Thief stuff: Gloves, Spy Crew Monitor, Invisible Crate, Toy (#21551)
* add some stuff * finish pack * Update encryption_keys.yml * revert secret channels * revert spy key * add spy crew monitor * add invisible crate * add void cloak
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@@ -74,6 +74,7 @@
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- id: ClothingMaskMime
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- id: ClothingShoesClown
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- id: ClothingUniformJumpskirtJanimaid
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- id: ClothingNeckCloakVoid
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- id: RevolverCapGun
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- type: entity
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@@ -21,3 +21,12 @@
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interfaces:
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- key: enum.ChameleonUiKey.Key
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type: ChameleonBoundUserInterface
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- type: entity
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parent: ClothingHandsChameleon
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id: ClothingHandsChameleonThief
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suffix: Chameleon, Thieving
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components:
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- type: Thieving
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stripTimeReduction: 2
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stealthy: true
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@@ -159,3 +159,14 @@
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toggleable-clothing: !type:ContainerSlot {}
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- type: TypingIndicatorClothing
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proto: moth
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- type: entity
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parent: ClothingNeckBase
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id: ClothingNeckCloakVoid
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name: void cloak
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description: A cloak of darkness. For those who have gone to the dark side of the force.
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components:
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- type: Sprite
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sprite: Clothing/Neck/Cloaks/void.rsi
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- type: TypingIndicatorClothing
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proto: alien
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@@ -17,6 +17,7 @@
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- ClothingNeckCloakTrans
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- ClothingNeckCloakAdmin
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- ClothingNeckCloakMoth
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- ClothingNeckCloakVoid
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- ClothingNeckCloakGoliathCloak
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- ToySkeleton
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- Basketball
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@@ -132,5 +132,6 @@
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- ToyFigurineRatServant
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- ToyFigurineMouse
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- ToyFigurineHamlet
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- ToyFigurineThief
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chance: 0.90
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offset: 0.2
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@@ -243,4 +243,3 @@
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layers:
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- state: crypt_rusted
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- state: pirate_label
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@@ -455,3 +455,12 @@
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components:
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- type: Sprite
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state: skeletonprize
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- type: entity
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parent: BaseFigurine
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id: ToyFigurineThief
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name: thief character figure
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description: Hiding in the shadows...
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components:
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- type: Sprite
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state: thiefcharacter
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@@ -38,4 +38,29 @@
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- type: ItemSlots
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slots:
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cell_slot:
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name: power-cell-slot-component-slot-name-default
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name: power-cell-slot-component-slot-name-default
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- type: entity
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id: SpyCrewMonitor
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name: Spy Monitor
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description: A spy device capable of connecting to crew monitoring servers.
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parent: HandheldCrewMonitor
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components:
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- type: Sprite
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sprite: Objects/Tools/spy_device.rsi
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state: icon
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- type: Item
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sprite: Objects/Tools/spy_device.rsi
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- type: PowerCellDraw
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useRate: 40 #Should be weaker than the original
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- type: entity
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id: SpyCrewMonitorEmpty
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parent: SpyCrewMonitor
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suffix: Empty
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components:
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- type: ItemSlots
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slots:
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cell_slot:
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name: power-cell-slot-component-slot-name-default
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@@ -558,3 +558,14 @@
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sprite: Structures/Storage/Crates/trashcart_jani.rsi
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- type: AccessReader
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access: [["Janitor"]]
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- type: entity
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parent: CrateBaseWeldable
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id: InvisibleCrate
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suffix: Stealth
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components:
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- type: Stealth
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hadOutline: true
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- type: StealthOnMove
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passiveVisibilityRate: -0.10
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movementVisibilityRate: 0.10
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