Fix missing sounds (#4466)
* Fix missing sounds * Make SoundHitSpecies fallback to SoundHit * Fix crayon YAML * Update PlaySoundBehavior YAML * Fix required
This commit is contained in:
@@ -25,7 +25,8 @@
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damage: 5
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behaviors:
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- !type:PlaySoundBehavior
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collection:: GlassBreak
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sound:
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collection: GlassBreak
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- !type:SpillBehavior { }
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- !type:SpawnEntitiesBehavior
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spawn:
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@@ -104,7 +104,7 @@
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# damage: 10
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# behaviors:
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# - !type:PlaySoundBehavior
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# collection:: desecration
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# collection: desecration
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# - !type:SpawnEntitiesBehavior
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# spawn:
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# EggBoxBroken:
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@@ -28,7 +28,8 @@
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damage: 5
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behaviors:
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- !type:PlaySoundBehavior
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collection:: GlassBreak
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sound:
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collection: GlassBreak
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- !type:SpawnEntitiesBehavior
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spawn:
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FoodPlateTrash:
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@@ -67,7 +68,8 @@
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damage: 5
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behaviors:
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- !type:PlaySoundBehavior
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collection:: GlassBreak
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sound:
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collection: GlassBreak
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- !type:SpawnEntitiesBehavior
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spawn:
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FoodPlateSmallTrash:
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@@ -56,7 +56,8 @@
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damage: 6
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behaviors:
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- !type:PlaySoundBehavior
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collection:: canOpenSounds
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sound:
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collection: canOpenSounds
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- !type:SpawnEntitiesBehavior
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spawn:
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FoodTinPeachesOpen:
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@@ -104,7 +105,8 @@
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damage: 6
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behaviors:
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- !type:PlaySoundBehavior
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collection:: canOpenSounds
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sound:
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collection: canOpenSounds
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- !type:SpawnEntitiesBehavior
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spawn:
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FoodTinPeachesMaintOpen:
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@@ -152,7 +154,8 @@
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damage: 6
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behaviors:
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- !type:PlaySoundBehavior
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collection:: canOpenSounds
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sound:
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collection: canOpenSounds
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- !type:SpawnEntitiesBehavior
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spawn:
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FoodTinBeansOpen:
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@@ -202,7 +205,8 @@
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damage: 6
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behaviors:
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- !type:PlaySoundBehavior
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collection:: canOpenSounds
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sound:
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collection: canOpenSounds
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- !type:SpawnEntitiesBehavior
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spawn:
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FoodTinMREOpen:
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@@ -35,7 +35,8 @@
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damage: 1
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behaviors:
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- !type:PlaySoundBehavior
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collection:: desecration
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sound:
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collection: desecration
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- !type:SpawnEntitiesBehavior
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spawn:
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Eggshells:
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@@ -60,7 +60,8 @@
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damage: 2
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behaviors:
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- !type:PlaySoundBehavior
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collection:: desecration
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sound:
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collection: desecration
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- !type:SpawnEntitiesBehavior
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spawn:
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PuddleFlour:
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@@ -95,7 +96,8 @@
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damage: 2
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behaviors:
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- !type:PlaySoundBehavior
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collection:: desecration
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sound:
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collection: desecration
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- !type:SpawnEntitiesBehavior
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spawn:
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PuddleFlour:
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@@ -258,7 +258,8 @@
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damage: 1
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behaviors:
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- !type:PlaySoundBehavior
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collection:: desecration
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sound:
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collection: desecration
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- !type:SpawnEntitiesBehavior
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spawn:
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PuddleTomato:
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@@ -27,7 +27,8 @@
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damage: 5
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behaviors:
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- !type:PlaySoundBehavior
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collection:: GlassBreak
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sound:
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collection: GlassBreak
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- !type:SpillBehavior { }
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- !type:SpawnEntitiesBehavior
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spawn:
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@@ -34,7 +34,8 @@
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damage: 5
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behaviors:
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- !type:PlaySoundBehavior
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collection:: GlassBreak
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sound:
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collection: GlassBreak
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- !type:SpillBehavior { }
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- !type:SpawnEntitiesBehavior
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spawn:
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@@ -29,7 +29,8 @@
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damage: 5
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behaviors:
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- !type:PlaySoundBehavior
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collection:: GlassBreak
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sound:
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collection: GlassBreak
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- !type:SpillBehavior { }
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- !type:SpawnEntitiesBehavior
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spawn:
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@@ -15,6 +15,8 @@
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interfaces:
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- key: enum.CrayonUiKey.Key
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type: CrayonBoundUserInterface
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- type: Crayon
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capacity: 5
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- type: entity
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parent: Crayon
