Fucking big refactor
This commit is contained in:
@@ -27,7 +27,7 @@
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- type: StationRandomTransform
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enableStationRotation: false
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maxStationOffset: null
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- type: StationBiome
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- type: CP14StationBiome
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- type: StationNameSetup
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mapNameTemplate: "Dev"
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- type: StationJobs
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@@ -1,69 +1,69 @@
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- type: entity
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id: CPTorsoHuman
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id: CP14TorsoHuman
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parent: TorsoHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Human/parts.rsi
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- type: entity
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id: CPHeadHuman
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id: CP14HeadHuman
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parent: HeadHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Human/parts.rsi
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- type: entity
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id: CPLeftArmHuman
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id: CP14LeftArmHuman
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parent: LeftArmHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Human/parts.rsi
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- type: entity
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id: CPRightArmHuman
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id: CP14RightArmHuman
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parent: RightArmHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Human/parts.rsi
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- type: entity
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id: CPLeftHandHuman
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id: CP14LeftHandHuman
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parent: LeftHandHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Human/parts.rsi
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- type: entity
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id: CPRightHandHuman
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id: CP14RightHandHuman
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parent: RightHandHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Human/parts.rsi
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- type: entity
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id: CPLeftLegHuman
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id: CP14LeftLegHuman
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parent: LeftLegHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Human/parts.rsi
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- type: entity
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id: CPRightLegHuman
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id: CP14RightLegHuman
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parent: RightLegHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Human/parts.rsi
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- type: entity
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id: CPLeftFootHuman
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id: CP14LeftFootHuman
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parent: LeftFootHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Human/parts.rsi
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- type: entity
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id: CPRightFootHuman
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id: CP14RightFootHuman
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parent: RightFootHuman
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components:
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- type: Sprite
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@@ -1,10 +1,10 @@
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- type: body
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id: CPHuman
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id: CP14Human
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name: human
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root: torso
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slots:
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head:
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part: CPHeadHuman
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part: CP14HeadHuman
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connections:
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- torso
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organs:
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@@ -24,26 +24,26 @@
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liver: OrganHumanLiver
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kidneys: OrganHumanKidneys
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right_arm:
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part: CPRightArmHuman
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part: CP14RightArmHuman
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connections:
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- right_hand
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left_arm:
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part: CPLeftArmHuman
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part: CP14LeftArmHuman
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connections:
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- left_hand
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right_hand:
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part: CPRightHandHuman
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part: CP14RightHandHuman
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left_hand:
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part: CPLeftHandHuman
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part: CP14LeftHandHuman
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right_leg:
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part: CPRightLegHuman
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part: CP14RightLegHuman
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connections:
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- right_foot
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left_leg:
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part: CPLeftLegHuman
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part: CP14LeftLegHuman
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connections:
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- left_foot
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right_foot:
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part: CPRightFootHuman
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part: CP14RightFootHuman
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left_foot:
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part: CPLeftFootHuman
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part: CP14LeftFootHuman
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@@ -1,10 +1,10 @@
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- type: body
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id: CPTiefling
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id: CP14Tiefling
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name: tiefling
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root: torso
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slots:
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head:
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part: CPHeadHuman
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part: CP14HeadHuman
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connections:
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- torso
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organs:
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@@ -28,22 +28,22 @@
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connections:
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- right_hand
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left_arm:
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part: CPLeftArmHuman
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part: CP14LeftArmHuman
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connections:
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- left_hand
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right_hand:
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part: CPRightHandHuman
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part: CP14RightHandHuman
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left_hand:
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part: CPLeftHandHuman
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part: CP14LeftHandHuman
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right_leg:
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part: CPRightLegHuman
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part: CP14RightLegHuman
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connections:
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- right_foot
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left_leg:
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part: CPLeftLegHuman
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part: CP14LeftLegHuman
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connections:
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- left_foot
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right_foot:
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part: CPRightFootHuman
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part: CP14RightFootHuman
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left_foot:
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part: CPLeftFootHuman
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part: CP14LeftFootHuman
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@@ -1,5 +1,5 @@
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- type: examinableDamage
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id: CPWeaponMessages
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id: CP14WeaponMessages
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messages:
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- damageable-weapon-1
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- damageable-weapon-2
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@@ -1,7 +1,7 @@
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- type: entity
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abstract: true
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parent: Clothing
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id: CPClothingCloakBase
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id: CP14ClothingCloakBase
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components:
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- type: Clothing
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equipDelay: 1
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@@ -12,8 +12,8 @@
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state: icon
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- type: entity
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parent: CPClothingCloakBase
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id: CPClothingCloakArmoredRed
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parent: CP14ClothingCloakBase
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id: CP14ClothingCloakArmoredRed
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name: armored red cape
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description: Huge metal shoulder pads give extra protection from getting your head chopped off.
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components:
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@@ -31,9 +31,9 @@
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- type: entity
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parent:
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- CPClothingCloakBase
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- CP14ClothingCloakBase
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- ClothingSlotBase
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id: CPClothingCloakBlacksmithArpon
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id: CP14ClothingCloakBlacksmithArpon
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name: blacksmith's apron
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description: Loose leather strips, still actually being clothing.
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components:
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@@ -43,8 +43,8 @@
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sprite: _CP14/Clothing/Cloak/blacksmith_apron.rsi
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- type: entity
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parent: CPClothingCloakBase
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id: CPClothingCloakHoodieYellow
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parent: CP14ClothingCloakBase
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id: CP14ClothingCloakHoodieYellow
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name: yellow short hooded cape
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description: Protects your shoulders and head from the cold and the interest of the opposite sex.
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components:
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@@ -1,7 +1,7 @@
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- type: entity
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abstract: true
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parent: Clothing
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id: CPClothingHeadBase
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id: CP14ClothingHeadBase
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components:
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- type: Clothing
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equipDelay: 0.3
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@@ -15,8 +15,8 @@
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storedRotation: -90
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- type: entity
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parent: CPClothingHeadBase
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id: CPClothingHeadHoodieYellow
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parent: CP14ClothingHeadBase
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id: CP14ClothingHeadHoodieYellow
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noSpawn: true
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name: yellow hood
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description: You gain +2 to stealth rolls against the attention of the opposite sex.
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@@ -1,7 +1,7 @@
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- type: entity
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abstract: true
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parent: Clothing
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id: CPClothingMaskBase
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id: CP14ClothingMaskBase
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components:
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- type: Sprite
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state: icon
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@@ -9,12 +9,12 @@
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size: Normal
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- type: Clothing
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equipDelay: 0.7
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unequipDelay: 0.7
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unequipDelay: 0.4
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slots: [mask]
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- type: entity
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parent: CPClothingMaskBase
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id: CPClothingMaskSinner
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parent: CP14ClothingMaskBase
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id: CP14ClothingMaskSinner
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name: Sinner's Mask
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description: A mask intented to be worn by not the brightest individuals. Executioners put them on themselves and the victim before execution.
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components:
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@@ -1,7 +1,7 @@
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- type: entity
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abstract: true
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parent: Clothing
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id: CPClothingPantsBase
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id: CP14ClothingPantsBase
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components:
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- type: Clothing
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equipDelay: 1
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@@ -12,8 +12,8 @@
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state: icon
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- type: entity
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parent: CPClothingPantsBase
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id: CPClothingPantsHarlequinRed
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parent: CP14ClothingPantsBase
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id: CP14ClothingPantsHarlequinRed
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name: red-and-yellow harlequin pants
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description: Blood red on one side, sunny yellow on the other. The duality of life and death is always a good joke.
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components:
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@@ -1,7 +1,7 @@
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- type: entity
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abstract: true
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parent: Clothing
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id: CPClothingShirtBase
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id: CP14ClothingShirtBase
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components:
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- type: Clothing
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equipDelay: 1
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@@ -12,8 +12,8 @@
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state: icon
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- type: entity
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parent: CPClothingShirtBase
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id: CPClothingShirtHarlequineRed
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parent: CP14ClothingShirtBase
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id: CP14ClothingShirtHarlequineRed
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name: red harlequin shirt
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description: It doesn't show the bloodstains that are left behind after bad jokes.
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components:
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@@ -1,7 +1,7 @@
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- type: entity
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abstract: true
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parent: Clothing
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id: CPClothingShoesBase
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id: CP14ClothingShoesBase
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components:
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- type: Clothing
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equipDelay: 1
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@@ -14,8 +14,8 @@
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size: Normal
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- type: entity
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parent: CPClothingShoesBase
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id: CPClothingShoesBlack
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parent: CP14ClothingShoesBase
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id: CP14ClothingShoesBlack
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name: простые черные ботинки
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description: Влагу они не удержат, но это лучше чем ходить босиком.
