From c01853d1fdb13e044ecc1985067938bdf45c8f0f Mon Sep 17 00:00:00 2001 From: metalgearsloth Date: Sun, 8 May 2022 15:07:59 +1000 Subject: [PATCH] Fix duplicate randomsentience sound --- Content.Server/StationEvents/Events/RandomSentience.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Content.Server/StationEvents/Events/RandomSentience.cs b/Content.Server/StationEvents/Events/RandomSentience.cs index 63763246f1..c142debee5 100644 --- a/Content.Server/StationEvents/Events/RandomSentience.cs +++ b/Content.Server/StationEvents/Events/RandomSentience.cs @@ -53,7 +53,8 @@ public sealed class RandomSentience : StationEvent Loc.GetString("station-event-random-sentience-announcement", ("kind1", kind1), ("kind2", kind2), ("kind3", kind3), ("amount", groupList.Count), ("data", Loc.GetString($"random-sentience-event-data-{_random.Next(1, 6)}")), - ("strength", Loc.GetString($"random-sentience-event-strength-{_random.Next(1, 8)}"))), + ("strength", Loc.GetString($"random-sentience-event-strength-{_random.Next(1, 8)}"))), + playDefaultSound: false, colorOverride: Color.Gold ); }