Merge branch 'master' into fishing
This commit is contained in:
@@ -88,8 +88,9 @@ namespace Content.Client.Access.UI
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button.Disabled = !interfaceEnabled;
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if (interfaceEnabled)
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{
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button.Pressed = state.TargetAccessReaderIdAccessList?.Contains(accessName) ?? false;
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button.Disabled = (!state.AllowedModifyAccessList?.Contains(accessName)) ?? true;
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// Explicit cast because Rider gives a false error otherwise.
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button.Pressed = state.TargetAccessReaderIdAccessList?.Contains((ProtoId<AccessLevelPrototype>) accessName) ?? false;
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button.Disabled = (!state.AllowedModifyAccessList?.Contains((ProtoId<AccessLevelPrototype>) accessName)) ?? true;
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}
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}
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}
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@@ -88,6 +88,7 @@ namespace Content.Client.Actions
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return;
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component.Whitelist = state.Whitelist;
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component.Blacklist = state.Blacklist;
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component.CanTargetSelf = state.CanTargetSelf;
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BaseHandleState<EntityTargetActionComponent>(uid, component, state);
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}
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@@ -137,6 +138,7 @@ namespace Content.Client.Actions
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component.Priority = state.Priority;
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component.AttachedEntity = EnsureEntity<T>(state.AttachedEntity, uid);
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component.RaiseOnUser = state.RaiseOnUser;
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component.RaiseOnAction = state.RaiseOnAction;
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component.AutoPopulate = state.AutoPopulate;
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component.Temporary = state.Temporary;
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component.ItemIconStyle = state.ItemIconStyle;
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@@ -258,13 +260,13 @@ namespace Content.Client.Actions
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public void LinkAllActions(ActionsComponent? actions = null)
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{
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if (_playerManager.LocalEntity is not { } user ||
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!Resolve(user, ref actions, false))
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{
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return;
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}
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if (_playerManager.LocalEntity is not { } user ||
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!Resolve(user, ref actions, false))
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{
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return;
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}
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LinkActions?.Invoke(actions);
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LinkActions?.Invoke(actions);
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}
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public override void Shutdown()
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@@ -1,11 +1,17 @@
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using System.Linq;
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using System.Numerics;
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using Content.Client.Administration.Systems;
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using Content.Client.Stylesheets;
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using Content.Shared.Administration;
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using Content.Shared.CCVar;
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using Content.Shared.Ghost;
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using Content.Shared.Mind;
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using Robust.Client.Graphics;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Shared;
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using Robust.Shared.Enums;
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using Robust.Shared.Configuration;
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using Robust.Shared.Enums;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Administration;
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@@ -17,8 +23,29 @@ internal sealed class AdminNameOverlay : Overlay
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private readonly EntityLookupSystem _entityLookup;
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private readonly IUserInterfaceManager _userInterfaceManager;
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private readonly Font _font;
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private readonly Font _fontBold;
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private bool _overlayClassic;
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private bool _overlaySymbols;
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private bool _overlayPlaytime;
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private bool _overlayStartingJob;
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private float _ghostFadeDistance;
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private float _ghostHideDistance;
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private int _overlayStackMax;
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private float _overlayMergeDistance;
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public AdminNameOverlay(AdminSystem system, IEntityManager entityManager, IEyeManager eyeManager, IResourceCache resourceCache, EntityLookupSystem entityLookup, IUserInterfaceManager userInterfaceManager)
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//TODO make this adjustable via GUI
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private readonly ProtoId<RoleTypePrototype>[] _filter =
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["SoloAntagonist", "TeamAntagonist", "SiliconAntagonist", "FreeAgent"];
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private readonly string _antagLabelClassic = Loc.GetString("admin-overlay-antag-classic");
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public AdminNameOverlay(
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AdminSystem system,
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IEntityManager entityManager,
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IEyeManager eyeManager,
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IResourceCache resourceCache,
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EntityLookupSystem entityLookup,
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IUserInterfaceManager userInterfaceManager,
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IConfigurationManager config)
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{
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_system = system;
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_entityManager = entityManager;
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@@ -26,7 +53,18 @@ internal sealed class AdminNameOverlay : Overlay
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_entityLookup = entityLookup;
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_userInterfaceManager = userInterfaceManager;
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ZIndex = 200;
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_font = new VectorFont(resourceCache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Regular.ttf"), 10);
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// Setting these to a specific ttf would break the antag symbols
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_font = resourceCache.NotoStack();
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_fontBold = resourceCache.NotoStack(variation: "Bold");
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config.OnValueChanged(CCVars.AdminOverlayClassic, (show) => { _overlayClassic = show; }, true);
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config.OnValueChanged(CCVars.AdminOverlaySymbols, (show) => { _overlaySymbols = show; }, true);
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config.OnValueChanged(CCVars.AdminOverlayPlaytime, (show) => { _overlayPlaytime = show; }, true);
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config.OnValueChanged(CCVars.AdminOverlayStartingJob, (show) => { _overlayStartingJob = show; }, true);
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config.OnValueChanged(CCVars.AdminOverlayGhostHideDistance, (f) => { _ghostHideDistance = f; }, true);
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config.OnValueChanged(CCVars.AdminOverlayGhostFadeDistance, (f) => { _ghostFadeDistance = f; }, true);
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config.OnValueChanged(CCVars.AdminOverlayStackMax, (i) => { _overlayStackMax = i; }, true);
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config.OnValueChanged(CCVars.AdminOverlayMergeDistance, (f) => { _overlayMergeDistance = f; }, true);
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}
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public override OverlaySpace Space => OverlaySpace.ScreenSpace;
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@@ -34,43 +72,147 @@ internal sealed class AdminNameOverlay : Overlay
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protected override void Draw(in OverlayDrawArgs args)
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{
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var viewport = args.WorldAABB;
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var colorDisconnected = Color.White;
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var uiScale = _userInterfaceManager.RootControl.UIScale;
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var lineoffset = new Vector2(0f, 14f) * uiScale;
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var drawnOverlays = new List<(Vector2,Vector2)>() ; // A saved list of the overlays already drawn
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foreach (var playerInfo in _system.PlayerList)
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// Get all player positions before drawing overlays, so they can be sorted before iteration
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var sortable = new List<(PlayerInfo, Box2, EntityUid, Vector2)>();
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foreach (var info in _system.PlayerList)
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{
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var entity = _entityManager.GetEntity(playerInfo.NetEntity);
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var entity = _entityManager.GetEntity(info.NetEntity);
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// Otherwise the entity can not exist yet
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if (entity == null || !_entityManager.EntityExists(entity))
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{
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// If entity does not exist or is on a different map, skip
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if (entity == null
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|| !_entityManager.EntityExists(entity)
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|| _entityManager.GetComponent<TransformComponent>(entity.Value).MapID != args.MapId)
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continue;
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}
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// if not on the same map, continue
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if (_entityManager.GetComponent<TransformComponent>(entity.Value).MapID != args.MapId)
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{
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continue;
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}
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var aabb = _entityLookup.GetWorldAABB(entity.Value);
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// if not on screen, continue
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// if not on screen, skip
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if (!aabb.Intersects(in viewport))
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{
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continue;
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// Get on-screen coordinates of player
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var screenCoordinates = _eyeManager.WorldToScreen(aabb.Center).Rounded();
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sortable.Add((info, aabb, entity.Value, screenCoordinates));
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}
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// Draw overlays for visible players, starting from the top of the screen
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foreach (var info in sortable.OrderBy(s => s.Item4.Y).ToList())
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{
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var playerInfo = info.Item1;
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var aabb = info.Item2;
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var entity = info.Item3;
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var screenCoordinatesCenter = info.Item4;
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//the center position is kept separately, for simpler position comparison later
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var centerOffset = new Vector2(28f, -18f) * uiScale;
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var screenCoordinates = screenCoordinatesCenter + centerOffset;
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var alpha = 1f;
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//TODO make a smarter system where the starting offset can be modified by the predicted position and size of already-drawn overlays/stacks?
