Remove vehicles (#24681)

* Remove wheelchairs

Vehicle code is dogwater and wheelchairs just keeps exposing edgecases. If someone wants it brought it back they can do vehicle refactor.

* Also this one

* Remove vehicles

* goodbye vehicles

* Remove this check

* sasd

* Cronch

* Add sprites back

* jani
This commit is contained in:
metalgearsloth
2024-02-01 11:33:10 +11:00
committed by GitHub
parent ff090878e7
commit d2f20d8955
36 changed files with 40 additions and 1587 deletions

View File

@@ -118,16 +118,6 @@
category: Fun
group: market
- type: cargoProduct
id: FunATV
icon:
sprite: Objects/Vehicles/atv.rsi
state: vehicle
product: CrateFunATV
cost: 1500
category: Fun
group: market
- type: cargoProduct
id: FunSadTromboneImplants
icon:

View File

@@ -181,17 +181,6 @@
- id: DiceBag
amount: 6
- type: entity
id: CrateFunATV
parent: CrateLivestock
name: ATV crate
description: An Absolutely Taxable Vehicle to help cargo with hauling.
components:
- type: StorageFill
contents:
- id: VehicleATV
- id: VehicleKeyATV
- type: entity
id: CrateFunSadTromboneImplants
parent: CrateGenericSteel
@@ -258,17 +247,6 @@
- id: WeaponWaterPistol
amount: 4
- type: entity
id: CrateFunSyndicateSegway
parent: CrateLivestock
name: Syndicate segway crate
description: A crate containing a two-wheeler that will help you escape from the security officers. Or not.
components:
- type: StorageFill
contents:
- id: VehicleSyndicateSegway
- id: VehicleKeySyndicateSegway
- type: entity
id: CrateFunBoxing
parent: CrateGenericSteel
@@ -320,7 +298,6 @@
- id: MrDips
orGroup: Giftpool
- id: RevolverCapGun
- id: VehicleUnicycleFolded
- id: ClothingShoesClownLarge
- id: ClothingHeadHatMagician
- id: BeachBall

View File

@@ -1431,22 +1431,6 @@
categories:
- UplinkMisc
- type: listing
id: UplinkSyndicateSegwayCrate
name: uplink-syndicate-segway-crate-name
description: uplink-syndicate-segway-crate-desc
icon: { sprite: /Textures/Objects/Vehicles/syndicatesegway.rsi, state: icon }
productEntity: CrateFunSyndicateSegway
cost:
Telecrystal: 5
categories:
- UplinkMisc
conditions:
- !type:BuyerWhitelistCondition
blacklist:
components:
- SurplusBundle
- type: listing
id: UplinkBribe
name: uplink-bribe-name

View File

@@ -222,7 +222,6 @@
- HolosignProjector
- Plunger
- LightReplacer
- JanicartKeys
components:
- LightReplacer
- type: ItemMapper

View File

@@ -1,83 +0,0 @@
- type: entity
name: Secway Spawner
id: SpawnVehicleSecway
parent: MarkerBase
components:
- type: Sprite
layers:
- state: green
- sprite: Objects/Vehicles/secway.rsi
state: keys
- type: ConditionalSpawner
prototypes:
- VehicleSecway
- type: entity
name: Janicart Spawner
id: SpawnVehicleJanicart
parent: MarkerBase
components:
- type: Sprite
layers:
- state: green
- sprite: Objects/Vehicles/janicart.rsi
state: keys
- type: ConditionalSpawner
prototypes:
- VehicleJanicart
- type: entity
name: ATV Spawner
id: SpawnVehicleATV
parent: MarkerBase
components:
- type: Sprite
layers:
- state: green
- sprite: Objects/Vehicles/atv.rsi
state: keys
- type: ConditionalSpawner
prototypes:
- VehicleATV
- type: entity
name: Motobike Spawner
id: SpawnVehicleMotobike
parent: MarkerBase
components:
- type: Sprite
layers:
- state: green
- sprite: Objects/Vehicles/motorbike.rsi
state: keys
- type: ConditionalSpawner
prototypes:
- VehicleSkeletonMotorcycle
- type: entity
name: Wheelchair Spawner
id: SpawnVehicleWheelchair
parent: MarkerBase
components:
- type: Sprite
layers:
- state: green
- sprite: Objects/Vehicles/wheelchair.rsi
state: vehicle
- type: ConditionalSpawner
prototypes:
- VehicleWheelchair
- type: entity
name: Wheelchair [Folded] Spawner
id: SpawnVehicleWheelchairFolded
parent: MarkerBase
components:
- type: Sprite
layers:
- state: green
- sprite: Objects/Vehicles/wheelchair.rsi
state: vehicle_folded
- type: ConditionalSpawner
prototypes:
- VehicleWheelchairFolded

