Lyre and flute (#759)

* music

* fix desc

* Update T1_fire_rune.yml

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Ed <edwardxperia2000@gmail.com>
This commit is contained in:
Nim
2025-01-17 00:26:39 +02:00
committed by GitHub
parent 50c502f598
commit ca23fddd8a
18 changed files with 172 additions and 0 deletions

View File

@@ -36,6 +36,7 @@
- type: entity
id: CP14TelegraphyFireRune
parent: CP14BaseMagicImpact
categories: [ HideSpawnMenu ]
components:
- type: PointLight
color: "#eea911"
@@ -54,6 +55,7 @@
- type: entity
id: CP14AreaEntityEffectFireRune
parent: CP14BaseMagicImpact
categories: [ HideSpawnMenu ]
components:
- type: PointLight
color: "#eea911"

View File

@@ -0,0 +1,45 @@
- type: entity
parent: BaseHandheldInstrument
id: CP14FluteInstrument
name: flute
description: A compact musical wind instrument, popular in villages as well as with large musical troupes.
categories: [ ForkFiltered ]
components:
- type: Instrument
program: 75
- type: Sprite
sprite: _CP14/Objects/Fun/Instruments/flute.rsi
state: icon
- type: Item
size: Small
sprite: _CP14/Objects/Fun/Instruments/flute.rsi
- type: Tag
tags:
- WoodwindInstrument
- type: entity
parent: BaseHandheldInstrument
id: CP14LyraInstrument
name: lyra
description: A common stringed instrument throughout Sylate, popular with various bards and musical troupes.
categories: [ ForkFiltered ]
components:
- type: Instrument
program: 46
- type: Sprite
sprite: _CP14/Objects/Fun/Instruments/lira.rsi
state: icon
- type: Item
size: Normal
sprite: _CP14/Objects/Fun/Instruments/lira.rsi
- type: Clothing
equipDelay: 0.25
unequipDelay: 0.25
sprite: _CP14/Objects/Fun/Instruments/lira.rsi
quickEquip: false
breakOnMove: false
slots:
- belt
- type: Tag
tags:
- StringInstrument