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components:
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@@ -1,5 +1,5 @@
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- type: entity
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id: CPWeaponArcSlash
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id: CP14WeaponArcSlash
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parent: WeaponArcStatic
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noSpawn: true
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components:
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@@ -7,7 +7,7 @@
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animation: CPSlash
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- type: entity
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id: CPWeaponArcThrust
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id: CP14WeaponArcThrust
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parent: WeaponArcStatic
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noSpawn: true
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components:
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@@ -1,5 +1,5 @@
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- type: entity
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id: CPSpawnPointAdventurer
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id: CP14SpawnPointAdventurer
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parent: SpawnPointJobBase
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name: adventurer
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components:
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@@ -1,5 +1,5 @@
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- type: marking
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id: CPHumanFacialHair3Clock
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id: CP14HumanFacialHair3Clock
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bodyPart: FacialHair
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markingCategory: FacialHair
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sprites:
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@@ -7,7 +7,7 @@
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state: 3oclock
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- type: marking
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id: CPHumanFacialHairAbe
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id: CP14HumanFacialHairAbe
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bodyPart: FacialHair
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markingCategory: FacialHair
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sprites:
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@@ -15,7 +15,7 @@
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state: abe
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- type: marking
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id: CPHumanFacialHairDwarf
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id: CP14HumanFacialHairDwarf
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bodyPart: FacialHair
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markingCategory: FacialHair
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sprites:
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@@ -23,7 +23,7 @@
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state: dwarf
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- type: marking
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id: CPHumanFacialHairGoateeMush
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id: CP14HumanFacialHairGoateeMush
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bodyPart: FacialHair
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markingCategory: FacialHair
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sprites:
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@@ -1,5 +1,5 @@
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- type: marking
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id: CPHumanHair80s
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id: CP14HumanHair80s
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bodyPart: Hair
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markingCategory: Hair
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sprites:
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@@ -7,7 +7,7 @@
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state: 80s
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||||
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- type: marking
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||||
id: CPHumanHairA
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id: CP14HumanHairA
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bodyPart: Hair
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||||
markingCategory: Hair
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||||
sprites:
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||||
@@ -15,7 +15,7 @@
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state: a
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||||
|
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- type: marking
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id: CPHumanHairAntenna
|
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id: CP14HumanHairAntenna
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bodyPart: Hair
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||||
markingCategory: Hair
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||||
sprites:
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||||
@@ -23,7 +23,7 @@
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||||
state: antenna
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||||
|
||||
- type: marking
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||||
id: CPHumanHairB
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||||
id: CP14HumanHairB
|
||||
bodyPart: Hair
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markingCategory: Hair
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||||
sprites:
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||||
@@ -31,7 +31,7 @@
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||||
state: b
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairBedhead
|
||||
id: CP14HumanHairBedhead
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
@@ -39,7 +39,7 @@
|
||||
state: bedhead
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairBedheadV2
|
||||
id: CP14HumanHairBedheadV2
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
@@ -47,7 +47,7 @@
|
||||
state: bedheadv2
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairBeeHive
|
||||
id: CP14HumanHairBeeHive
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
@@ -55,7 +55,7 @@
|
||||
state: beehive
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairBigPompadour
|
||||
id: CP14HumanHairBigPompadour
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
@@ -63,7 +63,7 @@
|
||||
state: bigpompadour
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairBob
|
||||
id: CP14HumanHairBob
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
@@ -71,7 +71,7 @@
|
||||
state: bob
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairBigBraid
|
||||
id: CP14HumanHairBigBraid
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
@@ -79,7 +79,7 @@
|
||||
state: braid
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairCrazyBald
|
||||
id: CP14HumanHairCrazyBald
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
@@ -87,7 +87,7 @@
|
||||
state: crazybald
|
||||
|
||||
- type: marking
|
||||
id: CPHumanHairBigDoubleBun
|
||||
id: CP14HumanHairBigDoubleBun
|
||||
bodyPart: Hair
|
||||
markingCategory: Hair
|
||||
sprites:
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
|
||||
- type: marking
|
||||
id: CPTieflingHorns
|
||||
id: CP14TieflingHorns
|
||||
bodyPart: HeadTop
|
||||
markingCategory: HeadTop
|
||||
speciesRestriction: [ CPTiefling ]
|
||||
@@ -9,7 +9,7 @@
|
||||
state: horn1
|
||||
|
||||
- type: marking
|
||||
id: CPTieflingHorns2
|
||||
id: CP14TieflingHorns2
|
||||
bodyPart: HeadTop
|
||||
markingCategory: HeadTop
|
||||
speciesRestriction: [ CPTiefling ]
|
||||
@@ -18,7 +18,7 @@
|
||||
state: horn2
|
||||
|
||||
- type: marking
|
||||
id: CPTieflingHorns3
|
||||
id: CP14TieflingHorns3
|
||||
bodyPart: HeadTop
|
||||
markingCategory: HeadTop
|
||||
speciesRestriction: [ CPTiefling ]
|
||||
@@ -29,7 +29,7 @@
|
||||
state: horn3
|
||||
|
||||
- type: marking
|
||||
id: CPTieflingHorns3Broken
|
||||
id: CP14TieflingHorns3Broken
|
||||
bodyPart: HeadTop
|
||||
markingCategory: HeadTop
|
||||
speciesRestriction: [ CPTiefling ]
|
||||
@@ -40,7 +40,7 @@
|
||||
state: horn3_broken
|
||||
|
||||
- type: marking
|
||||
id: CPTieflingHorns4
|
||||
id: CP14TieflingHorns4
|
||||
bodyPart: HeadTop
|
||||
markingCategory: HeadTop
|
||||
speciesRestriction: [ CPTiefling ]
|
||||
@@ -51,7 +51,7 @@
|
||||
state: horn4
|
||||
|
||||
- type: marking
|
||||
id: CPTieflingHorns5
|
||||
id: CP14TieflingHorns5
|
||||
bodyPart: HeadTop
|
||||
markingCategory: HeadTop
|
||||
speciesRestriction: [ CPTiefling ]
|
||||
@@ -62,7 +62,7 @@
|
||||
state: horn5
|
||||
|
||||
- type: marking
|
||||
id: CPTieflingHorns5Broken
|
||||
id: CP14TieflingHorns5Broken
|
||||
bodyPart: HeadTop
|
||||
markingCategory: HeadTop
|
||||
speciesRestriction: [ CPTiefling ]
|
||||
@@ -73,7 +73,7 @@
|
||||
state: horn5_broken
|
||||
|
||||
- type: marking
|
||||
id: CPTieflingHorns6
|
||||
id: CP14TieflingHorns6
|
||||
bodyPart: HeadTop
|
||||
markingCategory: HeadTop
|
||||
speciesRestriction: [ CPTiefling ]
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: marking
|
||||
id: CPTieflingTail
|
||||
id: CP14TieflingTail
|
||||
bodyPart: Tail
|
||||
markingCategory: Tail
|
||||
speciesRestriction: [ CPTiefling ]
|
||||
@@ -10,7 +10,7 @@
|
||||
state: tail1
|
||||
|
||||
- type: marking
|
||||
id: CPTieflingTailSpades
|
||||
id: CP14TieflingTailSpades
|
||||
bodyPart: Tail
|
||||
markingCategory: Tail
|
||||
speciesRestriction: [ CPTiefling ]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
- type: entity
|
||||
save: false
|
||||
parent: CPBaseMobHuman
|
||||
id: CPMobHuman
|
||||
parent: CP14BaseMobHuman
|
||||
id: CP14MobHuman
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
- type: entity
|
||||
save: false
|
||||
parent: CPBaseMobTiefling
|
||||
id: CPMobTiefling
|
||||
parent: CP14BaseMobTiefling
|
||||
id: CP14MobTiefling
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
- BaseMob
|
||||
- MobDamageable
|
||||
- MobCombat
|
||||
id: CPBaseMobSpecies
|
||||
id: CP14BaseMobSpecies
|
||||
save: false
|
||||
abstract: true
|
||||
components:
|
||||
@@ -147,7 +147,7 @@
|
||||
enabled: false
|
||||
reflectProb: 0
|
||||
- type: Body
|
||||
prototype: Human
|
||||
prototype: CP14Human
|
||||
requiredLegs: 2
|
||||
- type: Identity
|
||||
- type: IdExaminable
|
||||
@@ -231,8 +231,8 @@
|
||||
- MobRespirator
|
||||
- MobAtmosStandard
|
||||
- MobFlammable
|
||||
- CPBaseMobSpecies
|
||||
id: CPBaseMobSpeciesOrganic
|
||||
- CP14BaseMobSpecies
|
||||
id: CP14BaseMobSpeciesOrganic
|
||||
save: false
|
||||
abstract: true
|
||||
components:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# Anything human specific (e.g. UI, input) goes under MobHuman
|
||||
- type: entity
|
||||
parent: CPBaseMobSpeciesOrganic
|
||||
id: CPBaseMobHuman
|
||||
parent: CP14BaseMobSpeciesOrganic
|
||||
id: CP14BaseMobHuman
|
||||
name: Mr. Human
|
||||
abstract: true
|
||||
components:
|
||||
@@ -18,15 +18,15 @@
|
||||
- id: FoodMeatHuman
|
||||
amount: 5
|
||||
- type: Body
|
||||
prototype: CPHuman
|
||||
prototype: CP14Human
|
||||
requiredLegs: 2
|
||||
- type: Inventory
|
||||
templateId: CPHuman
|
||||
templateId: CP14Human
|
||||
|
||||
- type: entity
|
||||
parent: BaseSpeciesDummy
|
||||
id: CPMobHumanDummy
|
||||
id: CP14MobHumanDummy
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: HumanoidAppearance
|
||||
species: CPHuman
|
||||
species: CP14Human
|
||||
@@ -1,13 +1,13 @@
|
||||
- type: entity
|
||||
parent: CPBaseMobSpeciesOrganic
|
||||
id: CPBaseMobTiefling
|
||||
parent: CP14BaseMobSpeciesOrganic
|
||||
id: CP14BaseMobTiefling
|
||||
name: Mr. Tiefling
|
||||
abstract: true
|
||||
components:
|
||||
- type: HumanoidAppearance
|
||||
species: CPTiefling
|
||||
species: CP14Tiefling
|
||||
- type: Body
|
||||
prototype: CPTiefling
|
||||
prototype: CP14Tiefling
|
||||
requiredLegs: 2
|
||||
- type: Hunger
|
||||
- type: Icon
|
||||
@@ -16,12 +16,12 @@
|
||||
- type: Thirst
|
||||
- type: Wagging
|
||||
- type: Inventory
|
||||
templateId: CPHuman
|
||||
templateId: CP14Human
|
||||
|
||||
- type: entity
|
||||
parent: BaseSpeciesDummy
|
||||
id: CPMobTieflingDummy
|
||||
id: CP14MobTieflingDummy
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: HumanoidAppearance
|
||||
species: CPTiefling
|
||||
species: CP14Tiefling
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: entity
|
||||
id: CPBaseSharpeningStone
|
||||
id: CP14BaseSharpeningStone
|
||||
name: sharpening stone
|
||||
description: Allows you to sharpen blunted weapons. If you overdo it, you may well sharpen the weapon completely.
