Remove some BUI boilerplate (#28399)

* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
This commit is contained in:
metalgearsloth
2024-07-20 15:40:16 +10:00
committed by GitHub
parent 4aba9ec131
commit cbf329a82d
137 changed files with 1094 additions and 1753 deletions

View File

@@ -1,4 +1,5 @@
using Content.Shared.StationRecords;
using Robust.Client.UserInterface;
namespace Content.Client.StationRecords;
@@ -15,15 +16,12 @@ public sealed class GeneralStationRecordConsoleBoundUserInterface : BoundUserInt
{
base.Open();
_window = new();
_window = this.CreateWindow<GeneralStationRecordConsoleWindow>();
_window.OnKeySelected += key =>
SendMessage(new SelectStationRecord(key));
_window.OnFiltersChanged += (type, filterValue) =>
SendMessage(new SetStationRecordFilter(type, filterValue));
_window.OnDeleted += id => SendMessage(new DeleteStationRecord(id));
_window.OnClose += Close;
_window.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
@@ -35,11 +33,4 @@ public sealed class GeneralStationRecordConsoleBoundUserInterface : BoundUserInt
_window?.UpdateState(cast);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_window?.Close();
}
}