diff --git a/Resources/Prototypes/GameRules/events.yml b/Resources/Prototypes/GameRules/events.yml index 901fd299e8..a89f26ccd8 100644 --- a/Resources/Prototypes/GameRules/events.yml +++ b/Resources/Prototypes/GameRules/events.yml @@ -497,9 +497,9 @@ parent: BaseGameRule components: - type: StationEvent - earliestStart: 50 - minimumPlayers: 30 - weight: 2 + earliestStart: 90 + minimumPlayers: 40 + weight: 1 # Zombies was happening basically every single survival round, so now it's super rare duration: 1 - type: ZombieRule - type: AntagSelection