Advanced Clowning Module (#35797)
* pAIs can now accept keys, but can't talk in said channels * added dummy module * added adv clown module alongside projector * holopeel & projector sprite added, it's destroyable too * added experimental pie cannon * exp pie thrower throws pies, added tool icon, added bananium horn * removed the weird pAI changes, my bad! * okay NOW the pAI stuff is all gone * added icon, recipe, renamed tech for unlocking * removed bananium horn * Added in-hand sprites, credited to TiniestShark. Changed holopeel projector description to let the user know it recharges over time.
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from vgstation at commit https://github.com/vgstation-coders/vgstation13/commit/cdbcb1e858b11f083994a7a269ed67ef5b452ce9, Module actions by Scarky0. chem, adv-chem, and adv-mining by mubururu_, xenoborg actions by Samuka-C (github)",
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"copyright": "Taken from vgstation at commit https://github.com/vgstation-coders/vgstation13/commit/cdbcb1e858b11f083994a7a269ed67ef5b452ce9, Module actions by Scarky0. chem, adv-chem, and adv-mining by mubururu_, xenoborg actions by Samuka-C (github), advclown by ThatGuyUSA",
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"size": {
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"x": 32,
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"y": 32
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{
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"name":"clowning-module"
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},
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{
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"name":"adv-clowning-module"
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},
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{
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"name":"syndicate-weapon-module"
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},
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