View File

@@ -108,77 +108,6 @@
proto: robot
- type: ZombieImmune
- type: entity
parent: [ MobSiliconBase, BaseVehicle]
id: MobSiliconBaseVehicle # for vehicles
abstract: true
components:
- type: NoSlip
- type: GhostTakeoverAvailable
- type: GhostRole
makeSentient: true
- type: UnpoweredFlashlight
- type: PointLight
enabled: false
radius: 3.5
softness: 2
mask: /Textures/Effects/LightMasks/cone.png
autoRot: true
- type: entity
parent: MobSiliconBaseVehicle
id: MobTaxiBot
name: taxibot
description: Give a ride?
components:
- type: Sprite
sprite: Mobs/Silicon/Bots/taxibot.rsi
layers:
- state: taxibot
map: ["enum.VehicleVisualLayers.AutoAnimate"]
- type: GhostRole
name: ghost-role-information-taxibot-name
description: ghost-role-information-taxibot-description
- type: Strap
buckleOffset: "0, 0"
maxBuckleDistance: 1
- type: Construction
graph: TaxiBot
node: bot
- type: entity
parent: MobSiliconBaseVehicle
id: MobSupplyBot
name: supplybot
description: Delivers cargo!
components:
- type: Sprite
sprite: Mobs/Silicon/Bots/supplybot.rsi
layers:
- state: supplybot
map: ["enum.VehicleVisualLayers.AutoAnimate"]
- type: GhostRole
name: ghost-role-information-supplybot-name
description: ghost-role-information-supplybot-description
- type: Construction
graph: SupplyBot
node: bot
- type: Storage
maxItemSize: Huge
grid:
- 0,0,9,3
- type: Access
groups:
- Cargo
- type: UserInterface
interfaces:
- key: enum.StorageUiKey.Key
type: StorageBoundUserInterface
- type: ContainerContainer
containers:
storagebase: !type:Container
ents: []
- type: entity
parent: MobSiliconBase
id: MobHonkBot
@@ -350,12 +279,12 @@
interactSuccessSound:
path: /Audio/Ambience/Objects/periodic_beep.ogg
- type: ShowHealthBars
damageContainers:
damageContainers:
- Biological
- type: ShowHealthIcons
damageContainers:
damageContainers:
- Biological
- type: entity
parent: MobSiliconBase
id: MobMimeBot

View File

@@ -1,10 +0,0 @@
- type: entity
id: ActionVehicleHorn
name: Honk
description: Honk!
noSpawn: true
components:
- type: InstantAction
useDelay: 3.4
icon: Objects/Fun/bikehorn.rsi/icon.png
event: !type:HonkActionEvent

