XenoArch Rebalancing (#36604)

* Miscellaneous XenoArch Rebalancing

* Miscellaneous XenoArch Rebalancing

* 1 durability anomaly node

* better version
This commit is contained in:
Nemanja
2025-04-15 18:38:26 -04:00
committed by GitHub
parent 3ded6b537a
commit bbc0a09493
11 changed files with 16 additions and 73 deletions

View File

@@ -9,7 +9,7 @@ By researching the unique things each artifact can do, you gain Research Points,
## Artifact Nodes
<Box>
<GuideEntityEmbed Entity="ComplexXenoArtifact" Caption=""/>
<GuideEntityEmbed Entity="SimpleXenoArtifactItem" Caption=""/>
<GuideEntityEmbed Entity="ComplexXenoArtifactItem" Caption=""/>
</Box>
Artifacts consist of a randomly-generated tree of nodes. These nodes have a "[color=#a4885c]depth[/color]", representing how dangerous the node is, and the number of other nodes connected to it, called "[color=#a4885c]edges[/color]",