Edgefication (#590)

* bloat

* bloat 2

* bloat 3

* final bloat

* Update icon.ico

* Create integration_test_run.bat

* Arggh

* Disable some tests

* revert roomfill clearexisting changes
This commit is contained in:
Ed
2024-11-18 14:40:52 +03:00
committed by GitHub
parent ef6f23e4b8
commit d67f7619c4
287 changed files with 432 additions and 430 deletions

View File

@@ -47,7 +47,7 @@ public sealed class LockSystem : EntitySystem
SubscribeLocalEvent<LockComponent, GotEmaggedEvent>(OnEmagged);
SubscribeLocalEvent<LockComponent, LockDoAfter>(OnDoAfterLock);
SubscribeLocalEvent<LockComponent, UnlockDoAfter>(OnDoAfterUnlock);
SubscribeLocalEvent<LockComponent, BeforeDoorOpenedEvent>(OnBeforeDoorOpened); //CrystallPunk Lock System Adapt
SubscribeLocalEvent<LockComponent, BeforeDoorOpenedEvent>(OnBeforeDoorOpened); //CrystallEdge Lock System Adapt
SubscribeLocalEvent<LockComponent, StorageInteractAttemptEvent>(OnStorageInteractAttempt);
SubscribeLocalEvent<LockedWiresPanelComponent, LockToggleAttemptEvent>(OnLockToggleAttempt);
@@ -68,7 +68,7 @@ public sealed class LockSystem : EntitySystem
if (args.Handled || !args.Complex)
return;
//CrystallPunk LockSystem Adapt - we cant unlock\lock objects via direct hand interaction
//CrystallEdge LockSystem Adapt - we cant unlock\lock objects via direct hand interaction
// Only attempt an unlock by default on Activate
//if (lockComp.Locked && lockComp.UnlockOnClick)
@@ -82,7 +82,7 @@ public sealed class LockSystem : EntitySystem
// args.Handled = true;
//}
//CrystallPunk LockSystem Adapt End
//CrystallEdge LockSystem Adapt End
}
private void OnBeforeDoorOpened(EntityUid uid, LockComponent component, BeforeDoorOpenedEvent args)
{
@@ -275,7 +275,7 @@ public sealed class LockSystem : EntitySystem
private void AddToggleLockVerb(EntityUid uid, LockComponent component, GetVerbsEvent<AlternativeVerb> args)
{
//CrystallPunk Lock System Adapt
//CrystallEdge Lock System Adapt
//if (!args.CanAccess || !args.CanInteract)
// return;
@@ -292,7 +292,7 @@ public sealed class LockSystem : EntitySystem
//};
//args.Verbs.Add(verb);
//CrystallPunk Lock System Adapt End
//CrystallEdge Lock System Adapt End
}
private void OnEmagged(EntityUid uid, LockComponent component, ref GotEmaggedEvent args)