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var currentOffset = Vector2.Zero;
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// Ghosts near the cursor are made transparent/invisible
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// TODO would be "cheaper" if playerinfo already contained a ghost bool, this gets called every frame for every onscreen player!
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if (_entityManager.HasComponent<GhostComponent>(entity))
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{
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// We want the map positions here, so we don't have to worry about resolution and such shenanigans
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var mobPosition = aabb.Center;
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var mousePosition = _eyeManager
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.ScreenToMap(_userInterfaceManager.MousePositionScaled.Position * uiScale)
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.Position;
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var dist = Vector2.Distance(mobPosition, mousePosition);
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if (dist < _ghostHideDistance)
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continue;
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alpha = Math.Clamp((dist - _ghostHideDistance) / (_ghostFadeDistance - _ghostHideDistance), 0f, 1f);
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colorDisconnected.A = alpha;
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}
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var uiScale = _userInterfaceManager.RootControl.UIScale;
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var lineoffset = new Vector2(0f, 11f) * uiScale;
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var screenCoordinates = _eyeManager.WorldToScreen(aabb.Center +
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new Angle(-_eyeManager.CurrentEye.Rotation).RotateVec(
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aabb.TopRight - aabb.Center)) + new Vector2(1f, 7f);
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if (playerInfo.Antag)
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// If the new overlay text block is within merge distance of any previous ones
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// merge them into a stack so they don't hide each other
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var stack = drawnOverlays.FindAll(x =>
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Vector2.Distance(_eyeManager.ScreenToMap(x.Item1).Position, aabb.Center) <= _overlayMergeDistance);
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if (stack.Count > 0)
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{
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args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), "ANTAG", uiScale, Color.OrangeRed);
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;
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screenCoordinates = stack.First().Item1 + centerOffset;
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// Replacing this overlay's coordinates for the later save with the stack root's coordinates
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// so that other overlays don't try to stack to these coordinates
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screenCoordinatesCenter = stack.First().Item1;
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var i = 1;
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foreach (var s in stack)
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{
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// additional entries after maximum stack size is reached will be drawn over the last entry
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if (i <= _overlayStackMax - 1)
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currentOffset = lineoffset + s.Item2 ;
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i++;
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}
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}
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args.ScreenHandle.DrawString(_font, screenCoordinates+lineoffset, playerInfo.Username, uiScale, playerInfo.Connected ? Color.Yellow : Color.White);
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args.ScreenHandle.DrawString(_font, screenCoordinates, playerInfo.CharacterName, uiScale, playerInfo.Connected ? Color.Aquamarine : Color.White);
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// Character name
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var color = Color.Aquamarine;
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color.A = alpha;
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args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.CharacterName, uiScale, playerInfo.Connected ? color : colorDisconnected);
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currentOffset += lineoffset;
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// Username
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color = Color.Yellow;
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color.A = alpha;
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args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.Username, uiScale, playerInfo.Connected ? color : colorDisconnected);
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currentOffset += lineoffset;
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// Playtime
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if (!string.IsNullOrEmpty(playerInfo.PlaytimeString) && _overlayPlaytime)
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{
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color = Color.Orange;
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color.A = alpha;
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args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.PlaytimeString, uiScale, playerInfo.Connected ? color : colorDisconnected);
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currentOffset += lineoffset;
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}
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// Job
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if (!string.IsNullOrEmpty(playerInfo.StartingJob) && _overlayStartingJob)
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{
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color = Color.GreenYellow;
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color.A = alpha;
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args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, Loc.GetString(playerInfo.StartingJob), uiScale, playerInfo.Connected ? color : colorDisconnected);
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currentOffset += lineoffset;
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}
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// Classic Antag Label
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if (_overlayClassic && playerInfo.Antag)
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{
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var symbol = _overlaySymbols ? Loc.GetString("player-tab-antag-prefix") : string.Empty;
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var label = _overlaySymbols
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? Loc.GetString("player-tab-character-name-antag-symbol",
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("symbol", symbol),
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("name", _antagLabelClassic))
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: _antagLabelClassic;
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color = Color.OrangeRed;
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color.A = alpha;
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args.ScreenHandle.DrawString(_fontBold, screenCoordinates + currentOffset, label, uiScale, color);
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currentOffset += lineoffset;
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}
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// Role Type
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else if (!_overlayClassic && _filter.Contains(playerInfo.RoleProto))
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{
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var symbol = _overlaySymbols && playerInfo.Antag ? playerInfo.RoleProto.Symbol : string.Empty;
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var role = Loc.GetString(playerInfo.RoleProto.Name).ToUpper();
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var label = _overlaySymbols
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? Loc.GetString("player-tab-character-name-antag-symbol", ("symbol", symbol), ("name", role))
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: role;
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color = playerInfo.RoleProto.Color;
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color.A = alpha;
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args.ScreenHandle.DrawString(_fontBold, screenCoordinates + currentOffset, label, uiScale, color);
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currentOffset += lineoffset;
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}
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//Save the coordinates and size of the text block, for stack merge check
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drawnOverlays.Add((screenCoordinatesCenter, currentOffset));
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}
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}
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}
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@@ -14,6 +14,7 @@ namespace Content.Client.Administration.Systems
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[Dependency] private readonly IEyeManager _eyeManager = default!;
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[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
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[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
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[Dependency] private readonly IConfigurationManager _configurationManager = default!;
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private AdminNameOverlay _adminNameOverlay = default!;
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@@ -22,7 +23,14 @@ namespace Content.Client.Administration.Systems
|
||||
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||||
private void InitializeOverlay()
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{
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_adminNameOverlay = new AdminNameOverlay(this, EntityManager, _eyeManager, _resourceCache, _entityLookup, _userInterfaceManager);
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_adminNameOverlay = new AdminNameOverlay(
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this,
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EntityManager,
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_eyeManager,
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_resourceCache,
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_entityLookup,
|
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_userInterfaceManager,
|
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_configurationManager);
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_adminManager.AdminStatusUpdated += OnAdminStatusUpdated;
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}
|
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|
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|
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@@ -19,11 +19,11 @@ namespace Content.Client.Administration.Systems
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OnBwoinkTextMessageRecieved?.Invoke(this, message);
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}
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||||
|
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public void Send(NetUserId channelId, string text, bool playSound)
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public void Send(NetUserId channelId, string text, bool playSound, bool adminOnly)
|
||||
{
|
||||
// Reuse the channel ID as the 'true sender'.
