From bccee5500fa32500fc43dab6c73363d7b591d787 Mon Sep 17 00:00:00 2001 From: Jackal298 <129199891+Jackal298@users.noreply.github.com> Date: Wed, 28 Jun 2023 05:12:02 +0300 Subject: [PATCH] Mateba and Decard buff (#17631) --- .../Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml index e240d1ac65..ada075b371 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml @@ -55,6 +55,8 @@ - state: mag-unshaded-3 map: ["enum.GunVisualLayers.MagUnshaded"] shader: unshaded + - type: Gun + fireRate: 2 - type: RevolverAmmoProvider capacity: 5 chambers: [ True, True, True, True, True ] @@ -64,6 +66,8 @@ steps: 4 zeroVisible: true - type: Appearance + - type: StaticPrice + price: 1500 - type: entity name: Inspector @@ -91,6 +95,7 @@ - type: Clothing sprite: Objects/Weapons/Guns/Revolvers/mateba.rsi - type: Gun + fireRate: 2 soundGunshot: path: /Audio/Weapons/Guns/Gunshots/mateba.ogg