Massive Namespace Cleanup (#3120)
* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
This commit is contained in:
@@ -1,8 +1,7 @@
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using System.Collections.Generic;
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using Robust.Client.GameObjects.Components.UserInterface;
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using Robust.Shared.GameObjects.Components.UserInterface;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Prototypes;
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using static Content.Shared.GameObjects.Components.Access.SharedIdCardConsoleComponent;
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@@ -3,9 +3,7 @@ using Content.Shared.GameObjects.Components.ActionBlocking;
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using Content.Shared.Preferences.Appearance;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.ComponentDependencies;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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@@ -3,16 +3,16 @@ using Content.Client.GameObjects.Components.Mobs;
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using Content.Client.UserInterface;
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using Content.Client.UserInterface.Stylesheets;
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using Content.Shared.GameObjects.Components.Actor;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Client.Interfaces.ResourceManagement;
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using Robust.Client.GameObjects;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.Utility;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.Network;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Network;
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using Robust.Shared.Players;
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namespace Content.Client.GameObjects.Components.Actor
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@@ -4,11 +4,10 @@ using Content.Client.GameObjects.Components.Mobs;
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using Content.Client.UserInterface;
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using Content.Shared.Input;
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using Robust.Client.GameObjects;
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using Robust.Client.Interfaces.Input;
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using Robust.Client.Input;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Client.GameObjects.Components.Actor
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@@ -1,6 +1,6 @@
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using System;
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using Content.Client.GameObjects.EntitySystems.DoAfter;
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using Robust.Client.Graphics.Drawing;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Maths;
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@@ -1,10 +1,8 @@
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using System;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects.Components.Animations;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Client.GameObjects;
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using Robust.Shared.Animations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects.Components;
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using Robust.Shared.Maths;
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namespace Content.Client.GameObjects.Components
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@@ -1,10 +1,8 @@
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using System;
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using Content.Client.Arcade;
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using Content.Client.Arcade;
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using Content.Shared.Arcade;
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using Content.Shared.GameObjects.Components.Arcade;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects.Components.UserInterface;
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using Robust.Shared.GameObjects.Components.UserInterface;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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namespace Content.Client.GameObjects.Components.Arcade
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{
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@@ -1,8 +1,8 @@
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using Content.Client.Arcade;
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using Content.Shared.GameObjects.Components.Arcade;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects.Components.UserInterface;
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using Robust.Shared.GameObjects.Components.UserInterface;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.ViewVariables;
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namespace Content.Client.GameObjects.Components.Arcade
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@@ -1,9 +1,7 @@
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using System;
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using Content.Shared.GameObjects.Components.Atmos;
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using Content.Shared.GameObjects.Components.Atmos;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Utility;
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using YamlDotNet.RepresentationModel;
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@@ -1,5 +1,5 @@
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using Robust.Client.GameObjects.Components.UserInterface;
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using Robust.Shared.GameObjects.Components.UserInterface;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using static Content.Shared.GameObjects.Components.SharedGasAnalyzerComponent;
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namespace Content.Client.GameObjects.Components.Atmos
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@@ -1,8 +1,8 @@
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using Content.Client.UserInterface.Stylesheets;
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using Content.Client.Utility;
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using Content.Shared.Utility;
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using Robust.Client.Graphics.Drawing;
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using Robust.Client.Interfaces.ResourceManagement;
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using Robust.Client.Graphics;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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@@ -1,7 +1,6 @@
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using Content.Shared.GameObjects.Components.Atmos;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.Utility;
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using YamlDotNet.RepresentationModel;
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@@ -1,11 +1,8 @@
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#nullable enable
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using System;
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using System.Diagnostics;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects.Components.UserInterface;
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using Robust.Shared.GameObjects.Components.UserInterface;
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using Content.Client.GameObjects.Components.Atmos;
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using Content.Shared.GameObjects.Components.Atmos;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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namespace Content.Client.GameObjects.Components.Atmos
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@@ -1,10 +1,6 @@
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using Content.Shared.GameObjects.Components.Atmos;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Maths;
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using Robust.Shared.Utility;
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using YamlDotNet.RepresentationModel;
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@@ -1,14 +1,9 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Shared.GameObjects.Components.Disposal;