|
||||
parent: BaseItem
|
||||
@@ -23,5 +23,5 @@
|
||||
collection: GlassCrack
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: CPSharpeningStone
|
||||
- type: CP14SharpeningStone
|
||||
sharpnessHeal: 0.1
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: entity
|
||||
id: CPBaseWeaponChemical
|
||||
id: CP14BaseWeaponChemical
|
||||
abstract: true
|
||||
components:
|
||||
- type: SolutionContainerManager
|
||||
@@ -19,7 +19,7 @@
|
||||
maxTransferAmount: 2
|
||||
|
||||
- type: entity
|
||||
id: CPBaseWeaponThrowable
|
||||
id: CP14BaseWeaponThrowable
|
||||
abstract: true
|
||||
components:
|
||||
- type: DamageOtherOnHit
|
||||
@@ -46,14 +46,14 @@
|
||||
friction: 0.2
|
||||
|
||||
- type: entity
|
||||
id: CPBaseWeaponLight
|
||||
id: CP14BaseWeaponLight
|
||||
abstract: true
|
||||
components:
|
||||
- type: MeleeWeapon
|
||||
resetOnHandSelected: false
|
||||
|
||||
- type: entity
|
||||
id: CPBaseWeaponShort
|
||||
id: CP14BaseWeaponShort
|
||||
abstract: true
|
||||
components:
|
||||
- type: MeleeWeapon
|
||||
@@ -61,16 +61,16 @@
|
||||
cPAnimationOffset: -0.75
|
||||
|
||||
- type: entity
|
||||
id: CPBaseWeaponSharp
|
||||
id: CP14BaseWeaponSharp
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sharp
|
||||
- type: CPSharpened
|
||||
- type: CPSharpeningStone
|
||||
- type: CP14Sharpened
|
||||
- type: CP14SharpeningStone
|
||||
- type: UseDelay
|
||||
|
||||
- type: entity
|
||||
id: CPBaseWeaponDestructible
|
||||
id: CP14BaseWeaponDestructible
|
||||
abstract: true
|
||||
components:
|
||||
- type: ExaminableDamage
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
- type: entity
|
||||
id: CPBaseDagger
|
||||
id: CP14BaseDagger
|
||||
parent:
|
||||
- BaseItem
|
||||
- CPBaseWeaponDestructible
|
||||
- CPBaseWeaponSharp
|
||||
- CPBaseWeaponChemical
|
||||
- CPBaseWeaponThrowable
|
||||
- CPBaseWeaponLight
|
||||
- CPBaseWeaponShort
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSharp
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponThrowable
|
||||
- CP14BaseWeaponLight
|
||||
- CP14BaseWeaponShort
|
||||
name: dagger
|
||||
description: A small, multi-purpose, sharp blade. You can cut meat or throw it at a goblin.
|
||||
components:
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
- type: entity
|
||||
id: CPBaseHandheldAxe
|
||||
id: CP14BaseHandheldAxe
|
||||
parent:
|
||||
- BaseItem
|
||||
- CPBaseWeaponDestructible
|
||||
- CPBaseWeaponSharp
|
||||
- CPBaseWeaponChemical
|
||||
- CPBaseWeaponThrowable
|
||||
- CPBaseWeaponLight
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSharp
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponThrowable
|
||||
- CP14BaseWeaponLight
|
||||
name: hand axe
|
||||
description: A small axe, great for chopping wood or sinew.
|
||||
components:
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
- type: entity
|
||||
id: CPBaseLightHammer
|
||||
id: CP14BaseLightHammer
|
||||
parent:
|
||||
- BaseItem
|
||||
- CPBaseWeaponDestructible
|
||||
- CPBaseWeaponChemical
|
||||
- CPBaseWeaponThrowable
|
||||
- CPBaseWeaponLight
|
||||
- CPBaseWeaponShort
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponThrowable
|
||||
- CP14BaseWeaponLight
|
||||
- CP14BaseWeaponShort
|
||||
name: light hammer
|
||||
description: A small hammer. Good for carpentry work as well as for cracking skulls.
|
||||
components:
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
- type: entity
|
||||
id: CPBaseMace
|
||||
id: CP14BaseMace
|
||||
parent:
|
||||
- BaseItem
|
||||
- CPBaseWeaponDestructible
|
||||
- CP14BaseWeaponDestructible
|
||||
name: mace
|
||||
description: A heavy piece of metal on a long stick. What could be simpler than that?
|
||||
components:
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
- type: entity
|
||||
id: CPBaseSickle
|
||||
id: CP14BaseSickle
|
||||
parent:
|
||||
- BaseItem
|
||||
- CPBaseWeaponDestructible
|
||||
- CPBaseWeaponSharp
|
||||
- CPBaseWeaponChemical
|
||||
- CPBaseWeaponLight
|
||||
- CPBaseWeaponShort
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSharp
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponLight
|
||||
- CP14BaseWeaponShort
|
||||
name: sickle
|
||||
description: Originally developed as a weapon against grass, the sickle suddenly proved itself good at the bloodier harvest as well.
|
||||
components:
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
- type: entity
|
||||
id: CPBaseThrowableSpear
|
||||
id: CP14BaseThrowableSpear
|
||||
parent:
|
||||
- BaseItem
|
||||
- CPBaseWeaponDestructible
|
||||
- CPBaseWeaponSharp
|
||||
- CPBaseWeaponChemical
|
||||
- CPBaseWeaponThrowable
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSharp
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponThrowable
|
||||
name: throwing javelin
|
||||
description: A weapon that has done its duty since the age of the giants.
|
||||
components:
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
- type: entity
|
||||
id: CPBaseTwoHandedSword
|
||||
id: CP14BaseTwoHandedSword
|
||||
parent:
|
||||
- BaseItem
|
||||
- CPBaseWeaponDestructible
|
||||
- CPBaseWeaponSharp
|
||||
- CPBaseWeaponChemical
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSharp
|
||||
- CP14BaseWeaponChemical
|
||||
name: two-handed sword
|
||||
description: A powerful weapon that requires tremendous strength and skill to use effectively.
|
||||
components:
|
||||
@@ -46,5 +46,5 @@
|
||||
walkModifier: 0.9
|
||||
sprintModifier: 0.8
|
||||
- type: HeldSpeedModifier
|
||||
- type: CPSharpened
|
||||
- type: CP14Sharpened
|
||||
sharpnessDamageByHit: 0.04
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: entity
|
||||
id: CPBaseCoin
|
||||
id: CP14BaseCoin
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
@@ -27,8 +27,8 @@
|
||||
# Copper
|
||||
|
||||
- type: entity
|
||||
id: CPCopperCoin
|
||||
parent: CPBaseCoin
|
||||
id: CP14CopperCoin
|
||||
parent: CP14BaseCoin
|
||||
name: copper crown
|
||||
description: The minimum unit of currency in the world of Eberron. One tenth of a silver sovereign.