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// Server will ignore this and if someone makes it not ignore this (which is bad, allows impersonation!!!), that will help.
|
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RaiseNetworkEvent(new BwoinkTextMessage(channelId, channelId, text, playSound: playSound));
|
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RaiseNetworkEvent(new BwoinkTextMessage(channelId, channelId, text, playSound: playSound, adminOnly: adminOnly));
|
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SendInputTextUpdated(channelId, false);
|
||||
}
|
||||
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
xmlns:tabs="clr-namespace:Content.Client.Administration.UI.Tabs"
|
||||
xmlns:playerTab="clr-namespace:Content.Client.Administration.UI.Tabs.PlayerTab"
|
||||
xmlns:objectsTab="clr-namespace:Content.Client.Administration.UI.Tabs.ObjectsTab"
|
||||
xmlns:panic="clr-namespace:Content.Client.Administration.UI.Tabs.PanicBunkerTab"
|
||||
xmlns:baby="clr-namespace:Content.Client.Administration.UI.Tabs.BabyJailTab">
|
||||
xmlns:panic="clr-namespace:Content.Client.Administration.UI.Tabs.PanicBunkerTab">
|
||||
<TabContainer Name="MasterTabContainer">
|
||||
<adminTab:AdminTab />
|
||||
<adminbusTab:AdminbusTab />
|
||||
@@ -15,7 +14,6 @@
|
||||
<tabs:RoundTab />
|
||||
<tabs:ServerTab />
|
||||
<panic:PanicBunkerTab Name="PanicBunkerControl" Access="Public" />
|
||||
<baby:BabyJailTab Name="BabyJailControl" Access="Public" />
|
||||
<playerTab:PlayerTab Name="PlayerTabControl" Access="Public" />
|
||||
<objectsTab:ObjectsTab Name="ObjectsTabControl" Access="Public" />
|
||||
</TabContainer>
|
||||
|
||||
@@ -21,10 +21,6 @@ public sealed partial class AdminMenuWindow : DefaultWindow
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Round, Loc.GetString("admin-menu-round-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Server, Loc.GetString("admin-menu-server-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.PanicBunker, Loc.GetString("admin-menu-panic-bunker-tab"));
|
||||
/*
|
||||
* TODO: Remove baby jail code once a more mature gateway process is established. This code is only being issued as a stopgap to help with potential tiding in the immediate future.
|
||||
*/
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.BabyJail, Loc.GetString("admin-menu-baby-jail-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Players, Loc.GetString("admin-menu-players-tab"));
|
||||
MasterTabContainer.SetTabTitle((int) TabIndex.Objects, Loc.GetString("admin-menu-objects-tab"));
|
||||
MasterTabContainer.OnTabChanged += OnTabChanged;
|
||||
@@ -52,7 +48,6 @@ public sealed partial class AdminMenuWindow : DefaultWindow
|
||||
Round,
|
||||
Server,
|
||||
PanicBunker,
|
||||
BabyJail,
|
||||
Players,
|
||||
Objects,
|
||||
}
|
||||
|
||||
@@ -2,22 +2,26 @@
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls">
|
||||
<PanelContainer StyleClasses="BackgroundDark">
|
||||
<SplitContainer Orientation="Horizontal" VerticalExpand="True">
|
||||
<cc:PlayerListControl Access="Public" Name="ChannelSelector" HorizontalExpand="True" SizeFlagsStretchRatio="1" />
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="2">
|
||||
<BoxContainer Access="Public" Name="BwoinkArea" VerticalExpand="True" />
|
||||
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
|
||||
<CheckBox Visible="True" Name="PlaySound" Access="Public" Text="{Loc 'admin-bwoink-play-sound'}" Pressed="True" />
|
||||
<Control HorizontalExpand="True" MinWidth="5" />
|
||||
<Button Visible="True" Name="PopOut" Access="Public" Text="{Loc 'admin-logs-pop-out'}" StyleClasses="OpenBoth" HorizontalAlignment="Left" />
|
||||
<Control HorizontalExpand="True" />
|
||||
<Button Visible="False" Name="Bans" Text="{Loc 'admin-player-actions-bans'}" StyleClasses="OpenRight" />
|
||||
<Button Visible="False" Name="Notes" Text="{Loc 'admin-player-actions-notes'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Kick" Text="{Loc 'admin-player-actions-kick'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Ban" Text="{Loc 'admin-player-actions-ban'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Respawn" Text="{Loc 'admin-player-actions-respawn'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Follow" Text="{Loc 'admin-player-actions-follow'}" StyleClasses="OpenLeft" />
|
||||
<SplitContainer Orientation="Vertical" ResizeMode="NotResizable">
|
||||
<SplitContainer Orientation="Horizontal" VerticalExpand="True">
|
||||
<cc:PlayerListControl Access="Public" Name="ChannelSelector" HorizontalExpand="True" SizeFlagsStretchRatio="2" />
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="2">
|
||||
<BoxContainer Access="Public" Name="BwoinkArea" VerticalExpand="True" />
|
||||
</BoxContainer>
|
||||
</SplitContainer>
|
||||
<BoxContainer Orientation="Horizontal" SetHeight="30" >
|
||||
<CheckBox Name="AdminOnly" Access="Public" Text="{Loc 'admin-ahelp-admin-only'}" ToolTip="{Loc 'admin-ahelp-admin-only-tooltip'}" />
|
||||
<Control HorizontalExpand="True" MinWidth="5" />
|
||||
<CheckBox Name="PlaySound" Access="Public" Text="{Loc 'admin-bwoink-play-sound'}" Pressed="True" />
|
||||
<Control HorizontalExpand="True" MinWidth="5" />
|
||||
<Button Visible="True" Name="PopOut" Access="Public" Text="{Loc 'admin-logs-pop-out'}" StyleClasses="OpenBoth" HorizontalAlignment="Left" />
