Skills system (#247)
* init basic skill system * add skill requirement to advanced melee weapon * working hard * more hard work * shot skill issue * Now the skills give you the components * add job special autolearning skills * traits recreating * some tweaks * remove bg and components for now * sharpening now require skills * add alchemist role on maps * pestle skill issue
This commit is contained in:
@@ -1,8 +1,8 @@
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- type: traitCategory
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id: Disabilities
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name: trait-category-disabilities
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- type: traitCategory
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id: SpeechTraits
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name: trait-category-speech
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maxTraitPoints: 2
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#- type: traitCategory
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# id: Disabilities
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# name: trait-category-disabilities
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#
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#- type: traitCategory
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# id: SpeechTraits
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# name: trait-category-speech
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# maxTraitPoints: 2
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@@ -1,91 +1,92 @@
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- type: trait
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id: Blindness
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name: trait-blindness-name
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description: trait-blindness-desc
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traitGear: WhiteCane
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category: Disabilities
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whitelist:
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components:
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- Blindable
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components:
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- type: PermanentBlindness
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- type: trait
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id: PoorVision
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name: trait-poor-vision-name
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description: trait-poor-vision-desc
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traitGear: ClothingEyesGlasses
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category: Disabilities
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whitelist:
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components:
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- Blindable
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components:
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- type: PermanentBlindness
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blindness: 4
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- type: trait
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id: Narcolepsy
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name: trait-narcolepsy-name
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description: trait-narcolepsy-desc
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category: Disabilities
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components:
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- type: Narcolepsy
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timeBetweenIncidents: 300, 600
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durationOfIncident: 10, 30
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- type: trait
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id: Pacifist
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name: trait-pacifist-name
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description: trait-pacifist-desc
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category: Disabilities
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components:
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- type: Pacified
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- type: trait
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id: Unrevivable
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name: trait-unrevivable-name
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description: trait-unrevivable-desc
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category: Disabilities
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components:
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- type: Unrevivable
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- type: trait
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id: Muted
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name: trait-muted-name
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description: trait-muted-desc
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category: Disabilities
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blacklist:
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components:
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- BorgChassis
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components:
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- type: Muted
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- type: trait
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id: LightweightDrunk
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name: trait-lightweight-name
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description: trait-lightweight-desc
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category: Disabilities
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components:
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- type: LightweightDrunk
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boozeStrengthMultiplier: 2
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- type: trait
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id: Paracusia
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name: trait-paracusia-name
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description: trait-paracusia-desc
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category: Disabilities
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components:
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- type: Paracusia
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minTimeBetweenIncidents: 0.1
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maxTimeBetweenIncidents: 300
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maxSoundDistance: 7
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sounds:
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collection: Paracusia
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- type: trait
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id: Snoring
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name: trait-snoring-name
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description: trait-snoring-desc
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category: Disabilities
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components:
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- type: Snoring
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#- type: trait
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# id: Blindness
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# name: trait-blindness-name
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# description: trait-blindness-desc
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# traitGear: WhiteCane
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# category: Disabilities
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# whitelist:
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# components:
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# - Blindable
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# components:
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# - type: PermanentBlindness
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#
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#- type: trait
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# id: PoorVision
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# name: trait-poor-vision-name
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# description: trait-poor-vision-desc
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# traitGear: ClothingEyesGlasses
