From c6431e4c86a463f53bfb44cd5b1aca48be163401 Mon Sep 17 00:00:00 2001 From: ike709 Date: Fri, 7 Feb 2020 17:18:52 -0600 Subject: [PATCH] Exploding wires no longer creates full cable stacks (#624) --- Resources/Prototypes/Entities/buildings/power.yml | 2 +- Resources/Prototypes/Entities/items/materials.yml | 8 ++++++++ 2 files changed, 9 insertions(+), 1 deletion(-) diff --git a/Resources/Prototypes/Entities/buildings/power.yml b/Resources/Prototypes/Entities/buildings/power.yml index 70b4be8ab1..1fbe57db4b 100644 --- a/Resources/Prototypes/Entities/buildings/power.yml +++ b/Resources/Prototypes/Entities/buildings/power.yml @@ -26,7 +26,7 @@ - type: SubFloorHide - type: Destructible thresholdvalue: 100 - spawnondestroy: CableStack + spawnondestroy: CableStack1 snap: - Wire diff --git a/Resources/Prototypes/Entities/items/materials.yml b/Resources/Prototypes/Entities/items/materials.yml index ed1a06d394..3f90e938c6 100644 --- a/Resources/Prototypes/Entities/items/materials.yml +++ b/Resources/Prototypes/Entities/items/materials.yml @@ -69,3 +69,11 @@ - type: Icon texture: Objects/Tools/cable_coil.png - type: WirePlacer + +- type: entity + id: CableStack1 + name: Cable Stack 1 + parent: CableStack + components: + - type: Stack + count: 1