View File

@@ -1,462 +0,0 @@
- type: entity
id: BaseVehicle
save: false
abstract: true
components:
- type: AmbientSound
sound: "/Audio/Effects/Vehicle/vehicleengineidle.ogg"
range: 10
volume: -10
enabled: false
- type: MovementSpeedModifier
weightlessModifier: 0
acceleration: 2
friction: 2
frictionNoInput: 6
baseWalkSpeed: 4.5
baseSprintSpeed: 6
- type: Repairable
fuelcost: 20
doAfterDelay: 20
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 600
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
damage: 300
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound:
collection: MetalGlassBreak
- !type:ExplodeBehavior
- type: entity
parent: BaseVehicle
id: BaseVehicleRideable
abstract: true
name: Vehicle
components:
- type: Strap
buckleOffset: "0.10, 0.36"
maxBuckleDistance: 1
- type: InputMover
- type: InteractionOutline
- type: Vehicle
- type: Pullable
- type: Physics
bodyType: KinematicController
- type: Clickable
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeCircle
radius: 0.4
density: 360
restitution: 0.0
mask:
- MobMask
layer:
- TableLayer
- type: Appearance
- type: ItemSlots
slots:
key_slot: #this slot name is important
name: vehicle-slot-component-slot-name-keys
whitelist:
requireAll: true
tags:
- VehicleKey
insertSound:
path: /Audio/Effects/Vehicle/vehiclestartup.ogg
params:
volume: -3
- type: StaticPrice
price: 750 # Grand Theft Auto.
- type: entity
id: VehicleJanicart
parent: BaseVehicleRideable
name: janicart
description: The janitor's trusty steed.
components:
- type: Vehicle
southOver: true
westOver: true
eastOver: true
northOverride: -0.15
southOverride: 0.22
- type: Sprite
sprite: Objects/Vehicles/janicart.rsi
layers:
- state: vehicle
map: ["enum.VehicleVisualLayers.AutoAnimate"]
noRot: true
- type: UnpoweredFlashlight
- type: PointLight
enabled: false
radius: 3.5
softness: 2
mask: /Textures/Effects/LightMasks/cone.png
autoRot: true
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 500
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
damage: 250
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound:
collection: MetalGlassBreak
- !type:ExplodeBehavior
- !type:SpawnEntitiesBehavior # in future should also emit a cloud of hot gas
spawn:
VehicleJanicartDestroyed:
min: 1
max: 1
- type: ItemSlots
slots:
key_slot:
name: vehicle-slot-component-slot-name-keys
whitelist:
requireAll: true
tags:
- VehicleKey
- JanicartKeys
insertSound:
path: /Audio/Effects/Vehicle/vehiclestartup.ogg
params:
volume: -3
trashbag_slot:
name: janitorial-trolley-slot-component-slot-name-trashbag
whitelist:
tags:
- TrashBag
- type: ItemMapper
mapLayers:
storage:
whitelist:
tags:
- TrashBag
sprite: Objects/Vehicles/janicart.rsi
- type: Appearance
- type: entity
id: VehicleJanicartDestroyed
parent: MachineFrameDestroyed
name: destroyed janicart
components:
- type: Sprite
sprite: Objects/Vehicles/janicart.rsi
state: destroyed
- type: entity
id: VehicleSecway
parent: BaseVehicleRideable
name: secway
description: The future of transportation. Popularized by St. James, the patron saint of security officers and internet forum moderators.
components:
- type: Vehicle
northOver: true
westOver: true
eastOver: true
northOverride: -0.1
southOverride: 0.1
hornSound:
path: /Audio/Effects/Vehicle/policesiren.ogg
- type: Sprite
sprite: Objects/Vehicles/secway.rsi
layers:
- state: vehicle
map: ["enum.VehicleVisualLayers.AutoAnimate"]
noRot: true
- type: Strap
buckleOffset: "0.15, -0.05"
maxBuckleDistance: 1
- type: MovementSpeedModifier
acceleration: 1
friction: 1
baseWalkSpeed: 4.5
baseSprintSpeed: 6
- type: Armor
modifiers:
coefficients:
Blunt: 0.8
Slash: 0.6
Piercing: 0.85
- type: ItemSlots
slots:
key_slot:
name: vehicle-slot-component-slot-name-keys
whitelist:
requireAll: true
tags:
- VehicleKey
- SecwayKeys
insertSound:
path: /Audio/Effects/Vehicle/vehiclestartup.ogg
params:
volume: -3
- type: StealTarget
stealGroup: VehicleSecway
- type: entity
parent: BaseVehicleRideable
id: VehicleATV
name: ATV
description: All-Tile Vehicle.
components:
- type: Vehicle
southOver: true
northOver: true
northOverride: -0.1
southOverride: 0.1
- type: Sprite
sprite: Objects/Vehicles/atv.rsi
layers:
- state: vehicle
map: ["enum.VehicleVisualLayers.AutoAnimate"]
noRot: true