|
||||
suffix: 10 coins
|
||||
@@ -42,8 +42,8 @@
|
||||
stackType: CPCopperCoin
|
||||
|
||||
- type: entity
|
||||
id: CPCopperCoin5
|
||||
parent: CPCopperCoin
|
||||
id: CP14CopperCoin5
|
||||
parent: CP14CopperCoin
|
||||
suffix: 5 coins
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -52,8 +52,8 @@
|
||||
count: 5
|
||||
|
||||
- type: entity
|
||||
id: CPCopperCoin1
|
||||
parent: CPCopperCoin
|
||||
id: CP14CopperCoin1
|
||||
parent: CP14CopperCoin
|
||||
suffix: 1 coin
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -64,8 +64,8 @@
|
||||
# Silver
|
||||
|
||||
- type: entity
|
||||
id: CPSilverCoin
|
||||
parent: CPBaseCoin
|
||||
id: CP14SilverCoin
|
||||
parent: CP14BaseCoin
|
||||
name: silver sovereign
|
||||
description: Equivalent to 10 copper crowns, and is 1 tenth of a gold galifar.
|
||||
suffix: 10 coins
|
||||
@@ -79,8 +79,8 @@
|
||||
stackType: CPSilverCoin
|
||||
|
||||
- type: entity
|
||||
id: CPSilverCoin5
|
||||
parent: CPSilverCoin
|
||||
id: CP14SilverCoin5
|
||||
parent: CP14SilverCoin
|
||||
suffix: 5 coins
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -89,8 +89,8 @@
|
||||
count: 5
|
||||
|
||||
- type: entity
|
||||
id: CPSilverCoin1
|
||||
parent: CPSilverCoin
|
||||
id: CP14SilverCoin1
|
||||
parent: CP14SilverCoin
|
||||
suffix: 1 coin
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -101,8 +101,8 @@
|
||||
# Gold
|
||||
|
||||
- type: entity
|
||||
id: CPGoldCoin
|
||||
parent: CPBaseCoin
|
||||
id: CP14GoldCoin
|
||||
parent: CP14BaseCoin
|
||||
name: gold galifar
|
||||
description: Equivalent to 10 silver sovereign, and is 1 tenth of a platinum coin.
|
||||
suffix: 10 coins
|
||||
@@ -116,8 +116,8 @@
|
||||
stackType: CPGoldCoin
|
||||
|
||||
- type: entity
|
||||
id: CPGoldCoin5
|
||||
parent: CPGoldCoin
|
||||
id: CP14GoldCoin5
|
||||
parent: CP14GoldCoin
|
||||
suffix: 5 coins
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -126,8 +126,8 @@
|
||||
count: 5
|
||||
|
||||
- type: entity
|
||||
id: CPGoldCoin1
|
||||
parent: CPGoldCoin
|
||||
id: CP14GoldCoin1
|
||||
parent: CP14GoldCoin
|
||||
suffix: 1 coin
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -138,8 +138,8 @@
|
||||
# Platinum
|
||||
|
||||
- type: entity
|
||||
id: CPPlatinumCoin
|
||||
parent: CPBaseCoin
|
||||
id: CP14PlatinumCoin
|
||||
parent: CP14BaseCoin
|
||||
name: platinum dragon
|
||||
description: Equivalent to 10 gold galifar, and is the most expensive coin in Eberron's world.
|
||||
suffix: 10 coins
|
||||
@@ -153,8 +153,8 @@
|
||||
stackType: CPPlatinumCoin
|
||||
|
||||
- type: entity
|
||||
id: CPPlatinumCoin5
|
||||
parent: CPPlatinumCoin
|
||||
id: CP14PlatinumCoin5
|
||||
parent: CP14PlatinumCoin
|
||||
suffix: 5 coins
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -163,8 +163,8 @@
|
||||
count: 5
|
||||
|
||||
- type: entity
|
||||
id: CPPlatinumCoin1
|
||||
parent: CPPlatinumCoin
|
||||
id: CP14PlatinumCoin1
|
||||
parent: CP14PlatinumCoin
|
||||
suffix: 1 coin
|
||||
components:
|
||||
- type: Sprite
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: entity
|
||||
id: CPBaseOre
|
||||
id: CP14BaseOre
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
@@ -14,8 +14,8 @@
|
||||
ore4: ""
|
||||
|
||||
- type: entity
|
||||
id: CPOreCopper
|
||||
parent: CPBaseOre
|
||||
id: CP14OreCopper
|
||||
parent: CP14BaseOre
|
||||
name: copper piece
|
||||
description: A piece of pale, heavy copper.
|
||||
components:
|
||||
@@ -26,8 +26,8 @@
|
||||
map: ["random"]
|
||||
|
||||
- type: entity
|
||||
id: CPOreIron
|
||||
parent: CPBaseOre
|
||||
id: CP14OreIron
|
||||
parent: CP14BaseOre
|
||||
name: iron piece
|
||||
description: A piece of cold, heavy iron.
|
||||
components:
|
||||
@@ -38,8 +38,8 @@
|
||||
map: ["random"]
|
||||
|
||||
- type: entity
|
||||
id: CPOreSilver
|
||||
parent: CPBaseOre
|
||||
id: CP14OreSilver
|
||||
parent: CP14BaseOre
|
||||
name: silver piece
|
||||
description: A piece of shiny, warm silver.
|
||||
components:
|
||||
@@ -50,8 +50,8 @@
|
||||
map: ["random"]
|
||||
|
||||
- type: entity
|
||||
id: CPOreGold
|
||||
parent: CPBaseOre
|
||||
id: CP14OreGold
|
||||
parent: CP14BaseOre
|
||||
name: gold piece
|
||||
description: A piece of soft, pure gold.
|
||||
components:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: entity
|
||||
id: CPBonfire
|
||||
id: CP14Bonfire
|
||||
parent: BaseStructure
|
||||
name: bonfire
|
||||
description: A pile of logs stacked together, ready to burst into flames at the slightest spark.
|
||||
@@ -10,8 +10,8 @@
|
||||
layers:
|
||||
- state: bonfire
|
||||
- type: Construction
|
||||
graph: CPBonfire
|
||||
node: CPBonfire
|
||||
graph: CP14Bonfire
|
||||
node: CP14Bonfire
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: entity
|
||||
parent: BaseMaterialDoorNavMap
|
||||
id: CPBaseWoodDoor
|
||||
id: CP14BaseWoodDoor
|
||||
name: wooden door
|
||||
description: Not the most solid construction, but it's better than nothing.
|
||||
suffix: without lock
|
||||
@@ -50,15 +50,15 @@
|
||||
lock_slot: !type:ContainerSlot
|
||||
|
||||
- type: entity
|
||||
parent: CPBaseWoodDoor
|
||||
id: CPWoodDoorTavern
|
||||
parent: CP14BaseWoodDoor
|
||||
id: CP14WoodDoorTavern
|
||||
suffix: Tavern
|
||||
components:
|
||||
- type: ItemSlots
|
||||
slots:
|
||||
lock_slot:
|
||||
name: cp-lock-slot-component-slot-name-default
|
||||
startingItem: LockTavern
|
||||
startingItem: CP14LockTavern
|
||||
disableEject: true
|
||||
insertOnInteract: false
|
||||
ejectOnBreak: true
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
- type: entity
|
||||
id: CPFloorBase
|
||||
id: CP14FloorBase
|
||||
abstract: true
|
||||
parent: BaseStructure
|
||||
components:
|
||||
- type: PlacementReplacement
|
||||
key: CPfloor
|
||||
key: CP14floor
|
||||
- type: Sprite
|
||||
drawdepth: FloorTiles
|
||||
- type: Physics
|
||||
@@ -40,10 +40,10 @@
|
||||
hard: false
|
||||
|
||||
- type: entity
|
||||
id: CPFloorWood
|
||||
id: CP14FloorWood
|
||||
parent:
|
||||
- CPFloorBase
|
||||
- CPBaseWooden
|
||||
- CP14FloorBase
|
||||
- CP14BaseWooden
|
||||
name: wooden floor
|
||||
description: simple, flammable boards.
|
||||
components:
|
||||
@@ -97,12 +97,12 @@
|
||||
sprite: _CP14/Effects/fire.rsi
|
||||
normalState: full
|
||||
- type: Construction
|
||||
graph: CPFloor
|
||||
node: CPFloorWood
|
||||
graph: CP14Floor
|
||||
node: CP14FloorWood
|
||||
|
||||
- type: entity
|
||||
parent: CPFloorWood
|
||||
id: CPFloorWoodBig
|
||||
parent: CP14FloorWood
|
||||
id: CP14FloorWoodBig
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Structures/Floors/wood_big.rsi
|
||||
@@ -117,5 +117,5 @@
|
||||
wood_big_3: ""
|
||||
wood_big_4: ""
|
||||
- type: Construction
|
||||
graph: CPFloor
|
||||
node: CPFloorWoodBig
|
||||
graph: CP14Floor
|
||||
node: CP14FloorWoodBig
|
||||
@@ -0,0 +1,35 @@
|
||||
- type: entity
|
||||
id: CP14BaseBarrel
|
||||
parent:
|
||||
- StorageTank
|
||||
- CP14BaseWooden
|
||||
name: wooden barrel
|
||||
suffix: Empty
|
||||
description: The simplest design for storing liquids.
