Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758)
Cleanup redundant SpriteSystem dependencies in VisualizerSystems
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@@ -7,8 +7,6 @@ namespace Content.Client.Botany;
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public sealed class PlantHolderVisualizerSystem : VisualizerSystem<PlantHolderVisualsComponent>
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{
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[Dependency] private readonly SpriteSystem _sprite = default!;
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public override void Initialize()
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{
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base.Initialize();
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@@ -20,8 +18,8 @@ public sealed class PlantHolderVisualizerSystem : VisualizerSystem<PlantHolderVi
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if (!TryComp<SpriteComponent>(uid, out var sprite))
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return;
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_sprite.LayerMapReserve((uid, sprite), PlantHolderLayers.Plant);
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_sprite.LayerSetVisible((uid, sprite), PlantHolderLayers.Plant, false);
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SpriteSystem.LayerMapReserve((uid, sprite), PlantHolderLayers.Plant);
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SpriteSystem.LayerSetVisible((uid, sprite), PlantHolderLayers.Plant, false);
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}
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protected override void OnAppearanceChange(EntityUid uid, PlantHolderVisualsComponent component, ref AppearanceChangeEvent args)
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@@ -34,12 +32,12 @@ public sealed class PlantHolderVisualizerSystem : VisualizerSystem<PlantHolderVi
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{
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var valid = !string.IsNullOrWhiteSpace(state);
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_sprite.LayerSetVisible((uid, args.Sprite), PlantHolderLayers.Plant, valid);
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SpriteSystem.LayerSetVisible((uid, args.Sprite), PlantHolderLayers.Plant, valid);
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if (valid)
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{
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_sprite.LayerSetRsi((uid, args.Sprite), PlantHolderLayers.Plant, new ResPath(rsi));
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_sprite.LayerSetRsiState((uid, args.Sprite), PlantHolderLayers.Plant, state);
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SpriteSystem.LayerSetRsi((uid, args.Sprite), PlantHolderLayers.Plant, new ResPath(rsi));
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SpriteSystem.LayerSetRsiState((uid, args.Sprite), PlantHolderLayers.Plant, state);
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}
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}
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}
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