From d1c1c8ada308acb837e291a1d776300072e6bcd1 Mon Sep 17 00:00:00 2001 From: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Date: Sun, 16 Oct 2022 23:23:44 +1100 Subject: [PATCH] Fix canDisarm datafield (#11963) Co-authored-by: metalgearsloth --- Content.Shared/CombatMode/SharedCombatModeComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Shared/CombatMode/SharedCombatModeComponent.cs b/Content.Shared/CombatMode/SharedCombatModeComponent.cs index b1fe9b926a..833e400ca5 100644 --- a/Content.Shared/CombatMode/SharedCombatModeComponent.cs +++ b/Content.Shared/CombatMode/SharedCombatModeComponent.cs @@ -19,7 +19,7 @@ namespace Content.Shared.CombatMode /// Whether we are able to disarm. This requires our active hand to be free. /// False if it's toggled off for whatever reason, null if it's not possible. /// - [ViewVariables(VVAccess.ReadWrite), DataField("disarm")] + [ViewVariables(VVAccess.ReadWrite), DataField("canDisarm")] public bool? CanDisarm; [DataField("disarmSuccessSound")]