- type: RandomMetadata
descriptionSegments: [ATVDescriptions]
- type: MovementSpeedModifier
acceleration: 1
friction: 1
baseWalkSpeed: 4.5
baseSprintSpeed: 7
- type: Strap
buckleOffset: "0.1, -0.05"
maxBuckleDistance: 1
- type: UnpoweredFlashlight
- type: PointLight
enabled: false
radius: 3.5
softness: 2
mask: /Textures/Effects/LightMasks/cone.png
autoRot: true
- type: ItemSlots
slots:
key_slot:
name: vehicle-slot-component-slot-name-keys
whitelist:
requireAll: true
tags:
- VehicleKey
- ATVKeys
insertSound:
path: /Audio/Effects/Vehicle/vehiclestartup.ogg
params:
volume: -3
- type: entity
id: VehicleSyndicateSegway
parent: BaseVehicleRideable
name: syndicate segway
description: Be an enemy of the corporation, in style.
components:
- type: Vehicle
southOver: true
westOver: true
eastOver: true
northOverride: -0.1
southOverride: 0.1
hornSound:
path: /Audio/Effects/Vehicle/policesiren.ogg
- type: Sprite
sprite: Objects/Vehicles/syndicatesegway.rsi
layers:
- state: vehicle
map: ["enum.VehicleVisualLayers.AutoAnimate"]
noRot: true
- type: Strap
buckleOffset: "0.15, -0.05"
maxBuckleDistance: 1
- type: Armor
modifiers:
coefficients:
Blunt: 0.8
Slash: 0.6
Piercing: 0.85
- type: ItemSlots
slots:
key_slot:
name: vehicle-slot-component-slot-name-keys
whitelist:
requireAll: true
tags:
- VehicleKey
- SyndicateSegwayKeys
insertSound:
path: /Audio/Effects/Vehicle/vehiclestartup.ogg
params:
volume: -3
- type: entity
parent: BaseVehicleRideable
id: VehicleSkeletonMotorcycle
name: skeleton motorcycle
description: Bad to the Bone.
components:
- type: Vehicle
southOver: true
northOver: true
northOverride: -0.1
southOverride: 0.1
- type: Sprite
sprite: Objects/Vehicles/motorbike.rsi
layers:
- state: vehicle
map: ["enum.VehicleVisualLayers.AutoAnimate"]
noRot: true
- type: Strap
buckleOffset: "0.1, -0.05"
maxBuckleDistance: 1
- type: MovementSpeedModifier
acceleration: 2
friction: 1.5
baseWalkSpeed: 4.5
baseSprintSpeed: 7
- type: UnpoweredFlashlight
- type: PointLight
enabled: false
radius: 3.5
softness: 2
mask: /Textures/Effects/LightMasks/cone.png
autoRot: true
- type: ItemSlots
slots:
key_slot:
name: vehicle-slot-component-slot-name-keys
whitelist:
requireAll: true
tags:
- VehicleKey
- SkeletonMotorcycleKeys
insertSound:
path: /Audio/Effects/Vehicle/vehiclestartup.ogg
params:
volume: -3
- type: entity
id: VehicleUnicycle
parent: [BaseVehicleRideable, BaseFoldable, BaseItem]
name: unicycle
description: It only has one wheel!
components:
- type: Vehicle
northOver: true
southOver: true
northOverride: -0.15
southOverride: 0.15
hasKey: true
hornSound:
path: /Audio/Effects/Vehicle/bicyclebell.ogg
- type: Sprite
sprite: Objects/Vehicles/unicycle.rsi
layers:
- state: vehicle
map: ["enum.VehicleVisualLayers.AutoAnimate", "unfoldedLayer"]
- state: vehicle_folded
map: ["foldedLayer"]
visible: false
noRot: true
- type: Strap
buckleOffset: "0.1, -0.05"
maxBuckleDistance: 1
- type: MovementSpeedModifier
acceleration: 1
friction: 0.8
baseWalkSpeed: 3.5
baseSprintSpeed: 4.3
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 200
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
damage: 240
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound:
collection: MetalBreak
- type: entity
parent: VehicleUnicycle
id: VehicleUnicycleFolded
suffix: folded
components:
- type: Foldable
folded: true
- type: entity
id: VehicleWheelchair
parent: [BaseVehicleRideable, BaseFoldable, BaseItem]
name: wheelchair
description: A chair with big wheels. It looks like you can move in these on your own.
components:
- type: Vehicle
northOver: true
hasKey: true
northOverride: 0
southOverride: 0
- type: Sprite
sprite: Objects/Vehicles/wheelchair.rsi
layers:
- state: vehicle
map: ["enum.VehicleVisualLayers.AutoAnimate", "unfoldedLayer"]
- state: vehicle_folded
map: ["foldedLayer"]
visible: false
noRot: true
- type: MovementSpeedModifier
baseWalkSpeed: 2
baseSprintSpeed: 2
- type: Strap
buckleOffset: "0,0"
maxBuckleDistance: 1
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeCircle
radius: 0.2
density: 360
restitution: 0.0
mask:
- MobMask
layer:
- TableLayer
- type: StaticPrice
price: 70
- type: entity
parent: VehicleWheelchair
id: VehicleWheelchairFolded
suffix: folded
components:
- type: Foldable
folded: true