|
||||
<Control HorizontalExpand="True" />
|
||||
<Button Visible="False" Name="Bans" Text="{Loc 'admin-player-actions-bans'}" StyleClasses="OpenRight" />
|
||||
<Button Visible="False" Name="Notes" Text="{Loc 'admin-player-actions-notes'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Kick" Text="{Loc 'admin-player-actions-kick'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Ban" Text="{Loc 'admin-player-actions-ban'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Respawn" Text="{Loc 'admin-player-actions-respawn'}" StyleClasses="OpenBoth" />
|
||||
<Button Visible="False" Name="Follow" Text="{Loc 'admin-player-actions-follow'}" StyleClasses="OpenLeft" />
|
||||
</BoxContainer>
|
||||
</SplitContainer>
|
||||
</PanelContainer>
|
||||
|
||||
@@ -36,6 +36,9 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
RobustXamlLoader.Load(this);
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
var newPlayerThreshold = 0;
|
||||
_cfg.OnValueChanged(CCVars.NewPlayerThreshold, (val) => { newPlayerThreshold = val; }, true);
|
||||
|
||||
var uiController = _ui.GetUIController<AHelpUIController>();
|
||||
if (uiController.UIHelper is not AdminAHelpUIHandler helper)
|
||||
return;
|
||||
@@ -45,6 +48,8 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
_adminManager.AdminStatusUpdated += UpdateButtons;
|
||||
UpdateButtons();
|
||||
|
||||
AdminOnly.OnToggled += args => PlaySound.Disabled = args.Pressed;
|
||||
|
||||
ChannelSelector.OnSelectionChanged += sel =>
|
||||
{
|
||||
_currentPlayer = sel;
|
||||
@@ -57,9 +62,9 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
var sb = new StringBuilder();
|
||||
|
||||
if (info.Connected)
|
||||
sb.Append('●');
|
||||
sb.Append(info.ActiveThisRound ? '⚫' : '◐');
|
||||
else
|
||||
sb.Append(info.ActiveThisRound ? '○' : '·');
|
||||
sb.Append(info.ActiveThisRound ? '⭘' : '·');
|
||||
|
||||
sb.Append(' ');
|
||||
if (AHelpHelper.TryGetChannel(info.SessionId, out var panel) && panel.Unread > 0)
|
||||
@@ -71,10 +76,12 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
sb.Append(' ');
|
||||
}
|
||||
|
||||
// Mark antagonists with symbol
|
||||
if (info.Antag && info.ActiveThisRound)
|
||||
sb.Append(new Rune(0x1F5E1)); // 🗡
|
||||
|
||||
if (info.OverallPlaytime <= TimeSpan.FromMinutes(_cfg.GetCVar(CCVars.NewPlayerThreshold)))
|
||||
// Mark new players with symbol
|
||||
if (IsNewPlayer(info))
|
||||
sb.Append(new Rune(0x23F2)); // ⏲
|
||||
|
||||
sb.AppendFormat("\"{0}\"", text);
|
||||
@@ -82,6 +89,19 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
return sb.ToString();
|
||||
};
|
||||
|
||||
// <summary>
|
||||
// Returns true if the player's overall playtime is under the set threshold
|
||||
// </summary>
|
||||
bool IsNewPlayer(PlayerInfo info)
|
||||
{
|
||||
// Don't show every disconnected player as new, don't show 0-minute players as new if threshold is
|
||||
if (newPlayerThreshold <= 0 || info.OverallPlaytime is null && !info.Connected)
|
||||
return false;
|
||||
|
||||
return (info.OverallPlaytime is null
|
||||
|| info.OverallPlaytime < TimeSpan.FromMinutes(newPlayerThreshold));
|
||||
}
|
||||
|
||||
ChannelSelector.Comparison = (a, b) =>
|
||||
{
|
||||
var ach = AHelpHelper.EnsurePanel(a.SessionId);
|
||||
@@ -91,31 +111,37 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
if (a.IsPinned != b.IsPinned)
|
||||
return a.IsPinned ? -1 : 1;
|
||||
|
||||
// First, sort by unread. Any chat with unread messages appears first.
|
||||
// Then, any chat with unread messages.
|
||||
var aUnread = ach.Unread > 0;
|
||||
var bUnread = bch.Unread > 0;
|
||||
if (aUnread != bUnread)
|
||||
return aUnread ? -1 : 1;
|
||||
|
||||
// Sort by recent messages during the current round.
|
||||
// Then, any chat with recent messages from the current round
|
||||
var aRecent = a.ActiveThisRound && ach.LastMessage != DateTime.MinValue;
|
||||
var bRecent = b.ActiveThisRound && bch.LastMessage != DateTime.MinValue;
|
||||
if (aRecent != bRecent)
|
||||
return aRecent ? -1 : 1;
|
||||
|
||||
// Next, sort by connection status. Any disconnected players are grouped towards the end.
|
||||
// Sort by connection status. Disconnected players will be last.
|
||||
if (a.Connected != b.Connected)
|
||||
return a.Connected ? -1 : 1;
|
||||
|
||||
// Sort connected players by New Player status, then by Antag status
|
||||
// Sort connected players by whether they have joined the round, then by New Player status, then by Antag status
|
||||
if (a.Connected && b.Connected)
|
||||
{
|
||||
var aNewPlayer = a.OverallPlaytime <= TimeSpan.FromMinutes(_cfg.GetCVar(CCVars.NewPlayerThreshold));
|
||||
var bNewPlayer = b.OverallPlaytime <= TimeSpan.FromMinutes(_cfg.GetCVar(CCVars.NewPlayerThreshold));
|
||||
var aNewPlayer = IsNewPlayer(a);
|
||||
var bNewPlayer = IsNewPlayer(b);
|
||||
|
||||
// Players who have joined the round will be listed before players in the lobby
|
||||
if (a.ActiveThisRound != b.ActiveThisRound)
|
||||
return a.ActiveThisRound ? -1 : 1;
|
||||
|
||||
// Within both the joined group and lobby group, new players will be grouped and listed first
|
||||
if (aNewPlayer != bNewPlayer)
|
||||
return aNewPlayer ? -1 : 1;
|
||||
|
||||
// Within all four previous groups, antagonists will be listed first.
