predict morgue and crematorium (#39293)

This commit is contained in:
slarticodefast
2025-08-22 01:49:50 +02:00
committed by GitHub
parent be62e08de4
commit d4f96fd1c6
29 changed files with 433 additions and 341 deletions

View File

@@ -1,10 +0,0 @@
using Content.Shared.Storage.Components;
using Robust.Shared.GameStates;
namespace Content.Client.Storage.Components;
[RegisterComponent]
public sealed partial class EntityStorageComponent : SharedEntityStorageComponent
{
}

View File

@@ -31,7 +31,7 @@ public sealed class EntityStorageSystem : SharedEntityStorageSystem
SubscribeLocalEvent<EntityStorageComponent, ComponentHandleState>(OnHandleState);
}
public override bool ResolveStorage(EntityUid uid, [NotNullWhen(true)] ref SharedEntityStorageComponent? component)
public override bool ResolveStorage(EntityUid uid, [NotNullWhen(true)] ref EntityStorageComponent? component)
{
if (component != null)
return true;