Merge remote-tracking branch 'upstream/stable' into ed-11-12-2024-upstream
# Conflicts: # Content.IntegrationTests/Tests/PostMapInitTest.cs # Content.Shared/Lock/LockSystem.cs # Resources/Maps/oasis.yml # Resources/Prototypes/Maps/Pools/default.yml # Resources/Prototypes/audio.yml
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@@ -10,6 +10,7 @@
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- id: ClericalError
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- id: CockroachMigration
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- id: GasLeak
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- id: GreytideVirus
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- id: IonStorm # its calm like 90% of the time smh
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- id: KudzuGrowth
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- id: MassHallucinations
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@@ -36,6 +37,7 @@
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- id: SleeperAgents
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- id: ZombieOutbreak
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- id: LoneOpsSpawn
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- id: DerelictCyborgSpawn
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- type: entity
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id: BaseStationEvent
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@@ -540,3 +542,45 @@
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maxOccurrences: 1 # this event has diminishing returns on interesting-ness, so we cap it
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weight: 5
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- type: MobReplacementRule
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- type: entity
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id: GreytideVirus
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parent: BaseStationEventShortDelay
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components:
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- type: StationEvent
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startAudio:
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path: /Audio/Announcements/attention.ogg
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weight: 5
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minimumPlayers: 25
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reoccurrenceDelay: 20
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- type: GreytideVirusRule
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accessGroups:
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- Cargo
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- Command
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- Engineering
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- Research
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- Security
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- Service
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blacklist:
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- External # don't space everything
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- type: entity
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parent: BaseGameRule
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id: DerelictCyborgSpawn
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components:
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- type: StationEvent
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weight: 5
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earliestStart: 15
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reoccurrenceDelay: 20
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minimumPlayers: 4
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duration: null
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- type: SpaceSpawnRule
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spawnDistance: 0
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- type: AntagSpawner
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prototype: PlayerBorgDerelict
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- type: AntagSelection
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definitions:
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- spawnerPrototype: SpawnPointGhostDerelictCyborg
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min: 1
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max: 1
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pickPlayer: false
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