Turn ReagentEffects into generic EntityEffects (#28168)
* Oh the possibilities * Merge fixes * Forgot to remote LavaSystem oops * Changed EntityEffectArgs to EntityEffectBaseArgs and EntityEffectReagentArgs * Throw exception for unimplemented effectargs * Remove Json and overrideable datafields * Fix test issues * Actually fix the compiling issue * Fix comments and remove EntityEffectArgs (no longer used, replaced with EntityEffectBaseArgs)
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@@ -13,8 +13,12 @@
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blacklist:
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tags:
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- Catwalk
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- type: Lava
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fireStacks: 0.75
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- type: TileEntityEffect
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effects:
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- !type:FlammableReaction
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multiplier: 3.75
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multiplierOnExisting: 0.75
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- !type:Ignite
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- type: Transform
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anchored: true
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- type: SyncSprite
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@@ -1,4 +1,4 @@
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- type: entity
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- type: entity
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id: FloorLiquidPlasmaEntity
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name: liquid plasma
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description: Sweet, expensive nectar. Don't consume.
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@@ -13,8 +13,12 @@
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blacklist:
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tags:
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- Catwalk
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- type: Lava
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fireStacks: 0.75
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- type: TileEntityEffect
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effects:
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- !type:FlammableReaction
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multiplier: 3.75
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multiplierOnExisting: 0.75
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- !type:Ignite
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- type: Transform
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anchored: true
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- type: SyncSprite
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