Paradox Clone (#35794)

* polymorph fixes

* paradox clone

* forensics cleanup

* bump doors

* 4

* attribution

* polymorphn't

* clean up objectives

* Update Resources/ServerInfo/Guidebook/Antagonist/MinorAntagonists.xml

* review

* add virtual items to blacklist

* allow them to roll sleeper agent
This commit is contained in:
slarticodefast
2025-03-13 18:09:07 +01:00
committed by GitHub
parent 1b2d3d6ab9
commit bce9b4b05b
23 changed files with 498 additions and 17 deletions

View File

@@ -232,6 +232,39 @@
mindRoles:
- MindRoleNinja
- type: entity
parent: BaseGameRule
id: ParadoxCloneSpawn
components:
- type: StationEvent
weight: 4 # should not happen every round
duration: null
earliestStart: 30
reoccurrenceDelay: 20
minimumPlayers: 15
- type: ParadoxCloneRule
- type: AntagObjectives
objectives:
- ParadoxCloneKillObjective
- ParadoxCloneLivingObjective
- type: AntagRandomSpawn # TODO: improve spawning so they only start in maints
- type: AntagSelection
agentName: paradox-clone-round-end-agent-name
definitions:
- spawnerPrototype: SpawnPointGhostParadoxClone
min: 1
max: 1
pickPlayer: false
startingGear: ParadoxCloneGear
roleLoadout:
- RoleSurvivalStandard # give vox something to breath in case they don't get a copy
briefing:
text: paradox-clone-role-greeting
color: lightblue
sound: /Audio/Misc/paradox_clone_greeting.ogg
mindRoles:
- MindRoleParadoxClone
- type: entity
parent: BaseGameRule
id: RevenantSpawn