View File

@@ -1,86 +0,0 @@
- type: entity
parent: BaseItem
id: VehicleKeyJanicart
name: janicart keys
description: Interesting design.
components:
- type: Item
size: Tiny
- type: Tag
tags:
- VehicleKey
- JanicartKeys
- type: Sprite
sprite: Objects/Vehicles/janicart.rsi
state: keys
- type: entity
parent: VehicleKeyJanicart
id: VehicleKeySecway
name: secway keys
description: The keys to the future.
components:
- type: Tag
tags:
- VehicleKey
- SecwayKeys
- type: Sprite
sprite: Objects/Vehicles/secway.rsi
state: keys
- type: entity
parent: VehicleKeyJanicart
id: VehicleKeyATV
name: ATV keys
description: Think this looks like just one key? ATV keys means "actually two vehicle keys."
components:
- type: Tag
tags:
- VehicleKey
- ATVKeys
- type: Sprite
sprite: Objects/Vehicles/atv.rsi
state: keys
- type: entity
parent: VehicleKeyATV
id: VehicleKeySkeleton
name: vehicle skeleton keys
description: Unlock any vehicle.
components:
- type: Tag
tags:
- VehicleKey
- JanicartKeys
- SecwayKeys
- ATVKeys
- SyndicateSegwayKeys
- SkeletonMotorcycleKeys
- type: entity
parent: VehicleKeyJanicart
id: VehicleKeySyndicateSegway
name: syndicate segway keys
description: Patterned after the iconic EMAG design.
components:
- type: Tag
tags:
- VehicleKey
- SyndicateSegwayKeys
- type: Sprite
sprite: Objects/Vehicles/syndicatesegway.rsi
state: keys
- type: entity
parent: VehicleKeyATV
id: VehicleKeySkeletonMotorcycle
name: skeleton motorcycle keys
description: A beautiful set of keys adorned with a skull.
components:
- type: Tag
tags:
- VehicleKey
- SkeletonMotorcycleKeys
- type: Sprite
sprite: Objects/Vehicles/motorbike.rsi
state: keys

View File

@@ -134,7 +134,6 @@
- TrashBag
- PowerCellSmall
- PowerCellMedium
- VehicleWheelchairFolded
- RollerBedSpawnFolded
- CheapRollerBedSpawnFolded
- EmergencyRollerBedSpawnFolded
@@ -812,7 +811,6 @@
- PillCanister
- BodyBag
- ChemistryEmptyBottle01
- VehicleWheelchairFolded
- RollerBedSpawnFolded
- CheapRollerBedSpawnFolded
- EmergencyRollerBedSpawnFolded

View File

@@ -286,13 +286,6 @@
sprite: Structures/Machines/fax_machine.rsi
state: icon
- type: stealTargetGroup
id: VehicleSecway
name: secway
sprite:
sprite: Objects/Vehicles/secway.rsi
state: icon
- type: stealTargetGroup
id: ChemDispenser
name: chemical dispenser

View File

@@ -379,18 +379,6 @@
- type: Objective
difficulty: 2
- type: entity
noSpawn: true
parent: BaseThiefStealStructureObjective
id: VehicleSecwayStealObjective
components:
- type: NotJobRequirement
job: SecurityOfficer
- type: StealCondition
stealGroup: VehicleSecway
- type: Objective
difficulty: 1
- type: entity
noSpawn: true
parent: BaseThiefStealStructureObjective