|
||||
if (a.Antag != b.Antag)
|
||||
return a.Antag ? -1 : 1;
|
||||
}
|
||||
|
||||
@@ -22,12 +22,9 @@ namespace Content.Client.Administration.UI.Bwoink
|
||||
return;
|
||||
}
|
||||
|
||||
Title = $"{sel.CharacterName} / {sel.Username}";
|
||||
Title = $"{sel.CharacterName} / {sel.Username} | {Loc.GetString("generic-playtime-title")}: ";
|
||||
|
||||
if (sel.OverallPlaytime != null)
|
||||
{
|
||||
Title += $" | {Loc.GetString("generic-playtime-title")}: {sel.PlaytimeString}";
|
||||
}
|
||||
Title += sel.OverallPlaytime != null ? sel.PlaytimeString : Loc.GetString("generic-unknown-title");
|
||||
};
|
||||
|
||||
OnOpen += () =>
|
||||
|
||||
@@ -159,6 +159,7 @@ public sealed partial class NoteEdit : FancyWindow
|
||||
SecretCheckBox.Pressed = false;
|
||||
SeverityOption.Disabled = false;
|
||||
PermanentCheckBox.Pressed = true;
|
||||
SubmitButton.Disabled = true;
|
||||
UpdatePermanentCheckboxFields();
|
||||
break;
|
||||
case (int) NoteType.Message: // Message: these are shown to the player when they log on
|
||||
|
||||
@@ -130,6 +130,7 @@ namespace Content.Client.Administration.UI
|
||||
}
|
||||
|
||||
var title = string.IsNullOrWhiteSpace(popup.TitleEdit.Text) ? null : popup.TitleEdit.Text;
|
||||
var suspended = popup.SuspendedCheckbox.Pressed;
|
||||
|
||||
if (popup.SourceData is { } src)
|
||||
{
|
||||
@@ -139,7 +140,8 @@ namespace Content.Client.Administration.UI
|
||||
Title = title,
|
||||
PosFlags = pos,
|
||||
NegFlags = neg,
|
||||
RankId = rank
|
||||
RankId = rank,
|
||||
Suspended = suspended,
|
||||
});
|
||||
}
|
||||
else
|
||||
@@ -152,7 +154,8 @@ namespace Content.Client.Administration.UI
|
||||
Title = title,
|
||||
PosFlags = pos,
|
||||
NegFlags = neg,
|
||||
RankId = rank
|
||||
RankId = rank,
|
||||
Suspended = suspended,
|
||||
});
|
||||
}
|
||||
|
||||
@@ -171,7 +174,7 @@ namespace Content.Client.Administration.UI
|
||||
{
|
||||
Id = src,
|
||||
Flags = flags,
|
||||
Name = name
|
||||
Name = name,
|
||||
});
|
||||
}
|
||||
else
|
||||
@@ -351,6 +354,7 @@ namespace Content.Client.Administration.UI
|
||||
public readonly OptionButton RankButton;
|
||||
public readonly Button SaveButton;
|
||||
public readonly Button? RemoveButton;
|
||||
public readonly CheckBox SuspendedCheckbox;
|
||||
|
||||
public readonly Dictionary<AdminFlags, (Button inherit, Button sub, Button plus)> FlagButtons
|
||||
= new();
|
||||
@@ -381,6 +385,12 @@ namespace Content.Client.Administration.UI
|
||||
RankButton = new OptionButton();
|
||||
SaveButton = new Button { Text = Loc.GetString("permissions-eui-edit-admin-window-save-button"), HorizontalAlignment = HAlignment.Right };
|
||||
|
||||
SuspendedCheckbox = new CheckBox
|
||||
{
|
||||
Text = Loc.GetString("permissions-eui-edit-admin-window-suspended"),
|
||||
Pressed = data?.Suspended ?? false,
|
||||
};
|
||||
|
||||
RankButton.AddItem(Loc.GetString("permissions-eui-edit-admin-window-no-rank-button"), NoRank);
|
||||
foreach (var (rId, rank) in ui._ranks)
|
||||
{
|
||||
@@ -488,7 +498,8 @@ namespace Content.Client.Administration.UI
|
||||
{
|
||||
nameControl,
|
||||
TitleEdit,
|
||||
RankButton
|
||||
RankButton,
|
||||
SuspendedCheckbox,
|
||||
}
|
||||
},
|
||||
permGrid
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
<controls:BabyJailStatusWindow
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:controls="clr-namespace:Content.Client.Administration.UI.Tabs.BabyJailTab"
|
||||
Title="{Loc admin-ui-baby-jail-window-title}">
|
||||
<RichTextLabel Name="MessageLabel" Access="Public" />
|
||||
</controls:BabyJailStatusWindow>
|
||||
@@ -1,21 +0,0 @@
|
||||
using Content.Client.Message;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
|
||||
namespace Content.Client.Administration.UI.Tabs.BabyJailTab;
|
||||
|
||||
/*
|
||||
* TODO: Remove me once a more mature gateway process is established. This code is only being issued as a stopgap to help with potential tiding in the immediate future.
|
||||
*/
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class BabyJailStatusWindow : FancyWindow
|
||||
{
|
||||
public BabyJailStatusWindow()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
MessageLabel.SetMarkup(Loc.GetString("admin-ui-baby-jail-is-enabled"));
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
<controls:BabyJailTab
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:controls="clr-namespace:Content.Client.Administration.UI.Tabs.BabyJailTab"
|
||||
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
|
||||
Margin="4">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<cc:CommandButton Name="EnabledButton" Command="babyjail" ToggleMode="True"
|
||||
Text="{Loc admin-ui-baby-jail-disabled}"
|
||||
ToolTip="{Loc admin-ui-baby-jail-tooltip}" />
|
||||
<cc:CommandButton Name="ShowReasonButton" Command="babyjail_show_reason"
|
||||
ToggleMode="True" Text="{Loc admin-ui-baby-jail-show-reason}"
|
||||
ToolTip="{Loc admin-ui-baby-jail-show-reason-tooltip}" />
|
||||
<BoxContainer Orientation="Vertical" Margin="0 10 0 0">
|
||||
<BoxContainer Orientation="Horizontal" Margin="2">
|
||||
<Label Text="{Loc admin-ui-baby-jail-max-account-age}" MinWidth="175" />
|
||||
<LineEdit Name="MaxAccountAge" MinWidth="50" Margin="0 0 5 0" />
|
||||
<Label Text="{Loc generic-minutes}" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Horizontal" Margin="2">
|
||||
<Label Text="{Loc admin-ui-baby-jail-max-overall-minutes}" MinWidth="175" />
|
||||
<LineEdit Name="MaxOverallMinutes" MinWidth="50" Margin="0 0 5 0" />
|
||||
<Label Text="{Loc generic-minutes}" />
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</controls:BabyJailTab>
|
||||
@@ -1,75 +0,0 @@
|
||||
using Content.Shared.Administration.Events;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Console;
|
||||
|
||||
/*
|
||||
* TODO: Remove me once a more mature gateway process is established. This code is only being issued as a stopgap to help with potential tiding in the immediate future.