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Wood
|
||||
- type: SolutionContainerVisuals
|
||||
maxFillLevels: 7
|
||||
fillBaseName: liq
|
||||
- type: Appearance
|
||||
- type: Sprite
|
||||
sprite: _CP14/Structure/Furniture/barrel.rsi
|
||||
layers:
|
||||
- state: barrel_open
|
||||
- state: liq1
|
||||
map: ["enum.SolutionContainerLayers.Fill"]
|
||||
visible: false
|
||||
|
||||
- type: entity
|
||||
id: CP14BarrelWater
|
||||
parent: CP14BaseBarrel
|
||||
suffix: Water
|
||||
components:
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
tank:
|
||||
reagents:
|
||||
- ReagentId: Water
|
||||
Quantity: 1500
|
||||
@@ -1,10 +1,10 @@
|
||||
- type: entity
|
||||
name: wooden chair
|
||||
description: Made of the most common planks. Simple and effective!
|
||||
id: CPChairWooden
|
||||
id: CP14ChairWooden
|
||||
parent:
|
||||
- UnanchoredChairBase
|
||||
- CPBaseWooden
|
||||
- CP14BaseWooden
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
@@ -13,8 +13,8 @@
|
||||
sprite: _CP14/Structures/Furniture/chairs.rsi
|
||||
state: wooden
|
||||
- type: Construction
|
||||
graph: CPSeat
|
||||
node: CPChairWooden
|
||||
graph: CP14Seat
|
||||
node: CP14ChairWooden
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
- type: entity
|
||||
parent:
|
||||
- TableBase
|
||||
- CPBaseWooden
|
||||
id: CPTableWooden
|
||||
- CP14BaseWooden
|
||||
id: CP14TableWooden
|
||||
name: wooden table
|
||||
description: A simple table made of boards.
|
||||
components:
|
||||
@@ -13,8 +13,8 @@
|
||||
sprite: _CP14/Structures/Furniture/Tables/wood.rsi
|
||||
state: full
|
||||
- type: Construction
|
||||
graph: CPTable
|
||||
node: CPTableWooden
|
||||
graph: CP14Table
|
||||
node: CP14TableWooden
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Wood
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: entity
|
||||
parent: BaseStructureDynamic
|
||||
id: CPChestGeneric
|
||||
id: CP14ChestGeneric
|
||||
noSpawn: true
|
||||
name: Chest
|
||||
description: Chest.
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: entity
|
||||
parent:
|
||||
- CPChestGeneric
|
||||
- CPBaseWooden
|
||||
- CP14ChestGeneric
|
||||
- CP14BaseWooden
|
||||
id: CPWoodenChest
|
||||
name: wooden chest
|
||||
description: A simple wooden chest for easy storage of junk.
|
||||
|
||||
@@ -1,16 +1,13 @@
|
||||
- type: entity
|
||||
id: CPCaveStoneWall
|
||||
id: CP14CaveStoneWall
|
||||
name: rock
|
||||
parent: CPBaseWall
|
||||
parent: CP14BaseWall
|
||||
description: A solid stone natural wall. It has a cave-like coldness to it.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Structures/Walls/cave_stone.rsi
|
||||
- type: Icon
|
||||
sprite: _CP14/Structures/Walls/cave_stone.rsi
|
||||
- type: IconSmooth
|
||||
key: CPwall
|
||||
base: stone
|
||||
- type: Damageable
|
||||
damageContainer: StructuralInorganic
|
||||
damageModifierSet: Rock
|
||||
@@ -29,10 +26,10 @@
|
||||
volume: -6
|
||||
|
||||
- type: entity
|
||||
id: CPCaveStoneWallCopperOre
|
||||
id: CP14CaveStoneWallCopperOre
|
||||
name: rock
|
||||
suffix: copper ore
|
||||
parent: CPCaveStoneWall
|
||||
parent: CP14CaveStoneWall
|
||||
description: A solid stone natural wall. You can see the sharp flecks of copper in it.
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -62,10 +59,10 @@
|
||||
max: 5
|
||||
|
||||
- type: entity
|
||||
id: CPCaveStoneWallIronOre
|
||||
id: CP14CaveStoneWallIronOre
|
||||
name: rock
|
||||
suffix: iron ore
|
||||
parent: CPCaveStoneWall
|
||||
parent: CP14CaveStoneWall
|
||||
description: A solid stone natural wall. You can see the sharp flecks of iron in it.
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -95,10 +92,10 @@
|
||||
max: 5
|
||||
|
||||
- type: entity
|
||||
id: CPCaveStoneWallSilverOre
|
||||
id: CP14CaveStoneWallSilverOre
|
||||
name: rock
|
||||
suffix: silver ore
|
||||
parent: CPCaveStoneWall
|
||||
parent: CP14CaveStoneWall
|
||||
description: A solid stone natural wall. You see the tantalizing particles of silver in it.
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -128,10 +125,10 @@
|
||||
max: 5
|
||||
|
||||
- type: entity
|
||||
id: CPCaveStoneWallGoldOre
|
||||
id: CP14CaveStoneWallGoldOre
|
||||
name: rock
|
||||
suffix: gold ore
|
||||
parent: CPCaveStoneWall
|
||||
parent: CP14CaveStoneWall
|
||||
description: A solid stone natural wall. You see the tantalizing particles of gold in it.
|
||||
components:
|
||||
- type: Sprite
|
||||
|
||||
@@ -1,50 +1,48 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseWall
|
||||
id: CPBaseWall
|
||||
id: CP14BaseWall
|
||||
name: стена
|
||||
description: Достаточно прочная, чтобы прикрыть вас от угроз или холодного ветра.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
snap:
|
||||
- Wall
|
||||
components:
|
||||
- type: IconSmooth
|
||||
key: CPwall
|
||||
base: stone
|
||||
|
||||
- type: entity
|
||||
id: CPDebugWall
|
||||
id: CP14DebugWall
|
||||
name: тестовая стена
|
||||
suffix: DEBUG
|
||||
parent: CPBaseWall
|
||||
parent: CP14BaseWall
|
||||
description: Ужасы
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Structures/Walls/TEMPLATE.rsi
|
||||
- type: Icon
|
||||
sprite: _CP14/Structures/Walls/TEMPLATE.rsi
|
||||
- type: IconSmooth
|
||||
key: CPwallsbrick
|
||||
base: brick
|
||||
|
||||
- type: entity
|
||||
id: CPStoneRuinWall
|
||||
id: CP14StoneRuinWall
|
||||
name: stone wall ruin
|
||||
suffix: Outdated sprite format!
|
||||
parent: CPBaseWall
|
||||
parent: CP14BaseWall
|
||||
description: These walls have seen a lot, and they don't have long to live.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Structures/Walls/ruin_stone.rsi
|
||||
- type: Icon
|
||||
sprite: _CP14/Structures/Walls/ruin_stone.rsi
|
||||
- type: IconSmooth
|
||||
key: CPwallsbrick
|
||||
base: brick
|
||||
|
||||
- type: entity
|
||||
id: CPWoodFullWall
|
||||
id: CP14WoodFullWall
|
||||
name: wooden wall
|
||||
parent:
|
||||
- CPBaseWall
|
||||
- CPBaseWooden
|
||||
- CP14BaseWall
|
||||
- CP14BaseWooden
|
||||
description: Board to board, and together they form protection and comfort.
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -52,9 +50,6 @@
|
||||
- type: Icon
|
||||
sprite: _CP14/Structures/Walls/wood_full.rsi
|
||||
state: full
|
||||
- type: IconSmooth
|
||||
key: CPwallswood
|
||||
base: wood
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Wood
|
||||
@@ -89,7 +84,7 @@
|
||||
normalState: full
|
||||
|
||||
- type: entity
|
||||
id: CPStoneRuinFragment
|
||||
id: CP14StoneRuinFragment
|
||||
parent: BaseRock
|
||||
name: stone wall fragments
|
||||
description: It's all that's left of former greatness.
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: entity
|
||||
id: CPBaseSharpeningStoneStructure
|
||||
id: CP14BaseSharpeningStoneStructure
|
||||
name: stationary sharpening stone
|
||||
description: A strong, durable sharpening stone capable of sharpening weapons without much damage to them.
|
||||
parent: BaseStructure
|
||||
@@ -41,7 +41,7 @@
|
||||
collection: GlassCrack
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: CPSharpeningStone
|
||||
- type: CP14SharpeningStone
|
||||
sharpnessHeal: 0.1
|
||||
targetDamage:
|
||||
types:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: entity
|
||||
id: CPBaseWooden
|
||||
id: CP14BaseWooden
|
||||
abstract: true
|
||||
components:
|
||||
- type: Damageable
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: BaseKeyRing
|
||||
id: CP14BaseKeyRing
|
||||
suffix: Пустое
|
||||
name: кольцо для ключей
|
||||
description: Позволяет комфортно хранить большое количество ключей в одном месте.
|
||||
components:
|
||||
- type: CPKeyRing
|
||||
- type: CP14KeyRing
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/keys.rsi
|
||||
layers:
|
||||
@@ -22,7 +22,7 @@
|
||||
maxItemSize: Small
|
||||
whitelist:
|
||||
tags:
|
||||
- CPKey
|
||||
- CP14Key
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.StorageUiKey.Key
|
||||
@@ -32,10 +32,10 @@
|
||||
storagebase: !type:Container
|
||||
|
||||
- type: entity
|
||||
parent: BaseKeyRing
|
||||
id: KeyRingInnkeeper
|
||||
parent: CP14BaseKeyRing
|
||||
id: CP14KeyRingInnkeeper
|
||||
suffix: Трактирщик
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: KeyTavern
|
||||
- id: CP14KeyTavern
|
||||
@@ -1,18 +1,18 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: BaseKey
|
||||
id: CP14BaseKey
|
||||
abstract: true
|
||||
name: ключ
|
||||
description: Небольшая заковыристая железяка, открывающая определенные замки. Не отдавайте кому попало!
