Massive Namespace Cleanup (#3120)

* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
This commit is contained in:
Acruid
2021-02-11 01:13:03 -08:00
committed by GitHub
parent ef8b833c96
commit ca4fd649fe
1277 changed files with 1657 additions and 3676 deletions

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@@ -1,8 +1,7 @@
using System.Collections.Generic;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Prototypes;
using static Content.Shared.GameObjects.Components.Access.SharedIdCardConsoleComponent;

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@@ -3,9 +3,7 @@ using Content.Shared.GameObjects.Components.ActionBlocking;
using Content.Shared.Preferences.Appearance;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.ComponentDependencies;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;

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@@ -3,16 +3,16 @@ using Content.Client.GameObjects.Components.Mobs;
using Content.Client.UserInterface;
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.GameObjects.Components.Actor;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.GameObjects;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.Utility;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Network;
using Robust.Shared.Players;
namespace Content.Client.GameObjects.Components.Actor

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@@ -4,11 +4,10 @@ using Content.Client.GameObjects.Components.Mobs;
using Content.Client.UserInterface;
using Content.Shared.Input;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.Input;
using Robust.Client.Input;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Client.GameObjects.Components.Actor

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@@ -1,6 +1,6 @@
using System;
using Content.Client.GameObjects.EntitySystems.DoAfter;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Maths;

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@@ -1,10 +1,8 @@
using System;
using Robust.Client.Animations;
using Robust.Client.GameObjects.Components.Animations;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.GameObjects;
using Robust.Shared.Animations;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components

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@@ -1,10 +1,8 @@
using System;
using Content.Client.Arcade;
using Content.Client.Arcade;
using Content.Shared.Arcade;
using Content.Shared.GameObjects.Components.Arcade;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Arcade
{

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@@ -1,8 +1,8 @@
using Content.Client.Arcade;
using Content.Shared.GameObjects.Components.Arcade;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Client.GameObjects.Components.Arcade

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@@ -1,9 +1,7 @@
using System;
using Content.Shared.GameObjects.Components.Atmos;
using Content.Shared.GameObjects.Components.Atmos;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,5 +1,5 @@
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.SharedGasAnalyzerComponent;
namespace Content.Client.GameObjects.Components.Atmos

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@@ -1,8 +1,8 @@
using Content.Client.UserInterface.Stylesheets;
using Content.Client.Utility;
using Content.Shared.Utility;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;

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@@ -1,7 +1,6 @@
using Content.Shared.GameObjects.Components.Atmos;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,11 +1,8 @@
#nullable enable
using System;
using System.Diagnostics;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Content.Client.GameObjects.Components.Atmos;
using Content.Shared.GameObjects.Components.Atmos;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
namespace Content.Client.GameObjects.Components.Atmos

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@@ -1,10 +1,6 @@
using Content.Shared.GameObjects.Components.Atmos;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,14 +1,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Shared.GameObjects.Components.Disposal;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Content.Client.GameObjects.Components.Atmos;
using Content.Shared.GameObjects.Components.Atmos;
namespace Content.Client.GameObjects.Components.Atmos

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@@ -2,8 +2,7 @@
using Content.Shared.GameObjects.Components.Atmos;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using YamlDotNet.RepresentationModel;

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@@ -3,15 +3,11 @@ using Content.Shared.GameObjects.Components.Atmos;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.ResourceManagement;
using Robust.Shared.GameObjects.Components.Renderable;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Client.GameObjects.Components.Atmos

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@@ -1,8 +1,7 @@
using Content.Shared.GameObjects.Components.Atmos;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using YamlDotNet.RepresentationModel;

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@@ -1,9 +1,8 @@
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Content.Shared.GameObjects.Components.Atmos;
using Robust.Shared.GameObjects;
using YamlDotNet.RepresentationModel;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Client.GameObjects.Components.Atmos

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@@ -1,9 +1,8 @@
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Content.Shared.GameObjects.Components.Atmos;
using Robust.Shared.GameObjects;
using YamlDotNet.RepresentationModel;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Client.GameObjects.Components.Atmos

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@@ -3,9 +3,6 @@ using Content.Shared.GameObjects.Components;
using JetBrains.Annotations;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.Animations;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Animations;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,9 +1,8 @@
using System;
using Content.Shared.GameObjects.Components.Body.Scanner;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Client.GameObjects.Components.Body.Scanner

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@@ -6,7 +6,7 @@ using Content.Shared.GameObjects.Components.Body.Part;
using Content.Shared.GameObjects.Components.Damage;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;