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using Robust.Client.Graphics.Drawing;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Content.Client.GameObjects.Components.Atmos;
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using Content.Shared.GameObjects.Components.Atmos;
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namespace Content.Client.GameObjects.Components.Atmos
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@@ -2,8 +2,7 @@
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using Content.Shared.GameObjects.Components.Atmos;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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using YamlDotNet.RepresentationModel;
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@@ -3,15 +3,11 @@ using Content.Shared.GameObjects.Components.Atmos;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Client.Interfaces.ResourceManagement;
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using Robust.Client.ResourceManagement;
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using Robust.Shared.GameObjects.Components.Renderable;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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using YamlDotNet.RepresentationModel;
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namespace Content.Client.GameObjects.Components.Atmos
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@@ -1,8 +1,7 @@
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using Content.Shared.GameObjects.Components.Atmos;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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using YamlDotNet.RepresentationModel;
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@@ -1,9 +1,8 @@
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Content.Shared.GameObjects.Components.Atmos;
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using Robust.Shared.GameObjects;
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using YamlDotNet.RepresentationModel;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Client.GameObjects.Components.Atmos
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@@ -1,9 +1,8 @@
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Content.Shared.GameObjects.Components.Atmos;
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using Robust.Shared.GameObjects;
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using YamlDotNet.RepresentationModel;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Client.GameObjects.Components.Atmos
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@@ -3,9 +3,6 @@ using Content.Shared.GameObjects.Components;
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using JetBrains.Annotations;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Client.GameObjects.Components.Animations;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.Animations;
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using Robust.Shared.Maths;
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using Robust.Shared.Utility;
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using YamlDotNet.RepresentationModel;
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@@ -1,9 +1,8 @@
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using System;
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using Content.Shared.GameObjects.Components.Body.Scanner;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects.Components.UserInterface;
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using Robust.Shared.GameObjects.Components.UserInterface;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.ViewVariables;
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namespace Content.Client.GameObjects.Components.Body.Scanner
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@@ -6,7 +6,7 @@ using Content.Shared.GameObjects.Components.Body.Part;
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using Content.Shared.GameObjects.Components.Damage;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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@@ -1,8 +1,8 @@
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#nullable enable
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using Content.Shared.GameObjects.Components.Body.Surgery;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects.Components.UserInterface;
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using Robust.Shared.GameObjects.Components.UserInterface;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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namespace Content.Client.GameObjects.Components.Body.Surgery
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{
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@@ -1,8 +1,7 @@
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using Content.Shared.GameObjects.Components.Botany;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Utility;
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namespace Content.Client.GameObjects.Components.Botany
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@@ -1,7 +1,6 @@
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using Content.Shared.GameObjects.Components.Buckle;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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namespace Content.Client.GameObjects.Components.Buckle
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{
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@@ -4,8 +4,6 @@ using Content.Shared.GameObjects.Components.Strap;
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using JetBrains.Annotations;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Client.GameObjects.Components.Animations;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.Animations;
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using Robust.Shared.Maths;
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@@ -1,9 +1,9 @@
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using Content.Client.UserInterface.Cargo;
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using Content.Shared.GameObjects.Components.Cargo;
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using Content.Shared.Prototypes.Cargo;
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using Robust.Client.GameObjects.Components.UserInterface;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.GameObjects.Components.UserInterface;
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using Robust.Shared.GameObjects;
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using Robust.Shared.ViewVariables;
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namespace Content.Client.GameObjects.Components.Cargo
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@@ -1,8 +1,8 @@
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#nullable enable
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using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects.Components.UserInterface;
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using Robust.Shared.GameObjects.Components.UserInterface;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using static Content.Shared.GameObjects.Components.Chemistry.ChemMaster.SharedChemMasterComponent;
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@@ -3,11 +3,11 @@ using System.Linq;
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using Content.Client.UserInterface.Stylesheets;
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using Content.Shared.Chemistry;
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using Content.Shared.GameObjects.Components.Chemistry.ChemMaster;
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using Robust.Client.Graphics.Drawing;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
|
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using Robust.Shared.GameObjects.Components.UserInterface;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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|
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@@ -4,8 +4,6 @@ using Content.Shared.GameObjects.Components.Chemistry;
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using JetBrains.Annotations;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
|
||||
using Robust.Client.GameObjects.Components.Animations;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Maths;
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using Robust.Shared.Utility;
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using YamlDotNet.RepresentationModel;
