Fucking big refactor

This commit is contained in:
Ed
2024-04-20 11:51:04 +03:00
parent 1eba437555
commit ca01030da1
98 changed files with 610 additions and 555 deletions

View File

@@ -1,6 +1,6 @@
using Content.Shared._CP14.LockKey;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.CrystallPunk.LockKey;
using Content.Shared.Construction.Components;
using Content.Shared.DoAfter;
using Content.Shared.Doors;
@@ -30,7 +30,7 @@ public sealed class LockSystem : EntitySystem
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedPopupSystem _sharedPopupSystem = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedCPLockKeySystem _lockCP = default!; //CrystallPunk Lock System Adapt
[Dependency] private readonly SharedCP14LockKeySystem _lockCp14 = default!; //CrystallPunk Lock System Adapt
/// <inheritdoc />
public override void Initialize()
@@ -99,7 +99,7 @@ public sealed class LockSystem : EntitySystem
private void OnExamined(EntityUid uid, LockComponent lockComp, ExaminedEvent args)
{
//CrystallPunk Lock System Adapt Start
if (lockComp.LockSlotId != null && _lockCP.TryGetLockFromSlot(uid, out var lockEnt))
if (lockComp.LockSlotId != null && _lockCp14.TryGetLockFromSlot(uid, out var lockEnt))
{
args.PushText(Loc.GetString("cp-lock-examine-lock-slot", ("lock", MetaData(lockEnt.Value).EntityName)));