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# category: Disabilities
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# whitelist:
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# components:
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# - Blindable
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# components:
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# - type: PermanentBlindness
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# blindness: 4
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#
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#- type: trait
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# id: Narcolepsy
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# name: trait-narcolepsy-name
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# description: trait-narcolepsy-desc
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# category: Disabilities
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# components:
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# - type: Narcolepsy
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# timeBetweenIncidents: 300, 600
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# durationOfIncident: 10, 30
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#
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#- type: trait
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# id: Pacifist
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# name: trait-pacifist-name
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# description: trait-pacifist-desc
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# category: Disabilities
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# components:
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# - type: Pacified
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#
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#- type: trait
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# id: Unrevivable
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# name: trait-unrevivable-name
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# description: trait-unrevivable-desc
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# category: Disabilities
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# components:
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# - type: Unrevivable
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#
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#- type: trait
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# id: Muted
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# name: trait-muted-name
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# description: trait-muted-desc
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# category: Disabilities
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# blacklist:
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# components:
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# - BorgChassis
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# components:
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# - type: Muted
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#
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#- type: trait
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# id: LightweightDrunk
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# name: trait-lightweight-name
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# description: trait-lightweight-desc
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# category: Disabilities
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# components:
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# - type: LightweightDrunk
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# boozeStrengthMultiplier: 2
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#
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#- type: trait
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# id: Paracusia
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# name: trait-paracusia-name
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# description: trait-paracusia-desc
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# category: Disabilities
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# components:
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# - type: Paracusia
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# minTimeBetweenIncidents: 0.1
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# maxTimeBetweenIncidents: 300
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# maxSoundDistance: 7
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# sounds:
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# collection: Paracusia
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#
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#- type: trait
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# id: Snoring
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# name: trait-snoring-name
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# description: trait-snoring-desc
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# category: Disabilities
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# components:
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# - type: Snoring
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#
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@@ -1,88 +1,89 @@
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# Free
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- type: trait
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id: Accentless
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name: trait-accentless-name
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description: trait-accentless-desc
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category: SpeechTraits
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components:
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- type: Accentless
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removes:
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- type: LizardAccent
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- type: MothAccent
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- type: ReplacementAccent
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accent: dwarf
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# 1 Cost
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- type: trait
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id: SouthernAccent
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name: trait-southern-name
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description: trait-southern-desc
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category: SpeechTraits
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cost: 1
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components:
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- type: SouthernAccent
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- type: trait
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id: PirateAccent
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name: trait-pirate-accent-name
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description: trait-pirate-accent-desc
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category: SpeechTraits
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cost: 1
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components:
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- type: PirateAccent
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- type: trait
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id: CowboyAccent
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name: trait-cowboy-name
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description: trait-cowboy-desc
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category: SpeechTraits
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cost: 1
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components:
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- type: ReplacementAccent
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accent: cowboy
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- type: trait
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id: ItalianAccent
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name: trait-italian-name
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description: trait-italian-desc
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category: SpeechTraits
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cost: 1
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components:
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- type: ReplacementAccent
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accent: italian