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|
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@@ -2,9 +2,9 @@
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using System.Linq;
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using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects.Components.UserInterface;
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||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
using static Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser.SharedReagentDispenserComponent;
|
||||
|
||||
|
||||
@@ -2,11 +2,11 @@
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using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Shared.Chemistry;
|
||||
using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
@@ -2,7 +2,6 @@
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||||
using Content.Shared.GameObjects.Components.Chemistry;
|
||||
using JetBrains.Annotations;
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||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
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||||
using Robust.Shared.Maths;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Chemistry
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using Robust.Client.Graphics.ClientEye;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.Serialization;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
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using Robust.Shared.Serialization;
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#nullable enable
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Serialization;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using static Content.Shared.GameObjects.Components.Medical.SharedCloningPodComponent;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.CloningPod
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using static Content.Shared.GameObjects.Components.Medical.SharedCloningPodComponent;
|
||||
using static Content.Shared.GameObjects.Components.Medical.SharedCloningPodComponent.CloningPodStatus;
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@ using Content.Shared.GameObjects.Components.Items;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
using System;
|
||||
using Content.Client.Command;
|
||||
using Content.Shared.GameObjects.Components.Command;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.Interfaces.Timing;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Command
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
using Content.Shared.GameObjects.Components;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Utility;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using System.Text.RegularExpressions;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using static Content.Shared.GameObjects.Components.SharedConfigurationComponent;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Wires
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Content.Shared.GameObjects.Components.Construction;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Construction
|
||||
{
|
||||
|
||||
@@ -2,9 +2,7 @@
|
||||
using Content.Shared.GameObjects.Components.Conveyor;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Utility;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
|
||||
@@ -1,11 +1,7 @@
|
||||
using System;
|
||||
using Content.Shared.GameObjects.Components.Conveyor;
|
||||
using Content.Shared.GameObjects.Components.MachineLinking;
|
||||
using Content.Shared.GameObjects.Components.MachineLinking;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Utility;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using Content.Shared.GameObjects.Components;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Prototypes;
|
||||
using System.Linq;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Crayon
|
||||
{
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Content.Shared.GameObjects.Components;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Crayon
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Shared.GameObjects.Components;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.Utility;
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
#nullable enable
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.GameObjects;
|
||||
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalMailingUnitComponent;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Disposal
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
using Content.Shared.GameObjects.Components.Disposal;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
using System.Collections.Generic;
|
||||
using Robust.Client.Graphics;
|
||||
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalMailingUnitComponent;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Disposal
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#nullable enable
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalRouterComponent;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Disposal
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#nullable enable
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalTaggerComponent;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Disposal
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#nullable enable
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalUnitComponent;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Disposal
|
||||
|
||||
@@ -2,10 +2,7 @@
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Animations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.GameObjects.Components.Animations;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Utility;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalUnitComponent;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Content.Shared.GameObjects.Components.Disposal;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
|
||||
@@ -2,9 +2,7 @@
|
||||
using Content.Shared.GameObjects.Components.Disposal;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Utility;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
|
||||
@@ -4,10 +4,10 @@ using System.Collections.Generic;
|
||||
using Content.Client.GameObjects.EntitySystems.DoAfter;
|
||||
using Content.Shared.GameObjects.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.Network;
|
||||
using Robust.Shared.Interfaces.Timing;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Players;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Client.GameObjects.Components
|
||||
{
|
||||
|
||||
@@ -5,9 +5,7 @@ using Content.Shared.GameObjects.Components.Doors;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Animations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.GameObjects.Components.Animations;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Utility;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using Robust.Client.Animations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.GameObjects.Components.Animations;
|
||||
using Robust.Shared.Animations;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Content.Shared.GameObjects.Components.Explosion;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Utility;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Content.Shared.GameObjects.Components;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
|
||||
namespace Content.Client.GameObjects.Components
|
||||
{
|
||||
|
||||
@@ -3,7 +3,6 @@ using Content.Shared.GameObjects.Components;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Animations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.GameObjects.Components.Animations;
|
||||
using Robust.Shared.Animations;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Content.Shared.GameObjects.Components.Fluids;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Utility;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
using Content.Shared.GameObjects.Components.Gravity;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#nullable enable
|
||||
using Content.Shared.GameObjects.Components.Gravity;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Utility;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.GameObjects;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Gravity
|
||||
|
||||
@@ -7,9 +7,7 @@ using Content.Shared.GameObjects.Components.Inventory;
|
||||
using Content.Shared.GameObjects.Components.Movement;
|
||||
using Content.Shared.Preferences.Appearance;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
|
||||
|
||||
@@ -3,11 +3,11 @@ using System.Linq;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Client.Utility;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