View File

@@ -10,7 +10,6 @@
CrateEngineeringAMEJar: 0.25
CrateFoodPizzaLarge: 0.25
CrateFoodSoftdrinks: 0.25
CrateFunATV: 0.25
CrateFunInstrumentsVariety: 0.25
CrateSalvageEquipment: 0.25
RandomArtifactSpawner: 0.25

View File

@@ -1,23 +0,0 @@
- type: constructionGraph
id: SupplyBot
start: start
graph:
- node: start
edges:
- to: bot
steps:
- tag: ProximitySensor
icon:
sprite: Objects/Misc/proximity_sensor.rsi
state: icon
name: proximity sensor
- tag: BorgHead
icon:
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
state: borg_head
name: borg head
doAfter: 1
- material: Steel
amount: 10
- node: bot
entity: MobSupplyBot

View File

@@ -1,29 +0,0 @@
- type: constructionGraph
id: TaxiBot
start: start
graph:
- node: start
edges:
- to: bot
steps:
- tag: ProximitySensor
icon:
sprite: Objects/Misc/proximity_sensor.rsi
state: icon
name: proximity sensor
- tag: BorgHead
icon:
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
state: borg_head
name: borg head
doAfter: 1
- tag: BorgArm
icon:
sprite: Mobs/Silicon/drone.rsi
state: l_hand
name: borg arm
doAfter: 2
- material: Steel
amount: 5
- node: bot
entity: MobTaxiBot

View File

@@ -24,32 +24,6 @@
sprite: Mobs/Silicon/Bots/honkbot.rsi
state: honkbot
- type: construction
name: taxibot
id: taxibot
graph: TaxiBot
startNode: start
targetNode: bot
category: construction-category-utilities
objectType: Item
description: This bot takes people to their destination.
icon:
sprite: Mobs/Silicon/Bots/taxibot.rsi
state: taxibot
- type: construction
name: supplybot
id: supplybot
graph: SupplyBot
startNode: start
targetNode: bot
category: construction-category-utilities
objectType: Item
description: This bot can be loaded with cargo to make deliveries.
icon:
sprite: Mobs/Silicon/Bots/supplybot.rsi
state: supplybot
- type: construction
name: jonkbot
id: jonkbot

View File

@@ -210,14 +210,6 @@
materials:
Plastic: 400
- type: latheRecipe
id: VehicleWheelchairFolded
result: VehicleWheelchairFolded
completetime: 1
materials:
Steel: 500
Plastic: 300
- type: latheRecipe
id: RollerBedSpawnFolded
result: RollerBedSpawnFolded

View File

@@ -1,6 +1,6 @@
#Misc outfit startingGear definitions.
#Skeleton Biker
#Skeleton Biker - Just a skeleton now
- type: startingGear
id: SkeletonBiker
equipment:
@@ -13,8 +13,6 @@
shoes: ClothingShoesBootsJack
id: PassengerPDA
ears: ClothingHeadsetGrey
pocket1: VehicleSkeletonMotorcycle
pocket2: VehicleKeySkeletonMotorcycle
innerClothingSkirt: ClothingUniformJumpskirtColorBlack
satchel: ClothingBackpackSatchelFilled
duffelbag: ClothingBackpackDuffelFilled

View File

@@ -54,18 +54,6 @@
components:
- type: Muted
- type: trait
id: WheelchairBound
name: trait-wheelchair-bound-name
description: trait-wheelchair-bound-desc
blacklist:
components:
- BorgChassis
components:
- type: BuckleOnMapInit
prototype: VehicleWheelchair
- type: LegsParalyzed
- type: trait
id: FrontalLisp
name: trait-frontal-lisp-name

View File

@@ -252,7 +252,7 @@
- type: Tag
id: CannonBall
- type: Tag
id: CannonRestrict
@@ -686,9 +686,6 @@
- type: Tag
id: IntercomElectronics
- type: Tag
id: JanicartKeys
- type: Tag
id: JawsOfLife
@@ -1148,9 +1145,6 @@
- type: Tag
id: UraniumGlassShard
- type: Tag
id: VehicleKey
- type: Tag
id: VimPilot