|
||||
*/
|
||||
|
||||
namespace Content.Client.Administration.UI.Tabs.BabyJailTab;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class BabyJailTab : Control
|
||||
{
|
||||
[Dependency] private readonly IConsoleHost _console = default!;
|
||||
|
||||
private string _maxAccountAge;
|
||||
private string _maxOverallMinutes;
|
||||
|
||||
public BabyJailTab()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
MaxAccountAge.OnTextEntered += args => SendMaxAccountAge(args.Text);
|
||||
MaxAccountAge.OnFocusExit += args => SendMaxAccountAge(args.Text);
|
||||
_maxAccountAge = MaxAccountAge.Text;
|
||||
|
||||
MaxOverallMinutes.OnTextEntered += args => SendMaxOverallMinutes(args.Text);
|
||||
MaxOverallMinutes.OnFocusExit += args => SendMaxOverallMinutes(args.Text);
|
||||
_maxOverallMinutes = MaxOverallMinutes.Text;
|
||||
}
|
||||
|
||||
private void SendMaxAccountAge(string text)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(text) ||
|
||||
text == _maxAccountAge ||
|
||||
!int.TryParse(text, out var minutes))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_console.ExecuteCommand($"babyjail_max_account_age {minutes}");
|
||||
}
|
||||
|
||||
private void SendMaxOverallMinutes(string text)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(text) ||
|
||||
text == _maxOverallMinutes ||
|
||||
!int.TryParse(text, out var minutes))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_console.ExecuteCommand($"babyjail_max_overall_minutes {minutes}");
|
||||
}
|
||||
|
||||
public void UpdateStatus(BabyJailStatus status)
|
||||
{
|
||||
EnabledButton.Pressed = status.Enabled;
|
||||
EnabledButton.Text = Loc.GetString(status.Enabled
|
||||
? "admin-ui-baby-jail-enabled"
|
||||
: "admin-ui-baby-jail-disabled"
|
||||
);
|
||||
EnabledButton.ModulateSelfOverride = status.Enabled ? Color.Red : null;
|
||||
ShowReasonButton.Pressed = status.ShowReason;
|
||||
|
||||
MaxAccountAge.Text = status.MaxAccountAgeMinutes.ToString();
|
||||
_maxAccountAge = MaxAccountAge.Text;
|
||||
|
||||
MaxOverallMinutes.Text = status.MaxOverallMinutes.ToString();
|
||||
_maxOverallMinutes = MaxOverallMinutes.Text;
|
||||
}
|
||||
}
|
||||
@@ -2,11 +2,13 @@ using System.Linq;
|
||||
using Content.Client.Administration.Systems;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.CCVar;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Configuration;
|
||||
using static Content.Client.Administration.UI.Tabs.PlayerTab.PlayerTabHeader;
|
||||
using static Robust.Client.UserInterface.Controls.BaseButton;
|
||||
|
||||
@@ -16,6 +18,7 @@ namespace Content.Client.Administration.UI.Tabs.PlayerTab;
|
||||
public sealed partial class PlayerTab : Control
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entManager = default!;
|
||||
[Dependency] private readonly IConfigurationManager _config = default!;
|
||||
[Dependency] private readonly IPlayerManager _playerMan = default!;
|
||||
|
||||
private const string ArrowUp = "↑";
|
||||
@@ -41,6 +44,10 @@ public sealed partial class PlayerTab : Control
|
||||
_adminSystem.OverlayEnabled += OverlayEnabled;
|
||||
_adminSystem.OverlayDisabled += OverlayDisabled;
|
||||
|
||||
_config.OnValueChanged(CCVars.AdminPlayerlistSeparateSymbols, PlayerListSettingsChanged);
|
||||
_config.OnValueChanged(CCVars.AdminPlayerlistHighlightedCharacterColor, PlayerListSettingsChanged);
|
||||
_config.OnValueChanged(CCVars.AdminPlayerlistRoleTypeColor, PlayerListSettingsChanged);
|
||||
|
||||
OverlayButton.OnPressed += OverlayButtonPressed;
|
||||
ShowDisconnectedButton.OnPressed += ShowDisconnectedPressed;
|
||||
|
||||
@@ -106,6 +113,11 @@ public sealed partial class PlayerTab : Control
|
||||
|
||||
#region ListContainer
|
||||
|
||||
private void PlayerListSettingsChanged(bool _)
|
||||
{
|
||||
RefreshPlayerList(_adminSystem.PlayerList);
|
||||
}
|
||||
|
||||
private void RefreshPlayerList(IReadOnlyList<PlayerInfo> players)
|
||||
{
|
||||
_players = players;
|
||||
@@ -196,7 +208,7 @@ public sealed partial class PlayerTab : Control
|
||||
Header.Username => Compare(x.Username, y.Username),
|
||||
Header.Character => Compare(x.CharacterName, y.CharacterName),
|
||||
Header.Job => Compare(x.StartingJob, y.StartingJob),
|
||||
Header.Antagonist => x.Antag.CompareTo(y.Antag),
|
||||
Header.RoleType => y.SortWeight - x.SortWeight,
|
||||
Header.Playtime => TimeSpan.Compare(x.OverallPlaytime ?? default, y.OverallPlaytime ?? default),
|
||||
_ => 1
|
||||
};
|
||||
|
||||
@@ -19,8 +19,8 @@
|
||||
HorizontalExpand="True"
|
||||
ClipText="True"/>
|
||||
<customControls:VSeparator/>
|
||||
<Label Name="AntagonistLabel"
|
||||
SizeFlagsStretchRatio="1"
|
||||
<Label Name="RoleTypeLabel"
|
||||
SizeFlagsStretchRatio="2"
|
||||
HorizontalExpand="True"
|
||||
ClipText="True"/>
|
||||
<customControls:VSeparator/>
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.CCVar;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Configuration;
|
||||
|
||||
namespace Content.Client.Administration.UI.Tabs.PlayerTab;
|
||||
|
||||
@@ -14,15 +16,25 @@ public sealed partial class PlayerTabEntry : PanelContainer
|
||||
public PlayerTabEntry(PlayerInfo player, StyleBoxFlat styleBoxFlat)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
var config = IoCManager.Resolve<IConfigurationManager>();
|
||||
|
||||
UsernameLabel.Text = player.Username;
|
||||
if (!player.Connected)
|
||||
UsernameLabel.StyleClasses.Add("Disabled");
|
||||
JobLabel.Text = player.StartingJob;
|
||||
CharacterLabel.Text = player.CharacterName;
|
||||
var separateAntagSymbols = config.GetCVar(CCVars.AdminPlayerlistSeparateSymbols);
|
||||
var genericAntagSymbol = player.Antag ? Loc.GetString("player-tab-antag-prefix") : string.Empty;
|
||||
var roleSymbol = player.Antag ? player.RoleProto.Symbol : string.Empty;
|
||||
var symbol = separateAntagSymbols ? roleSymbol : genericAntagSymbol;
|
||||
CharacterLabel.Text = Loc.GetString("player-tab-character-name-antag-symbol", ("symbol", symbol), ("name", player.CharacterName));
|
||||
|
||||
if (player.Antag && config.GetCVar(CCVars.AdminPlayerlistHighlightedCharacterColor))
|
||||
CharacterLabel.FontColorOverride = player.RoleProto.Color;
|
||||
if (player.IdentityName != player.CharacterName)
|
||||
CharacterLabel.Text += $" [{player.IdentityName}]";
|
||||
AntagonistLabel.Text = Loc.GetString(player.Antag ? "player-tab-is-antag-yes" : "player-tab-is-antag-no");
|
||||