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@@ -1,8 +1,8 @@
#nullable enable
using Content.Shared.GameObjects.Components.Body.Surgery;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Body.Surgery
{

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@@ -1,8 +1,7 @@
using Content.Shared.GameObjects.Components.Botany;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Utility;
namespace Content.Client.GameObjects.Components.Botany

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@@ -1,7 +1,6 @@
using Content.Shared.GameObjects.Components.Buckle;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
namespace Content.Client.GameObjects.Components.Buckle
{

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@@ -4,8 +4,6 @@ using Content.Shared.GameObjects.Components.Strap;
using JetBrains.Annotations;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.Animations;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Animations;
using Robust.Shared.Maths;

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@@ -1,9 +1,9 @@
using Content.Client.UserInterface.Cargo;
using Content.Shared.GameObjects.Components.Cargo;
using Content.Shared.Prototypes.Cargo;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Client.GameObjects.Components.Cargo

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@@ -1,8 +1,8 @@
#nullable enable
using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using static Content.Shared.GameObjects.Components.Chemistry.ChemMaster.SharedChemMasterComponent;

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@@ -3,11 +3,11 @@ using System.Linq;
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.Chemistry;
using Content.Shared.GameObjects.Components.Chemistry.ChemMaster;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;

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@@ -4,8 +4,6 @@ using Content.Shared.GameObjects.Components.Chemistry;
using JetBrains.Annotations;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.Animations;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -2,9 +2,9 @@
using System.Linq;
using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using static Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser.SharedReagentDispenserComponent;

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@@ -2,11 +2,11 @@
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.Chemistry;
using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;

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@@ -2,7 +2,6 @@
using Content.Shared.GameObjects.Components.Chemistry;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Chemistry

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@@ -1,9 +1,8 @@
#nullable enable
using System;
using Robust.Client.Graphics.ClientEye;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;

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@@ -1,6 +1,5 @@
#nullable enable
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Serialization;
using System.Collections.Generic;

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@@ -1,7 +1,7 @@
using System.Collections.Generic;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.Medical.SharedCloningPodComponent;
namespace Content.Client.GameObjects.Components.CloningPod

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@@ -1,7 +1,6 @@
using System;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using static Content.Shared.GameObjects.Components.Medical.SharedCloningPodComponent;
using static Content.Shared.GameObjects.Components.Medical.SharedCloningPodComponent.CloningPodStatus;

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@@ -7,7 +7,6 @@ using Content.Shared.GameObjects.Components.Items;
using Robust.Client.Graphics;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;

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@@ -1,10 +1,10 @@
using System;
using Content.Client.Command;
using Content.Shared.GameObjects.Components.Command;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.Interfaces.Timing;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Timing;
using Robust.Shared.ViewVariables;
namespace Content.Client.GameObjects.Components.Command

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@@ -1,8 +1,7 @@
using Content.Shared.GameObjects.Components;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,7 +1,7 @@
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using System.Collections.Generic;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.SharedConfigurationComponent;
namespace Content.Client.GameObjects.Components.Wires

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@@ -1,7 +1,6 @@
using Content.Shared.GameObjects.Components.Construction;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
namespace Content.Client.GameObjects.Components.Construction
{

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@@ -2,9 +2,7 @@
using Content.Shared.GameObjects.Components.Conveyor;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,11 +1,7 @@
using System;
using Content.Shared.GameObjects.Components.Conveyor;
using Content.Shared.GameObjects.Components.MachineLinking;
using Content.Shared.GameObjects.Components.MachineLinking;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,9 +1,9 @@
using Content.Shared.GameObjects.Components;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using System.Linq;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Crayon
{

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@@ -1,7 +1,6 @@
using Content.Shared.GameObjects.Components;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Crayon

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@@ -1,7 +1,6 @@
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.GameObjects.Components;
using Robust.Client.Graphics;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.Utility;

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@@ -1,8 +1,8 @@
#nullable enable
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalMailingUnitComponent;
namespace Content.Client.GameObjects.Components.Disposal

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@@ -1,11 +1,11 @@
using Content.Shared.GameObjects.Components.Disposal;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using System.Collections.Generic;
using Robust.Client.Graphics;
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalMailingUnitComponent;
namespace Content.Client.GameObjects.Components.Disposal

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@@ -1,7 +1,7 @@
#nullable enable
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalRouterComponent;
namespace Content.Client.GameObjects.Components.Disposal