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- type: trait
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id: Liar
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name: trait-liar-name
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description: trait-liar-desc
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category: SpeechTraits
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cost: 1
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components:
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- type: ReplacementAccent
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accent: liar
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# 2 Cost
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- type: trait
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id: SocialAnxiety
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name: trait-socialanxiety-name
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description: trait-socialanxiety-desc
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category: SpeechTraits
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cost: 2
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components:
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- type: StutteringAccent
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matchRandomProb: 0.1
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fourRandomProb: 0
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threeRandomProb: 0
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cutRandomProb: 0
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- type: trait
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id: FrontalLisp
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name: trait-frontal-lisp-name
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description: trait-frontal-lisp-desc
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category: SpeechTraits
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cost: 2
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components:
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- type: FrontalLisp
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## Free
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#
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#- type: trait
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# id: Accentless
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# name: trait-accentless-name
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# description: trait-accentless-desc
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# category: SpeechTraits
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# components:
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# - type: Accentless
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# removes:
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# - type: LizardAccent
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# - type: MothAccent
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# - type: ReplacementAccent
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# accent: dwarf
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#
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## 1 Cost
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#
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#- type: trait
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# id: SouthernAccent
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# name: trait-southern-name
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# description: trait-southern-desc
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# category: SpeechTraits
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# cost: 1
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# components:
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# - type: SouthernAccent
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#
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#- type: trait
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# id: PirateAccent
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# name: trait-pirate-accent-name
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# description: trait-pirate-accent-desc
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# category: SpeechTraits
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# cost: 1
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# components:
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# - type: PirateAccent
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#
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#- type: trait
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# id: CowboyAccent
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# name: trait-cowboy-name
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# description: trait-cowboy-desc
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# category: SpeechTraits
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# cost: 1
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# components:
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# - type: ReplacementAccent
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# accent: cowboy
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#
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#- type: trait
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# id: ItalianAccent
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# name: trait-italian-name
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# description: trait-italian-desc
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# category: SpeechTraits
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# cost: 1
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# components:
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# - type: ReplacementAccent
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# accent: italian
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#
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#- type: trait
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# id: Liar
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# name: trait-liar-name
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# description: trait-liar-desc
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# category: SpeechTraits
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# cost: 1
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# components:
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# - type: ReplacementAccent
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# accent: liar
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#
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## 2 Cost
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#
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#- type: trait
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# id: SocialAnxiety
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# name: trait-socialanxiety-name
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# description: trait-socialanxiety-desc
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# category: SpeechTraits
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# cost: 2
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# components:
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# - type: StutteringAccent
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# matchRandomProb: 0.1
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# fourRandomProb: 0
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# threeRandomProb: 0
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# cutRandomProb: 0
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#
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#- type: trait
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# id: FrontalLisp
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# name: trait-frontal-lisp-name
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# description: trait-frontal-lisp-desc
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# category: SpeechTraits
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# cost: 2
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# components:
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# - type: FrontalLisp
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#
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@@ -7,6 +7,20 @@
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components:
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- type: SpawnPoint
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job_id: CP14Adventurer
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- type: Sprite
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layers:
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- state: green