RoleTypeLabel.Text = Loc.GetString(player.RoleProto.Name);
|
||||
if (config.GetCVar(CCVars.AdminPlayerlistRoleTypeColor))
|
||||
RoleTypeLabel.FontColorOverride = player.RoleProto.Color;
|
||||
BackgroundColorPanel.PanelOverride = styleBoxFlat;
|
||||
OverallPlaytimeLabel.Text = player.PlaytimeString;
|
||||
PlayerEntity = player.NetEntity;
|
||||
|
||||
@@ -25,11 +25,11 @@
|
||||
Text="{Loc player-tab-job}"
|
||||
MouseFilter="Pass"/>
|
||||
<cc:VSeparator/>
|
||||
<Label Name="AntagonistLabel"
|
||||
SizeFlagsStretchRatio="1"
|
||||
<Label Name="RoleTypeLabel"
|
||||
SizeFlagsStretchRatio="2"
|
||||
HorizontalExpand="True"
|
||||
ClipText="True"
|
||||
Text="{Loc player-tab-antagonist}"
|
||||
Text="{Loc player-tab-roletype}"
|
||||
MouseFilter="Pass"/>
|
||||
<cc:VSeparator/>
|
||||
<Label Name="PlaytimeLabel"
|
||||
|
||||
@@ -18,7 +18,7 @@ public sealed partial class PlayerTabHeader : Control
|
||||
UsernameLabel.OnKeyBindDown += UsernameClicked;
|
||||
CharacterLabel.OnKeyBindDown += CharacterClicked;
|
||||
JobLabel.OnKeyBindDown += JobClicked;
|
||||
AntagonistLabel.OnKeyBindDown += AntagonistClicked;
|
||||
RoleTypeLabel.OnKeyBindDown += RoleTypeClicked;
|
||||
PlaytimeLabel.OnKeyBindDown += PlaytimeClicked;
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ public sealed partial class PlayerTabHeader : Control
|
||||
Header.Username => UsernameLabel,
|
||||
Header.Character => CharacterLabel,
|
||||
Header.Job => JobLabel,
|
||||
Header.Antagonist => AntagonistLabel,
|
||||
Header.RoleType => RoleTypeLabel,
|
||||
Header.Playtime => PlaytimeLabel,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(header), header, null)
|
||||
};
|
||||
@@ -40,7 +40,7 @@ public sealed partial class PlayerTabHeader : Control
|
||||
UsernameLabel.Text = Loc.GetString("player-tab-username");
|
||||
CharacterLabel.Text = Loc.GetString("player-tab-character");
|
||||
JobLabel.Text = Loc.GetString("player-tab-job");
|
||||
AntagonistLabel.Text = Loc.GetString("player-tab-antagonist");
|
||||
RoleTypeLabel.Text = Loc.GetString("player-tab-roletype");
|
||||
PlaytimeLabel.Text = Loc.GetString("player-tab-playtime");
|
||||
}
|
||||
|
||||
@@ -70,9 +70,9 @@ public sealed partial class PlayerTabHeader : Control
|
||||
HeaderClicked(args, Header.Job);
|
||||
}
|
||||
|
||||
private void AntagonistClicked(GUIBoundKeyEventArgs args)
|
||||
private void RoleTypeClicked(GUIBoundKeyEventArgs args)
|
||||
{
|
||||
HeaderClicked(args, Header.Antagonist);
|
||||
HeaderClicked(args, Header.RoleType);
|
||||
}
|
||||
|
||||
private void PlaytimeClicked(GUIBoundKeyEventArgs args)
|
||||
@@ -89,7 +89,7 @@ public sealed partial class PlayerTabHeader : Control
|
||||
UsernameLabel.OnKeyBindDown -= UsernameClicked;
|
||||
CharacterLabel.OnKeyBindDown -= CharacterClicked;
|
||||
JobLabel.OnKeyBindDown -= JobClicked;
|
||||
AntagonistLabel.OnKeyBindDown -= AntagonistClicked;
|
||||
RoleTypeLabel.OnKeyBindDown -= RoleTypeClicked;
|
||||
PlaytimeLabel.OnKeyBindDown -= PlaytimeClicked;
|
||||
}
|
||||
}
|
||||
@@ -99,7 +99,7 @@ public sealed partial class PlayerTabHeader : Control
|
||||
Username,
|
||||
Character,
|
||||
Job,
|
||||
Antagonist,
|
||||
RoleType,
|
||||
Playtime
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
using Content.Shared.Advertise.Systems;
|
||||
|
||||
namespace Content.Client.Advertise.Systems;
|
||||
|
||||
public sealed class SpeakOnUIClosedSystem : SharedSpeakOnUIClosedSystem;
|
||||
@@ -52,7 +52,7 @@ public sealed class ClientAlertsSystem : AlertsSystem
|
||||
if (args.Current is not AlertComponentState cast)
|
||||
return;
|
||||
|
||||
alerts.Comp.Alerts = cast.Alerts;
|
||||
alerts.Comp.Alerts = new(cast.Alerts);
|
||||
|
||||
UpdateHud(alerts);
|
||||
}
|
||||
|
||||
@@ -1,8 +1,4 @@
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Client.Atmos.Components;
|
||||
|
||||
[RegisterComponent]
|
||||
public sealed partial class PipeColorVisualsComponent : Component
|
||||
{
|
||||
}
|
||||
public sealed partial class PipeColorVisualsComponent : Component;
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<BoxContainer xmlns="https://spacestation14.io"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:s="clr-namespace:Content.Client.Stylesheets"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
Orientation="Vertical" HorizontalExpand ="True" Margin="0 0 0 3">
|
||||
@@ -62,7 +61,7 @@
|
||||
</PanelContainer>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- If the alarm is inactive, this is label is diplayed instead -->
|
||||
<!-- If the alarm is inactive, this is label is displayed instead -->
|
||||
<Label Name="NoDataLabel" Text="{Loc 'atmos-alerts-window-no-data-available'}" HorizontalAlignment="Center" Margin="0 15" FontColorOverride="#a9a9a9" ReservesSpace="False" Visible="False"></Label>
|
||||
|
||||
<!-- Silencing progress bar -->
|
||||
|
||||
@@ -31,19 +31,6 @@ public sealed partial class AtmosAlarmEntryContainer : BoxContainer
|
||||
[AtmosAlarmType.Danger] = "atmos-alerts-window-danger-state",
|
||||
};
|
||||
|
||||
private Dictionary<Gas, string> _gasShorthands = new Dictionary<Gas, string>()
|
||||
{
|
||||
[Gas.Ammonia] = "NH₃",
|
||||
[Gas.CarbonDioxide] = "CO₂",
|
||||
[Gas.Frezon] = "F",
|
||||
[Gas.Nitrogen] = "N₂",
|
||||
[Gas.NitrousOxide] = "N₂O",
|
||||
[Gas.Oxygen] = "O₂",
|
||||
[Gas.Plasma] = "P",
|
||||
[Gas.Tritium] = "T",
|
||||
[Gas.WaterVapor] = "H₂O",
|
||||
};
|
||||
|
||||
public AtmosAlarmEntryContainer(NetEntity uid, EntityCoordinates? coordinates)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
@@ -136,8 +123,9 @@ public sealed partial class AtmosAlarmEntryContainer : BoxContainer
|
||||
GasGridContainer.RemoveAllChildren();
|
||||
|
||||
var gasData = focusData.Value.GasData.Where(g => g.Key != Gas.Oxygen);
|
||||
var keyValuePairs = gasData.ToList();
|
||||
|
||||
if (gasData.Count() == 0)
|
||||
if (keyValuePairs.Count == 0)
|
||||
{
|
||||
// No other gases
|
||||
var gasLabel = new Label()
|
||||
@@ -158,17 +146,14 @@ public sealed partial class AtmosAlarmEntryContainer : BoxContainer
|
||||
else
|
||||
{
|
||||
// Add an entry for each gas
|
||||
foreach ((var gas, (var mol, var percent, var alert)) in gasData)
|
||||
foreach ((var gas, (var mol, var percent, var alert)) in keyValuePairs)
|
||||
{
|
||||
var gasPercent = (FixedPoint2)0f;
|
||||
gasPercent = percent * 100f;
|
||||
|
||||