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- CPKey
|
||||
- CP14Key
|
||||
- type: Item
|
||||
size: Tiny
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/keys.rsi
|
||||
- type: CPKey
|
||||
- type: CP14Key
|
||||
autoGenerateShape: Debug
|
||||
- type: EmitSoundOnLand
|
||||
sound:
|
||||
@@ -22,21 +22,21 @@
|
||||
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: BaseLockpick
|
||||
id: CP14BaseLockpick
|
||||
name: отмычка
|
||||
description: Воровской инструмент, при должном умении и сноровке позволяющий взламывать любые замки.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/keys.rsi
|
||||
state: lockpick
|
||||
- type: CPLockpick
|
||||
- type: CP14Lockpick
|
||||
|
||||
- type: entity
|
||||
parent: BaseKey
|
||||
id: KeyTavern
|
||||
parent: CP14BaseKey
|
||||
id: CP14KeyTavern
|
||||
name: ключ от таверны
|
||||
components:
|
||||
- type: Sprite
|
||||
state: key1
|
||||
- type: CPKey
|
||||
- type: CP14Key
|
||||
autoGenerateShape: Tavern
|
||||
@@ -1,11 +1,11 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
id: BaseLock
|
||||
id: CP14BaseLock
|
||||
name: стальной замок
|
||||
description: Он запирает вещи. И вам потребуется ключ, чтобы открыть их обратно.
|
||||
components:
|
||||
- type: CPLock
|
||||
- type: CP14Lock
|
||||
lockPickDamageChance: 0.2
|
||||
autoGenerateShape: Debug
|
||||
- type: Sprite
|
||||
@@ -14,9 +14,9 @@
|
||||
- state: lock
|
||||
|
||||
- type: entity
|
||||
parent: BaseLock
|
||||
id: LockTavern
|
||||
parent: CP14BaseLock
|
||||
id: CP14LockTavern
|
||||
name: замок от таверны
|
||||
components:
|
||||
- type: CPLock
|
||||
- type: CP14Lock
|
||||
autoGenerateShape: Tavern
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: inventoryTemplate
|
||||
id: CPHuman
|
||||
id: CP14Human
|
||||
slots:
|
||||
# Left hotbar
|
||||
# 0, y
|
||||
|
||||
@@ -1,28 +1,28 @@
|
||||
# Cloak
|
||||
- type: loadout
|
||||
id: CPTestCloak
|
||||
equipment: CPTestCloak
|
||||
id: CP14TestCloak
|
||||
equipment: CP14TestCloak
|
||||
|
||||
- type: startingGear
|
||||
id: CPTestCloak
|
||||
id: CP14TestCloak
|
||||
equipment:
|
||||
cloak: CPClothingCloakHoodieYellow
|
||||
cloak: CP14ClothingCloakHoodieYellow
|
||||
|
||||
- type: loadout
|
||||
id: CPTestCloak2
|
||||
equipment: CPTestCloak2
|
||||
id: CP14TestCloak2
|
||||
equipment: CP14TestCloak2
|
||||
|
||||
- type: startingGear
|
||||
id: CPTestCloak2
|
||||
id: CP14TestCloak2
|
||||
equipment:
|
||||
cloak: CPClothingCloakArmoredRed
|
||||
cloak: CP14ClothingCloakArmoredRed
|
||||
|
||||
- type: loadout
|
||||
id: CPTestCloak3
|
||||
equipment: CPTestCloak3
|
||||
id: CP14TestCloak3
|
||||
equipment: CP14TestCloak3
|
||||
|
||||
- type: startingGear
|
||||
id: CPTestCloak3
|
||||
id: CP14TestCloak3
|
||||
equipment:
|
||||
cloak: CPClothingCloakBlacksmithArpon
|
||||
cloak: CP14ClothingCloakBlacksmithArpon
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: loadoutGroup
|
||||
id: CPTestLoadout
|
||||
id: CP14TestLoadout
|
||||
name: job-name-adventurer
|
||||
loadouts:
|
||||
- CPTestCloak
|
||||
- CPTestCloak2
|
||||
- CPTestCloak3
|
||||
- CP14TestCloak
|
||||
- CP14TestCloak2
|
||||
- CP14TestCloak3
|
||||
@@ -2,5 +2,5 @@
|
||||
- type: roleLoadout
|
||||
id: JobAdventurer
|
||||
groups:
|
||||
- CPTestLoadout
|
||||
- CP14TestLoadout
|
||||
- Trinkets
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: CPLockCategory
|
||||
- type: CP14LockCategory
|
||||
id: Debug
|
||||
complexity: 10
|
||||
|
||||
- type: CPLockCategory
|
||||
- type: CP14LockCategory
|
||||
id: Tavern
|
||||
complexity: 3
|
||||
@@ -1,16 +1,16 @@
|
||||
- type: constructionGraph
|
||||
id: CPBonfire
|
||||
id: CP14Bonfire
|
||||
start: start
|
||||
graph:
|
||||
- node: start
|
||||
actions:
|
||||
- !type:DestroyEntity {}
|
||||
edges:
|
||||
- to: CPBonfire
|
||||
- to: CP14Bonfire
|
||||
steps:
|
||||
- material: WoodPlank
|
||||
amount: 5
|
||||
doAfter: 3
|
||||
|
||||
- node: CPBonfire
|
||||
entity: CPBonfire
|
||||
- node: CP14Bonfire
|
||||
entity: CP14Bonfire
|
||||
@@ -1,16 +1,16 @@
|
||||
- type: constructionGraph
|
||||
id: CPWoodenChest
|
||||
id: CP14WoodenChest
|
||||
start: start
|
||||
graph:
|
||||
- node: start
|
||||
actions:
|
||||
- !type:DestroyEntity {}
|
||||
edges:
|
||||
- to: CPWoodenChest
|
||||
- to: CP14WoodenChest
|
||||
steps:
|
||||
- material: WoodPlank
|
||||
amount: 5
|
||||
doAfter: 2
|
||||
|
||||
- node: CPWoodenChest
|
||||
entity: CPWoodenChest
|
||||
- node: CP14WoodenChest
|
||||
entity: CP14WoodenChest
|
||||
@@ -1,16 +1,16 @@
|
||||
- type: constructionGraph
|
||||
id: CPSeat
|
||||
id: CP14Seat
|
||||
start: start
|
||||
graph:
|
||||
- node: start
|
||||
actions:
|
||||
- !type:DestroyEntity {}
|
||||
edges:
|
||||
- to: CPChairWooden
|
||||
- to: CP14ChairWooden
|
||||
steps:
|
||||
- material: WoodPlank
|
||||
amount: 4
|
||||
doAfter: 2
|
||||
|
||||
- node: CPChairWooden
|
||||
entity: CPChairWooden
|
||||
- node: CP14ChairWooden
|
||||
entity: CP14ChairWooden
|
||||
@@ -1,16 +1,16 @@
|
||||
- type: constructionGraph
|
||||
id: CPTable
|
||||
id: CP14Table
|
||||
start: start
|
||||
graph:
|
||||
- node: start
|
||||
actions:
|
||||
- !type:DestroyEntity {}
|
||||
edges:
|
||||
- to: CPTableWooden
|
||||
- to: CP14TableWooden
|
||||
steps:
|
||||
- material: WoodPlank
|
||||
amount: 3
|
||||
doAfter: 2
|
||||
|
||||
- node: CPTableWooden
|
||||
entity: CPTableWooden
|
||||
- node: CP14TableWooden
|
||||
entity: CP14TableWooden
|
||||
@@ -1,24 +1,24 @@
|
||||
- type: constructionGraph
|
||||
id: CPFloor
|
||||
id: CP14Floor
|
||||
start: start
|
||||
graph:
|
||||
- node: start
|
||||
actions:
|
||||
- !type:DestroyEntity {}
|
||||
edges:
|
||||
- to: CPFloorWood
|
||||
- to: CP14FloorWood
|
||||
steps:
|
||||
- material: WoodPlank
|
||||
amount: 2
|
||||
doAfter: 1
|
||||
- to: CPFloorWoodBig
|
||||
- to: CP14FloorWoodBig
|
||||
steps:
|
||||
- material: WoodPlank
|
||||
amount: 2
|
||||
doAfter: 1
|
||||
|
||||
- node: CPFloorWood
|
||||
entity: CPFloorWood
|
||||
- node: CP14FloorWood
|
||||
entity: CP14FloorWood
|
||||
|
||||
- node: CPFloorWoodBig
|
||||
entity: CPFloorWoodBig
|
||||
- node: CP14FloorWoodBig
|
||||
entity: CP14FloorWoodBig
|
||||
@@ -2,10 +2,10 @@
|
||||
crystallPunkAllowed: true
|
||||
name: Wooden floor
|
||||
description: Made of the most common planks. Simple and effective!
