Added Derelict Cyborg midround event.
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@@ -170,3 +170,21 @@
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- state: green
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- sprite: Objects/Weapons/Melee/energykatana.rsi
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state: icon
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- type: entity
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categories: [ HideSpawnMenu, Spawner ]
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parent: BaseAntagSpawner
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id: SpawnPointGhostDerelictCyborg
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components:
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- type: GhostRole
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name: ghost-role-information-derelict-cyborg-name
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description: ghost-role-information-derelict-cyborg-description
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rules: ghost-role-information-silicon-rules
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raffle:
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settings: default
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- type: Sprite
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sprite: Markers/jobs.rsi
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layers:
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- state: green
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- sprite: Mobs/Silicon/chassis.rsi
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state: derelict_icon
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@@ -551,3 +551,16 @@
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cell_slot:
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name: power-cell-slot-component-slot-name-default
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startingItem: PowerCellHigh
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- type: entity
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id: PlayerBorgDerelictGhostRole
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parent: PlayerBorgDerelictBattery
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suffix: Battery, Ghost role
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components:
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- type: GhostRole
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name: ghost-role-information-derelict-cyborg-name
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description: ghost-role-information-derelict-cyborg-description
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rules: ghost-role-information-silicon-rules
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raffle:
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settings: default
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- type: GhostTakeoverAvailable
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