Merge remote-tracking branch 'upstream/stable' into ed-25-08-2025-upstream-sync
# Conflicts: # .github/CODEOWNERS # Content.Client/UserInterface/Systems/Actions/Controls/ActionButton.cs # Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs # Content.Server/Chat/Systems/ChatSystem.cs # Content.Server/Explosion/EntitySystems/TriggerSystem.cs # Content.Server/Nutrition/EntitySystems/SliceableFoodSystem.cs # Content.Shared/Lock/LockSystem.cs # Content.Shared/Nutrition/Components/FoodComponent.cs # Content.Shared/Speech/ListenEvent.cs # Resources/Prototypes/Entities/Effects/admin_triggers.yml
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@@ -4,7 +4,6 @@ using Content.Client.Actions.UI;
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using Content.Client.Cooldown;
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using Content.Client.Stylesheets;
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using Content.Shared.Actions.Components;
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using Content.Shared.Charges.Components;
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using Content.Shared.Charges.Systems;
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using Content.Shared.Examine;
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using Robust.Client.GameObjects;
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@@ -27,7 +26,6 @@ public sealed class ActionButton : Control, IEntityControl
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private IPlayerManager _player;
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private SpriteSystem? _spriteSys;
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private ActionUIController? _controller;
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private SharedChargesSystem _sharedChargesSys;
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private bool _beingHovered;
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private bool _depressed;
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private bool _toggled;
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@@ -71,7 +69,6 @@ public sealed class ActionButton : Control, IEntityControl
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_entities = entities;
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_player = IoCManager.Resolve<IPlayerManager>();
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_spriteSys = spriteSys;
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_sharedChargesSys = _entities.System<SharedChargesSystem>();
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_controller = controller;
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MouseFilter = MouseFilterMode.Pass;
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