|
||||
id: CPFloorWood
|
||||
graph: CPFloor
|
||||
id: CP14FloorWood
|
||||
graph: CP14Floor
|
||||
startNode: start
|
||||
targetNode: CPFloorWood
|
||||
targetNode: CP14FloorWood
|
||||
category: construction-category-floor
|
||||
icon:
|
||||
sprite: _CP14/Structures/Floors/wood.rsi
|
||||
@@ -18,10 +18,10 @@
|
||||
crystallPunkAllowed: true
|
||||
name: Wooden big floor
|
||||
description: Made of the most common planks. Simple and effective!
|
||||
id: CPFloorWoodBig
|
||||
graph: CPFloor
|
||||
id: CP14FloorWoodBig
|
||||
graph: CP14Floor
|
||||
startNode: start
|
||||
targetNode: CPFloorWoodBig
|
||||
targetNode: CP14FloorWoodBig
|
||||
category: construction-category-floor
|
||||
icon:
|
||||
sprite: _CP14/Structures/Floors/wood_big.rsi
|
||||
|
||||
@@ -2,10 +2,10 @@
|
||||
crystallPunkAllowed: true
|
||||
name: Wooden chair
|
||||
description: Made of the most common planks. Simple and effective!
|
||||
id: CPChairWooden
|
||||
graph: CPSeat
|
||||
id: CP14ChairWooden
|
||||
graph: CP14Seat
|
||||
startNode: start
|
||||
targetNode: CPChairWooden
|
||||
targetNode: CP14ChairWooden
|
||||
category: construction-category-furniture
|
||||
icon:
|
||||
sprite: _CP14/Structures/Furniture/chairs.rsi
|
||||
@@ -20,10 +20,10 @@
|
||||
crystallPunkAllowed: true
|
||||
name: Wooden table
|
||||
description: A simple table made of boards.
|
||||
id: CPTableWooden
|
||||
graph: CPTable
|
||||
id: CP14TableWooden
|
||||
graph: CP14Table
|
||||
startNode: start
|
||||
targetNode: CPTableWooden
|
||||
targetNode: CP14TableWooden
|
||||
category: construction-category-furniture
|
||||
icon:
|
||||
sprite: _CP14/Structures/Furniture/Tables/wood.rsi
|
||||
@@ -38,10 +38,10 @@
|
||||
crystallPunkAllowed: true
|
||||
name: Bonfire
|
||||
description: A pile of logs stacked together, ready to burst into flames at the slightest spark.
|
||||
id: CPBonfire
|
||||
graph: CPBonfire
|
||||
id: CP14Bonfire
|
||||
graph: CP14Bonfire
|
||||
startNode: start
|
||||
targetNode: CPBonfire
|
||||
targetNode: CP14Bonfire
|
||||
category: construction-category-furniture
|
||||
icon:
|
||||
sprite: _CP14/Structures/Decoration/bonfire.rsi
|
||||
@@ -56,10 +56,10 @@
|
||||
crystallPunkAllowed: true
|
||||
name: Wooden chest
|
||||
description: a simple wooden chest for easy storage of junk.
|
||||
id: CPWoodenChest
|
||||
graph: CPWoodenChest
|
||||
id: CP14WoodenChest
|
||||
graph: CP14WoodenChest
|
||||
startNode: start
|
||||
targetNode: CPWoodenChest
|
||||
targetNode: CP14WoodenChest
|
||||
category: construction-category-furniture
|
||||
icon:
|
||||
sprite: _CP14/Structures/Storage/Crates/woodenchest.rsi
|
||||
|
||||
@@ -3,13 +3,13 @@
|
||||
name: job-name-adventurer
|
||||
description: job-description-adventurer
|
||||
playTimeTracker: JobAdventurer
|
||||
startingGear: CPTestGear
|
||||
startingGear: CP14TestGear
|
||||
icon: "JobIconCargoTechnician" #TODO replace
|
||||
supervisors: job-supervisors-everyone
|
||||
|
||||
- type: startingGear
|
||||
id: CPTestGear
|
||||
id: CP14TestGear
|
||||
equipment:
|
||||
shirt: CPClothingShirtHarlequineRed
|
||||
pants: CPClothingPantsHarlequinRed
|
||||
shoes: CPClothingShoesBlack
|
||||
shirt: CP14ClothingShirtHarlequineRed
|
||||
pants: CP14ClothingPantsHarlequinRed
|
||||
shoes: CP14ClothingShoesBlack
|
||||
@@ -1,4 +1,4 @@
|
||||
- type: soundCollection
|
||||
id: CPLobbyMusic
|
||||
id: CP14LobbyMusic
|
||||
files:
|
||||
- /Audio/_CP14/Lobby/crystal.ogg
|
||||
@@ -1,124 +1,124 @@
|
||||
- type: species
|
||||
id: CPHuman
|
||||
id: CP14Human
|
||||
name: species-name-human
|
||||
roundStart: true
|
||||
prototype: CPMobHuman
|
||||
sprites: CPMobHumanSprites
|
||||
prototype: CP14MobHuman
|
||||
sprites: CP14MobHumanSprites
|
||||
markingLimits: MobHumanMarkingLimits
|
||||
dollPrototype: MobHumanDummy
|
||||
skinColoration: HumanToned
|
||||
|
||||
- type: speciesBaseSprites
|
||||
id: CPMobHumanSprites
|
||||
id: CP14MobHumanSprites
|
||||
sprites:
