Add syndicate sleeper agents random event (#27501)

* Intercept rule (#10)

* add

* b

* add this back lol

* fix test fails (alert levels dont have prototypes)

* tweaks
This commit is contained in:
Mr. 27
2024-05-02 20:13:35 -04:00
committed by GitHub
parent f348e6aa30
commit c69bf2f2aa
7 changed files with 79 additions and 0 deletions

View File

@@ -454,6 +454,31 @@
- type: NukeopsRole
prototype: Nukeops
- type: entity
id: SleeperAgentsRule
parent: BaseGameRule
noSpawn: true
components:
- type: StationEvent
earliestStart: 25
weight: 15
minimumPlayers: 15
reoccurrenceDelay: 60
startAnnouncement: station-event-communication-interception
startAudio:
path: /Audio/Announcements/intercept.ogg
- type: AlertLevelInterceptionRule
- type: TraitorRule
- type: AntagSelection
definitions:
- prefRoles: [ Traitor ]
min: 1
max: 2
playerRatio: 10
mindComponents:
- type: TraitorRole
prototype: Traitor
- type: entity
id: MassHallucinations
parent: BaseGameRule