Zombie Mode 𝓡𝓮𝓭𝓾𝔁 (#18199)
* zombie mode redux * the great zombie changes * fix this * 65 down to 50 * empty * Changes to address stalling * make zombie nukies no longer nukies * actually work
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@@ -309,6 +309,11 @@
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weight: 2.5
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duration: 1
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- type: ZombieRule
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minStartDelay: 0 #let them know immediately
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maxStartDelay: 10
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maxInitialInfected: 3 #fewer zombies
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minInitialInfectedGrace: 300 #less time to prepare
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maxInitialInfectedGrace: 450
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- type: entity
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id: LoneOpsSpawn
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