Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)

This commit is contained in:
Plykiya
2024-06-03 14:40:03 -07:00
committed by GitHub
parent 2bd4f85966
commit c5ff647ca6
42 changed files with 141 additions and 91 deletions

View File

@@ -3,6 +3,7 @@ using Content.Shared.DoAfter;
using Content.Shared.Interaction;
using Content.Shared.Mech.Components;
using Content.Shared.Mech.Equipment.Components;
using Content.Shared.Whitelist;
namespace Content.Server.Mech.Systems;
@@ -14,6 +15,7 @@ public sealed class MechEquipmentSystem : EntitySystem
[Dependency] private readonly MechSystem _mech = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
/// <inheritdoc/>
public override void Initialize()
@@ -40,7 +42,7 @@ public sealed class MechEquipmentSystem : EntitySystem
if (mechComp.EquipmentContainer.ContainedEntities.Count >= mechComp.MaxEquipmentAmount)
return;
if (mechComp.EquipmentWhitelist != null && !mechComp.EquipmentWhitelist.IsValid(args.Used))
if (_whitelistSystem.IsWhitelistFail(mechComp.EquipmentWhitelist, args.Used))
return;
_popup.PopupEntity(Loc.GetString("mech-equipment-begin-install", ("item", uid)), mech);