Cleanup more SpriteComponent warnings (part 6) (#37607)
* 1 warning in MechAssemblyVisualizerSystem * 2 warnings in RecyclerVisualizerSystem * 1 warning in ClusterGrenadeVisualizerSystem * 2 warnings in BarSignSystem * 4 warnings in AlertControl * 1 warning in ToolSystem * 2 warnings in PinpointerSystem * 2 warnings in ClientSpriteMovementSystem * 2 warnings in OptionsVisualizerSystem * 1 warning in FlatpackSystem * 1 warning in ZombieSystem * 1 warning in StackSystem * 1 warning in MiningOverlay * 1 warning in FlippableClothingVisualizerSystem * Guard clause for MechAssemblyVisualizerSystem * Get SpriteSystem in AlertControl constructor
This commit is contained in:
@@ -32,7 +32,7 @@ public sealed class FlippableClothingVisualizerSystem : VisualizerSystem<Flippab
|
||||
|
||||
if (clothing.MappedLayer == null ||
|
||||
!AppearanceSystem.TryGetData<bool>(ent, FoldableSystem.FoldedVisuals.State, out var folding) ||
|
||||
!sprite.LayerMapTryGet(folding ? ent.Comp.FoldingLayer : ent.Comp.UnfoldingLayer, out var idx))
|
||||
!SpriteSystem.LayerMapTryGet((ent.Owner, sprite), folding ? ent.Comp.FoldingLayer : ent.Comp.UnfoldingLayer, out var idx, false))
|
||||
return;
|
||||
|
||||
// add each layer to the visuals
|
||||
|
||||
Reference in New Issue
Block a user