As discussed on the Discord, xenos are not humans (#1840)
* As discussed on the Discord, xenos are not humans * Add living component for living beings without a defined body * Merge LivingDamageable and Damageable components * Fix ruinable and state manager inconsistencies * Fix ruinable exposedata * Fix new destructibles yamls * Fix healing not healing * Fix alive not being a valid state * Fix valid state checking
This commit is contained in:
@@ -59,7 +59,7 @@
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- type: SnapGrid
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offset: Center
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- type: Destructible
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maxHP: 500
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deadThreshold: 500
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placement:
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mode: SnapgridCenter
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@@ -18,7 +18,7 @@
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- type: Anchorable
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- type: Pullable
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- type: Destructible
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maxHP: 50
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deadThreshold: 50
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- type: entity
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name: bar stool
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@@ -51,7 +51,7 @@
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- type: Anchorable
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- type: Pullable
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- type: Destructible
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maxHP: 50
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deadThreshold: 50
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- type: entity
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name: dark office chair
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@@ -86,7 +86,7 @@
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- type: Anchorable
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- type: Pullable
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- type: Destructible
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maxHP: 50
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deadThreshold: 50
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- type: entity
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parent: Chair
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@@ -134,6 +134,6 @@
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position: Down
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rotation: -90
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- type: Destructible
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maxHP: 75
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deadThreshold: 75
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placement:
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mode: SnapgridCenter
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@@ -18,7 +18,7 @@
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- type: SnapGrid
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offset: Center
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- type: Destructible
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maxHP: 50
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deadThreshold: 50
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- type: UserInterface
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interfaces:
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- key: enum.InstrumentUiKey.Key
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@@ -43,7 +43,7 @@
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name: minimoog
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parent: BasePlaceableInstrument
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id: MinimoogInstrument
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description: 'This is a minimoog, like a space piano, but more spacey!'
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description: 'This is a minimoog, like a space piano, but more spacey!'
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components:
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- type: Instrument
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program: 81
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@@ -14,7 +14,7 @@
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- type: Clickable
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- type: InteractionOutline
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- type: Destructible
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maxHP: 100
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deadThreshold: 100
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- type: Physics
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- type: ShuttleController
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- type: Strap
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@@ -24,7 +24,7 @@
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base: solid_
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- type: Climbable
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- type: Destructible
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maxHP: 50
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deadThreshold: 50
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spawnOnDestroy: SteelSheet1
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# TODO: drop wood instead of steel when destroyed when that's added
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@@ -40,5 +40,5 @@
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key: wood
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base: wood_
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- type: Destructible
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maxHP: 50
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deadThreshold: 50
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spawnOnDestroy: SteelSheet1
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@@ -29,7 +29,7 @@
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- type: Clickable
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- type: InteractionOutline
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- type: Breakable
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maxHP: 150
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deadThreshold: 150
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- type: GravityGenerator
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- type: UserInterface
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interfaces:
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@@ -35,7 +35,7 @@
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offset: Center
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- type: MedicalScanner
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- type: Destructible
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maxHP: 100
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deadThreshold: 100
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- type: Appearance
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visuals:
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- type: MedicalScannerVisualizer
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@@ -51,7 +51,7 @@
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- type: PowerConsumer
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drawRate: 50
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- type: Breakable
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maxHP: 100
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deadThreshold: 100
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- type: Anchorable
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- type: entity
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@@ -290,7 +290,7 @@
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- type: SnapGrid
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offset: Center
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- type: Breakable
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maxHP: 100
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deadThreshold: 100
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#Depriciated, to be removed from maps
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@@ -31,7 +31,7 @@
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- type: SnapGrid
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offset: Center
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- type: Breakable
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maxHP: 50
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deadThreshold: 50
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- type: UserInterface
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interfaces:
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- key: enum.VendingMachineUiKey.Key
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@@ -42,7 +42,7 @@
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- type: EntityStorage
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- type: PlaceableSurface
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- type: Destructible
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maxHP: 100
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deadThreshold: 100
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- type: Appearance
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visuals:
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- type: StorageVisualizer
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@@ -26,7 +26,7 @@
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mass: 15
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Anchored: false
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- type: Destructible
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maxHP: 10
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deadThreshold: 10
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- type: Solution
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maxVol: 1500
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caps: 2
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@@ -37,7 +37,7 @@
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CanWeldShut: false
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- type: PlaceableSurface
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- type: Destructible
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maxHP: 100
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deadThreshold: 100
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- type: Appearance
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visuals:
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- type: StorageVisualizer
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@@ -17,7 +17,7 @@
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- !type:PhysShapeAabb
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layer: [MobMask]
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- type: Destructible
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maxHP: 100
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deadThreshold: 100
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- type: Occluder
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sizeX: 32
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sizeY: 32
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@@ -15,7 +15,7 @@
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- !type:PhysShapeAabb
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layer: [MobMask, Opaque]
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- type: Destructible
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maxHP: 50
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deadThreshold: 50
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spawnOnDestroy: SteelSheet1
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- type: SnapGrid
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offset: Edge
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@@ -46,7 +46,7 @@
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bulb: Tube
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- type: PowerReceiver
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- type: Destructible
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maxHP: 50
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deadThreshold: 50
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- type: entity
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name: small light
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@@ -69,4 +69,4 @@
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bulb: Bulb
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- type: PowerReceiver
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- type: Destructible
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maxHP: 25
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deadThreshold: 25
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@@ -25,7 +25,7 @@
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- VaultImpassable