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@@ -1,7 +1,7 @@
#nullable enable
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalTaggerComponent;
namespace Content.Client.GameObjects.Components.Disposal

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@@ -1,7 +1,7 @@
#nullable enable
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalUnitComponent;
namespace Content.Client.GameObjects.Components.Disposal

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@@ -2,10 +2,7 @@
using JetBrains.Annotations;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.Animations;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalUnitComponent;

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@@ -1,5 +1,5 @@
using Content.Shared.GameObjects.Components.Disposal;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;

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@@ -2,9 +2,7 @@
using Content.Shared.GameObjects.Components.Disposal;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -4,10 +4,10 @@ using System.Collections.Generic;
using Content.Client.GameObjects.EntitySystems.DoAfter;
using Content.Shared.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Network;
using Robust.Shared.Players;
using Robust.Shared.Timing;
namespace Content.Client.GameObjects.Components
{

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@@ -5,9 +5,7 @@ using Content.Shared.GameObjects.Components.Doors;
using JetBrains.Annotations;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.Animations;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,7 +1,6 @@
using System;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.Animations;
using Robust.Shared.Animations;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths;

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@@ -1,7 +1,6 @@
using Content.Shared.GameObjects.Components.Explosion;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,7 +1,6 @@
using Content.Shared.GameObjects.Components;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
namespace Content.Client.GameObjects.Components
{

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@@ -3,7 +3,6 @@ using Content.Shared.GameObjects.Components;
using JetBrains.Annotations;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.Animations;
using Robust.Shared.Animations;
using Robust.Shared.GameObjects;

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@@ -1,7 +1,6 @@
using Content.Shared.GameObjects.Components.Fluids;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,8 +1,8 @@
using Content.Shared.GameObjects.Components.Gravity;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;

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@@ -1,11 +1,11 @@
#nullable enable
using Content.Shared.GameObjects.Components.Gravity;
using Robust.Client.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Utility;
using System;
using System.Collections.Generic;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using YamlDotNet.RepresentationModel;
namespace Content.Client.GameObjects.Components.Gravity

View File

@@ -7,9 +7,7 @@ using Content.Shared.GameObjects.Components.Inventory;
using Content.Shared.GameObjects.Components.Movement;
using Content.Shared.Preferences.Appearance;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.ViewVariables;
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;

View File

@@ -3,11 +3,11 @@ using System.Linq;
using Content.Client.UserInterface;
using Content.Client.Utility;
using JetBrains.Annotations;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;

View File

@@ -5,8 +5,8 @@ using Content.Shared.GameObjects.Components.Inventory;
using Content.Shared.Input;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects;
using Robust.Shared.Input;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Client.GameObjects.Components.HUD.Inventory

View File

@@ -1,11 +1,9 @@
using System.Collections.Generic;
using Content.Client.UserInterface;
using Content.Shared.GameObjects.Components.GUI;
using Content.Shared.GameObjects.Components.Inventory;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.Localization;
using Robust.Shared.ViewVariables;
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;

View File

@@ -1,7 +1,5 @@
using System;
using Content.Shared.GameObjects.Components;
using Content.Shared.Utility;
using Robust.Client.Graphics.Drawing;
using Content.Shared.GameObjects.Components;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects;

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@@ -2,10 +2,8 @@
using System.Collections.Generic;
using Content.Client.GameObjects.EntitySystems;
using JetBrains.Annotations;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Transform;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;

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@@ -1,5 +1,5 @@
using Content.Client.Instruments;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Client.GameObjects.Components.Instruments

View File

@@ -8,13 +8,11 @@ using Content.Shared.Physics;
using Robust.Client.Audio.Midi;
using Robust.Shared.Audio.Midi;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Timers;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Network;
using Robust.Shared.Players;
using Robust.Shared.Serialization;
using Robust.Shared.Timing;
using Robust.Shared.ViewVariables;
namespace Content.Client.GameObjects.Components.Instruments

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@@ -1,5 +1,5 @@
using Robust.Client.Graphics.Shaders;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;

View File

@@ -1,22 +1,14 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Content.Client.Animations;
using Content.Client.UserInterface;
using Content.Shared.GameObjects.Components.Items;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.Animations;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Animations;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Network;
using Robust.Shared.Players;
using Robust.Shared.ViewVariables;

View File

@@ -3,12 +3,9 @@ using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Items;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Client.Graphics;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.ResourceManagement;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Renderable;
using Robust.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;

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@@ -4,15 +4,11 @@ using Content.Shared.Chemistry;
using Content.Shared.Kitchen;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.Graphics;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;