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- state: zookeeper #TODO Replace
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- type: entity
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id: CP14SpawnPointAlchemist
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parent: SpawnPointJobBase
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name: alchemist
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categories:
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- Spawner
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components:
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- type: SpawnPoint
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job_id: CP14Alchemist
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- type: Sprite
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layers:
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- state: green
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@@ -291,6 +291,7 @@
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Asphyxiation: -1.0
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- type: FireVisuals
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alternateState: Standing #TODO - custom visuals
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- type: CP14SkillsStorage
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|
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- type: entity
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save: false
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|
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@@ -84,6 +84,10 @@
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sprite: _CP14/Objects/Specific/Alchemy/mortar_pestle.rsi
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state: pestle
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- type: CP14Pestle
|
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- type: CP14SkillRequirement
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fuckupChance: 0.05
|
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requiredSkills:
|
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- Alchemy
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|
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- type: entity
|
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id: CP14Mortar
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|
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@@ -24,4 +24,9 @@
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- !type:DoActsBehavior
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acts: ["Destruction"]
|
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- type: CP14SharpeningStone
|
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sharpnessHeal: 0.1
|
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sharpnessHeal: 0.1
|
||||
- type: CP14SkillRequirement
|
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fuckupChance: 0.6
|
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requiredSkills:
|
||||
- Warcraft
|
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- Blacksmith
|
||||
@@ -43,4 +43,8 @@
|
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- type: HeldSpeedModifier
|
||||
- type: MeleeThrowOnHit
|
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lifetime: 0.05
|
||||
speed: 5
|
||||
speed: 5
|
||||
- type: CP14SkillRequirement
|
||||
fuckupChance: 0.5
|
||||
requiredSkills:
|
||||
- Warcraft
|
||||
@@ -43,4 +43,8 @@
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.9
|
||||
sprintModifier: 0.8
|
||||
- type: HeldSpeedModifier
|
||||
- type: HeldSpeedModifier
|
||||
- type: CP14SkillRequirement
|
||||
fuckupChance: 0.5
|
||||
requiredSkills:
|
||||
- Warcraft
|
||||
@@ -18,4 +18,8 @@
|
||||
whitelist:
|
||||
tags:
|
||||
- SpeedLoaderRifle
|
||||
proto: CartridgeRifle # TODO custom projectiles
|
||||
proto: CartridgeRifle # TODO custom projectiles
|
||||
- type: CP14SkillRequirement
|
||||
fuckupChance: 0.55
|
||||
requiredSkills:
|
||||
- Firearms
|
||||
@@ -26,6 +26,10 @@
|
||||
proto: CP14CartridgeBulletRifle
|
||||
- type: UseDelay
|
||||
delay: 2
|
||||
- type: CP14SkillRequirement
|
||||
fuckupChance: 0.85
|
||||
requiredSkills:
|
||||
- Firearms
|
||||
|
||||
- type: entity
|
||||
name: crush
|
||||
|
||||
@@ -42,4 +42,9 @@
|
||||
sharpnessHeal: 0.1
|
||||
targetDamage:
|
||||
types:
|
||||
blunt: 0.5
|
||||
blunt: 0.5
|
||||
- type: CP14SkillRequirement
|
||||
fuckupChance: 0.5
|
||||
requiredSkills:
|
||||
- Warcraft
|
||||
- Blacksmith
|
||||
@@ -33,3 +33,4 @@
|
||||
- type: StationJobs
|
||||
availableJobs:
|
||||
CP14Adventurer: [ -1, -1 ]
|
||||
CP14Alchemist: [ -1, -1 ]
|
||||
|
||||
@@ -6,6 +6,10 @@
|
||||
startingGear: CP14AdventurerGear
|
||||
icon: "CP14JobIconAdventurer"
|
||||
supervisors: cp14-job-supervisors-command
|
||||
special:
|
||||
- !type:CP14AddSkillSpecial
|
||||
skills:
|
||||
- Warcraft
|
||||
|
||||
- type: job
|
||||
id: CP14Alchemist
|
||||
@@ -15,6 +19,10 @@
|
||||
startingGear: CP14AdventurerGear #TODO
|
||||
icon: "CP14JobIconAlchemist"
|
||||
supervisors: cp14-job-supervisors-command
|
||||
special:
|
||||
- !type:CP14AddSkillSpecial
|
||||
skills:
|
||||
- Alchemy
|
||||
|
||||
- type: startingGear
|
||||
id: CP14AdventurerGear
|
||||
|
||||
19
Resources/Prototypes/_CP14/Skills/skills.yml
Normal file
19
Resources/Prototypes/_CP14/Skills/skills.yml
Normal file
@@ -0,0 +1,19 @@
|
||||
- type: CP14Skill
|
||||
id: Alchemy
|
||||
name: cp14-skill-name-alchemy
|
||||
desc: cp14-skill-desc-alchemy
|
||||
|
||||
- type: CP14Skill
|
||||
id: Blacksmith
|
||||
name: cp14-skill-name-blacksmith
|
||||
desc: cp14-skill-desc-blacksmith
|
||||
|
||||
- type: CP14Skill
|
||||
id: Warcraft
|
||||
name: cp14-skill-name-warcraft
|
||||
desc: cp14-skill-desc-warcraft
|
||||
|
||||
- type: CP14Skill
|
||||
id: Firearms
|
||||
name: cp14-skill-name-firearms
|
||||
desc: cp14-skill-desc-firearms
|
||||
21
Resources/Prototypes/_CP14/Traits/backgrounds.yml
Normal file
21
Resources/Prototypes/_CP14/Traits/backgrounds.yml
Normal file
@@ -0,0 +1,21 @@
|
||||
#- type: trait
|
||||
# id: CP14BackgroundSoldier
|
||||
# name: cp14-trait-bg-soldier-name
|
||||
# description: cp14-trait-bg-soldier-desc
|
||||
# traitGear: CP14BaseTwoHandedSword
|
||||
# cost: 1
|
||||
# category: CP14Background
|
||||
# components:
|
||||
# - type: CP14AutoAddSkill
|
||||
# skills:
|
||||
# - Warcraft
|
||||
#
|
||||
#- type: trait
|
||||
# id: CP14BackgroundEntertainer
|
||||
# name: cp14-trait-bg-entertainer-name
|
||||
# description: cp14-trait-bg-entertainer-desc
|
||||
# traitGear: AcousticGuitarInstrument
|
||||
# cost: 1
|
||||
# category: CP14Background
|
||||
# components:
|
||||
# - type: CP14AutoAddSkill
|
||||
14
Resources/Prototypes/_CP14/Traits/categories.yml
Normal file
14
Resources/Prototypes/_CP14/Traits/categories.yml
Normal file
@@ -0,0 +1,14 @@
|
||||
- type: traitCategory
|
||||
id: CP14PhysicalTraits
|
||||
name: cp14-trait-category-physical
|
||||
maxTraitPoints: 1
|
||||
|
||||
- type: traitCategory
|
||||
id: CP14Background
|
||||
name: cp14-trait-category-background
|
||||
maxTraitPoints: 1
|
||||
|
||||
- type: traitCategory
|
||||
id: CP14Speech
|
||||
name: cp14-trait-category-speech
|
||||
maxTraitPoints: 2
|
||||
62
Resources/Prototypes/_CP14/Traits/physical.yml
Normal file
62
Resources/Prototypes/_CP14/Traits/physical.yml
Normal file
@@ -0,0 +1,62 @@
|
||||
# -2
|
||||
|
||||
- type: trait
|
||||
id: CP14Blindness
|
||||
name: cp14-trait-blindness-name
|
||||
description: cp14-trait-blindness-desc
|
||||
#traitGear: WhiteCane
|
||||
category: CP14PhysicalTraits
|
||||
cost: -2
|
||||
whitelist:
|
||||
components:
|
||||
- Blindable
|
||||
components:
|
||||
- type: PermanentBlindness
|
||||
|
||||
# -1
|
||||
|
||||
- type: trait
|
||||
id: CP14PoorVision
|
||||
name: cp14-trait-poor-vision-name
|
||||
description: cp14-trait-poor-vision-desc
|
||||
#traitGear: ClothingEyesGlasses
|
||||
category: CP14PhysicalTraits
|
||||
cost: -1
|
||||
whitelist:
|
||||
components:
|
||||
- Blindable
|
||||
components:
|
||||
- type: PermanentBlindness
|
||||
blindness: 4
|
||||
|
||||
- type: trait
|
||||
id: CP14Narcolepsy
|
||||
name: cp14-trait-narcolepsy-name
|
||||
description: cp14-trait-narcolepsy-desc
|
||||
category: CP14PhysicalTraits
|
||||
cost: -1
|
||||
components:
|
||||
- type: Narcolepsy
|
||||
timeBetweenIncidents: 300, 600
|
||||
durationOfIncident: 10, 30
|
||||
|
||||
- type: trait
|
||||
id: CP14Muted
|
||||
name: cp14-trait-muted-name
|
||||
description: cp14-trait-muted-desc
|
||||
cost: -1
|
||||
category: CP14PhysicalTraits
|
||||
components:
|
||||
- type: Muted
|
||||
|
||||
# 0
|
||||
|
||||
- type: trait
|
||||
id: CP14Snoring
|
||||
name: cp14-trait-snoring-name
|
||||
description: cp14-trait-snoring-desc
|
||||
category: CP14PhysicalTraits
|
||||
components:
|
||||
- type: Snoring
|
||||
|
||||
# 1
|
||||
Reference in New Issue
Block a user