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- SmallImpassable
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- type: Destructible
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maxHP: 100
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deadThreshold: 100
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- type: SnapGrid
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offset: Center
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- type: LowWall
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@@ -26,7 +26,7 @@
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- VaultImpassable
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- SmallImpassable
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- type: Destructible
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maxHP: 500
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deadThreshold: 500
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spawnOnDestroy: Girder
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- type: Occluder
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sizeX: 32
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@@ -49,7 +49,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/brick.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -65,7 +65,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/clock.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -81,7 +81,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/clown.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -98,7 +98,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/cult.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -114,7 +114,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/debug.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -130,7 +130,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/diamond.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -147,7 +147,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/gold.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -163,7 +163,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/ice.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -179,7 +179,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/metal.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -195,7 +195,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/plasma.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -211,7 +211,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/plastic.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -229,7 +229,7 @@
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sprite: Constructible/Structures/Walls/solid.rsi
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state: rgeneric
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- type: Destructible
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maxHP: 600
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deadThreshold: 600
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spawnOnDestroy: Girder
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- type: ReinforcedWall
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key: walls
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@@ -247,7 +247,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/riveted.rsi
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- type: Destructible
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maxHP: 1000
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deadThreshold: 1000
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -263,7 +263,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/sandstone.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -279,7 +279,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/silver.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -296,7 +296,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/solid.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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destroySound: /Audio/Effects/metalbreak.ogg
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- type: IconSmooth
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@@ -313,7 +313,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/uranium.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -329,7 +329,7 @@
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- type: Icon
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sprite: Constructible/Structures/Walls/wood.rsi
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- type: Destructible
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maxHP: 300
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deadThreshold: 300
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spawnOnDestroy: Girder
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- type: IconSmooth
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key: walls
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@@ -28,7 +28,7 @@
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- VaultImpassable
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- SmallImpassable
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- type: Destructible
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maxHP: 100
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deadThreshold: 100
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- type: SnapGrid
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offset: Center
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- type: Airtight
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@@ -39,9 +39,9 @@
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layer:
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- Opaque
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- MobImpassable
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- type: BodyManager
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BaseTemplate: bodyTemplate.Humanoid
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BasePreset: bodyPreset.BasicHuman
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- type: Damageable
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criticalThreshold: 50
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deadThreshold: 100
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- type: HeatResistance
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- type: CombatMode
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- type: Teleportable
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@@ -34,9 +34,9 @@
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layer:
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- Opaque
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- MobImpassable
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- type: BodyManager
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BaseTemplate: bodyTemplate.Humanoid
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BasePreset: bodyPreset.BasicHuman
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- type: Damageable
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criticalThreshold: 50
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deadThreshold: 100
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- type: HeatResistance
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- type: CombatMode
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- type: Teleportable
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@@ -34,9 +34,9 @@
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layer:
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- Opaque
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- MobImpassable
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- type: BodyManager
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baseTemplate: bodyTemplate.Humanoid
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basePreset: bodyPreset.BasicHuman
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- type: Damageable
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criticalThreshold: 100
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deadThreshold: 200
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- type: MobStateManager
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- type: HeatResistance
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- type: CombatMode
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@@ -31,9 +31,9 @@
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layer:
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- Opaque
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- MobImpassable
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- type: BodyManager
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BaseTemplate: bodyTemplate.Humanoid
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BasePreset: bodyPreset.BasicHuman
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- type: Damageable
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criticalThreshold: 50
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deadThreshold: 100
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- type: HeatResistance
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- type: CombatMode
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- type: Teleportable
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@@ -36,9 +36,9 @@
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layer:
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- Opaque
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- MobImpassable
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- type: BodyManager
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baseTemplate: bodyTemplate.Humanoid
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basePreset: bodyPreset.BasicHuman
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- type: Damageable
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criticalThreshold: 150
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deadThreshold: 200
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- type: Metabolism
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- type: MobStateManager
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- type: HeatResistance
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@@ -126,6 +126,8 @@
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- Opaque
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- MobImpassable
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- type: BodyManager
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criticalThreshold: 100
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deadThreshold: 200
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baseTemplate: bodyTemplate.Humanoid
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basePreset: bodyPreset.BasicHuman
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- type: Metabolism
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@@ -256,6 +258,8 @@
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layer:
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- MobImpassable
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- type: BodyManager
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criticalThreshold: 100
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deadThreshold: 200
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baseTemplate: bodyTemplate.Humanoid
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basePreset: bodyPreset.BasicHuman
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- type: MobStateManager
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@@ -22,7 +22,7 @@
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lightImpactRange: 4
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flashRange: 7
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- type: Destructible
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maxHP: 10
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deadThreshold: 10
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- type: Appearance
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visuals:
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- type: TimerTriggerVisualizer
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@@ -48,7 +48,7 @@
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delay: 3.5
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- type: FlashExplosive
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- type: Destructible
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maxHP: 10
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deadThreshold: 10
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- type: Appearance
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visuals:
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- type: TimerTriggerVisualizer
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@@ -78,7 +78,7 @@
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lightImpactRange: 7
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flashRange: 10
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- type: Destructible
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maxHP: 10
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deadThreshold: 10
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- type: Appearance
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visuals:
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- type: TimerTriggerVisualizer
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Block a user