World minor changes (#519)

* x2 weather time

* remove alchemy test and battle royale maps, add simple island map

* island map + ocean parallax

* map floor occluder sys

* undercliff test

* update sand and ocean sprite

* Revert "undercliff test"

This reverts commit c484fe630a.

* more experiments

* Revert "more experiments"

This reverts commit a7f30fd608.

* Update default.yml

* Update debug.yml
This commit is contained in:
Ed
2024-10-29 11:48:52 +03:00
committed by GitHub
parent b14c75390c
commit cc80518d2f
28 changed files with 1950 additions and 127084 deletions

View File

@@ -6,11 +6,13 @@ namespace Content.Shared.Movement.Systems;
/// <summary>
/// Applies an occlusion shader for any relevant entities.
/// </summary>
public abstract class SharedFloorOcclusionSystem : EntitySystem
public abstract partial class SharedFloorOcclusionSystem : EntitySystem //CP14 partial
{
public override void Initialize()
{
base.Initialize();
CP14InitializeMapOccluder(); //CP14
SubscribeLocalEvent<FloorOccluderComponent, StartCollideEvent>(OnStartCollide);
SubscribeLocalEvent<FloorOccluderComponent, EndCollideEvent>(OnEndCollide);
}