New year preparation (#674)
* garland * presents filter * vladimirs weather * snowed tilebrick
This commit is contained in:
@@ -96,6 +96,46 @@
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graph: CP14WallDirt
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node: WallDirt
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- type: entity
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id: CP14WallSnow
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name: snow wall
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parent: CP14BaseWall
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description: A tall pile of snow. Can a house be built from it?
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components:
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- type: Sprite
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sprite: _CP14/Structures/Walls/Natural/snow_wall.rsi
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- type: Icon
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sprite: _CP14/Structures/Walls/Natural/snow_wall.rsi
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- type: IconSmooth
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base: wall
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- type: Damageable
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damageContainer: StructuralInorganic
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damageModifierSet: Rock
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 150
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- trigger:
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!type:DamageTrigger
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damage: 50
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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path: /Audio/Effects/break_stone.ogg #TODO
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params:
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volume: -6
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#- !type:SpawnEntitiesBehavior
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# spawn:
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# CP14DirtBlock1:
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# min: 2
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# max: 3
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: entity
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id: CP14WallStoneCopperOre
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suffix: copper ore
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@@ -60,6 +60,39 @@
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heatCapacity: 10000
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weather: true
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- type: tile
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editorHidden: false
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id: CP14FloorStonebricksSnowed
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name: cp14-tiles-stonebricks
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sprite: /Textures/_CP14/Tiles/Stonebricks/snowstonebricks.png
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variants: 9
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placementVariants:
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- 1.0
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- 1.0
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- 1.0
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- 1.0
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- 1.0
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- 1.0
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- 1.0
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- 1.0
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- 1.0
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edgeSpritePriority: 101
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edgeSprites:
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SouthEast: /Textures/_CP14/Tiles/Stonebricks/single_edge_SE.png
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NorthEast: /Textures/_CP14/Tiles/Stonebricks/single_edge_NE.png
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NorthWest: /Textures/_CP14/Tiles/Stonebricks/single_edge_NW.png
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SouthWest: /Textures/_CP14/Tiles/Stonebricks/single_edge_SW.png
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South: /Textures/_CP14/Tiles/Stonebricks/double_edge_S.png
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East: /Textures/_CP14/Tiles/Stonebricks/double_edge_E.png
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North: /Textures/_CP14/Tiles/Stonebricks/double_edge_N.png
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West: /Textures/_CP14/Tiles/Stonebricks/double_edge_W.png
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baseTurf: CP14FloorFoundation
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isSubfloor: false
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footstepSounds:
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collection: FootstepAsteroid
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heatCapacity: 10000
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weather: true
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- type: tile
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editorHidden: false
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id: CP14FloorStonebricksSmallCarved1
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@@ -28,3 +28,36 @@
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sprite:
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sprite: /Textures/_CP14/Effects/parallax.rsi
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state: noise
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- type: weather
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id: CP14SnowLight
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sprite:
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sprite: /Textures/_CP14/Effects/weather.rsi
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state: snowfall_light
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sound:
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path: /Audio/Effects/Weather/snowstorm_weak.ogg
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params:
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loop: true
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volume: -6
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- type: weather
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id: CP14SnowMedium
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sprite:
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sprite: /Textures/_CP14/Effects/weather.rsi
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state: snowfall_med
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sound:
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path: /Audio/Effects/Weather/snowstorm_weak.ogg
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params:
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loop: true
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volume: -6
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- type: weather
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id: CP14SnowHeavy
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sprite:
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sprite: /Textures/_CP14/Effects/weather.rsi
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state: snowfall_heavy
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sound:
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path: /Audio/Effects/Weather/snowstorm.ogg
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params:
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loop: true
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volume: -6
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