@@ -5,8 +5,8 @@ using Content.Shared.GameObjects.Components.Inventory;
|
||||
using Content.Shared.Input;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.HUD.Inventory
|
||||
|
||||
@@ -1,11 +1,9 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Shared.GameObjects.Components.GUI;
|
||||
using Content.Shared.GameObjects.Components.Inventory;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
using System;
|
||||
using Content.Shared.GameObjects.Components;
|
||||
using Content.Shared.Utility;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
using Content.Shared.GameObjects.Components;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
@@ -2,10 +2,8 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Client.GameObjects.EntitySystems;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameObjects.Components.Transform;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Content.Client.Instruments;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Instruments
|
||||
|
||||
@@ -8,13 +8,11 @@ using Content.Shared.Physics;
|
||||
using Robust.Client.Audio.Midi;
|
||||
using Robust.Shared.Audio.Midi;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameObjects.Components.Timers;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
using Robust.Shared.Interfaces.Network;
|
||||
using Robust.Shared.Interfaces.Timing;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Players;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Instruments
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Robust.Client.Graphics.Shaders;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
@@ -1,22 +1,14 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using Content.Client.Animations;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Shared.GameObjects.Components.Items;
|
||||
using Robust.Client.Animations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.GameObjects.Components.Animations;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Animations;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Interfaces.Network;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Players;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
|
||||
@@ -3,12 +3,9 @@ using Content.Shared.GameObjects;
|
||||
using Content.Shared.GameObjects.Components.Items;
|
||||
using Content.Shared.Interfaces.GameObjects.Components;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameObjects.Components.Renderable;
|
||||
using Robust.Shared.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
@@ -4,15 +4,11 @@ using Content.Shared.Chemistry;
|
||||
using Content.Shared.Kitchen;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Graphics.Drawing;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
@@ -5,7 +5,6 @@ using Content.Shared.GameObjects.Components.Sound;
|
||||
using Content.Shared.Kitchen;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Log;
|
||||
|
||||
|
||||
@@ -1,16 +1,13 @@
|
||||
using System.Collections.Generic;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
using Content.Shared.Kitchen;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Content.Shared.Chemistry;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Client.GameObjects;
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using static Content.Shared.Kitchen.SharedReagentGrinderComponent;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Kitchen
|
||||
|
||||
@@ -2,7 +2,6 @@ using System;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Animations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.GameObjects.Components.Animations;
|
||||
using Robust.Shared.Animations;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
|
||||
@@ -5,14 +5,12 @@ using Content.Shared.GameObjects.Components;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Animations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.GameObjects.Components.Animations;
|
||||
using Robust.Shared.Animations;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.Random;
|
||||
using Robust.Shared.Interfaces.Serialization;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
|
||||
@@ -2,9 +2,8 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Diagnostics.Contracts;
|
||||
using Content.Client.GameObjects.Components.IconSmoothing;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using static Robust.Client.GameObjects.SpriteComponent;
|
||||
|
||||
@@ -3,13 +3,12 @@ using System.Linq;
|
||||
using Content.Client.UserInterface.Stylesheets;
|
||||
using Content.Shared.Preferences.Appearance;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.GameObjects.Components.Renderable;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
using static Content.Shared.GameObjects.Components.SharedMagicMirrorComponent;
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Content.Client.GameObjects.EntitySystems;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Markers
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using static Content.Shared.GameObjects.Components.Medical.SharedMedicalScannerComponent;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.MedicalScanner
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using static Content.Shared.GameObjects.Components.Medical.SharedMedicalScannerComponent;
|
||||
using static Content.Shared.GameObjects.Components.Medical.SharedMedicalScannerComponent.MedicalScannerStatus;
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ using System.Text;
|
||||
using Content.Shared.Damage;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
@@ -3,10 +3,9 @@ using System;
|
||||
using Content.Shared.GameObjects.Components.Mobs;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameObjects.ComponentDependencies;
|
||||
using Robust.Shared.Interfaces.Network;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Players;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Mobs
|
||||
|
||||
@@ -8,14 +8,10 @@ using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Actions;
|
||||
using Content.Shared.GameObjects.Components.Mobs;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.GameObjects.EntitySystems;
|
||||
using Robust.Client.Interfaces.UserInterface;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameObjects.ComponentDependencies;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
using Robust.Shared.Input.Binding;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
@@ -5,13 +5,11 @@ using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Alert;
|
||||
using Content.Shared.GameObjects.Components.Mobs;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
using Robust.Client.Interfaces.UserInterface;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
@@ -3,7 +3,6 @@ using Content.Shared.GameObjects.Components.Mobs;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Mobs
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Shared.GameObjects;
|
||||
using Content.Shared.GameObjects.Components.Damage;
|
||||
using Content.Shared.GameObjects.Components.Mobs;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Utility;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
|
||||
@@ -2,9 +2,7 @@
|
||||
using Content.Shared.GameObjects.Components.Mobs;
|
||||
using Content.Shared.GameObjects.Components.Mobs.State;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects.Components;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Mobs.State
|
||||
{
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Content.Shared.GameObjects.Components.Mobs;
|
||||
using Content.Shared.GameObjects.Components.Mobs.State;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Mobs.State
|
||||
{
|
||||
|
||||
@@ -1,10 +1,7 @@
|
||||
#nullable enable
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.GameObjects.Components.Mobs;
|
||||
using Content.Shared.GameObjects.Components.Movement;
|
||||
using Robust.Client.GameObjects.EntitySystems;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Mobs
|
||||
{
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
using Content.Shared.GameObjects.Components.Morgue;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Morgue
|
||||
{
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
using Content.Shared.GameObjects.Components.Morgue;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Utility;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#nullable enable
|
||||
using Content.Shared.GameObjects.Components.Morgue;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.Utility;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user