diff --git a/Content.Shared/Clothing/LoadoutSystem.cs b/Content.Shared/Clothing/LoadoutSystem.cs index 93b0abfd82..08b4f5f763 100644 --- a/Content.Shared/Clothing/LoadoutSystem.cs +++ b/Content.Shared/Clothing/LoadoutSystem.cs @@ -150,7 +150,7 @@ public sealed class LoadoutSystem : EntitySystem { // First, randomly pick a startingGear profile from those specified, and equip it. if (startingGear != null && startingGear.Count > 0) - _station.EquipStartingGear(uid, _random.Pick(startingGear)); + _station.EquipStartingGear(uid, _random.Pick(startingGear), false); if (loadoutGroups == null) {