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@@ -17,7 +17,8 @@
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damage: 5
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behaviors:
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- !type:PlaySoundBehavior
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collection: GlassBreak
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sound:
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collection: GlassBreak
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- !type:DoActsBehavior
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acts: [ "Breakage" ]
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- trigger:
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@@ -25,7 +26,8 @@
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damage: 10
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behaviors:
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- !type:PlaySoundBehavior
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collection: GlassBreak
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sound:
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collection: GlassBreak
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- !type:SpawnEntitiesBehavior
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spawn:
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ShardGlass:
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@@ -42,7 +42,8 @@
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damage: 5
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behaviors:
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- !type:PlaySoundBehavior
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collection:: GlassBreak
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sound:
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collection: GlassBreak
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- !type:SpillBehavior { }
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- !type:SpawnEntitiesBehavior
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spawn:
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@@ -55,7 +56,7 @@
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amount: 5
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- type: DamageOtherOnHit
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amount: 5
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- type: entity
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name: large beaker
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parent: Beaker
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@@ -7,6 +7,8 @@
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- type: Projectile
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damages:
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Blunt: 1
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soundHit:
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path: /Audio/Weapons/Guns/Hits/bullet_hit.ogg
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- type: entity
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id: BulletDonkSoft
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@@ -31,6 +31,10 @@
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ammoPrototype: RedLaser
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/laser.ogg
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soundPowerCellInsert:
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path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg
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soundPowerCellEject:
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path: /Audio/Weapons/Guns/MagOut/revolver_magout.ogg
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- type: Appearance
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visuals:
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- type: MagVisualizer
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@@ -71,6 +75,10 @@
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ammoPrototype: RedHeavyLaser
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg
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soundPowerCellInsert:
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path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg
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soundPowerCellEject:
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path: /Audio/Weapons/Guns/MagOut/revolver_magout.ogg
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- type: Appearance
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visuals:
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- type: MagVisualizer
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@@ -93,7 +101,6 @@
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- state: mag-unshaded-0
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map: ["enum.RangedBarrelVisualLayers.MagUnshaded"]
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shader: unshaded
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- type: Item
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size: 24
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sprite: Objects/Weapons/Guns/Battery/xray.rsi
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@@ -113,6 +120,10 @@
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ammoPrototype: XrayLaser
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/laser3.ogg
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soundPowerCellInsert:
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path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg
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soundPowerCellEject:
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path: /Audio/Weapons/Guns/MagOut/revolver_magout.ogg
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- type: Appearance
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visuals:
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- type: MagVisualizer
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@@ -160,6 +171,10 @@
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ammoPrototype: BulletTaser
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/taser.ogg
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soundPowerCellInsert:
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path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg
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soundPowerCellEject:
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path: /Audio/Weapons/Guns/MagOut/revolver_magout.ogg
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- type: Appearance
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visuals:
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- type: MagVisualizer
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@@ -200,6 +215,10 @@
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ammoPrototype: RedLaser
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/laser.ogg
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soundPowerCellInsert:
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path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg
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soundPowerCellEject:
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path: /Audio/Weapons/Guns/MagOut/revolver_magout.ogg
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- type: Appearance
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visuals:
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- type: MagVisualizer
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@@ -9,6 +9,8 @@
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- type: InteractionOutline
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- type: MovedByPressure
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- type: DamageOnHighSpeedImpact
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soundHit:
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path: /Audio/Effects/hit_kick.ogg
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- type: CollisionWake
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- type: TileFrictionModifier
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modifier: 0.5
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@@ -36,7 +36,8 @@
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damage: 100
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behaviors:
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- !type:PlaySoundBehavior
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collection: GlassBreak
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sound:
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collection: GlassBreak
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- !type:ChangeConstructionNodeBehavior
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node: monitorBroken
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- !type:DoActsBehavior
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@@ -17,7 +17,8 @@
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damage: 200
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behaviors:
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- !type:PlaySoundBehavior
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collection: GlassBreak
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sound:
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collection: GlassBreak
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- !type:SpawnEntitiesBehavior
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spawn:
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ShardGlassPlasma:
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@@ -18,7 +18,8 @@
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damage: 150
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behaviors:
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- !type:PlaySoundBehavior
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collection: GlassBreak
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sound:
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collection: GlassBreak
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- !type:SpawnEntitiesBehavior
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spawn:
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ShardGlassReinforced:
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@@ -39,7 +39,8 @@
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damage: 15
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behaviors:
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- !type:PlaySoundBehavior
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collection: GlassBreak
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sound:
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collection: GlassBreak
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- !type:SpawnEntitiesBehavior
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spawn:
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ShardGlass:
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