Standardize HoS/Warden winter coats, add unarmored variants for printing (#24865)
* Both winter coats with same armor as their counterparts * Matching description for HoS's, unarmored variants for balancing the uniform printer * Forgot some text * New sprite provided by PursuitinAshes, old sprite moved to unarmored version * Removed the 'unarmored' specifier, in line with the rest of the winter coats * Remove unarmored warden, no sprite * Re-implemented the warden's unarmored coat, with sprites from Dutch-VanDerLinde * CRLF to LF * Move armor values to abstract
This commit is contained in:
@@ -43,7 +43,36 @@
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sprite: Clothing/OuterClothing/Coats/gentlecoat.rsi
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- type: entity
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parent: ClothingOuterStorageBase
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abstract: true
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id: ClothingOuterArmorHoS
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components:
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.7
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Slash: 0.7
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Piercing: 0.7
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Heat: 0.7
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Caustic: 0.75 # not the full 90% from ss13 because of the head
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- type: ExplosionResistance
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damageCoefficient: 0.9
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- type: entity
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abstract: true
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id: ClothingOuterArmorWarden
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components:
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.7
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Slash: 0.7
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Piercing: 0.7
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Heat: 0.7
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- type: ExplosionResistance
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damageCoefficient: 0.9
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- type: entity
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parent: [ClothingOuterArmorHoS, ClothingOuterStorageBase]
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id: ClothingOuterCoatHoSTrench
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name: head of security's armored trenchcoat
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description: A greatcoat enhanced with a special alloy for some extra protection and style for those with a commanding presence.
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@@ -52,16 +81,6 @@
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sprite: Clothing/OuterClothing/Coats/hos_trenchcoat.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Coats/hos_trenchcoat.rsi
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.70
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Slash: 0.70
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Piercing: 0.70
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Heat: 0.70
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Caustic: 0.75 #not the full 90% from ss13 because of the head
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- type: ExplosionResistance
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damageCoefficient: 0.90
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- type: entity
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parent: ClothingOuterStorageBase
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@@ -286,7 +305,7 @@
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sprite: Clothing/OuterClothing/Coats/pirate.rsi
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- type: entity
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parent: ClothingOuterStorageBase
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parent: [ClothingOuterArmorWarden, ClothingOuterStorageBase]
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id: ClothingOuterCoatWarden
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name: warden's armored jacket
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description: A sturdy, utilitarian jacket designed to protect a warden from any brig-bound threats.
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@@ -295,15 +314,6 @@
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sprite: Clothing/OuterClothing/Coats/warden.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Coats/warden.rsi
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.70
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Slash: 0.70
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Piercing: 0.70
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Heat: 0.70
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- type: ExplosionResistance
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damageCoefficient: 0.90
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- type: entity
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parent: ClothingOuterStorageBase
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@@ -224,9 +224,23 @@
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clothingPrototype: ClothingHeadHatHoodWinterHOP
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- type: entity
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parent: ClothingOuterWinterCoatToggleable
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parent: [ClothingOuterArmorHoS, ClothingOuterWinterCoatToggleable]
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id: ClothingOuterWinterHoS
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name: head of security's armored winter coat
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description: A sturdy, utilitarian winter coat designed to protect a head of security from any brig-bound threats and hypothermic events.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/WinterCoats/coathosarmored.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/WinterCoats/coathosarmored.rsi
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHatHoodWinterHOS
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- type: entity
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parent: ClothingOuterWinterCoatToggleable
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id: ClothingOuterWinterHoSUnarmored
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name: head of security's winter coat
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description: A sturdy coat, a warm coat, but not an armored coat.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/WinterCoats/coathos.rsi
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@@ -424,22 +438,28 @@
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clothingPrototype: ClothingHeadHatHoodWinterSci
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- type: entity
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parent: ClothingOuterWinterCoatToggleable
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parent: [ClothingOuterArmorWarden, ClothingOuterWinterCoatToggleable]
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id: ClothingOuterWinterWarden
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name: warden's armored winter coat
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description: A sturdy, utilitarian winter coat designed to protect a warden from any brig-bound threats and hypothermic events.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/WinterCoats/coatwardenarmored.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/WinterCoats/coatwardenarmored.rsi
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHatHoodWinterWarden
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- type: entity
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parent: ClothingOuterWinterCoatToggleable
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id: ClothingOuterWinterWardenUnarmored
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name: warden's winter coat
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description: A sturdy coat, a warm coat, but not an armored coat.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/WinterCoats/coatwarden.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/WinterCoats/coatwarden.rsi
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.70
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Slash: 0.70
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Piercing: 0.8 #slightly less bulletproof then warden's normal coat
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Heat: 0.70
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHatHoodWinterWarden
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@@ -956,7 +956,8 @@
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- ClothingOuterWinterCE
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- ClothingOuterWinterCMO
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- ClothingOuterWinterHoP
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- ClothingOuterWinterHoS
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- ClothingOuterWinterHoSUnarmored
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- ClothingOuterWinterWardenUnarmored
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- ClothingOuterWinterQM
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- ClothingOuterWinterRD
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- ClothingNeckMantleCap
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