diff --git a/Content.Server/GameObjects/EntitySystems/GameMode/SuspicionEndTimerSystem.cs b/Content.Server/GameObjects/EntitySystems/GameMode/SuspicionEndTimerSystem.cs index 0a3c735128..38393a64ab 100644 --- a/Content.Server/GameObjects/EntitySystems/GameMode/SuspicionEndTimerSystem.cs +++ b/Content.Server/GameObjects/EntitySystems/GameMode/SuspicionEndTimerSystem.cs @@ -68,7 +68,7 @@ namespace Content.Server.GameObjects.EntitySystems.GameMode EndTime = EndTime }; - EntityManager.EntityNetworkManager?.SendSystemNetworkMessage(msg, player.ConnectedClient); + EntityManager.EntityNetManager?.SendSystemNetworkMessage(msg, player.ConnectedClient); } void IResettingEntitySystem.Reset()