Ashtray Resprite and Fix (#31643)
* The meat and potatoes Yup * Stupid recycler bruh * guh guh
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@@ -7,26 +7,69 @@
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- type: Sprite
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sprite: Objects/Decoration/ashtray.rsi
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layers:
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- state: icon-0
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map: ["enum.StorageFillLayers.Fill"]
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- state: icon
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- state: ashtray1
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map: ["ashtray1"]
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visible: false
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- state: ashtray2
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map: ["ashtray2"]
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visible: false
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- state: ashtray3
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map: ["ashtray3"]
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visible: false
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- state: ashtray4
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map: ["ashtray4"]
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visible: false
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- state: ashtray5
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map: ["ashtray5"]
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visible: false
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- state: ashtray6
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map: ["ashtray6"]
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visible: false
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- state: ashtray7
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map: ["ashtray7"]
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visible: false
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- state: ashtray8
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map: ["ashtray8"]
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visible: false
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- state: ashtray9
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map: ["ashtray9"]
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visible: false
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- state: ashtray10
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map: ["ashtray10"]
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visible: false
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- type: Item
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size: Small
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- type: StaticPrice
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price: 1
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- type: PhysicalComposition
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materialComposition:
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Steel: 10
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- type: Storage
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whitelist:
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tags:
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- Burnt
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- Cigarette
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- Cigar
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hideStackVisualsWhenClosed: false
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maxItemSize: Tiny
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grid:
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- 0,0,9,0
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- type: ContainerContainer
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containers:
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storagebase: !type:Container
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- type: StorageFillVisualizer
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fillBaseName: icon
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maxFillLevels: 10
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- type: ItemCounter
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count:
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tags: [ Cigarette, Cigar, Burnt ]
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composite: true
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layerStates:
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- ashtray1
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- ashtray2
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- ashtray3
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- ashtray4
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- ashtray5
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- ashtray6
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- ashtray7
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- ashtray8
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- ashtray9
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- ashtray10
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- type: Appearance
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- type: Dumpable
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@@ -245,3 +245,10 @@
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materials:
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Cloth: 100
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Steel: 50
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- type: latheRecipe
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id: Ashtray
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result: Ashtray
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completetime: 1
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materials:
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Steel: 30
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