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@@ -5,7 +5,6 @@ using Content.Shared.GameObjects.Components.Sound;
using Content.Shared.Kitchen;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Audio;
using Robust.Shared.Log;

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@@ -1,16 +1,13 @@
using System.Collections.Generic;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Content.Shared.Kitchen;
using Robust.Shared.GameObjects;
using Content.Shared.Chemistry;
using Robust.Shared.IoC;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Prototypes;
using Robust.Client.GameObjects;

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@@ -1,5 +1,4 @@
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using static Content.Shared.Kitchen.SharedReagentGrinderComponent;
namespace Content.Client.GameObjects.Components.Kitchen

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@@ -2,7 +2,6 @@ using System;
using JetBrains.Annotations;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.Animations;
using Robust.Shared.Animations;
using Robust.Shared.GameObjects;

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@@ -5,14 +5,12 @@ using Content.Shared.GameObjects.Components;
using JetBrains.Annotations;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.Animations;
using Robust.Shared.Animations;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Maths;
using Robust.Shared.Random;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;

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@@ -2,9 +2,8 @@
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Contracts;
using Content.Client.GameObjects.Components.IconSmoothing;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Maths;
using Robust.Shared.ViewVariables;
using static Robust.Client.GameObjects.SpriteComponent;

View File

@@ -3,13 +3,12 @@ using System.Linq;
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.Preferences.Appearance;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects.Components.Renderable;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using static Content.Shared.GameObjects.Components.SharedMagicMirrorComponent;

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@@ -1,7 +1,6 @@
using Content.Client.GameObjects.EntitySystems;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
namespace Content.Client.GameObjects.Components.Markers
{

View File

@@ -1,6 +1,6 @@
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.Medical.SharedMedicalScannerComponent;
namespace Content.Client.GameObjects.Components.MedicalScanner

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@@ -1,7 +1,6 @@
using System;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using static Content.Shared.GameObjects.Components.Medical.SharedMedicalScannerComponent;
using static Content.Shared.GameObjects.Components.Medical.SharedMedicalScannerComponent.MedicalScannerStatus;

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@@ -2,7 +2,7 @@ using System.Text;
using Content.Shared.Damage;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;

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@@ -3,10 +3,9 @@ using System;
using Content.Shared.GameObjects.Components.Mobs;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.ComponentDependencies;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.Log;
using Robust.Shared.Maths;
using Robust.Shared.Network;
using Robust.Shared.Players;
namespace Content.Client.GameObjects.Components.Mobs

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@@ -8,14 +8,10 @@ using Content.Client.UserInterface.Controls;
using Content.Shared.Actions;
using Content.Shared.GameObjects.Components.Mobs;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.EntitySystems;
using Robust.Client.Interfaces.UserInterface;
using Robust.Client.Player;
using Robust.Client.UserInterface;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.ComponentDependencies;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Input.Binding;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.ViewVariables;

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@@ -5,13 +5,11 @@ using Content.Client.UserInterface.Controls;
using Content.Shared.Alert;
using Content.Shared.GameObjects.Components.Mobs;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.Interfaces.UserInterface;
using Robust.Client.Player;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects;
using Robust.Shared.Input;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Prototypes;

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@@ -3,7 +3,6 @@ using Content.Shared.GameObjects.Components.Mobs;
using Robust.Client.GameObjects;
using Robust.Client.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Client.GameObjects.Components.Mobs

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@@ -1,10 +1,8 @@
using System.Collections.Generic;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Damage;
using Content.Shared.GameObjects.Components.Mobs;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,5 +1,4 @@
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths;

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@@ -2,9 +2,7 @@
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.GameObjects.Components.Mobs.State;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Mobs.State
{

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@@ -1,7 +1,7 @@
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.GameObjects.Components.Mobs.State;
using Robust.Client.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Mobs.State
{

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@@ -1,10 +1,7 @@
#nullable enable
using Content.Shared.Audio;
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.GameObjects.Components.Movement;
using Robust.Client.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
namespace Content.Client.GameObjects.Components.Mobs
{

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@@ -2,7 +2,6 @@
using Content.Shared.GameObjects.Components.Morgue;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
namespace Content.Client.GameObjects.Components.Morgue
{

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@@ -2,7 +2,6 @@
using Content.Shared.GameObjects.Components.Morgue;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,7 +1,6 @@
#nullable enable
using Content.Shared.GameObjects.Components.Morgue;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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