From cf90c770340eeeaee8499fc9eebdaf994ae247ae Mon Sep 17 00:00:00 2001 From: Vera Aguilera Puerto Date: Mon, 21 Dec 2020 12:49:38 +0100 Subject: [PATCH] Fix transformable containers. Fixes #2775 --- .../Components/Chemistry/TransformableContainerComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/GameObjects/Components/Chemistry/TransformableContainerComponent.cs b/Content.Server/GameObjects/Components/Chemistry/TransformableContainerComponent.cs index fb9f105792..1eff6c49b2 100644 --- a/Content.Server/GameObjects/Components/Chemistry/TransformableContainerComponent.cs +++ b/Content.Server/GameObjects/Components/Chemistry/TransformableContainerComponent.cs @@ -84,7 +84,7 @@ namespace Content.Server.GameObjects.Components.Chemistry _prototypeManager.TryIndex(reagentId, out ReagentPrototype proto) && !string.IsNullOrWhiteSpace(proto.SpriteReplacementPath)) { - var spriteSpec = new SpriteSpecifier.Rsi(new ResourcePath("Objects/Drinks/" + proto.SpriteReplacementPath),"icon"); + var spriteSpec = new SpriteSpecifier.Rsi(new ResourcePath("Objects/Consumable/Drinks/" + proto.SpriteReplacementPath),"icon"); if (Owner.TryGetComponent(out SpriteComponent? sprite)) {