|
||||
Head: CPMobHumanHead
|
||||
Hair: CPMobHumanoidAnyMarking
|
||||
FacialHair: CPMobHumanoidAnyMarking
|
||||
Snout: CPMobHumanoidAnyMarking
|
||||
Chest: CPMobHumanTorso
|
||||
Eyes: CPMobHumanoidEyes
|
||||
LArm: CPMobHumanLArm
|
||||
RArm: CPMobHumanRArm
|
||||
LHand: CPMobHumanLHand
|
||||
RHand: CPMobHumanRHand
|
||||
LLeg: CPMobHumanLLeg
|
||||
RLeg: CPMobHumanRLeg
|
||||
LFoot: CPMobHumanLFoot
|
||||
RFoot: CPMobHumanRFoot
|
||||
Head: CP14MobHumanHead
|
||||
Hair: CP14MobHumanoidAnyMarking
|
||||
FacialHair: CP14MobHumanoidAnyMarking
|
||||
Snout: CP14MobHumanoidAnyMarking
|
||||
Chest: CP14MobHumanTorso
|
||||
Eyes: CP14MobHumanoidEyes
|
||||
LArm: CP14MobHumanLArm
|
||||
RArm: CP14MobHumanRArm
|
||||
LHand: CP14MobHumanLHand
|
||||
RHand: CP14MobHumanRHand
|
||||
LLeg: CP14MobHumanLLeg
|
||||
RLeg: CP14MobHumanRLeg
|
||||
LFoot: CP14MobHumanLFoot
|
||||
RFoot: CP14MobHumanRFoot
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanoidEyes
|
||||
id: CP14MobHumanoidEyes
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Customization/eyes.rsi
|
||||
state: eyes
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanoidAnyMarking
|
||||
id: CP14MobHumanoidAnyMarking
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanoidMarkingMatchSkin
|
||||
id: CP14MobHumanoidMarkingMatchSkin
|
||||
markingsMatchSkin: true
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanHead
|
||||
id: CP14MobHumanHead
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: head_m
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanHeadMale
|
||||
id: CP14MobHumanHeadMale
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: head_m
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanHeadFemale
|
||||
id: CP14MobHumanHeadFemale
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: head_f
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanTorso
|
||||
id: CP14MobHumanTorso
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: torso_m
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanTorsoMale
|
||||
id: CP14MobHumanTorsoMale
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: torso_m
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanTorsoFemale
|
||||
id: CP14MobHumanTorsoFemale
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: torso_f
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanLLeg
|
||||
id: CP14MobHumanLLeg
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: l_leg
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanLArm
|
||||
id: CP14MobHumanLArm
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: l_arm
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanLHand
|
||||
id: CP14MobHumanLHand
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: l_hand
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanLFoot
|
||||
id: CP14MobHumanLFoot
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: l_foot
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanRLeg
|
||||
id: CP14MobHumanRLeg
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: r_leg
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanRArm
|
||||
id: CP14MobHumanRArm
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: r_arm
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanRHand
|
||||
id: CP14MobHumanRHand
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: r_hand
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobHumanRFoot
|
||||
id: CP14MobHumanRFoot
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Human/parts.rsi
|
||||
state: r_foot
|
||||
@@ -1,11 +1,11 @@
|
||||
- type: species
|
||||
id: CPTiefling
|
||||
id: CP14Tiefling
|
||||
name: species-name-tiefling
|
||||
roundStart: true
|
||||
prototype: CPMobTiefling
|
||||
sprites: CPMobTieflingSprites
|
||||
markingLimits: CPMobTieflingMarkingLimits
|
||||
dollPrototype: CPMobTieflingDummy
|
||||
prototype: CP14MobTiefling
|
||||
sprites: CP14MobTieflingSprites
|
||||
markingLimits: CP14MobTieflingMarkingLimits
|
||||
dollPrototype: CP14MobTieflingDummy
|
||||
skinColoration: Hues
|
||||
|
||||
# The lack of a layer means that
|
||||
@@ -15,27 +15,27 @@
|
||||
# in either the mob's starting marking prototype,
|
||||
# or it has to be added in C#.
|
||||
- type: speciesBaseSprites
|
||||
id: CPMobTieflingSprites
|
||||
id: CP14MobTieflingSprites
|
||||
sprites:
|
||||
Head: CPMobTieflingHead
|
||||
HeadTop: CPMobTieflingMarkingMatchSkin
|
||||
Hair: CPMobTieflingAnyMarking
|
||||
FacialHair: CPMobTieflingAnyMarking
|
||||
Snout: CPMobTieflingMarkingMatchSkin
|
||||
Tail: CPMobTieflingMarkingMatchSkin
|
||||
Chest: CPMobTieflingTorso
|
||||
Eyes: CPMobTieflingEyes
|
||||
LArm: CPMobTieflingLArm
|
||||
RArm: CPMobTieflingRArm
|
||||
LHand: CPMobTieflingLHand
|
||||
RHand: CPMobTieflingRHand
|
||||
LLeg: CPMobTieflingLLeg
|
||||
RLeg: CPMobTieflingRLeg
|
||||
LFoot: CPMobTieflingLFoot
|
||||
RFoot: CPMobTieflingRFoot
|
||||
Head: CP14MobTieflingHead
|
||||
HeadTop: CP14MobTieflingMarkingMatchSkin
|
||||
Hair: CP14MobTieflingAnyMarking
|
||||
FacialHair: CP14MobTieflingAnyMarking
|
||||
Snout: CP14MobTieflingMarkingMatchSkin
|
||||
Tail: CP14MobTieflingMarkingMatchSkin
|
||||
Chest: CP14MobTieflingTorso
|
||||
Eyes: CP14MobTieflingEyes
|
||||
LArm: CP14MobTieflingLArm
|
||||
RArm: CP14MobTieflingRArm
|
||||
LHand: CP14MobTieflingLHand
|
||||
RHand: CP14MobTieflingRHand
|
||||
LLeg: CP14MobTieflingLLeg
|
||||
RLeg: CP14MobTieflingRLeg
|
||||
LFoot: CP14MobTieflingLFoot
|
||||
RFoot: CP14MobTieflingRFoot
|
||||
|
||||
- type: markingPoints
|
||||
id: CPMobTieflingMarkingLimits
|
||||
id: CP14MobTieflingMarkingLimits
|
||||
points:
|
||||
Hair:
|
||||
points: 1
|
||||
@@ -49,11 +49,11 @@
|
||||
Tail:
|
||||
points: 1
|
||||
required: true
|
||||
defaultMarkings: [ CPTieflingTail ]
|
||||
defaultMarkings: [ CP14TieflingTail ]
|
||||
HeadTop:
|
||||
points: 1
|
||||
required: true
|
||||
defaultMarkings: [ CPTieflingHorns ]
|
||||
defaultMarkings: [ CP14TieflingHorns ]
|
||||
Chest:
|
||||
points: 1
|
||||
required: false
|
||||
@@ -65,98 +65,98 @@
|
||||
required: false
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingEyes
|
||||
id: CP14MobTieflingEyes
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Customization/eyes.rsi
|
||||
state: eyes
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingAnyMarking
|
||||
id: CP14MobTieflingAnyMarking
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingMarkingMatchSkin
|
||||
id: CP14MobTieflingMarkingMatchSkin
|
||||
markingsMatchSkin: true
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingHead
|
||||
id: CP14MobTieflingHead
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Tiefling/parts.rsi
|
||||
state: head_m
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingHeadMale
|
||||
id: CP14MobTieflingHeadMale
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Tiefling/parts.rsi
|
||||
state: head_m
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingHeadFemale
|
||||
id: CP14MobTieflingHeadFemale
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Tiefling/parts.rsi
|
||||
state: head_f
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingTorso
|
||||
id: CP14MobTieflingTorso
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Tiefling/parts.rsi
|
||||
state: torso_m
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingTorsoMale
|
||||
id: CP14MobTieflingTorsoMale
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Tiefling/parts.rsi
|
||||
state: torso_m
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingTorsoFemale
|
||||
id: CP14MobTieflingTorsoFemale
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Tiefling/parts.rsi
|
||||
state: torso_f
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingLLeg
|
||||
id: CP14MobTieflingLLeg
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Tiefling/parts.rsi
|
||||
state: l_leg
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingLArm
|
||||
id: CP14MobTieflingLArm
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Tiefling/parts.rsi
|
||||
state: l_arm
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingLHand
|
||||
id: CP14MobTieflingLHand
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Tiefling/parts.rsi
|
||||
state: l_hand
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingLFoot
|
||||
id: CP14MobTieflingLFoot
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Tiefling/parts.rsi
|
||||
state: l_foot
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingRLeg
|
||||
id: CP14MobTieflingRLeg
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Tiefling/parts.rsi
|
||||
state: r_leg
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingRArm
|
||||
id: CP14MobTieflingRArm
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Tiefling/parts.rsi
|
||||
state: r_arm
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingRHand
|
||||
id: CP14MobTieflingRHand
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Tiefling/parts.rsi
|
||||
state: r_hand
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CPMobTieflingRFoot
|
||||
id: CP14MobTieflingRFoot
|
||||
baseSprite:
|
||||
sprite: _CP14/Mobs/Species/Tiefling/parts.rsi
|
||||
state: r_foot
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: stack
|
||||
id: CPCopperCoin
|
||||
id: CP14CopperCoin
|
||||
name: copper crown
|
||||
spawn: CPCopperCoin1
|
||||
spawn: CP14CopperCoin1
|
||||
icon:
|
||||
sprite: /Textures/_CP14/Objects/Economy/cp_coin.rsi
|
||||
state: coin1
|
||||
@@ -9,9 +9,9 @@
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: CPSilverCoin
|
||||
id: CP14SilverCoin
|
||||
name: silver sovereign
|
||||
spawn: CPSilverCoin1
|
||||
spawn: CP14SilverCoin1
|
||||
icon:
|
||||
sprite: /Textures/_CP14/Objects/Economy/sp_coin.rsi
|
||||
state: coin1
|
||||
@@ -19,9 +19,9 @@
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: CPGoldCoin
|
||||
id: CP14GoldCoin
|
||||
name: gold galifar
|
||||
spawn: CPGoldCoin1
|
||||
spawn: CP14GoldCoin1
|
||||
icon:
|
||||
sprite: /Textures/_CP14/Objects/Economy/gp_coin.rsi
|
||||
state: coin1
|
||||
@@ -29,9 +29,9 @@
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: CPPlatinumCoin
|
||||
id: CP14PlatinumCoin
|
||||
name: platinum dragon
|
||||
spawn: CPPlatinumCoin1
|
||||
spawn: CP14PlatinumCoin1
|
||||
icon:
|
||||
sprite: /Textures/_CP14/Objects/Economy/pp_coin.rsi
|
||||
state: coin1
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: tile
|
||||
id: CPFloorPlanetGrass
|
||||
id: CP14FloorPlanetGrass
|
||||
name: cp-tiles-planet-grass
|
||||
sprite: /Textures/Tiles/Planet/Grass/grass.png
|
||||
variants: 4
|
||||
@@ -27,7 +27,7 @@
|
||||
indestructible: true
|
||||
|
||||
- type: tile
|
||||
id: CPFloorPlanetStone
|
||||
id: CP14FloorPlanetStone
|
||||
name: cp-tiles-planet-stone
|
||||
sprite: /Textures/_CP14/Tiles/cave.png
|
||||
variants: 14
|
||||
@@ -55,7 +55,7 @@
|
||||
indestructible: true
|
||||
|
||||
- type: tile
|
||||
id: CPFloorPlanetDirt
|
||||
id: CP14FloorPlanetDirt
|
||||
name: cp-tiles-planet-dirt
|
||||
sprite: /Textures/_CP14/Tiles/cavedrought.png
|
||||
variants: 16
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: Tag
|
||||
id: CPKey
|
||||
id: CP14Key
|
||||
|
||||
- type: Tag
|
||||
id: CPCoin
|
||||
id: CP14Coin
|
||||
Reference in New Issue
Block a user