
|
||||
caliber: A24mm
|
||||
capacity: 200
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/24mm/box10x24.rsi
|
||||
state: box10x24-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/24mm/box10x24.rsi
|
||||
state: box10x24-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box10x24
|
||||
steps: 2
|
||||
@@ -0,0 +1,55 @@
|
||||
# Empty boxes
|
||||
- type: entity
|
||||
id: box_556mm_empty
|
||||
name: "5.56mm box - empty"
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: A556mm
|
||||
capacity: 80
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
|
||||
# Ammo boxes
|
||||
- type: entity
|
||||
id: box_556mm
|
||||
name: "5.56mm box"
|
||||
parent: box_556mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_556mm
|
||||
caliber: A556mm
|
||||
capacity: 80
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/5.56mm/box556mm.rsi
|
||||
state: box556mm-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/5.56mm/box556mm.rsi
|
||||
state: box556mm-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box556mm
|
||||
steps: 2
|
||||
|
||||
- type: entity
|
||||
id: box_556mmp
|
||||
name: "5.56mm box (Practice)"
|
||||
parent: box_556mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_556mm_p
|
||||
caliber: A556mm
|
||||
capacity: 80
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/5.56mm/box556mm-practice.rsi
|
||||
state: box556mm-practice-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/5.56mm/box556mm-practice.rsi
|
||||
state: box556mm-practice-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box556mm-practice
|
||||
steps: 2
|
||||
@@ -0,0 +1,55 @@
|
||||
# Empty boxes
|
||||
- type: entity
|
||||
id: box_65mm_empty
|
||||
name: "6.5mm box - empty"
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: A65mm
|
||||
capacity: 80
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
|
||||
# Ammo boxes
|
||||
- type: entity
|
||||
id: box_65mm
|
||||
name: "6.5mm box"
|
||||
parent: box_65mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_65mm
|
||||
caliber: A65mm
|
||||
capacity: 80
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/6.5mm/box65mm.rsi
|
||||
state: box65mm-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/6.5mm/box65mm.rsi
|
||||
state: box65mm-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box65mm
|
||||
steps: 2
|
||||
|
||||
- type: entity
|
||||
id: box_65mmr
|
||||
name: "6.5mm box (Rubber)"
|
||||
parent: box_65mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_65mm_r
|
||||
caliber: A65mm
|
||||
capacity: 80
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/6.5mm/box65mm-rubber.rsi
|
||||
state: box65mm-rubber-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/6.5mm/box65mm-rubber.rsi
|
||||
state: box65mm-rubber-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box65mm-rubber
|
||||
steps: 2
|
||||
@@ -0,0 +1,34 @@
|
||||
# Empty boxes
|
||||
- type: entity
|
||||
id: box_762mm_empty
|
||||
name: "7.62mm box - empty"
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: A762mm
|
||||
capacity: 80
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
|
||||
# Ammo boxes
|
||||
- type: entity
|
||||
id: box_762mm
|
||||
name: "7.62mm box"
|
||||
parent: box_762mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_762mm
|
||||
caliber: A762mm
|
||||
capacity: 80
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/7.62mm/box762mm.rsi
|
||||
state: box762mm-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/7.62mm/box762mm.rsi
|
||||
state: box762mm-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box762mm
|
||||
steps: 2
|
||||
118
Resources/Prototypes/Entities/Weapons/Ammunition/9mm/boxes.yml
Normal file
118
Resources/Prototypes/Entities/Weapons/Ammunition/9mm/boxes.yml
Normal file
@@ -0,0 +1,118 @@
|
||||
# Empty boxes
|
||||
- type: entity
|
||||
id: box_9mm_empty
|
||||
name: "9mm box - empty"
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: A9mm
|
||||
capacity: 30
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
|
||||
# Ammo boxes
|
||||
- type: entity
|
||||
id: box_9mm
|
||||
name: "9mm box"
|
||||
parent: box_9mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_9mm
|
||||
caliber: A9mm
|
||||
capacity: 30
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/9mm/box9mm.rsi
|
||||
state: box9mm-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/9mm/box9mm.rsi
|
||||
state: box9mm-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box9mm
|
||||
steps: 2
|
||||
|
||||
- type: entity
|
||||
id: box_9mmf
|
||||
name: "9mm box (Flash)"
|
||||
parent: box_9mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_9mm_flash
|
||||
caliber: A9mm
|
||||
capacity: 30
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/9mm/box9mm-flash.rsi
|
||||
state: box9mm-flash-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/9mm/box9mm-flash.rsi
|
||||
state: box9mm-flash-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box9mm-flash
|
||||
steps: 2
|
||||
|
||||
- type: entity
|
||||
id: box_9mmhv
|
||||
name: "9mm box (High-velocity)"
|
||||
parent: box_9mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_9mm_hv
|
||||
caliber: A9mm
|
||||
capacity: 30
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/9mm/box9mm-hv.rsi
|
||||
state: box9mm-hv-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/9mm/box9mm-hv.rsi
|
||||
state: box9mm-hv-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box9mm-hv
|
||||
steps: 2
|
||||
|
||||
- type: entity
|
||||
id: box_9mmp
|
||||
name: "9mm box (Practice)"
|
||||
parent: box_9mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_9mm_p
|
||||
caliber: A9mm
|
||||
capacity: 30
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/9mm/box9mm-practice.rsi
|
||||
state: box9mm-practice-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/9mm/box9mm-practice.rsi
|
||||
state: box9mm-practice-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box9mm-practice
|
||||
steps: 2
|
||||
|
||||
- type: entity
|
||||
id: box_9mmr
|
||||
name: "9mm box (Rubber)"
|
||||
parent: box_9mm_empty
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fill: ammo_casing_9mm_r
|
||||
caliber: A9mm
|
||||
capacity: 30
|
||||
- type: Icon
|
||||
sprite: Objects/Guns/Ammunition/Boxes/9mm/box9mm-rubber.rsi
|
||||
state: box9mm-rubber-1
|
||||
- type: Sprite
|
||||
sprite: Objects/Guns/Ammunition/Boxes/9mm/box9mm-rubber.rsi
|
||||
state: box9mm-rubber-1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BallisticMagazineVisualizer2D
|
||||
base_state: box9mm-rubber
|
||||
steps: 2
|
||||
Reference in New Issue
Block a user