if (!_gasShorthands.TryGetValue(gas, out var gasShorthand))
|
||||
gasShorthand = "X";
|
||||
FixedPoint2 gasPercent = percent * 100f;
|
||||
var gasAbbreviation = Atmospherics.GasAbbreviations.GetValueOrDefault(gas, Loc.GetString("gas-unknown-abbreviation"));
|
||||
|
||||
var gasLabel = new Label()
|
||||
{
|
||||
Text = Loc.GetString("atmos-alerts-window-other-gases-value", ("shorthand", gasShorthand), ("value", gasPercent)),
|
||||
Text = Loc.GetString("atmos-alerts-window-other-gases-value", ("shorthand", gasAbbreviation), ("value", gasPercent)),
|
||||
FontOverride = normalFont,
|
||||
FontColorOverride = GetAlarmStateColor(alert),
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
|
||||
@@ -11,11 +11,11 @@ public sealed class AtmosAlertsComputerBoundUserInterface : BoundUserInterface
|
||||
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_menu = new AtmosAlertsComputerWindow(this, Owner);
|
||||
_menu.OpenCentered();
|
||||
_menu.OnClose += Close;
|
||||
|
||||
EntMan.TryGetComponent<TransformComponent>(Owner, out var xform);
|
||||
}
|
||||
|
||||
protected override void UpdateState(BoundUserInterfaceState state)
|
||||
@@ -24,9 +24,6 @@ public sealed class AtmosAlertsComputerBoundUserInterface : BoundUserInterface
|
||||
|
||||
var castState = (AtmosAlertsComputerBoundInterfaceState) state;
|
||||
|
||||
if (castState == null)
|
||||
return;
|
||||
|
||||
EntMan.TryGetComponent<TransformComponent>(Owner, out var xform);
|
||||
_menu?.UpdateUI(xform?.Coordinates, castState.AirAlarms, castState.FireAlarms, castState.FocusData);
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
<controls:FancyWindow xmlns="https://spacestation14.io"
|
||||
xmlns:ui="clr-namespace:Content.Client.Pinpointer.UI"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
Title="{Loc 'atmos-alerts-window-title'}"
|
||||
Resizable="False"
|
||||
SetSize="1120 750"
|
||||
|
||||
@@ -512,39 +512,15 @@ public sealed partial class AtmosAlertsComputerWindow : FancyWindow
|
||||
if (scroll == null)
|
||||
return;
|
||||
|
||||
if (!TryGetVerticalScrollbar(scroll, out var vScrollbar))
|
||||
return;
|
||||
|
||||
if (!TryGetNextScrollPosition(out float? nextScrollPosition))
|
||||
return;
|
||||
|
||||
vScrollbar.ValueTarget = nextScrollPosition.Value;
|
||||
scroll.VScrollTarget = nextScrollPosition.Value;
|
||||
|
||||
if (MathHelper.CloseToPercent(vScrollbar.Value, vScrollbar.ValueTarget))
|
||||
if (MathHelper.CloseToPercent(scroll.VScroll, scroll.VScrollTarget))
|
||||
_autoScrollActive = false;
|
||||
}
|
||||
|
||||
private bool TryGetVerticalScrollbar(ScrollContainer scroll, [NotNullWhen(true)] out VScrollBar? vScrollBar)
|
||||
{
|
||||
vScrollBar = null;
|
||||
|
||||
foreach (var child in scroll.Children)
|
||||
{
|
||||
if (child is not VScrollBar)
|
||||
continue;
|
||||
|
||||
var castChild = child as VScrollBar;
|
||||
|
||||
if (castChild != null)
|
||||
{
|
||||
vScrollBar = castChild;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool TryGetNextScrollPosition([NotNullWhen(true)] out float? nextScrollPosition)
|
||||
{
|
||||
nextScrollPosition = null;
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
using Content.Shared.Atmos.Components;
|
||||
|
||||
namespace Content.Client.Atmos.Consoles;
|
||||
|
||||
public sealed class AtmosMonitoringConsoleBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
[ViewVariables]
|
||||
private AtmosMonitoringConsoleWindow? _menu;
|
||||
|
||||
public AtmosMonitoringConsoleBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey) { }
|
||||
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_menu = new AtmosMonitoringConsoleWindow(this, Owner);
|
||||
_menu.OpenCentered();
|
||||
_menu.OnClose += Close;
|
||||
}
|
||||
|
||||
protected override void UpdateState(BoundUserInterfaceState state)
|
||||
{
|
||||
base.UpdateState(state);
|
||||
|
||||
if (state is not AtmosMonitoringConsoleBoundInterfaceState castState)
|
||||
return;
|
||||
|
||||
EntMan.TryGetComponent<TransformComponent>(Owner, out var xform);
|
||||
_menu?.UpdateUI(xform?.Coordinates, castState.AtmosNetworks);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
if (!disposing)
|
||||
return;
|
||||
|
||||
_menu?.Dispose();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,295 @@
|
||||
using Content.Client.Pinpointer.UI;
|
||||
using Content.Shared.Atmos.Components;
|
||||
using Content.Shared.Pinpointer;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared.Collections;
|
||||
using Robust.Shared.Map.Components;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Content.Client.Atmos.Consoles;
|
||||
|
||||
public sealed partial class AtmosMonitoringConsoleNavMapControl : NavMapControl
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entManager = default!;
|
||||
|
||||
public bool ShowPipeNetwork = true;
|
||||
public int? FocusNetId = null;
|
||||
|
||||
private const int ChunkSize = 4;
|
||||
|
||||
private readonly Color _basePipeNetColor = Color.LightGray;
|
||||
private readonly Color _unfocusedPipeNetColor = Color.DimGray;
|
||||
|
||||
private List<AtmosMonitoringConsoleLine> _atmosPipeNetwork = new();
|
||||
private Dictionary<Color, Color> _sRGBLookUp = new Dictionary<Color, Color>();
|
||||
|
||||
// Look up tables for merging continuous lines. Indexed by line color
|
||||
private Dictionary<Color, Dictionary<Vector2i, Vector2i>> _horizLines = new();
|
||||
private Dictionary<Color, Dictionary<Vector2i, Vector2i>> _horizLinesReversed = new();
|
||||
private Dictionary<Color, Dictionary<Vector2i, Vector2i>> _vertLines = new();
|
||||
private Dictionary<Color, Dictionary<Vector2i, Vector2i>> _vertLinesReversed = new();
|
||||
|
||||
public AtmosMonitoringConsoleNavMapControl() : base()
|
||||
{
|
||||
PostWallDrawingAction += DrawAllPipeNetworks;
|
||||
}
|
||||
|
||||
protected override void UpdateNavMap()
|
||||
{
|
||||
base.UpdateNavMap();
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(Owner, out var console))
|
||||
return;
|
||||
|
||||
if (!_entManager.TryGetComponent<MapGridComponent>(MapUid, out var grid))
|
||||
return;
|
||||
|
||||
_atmosPipeNetwork = GetDecodedAtmosPipeChunks(console.AtmosPipeChunks, grid);
|
||||
}
|
||||
|
||||
private void DrawAllPipeNetworks(DrawingHandleScreen handle)
|
||||
{
|
||||
if (!ShowPipeNetwork)
|
||||
return;
|
||||
|
||||
// Draw networks
|
||||
if (_atmosPipeNetwork != null && _atmosPipeNetwork.Any())
|
||||
DrawPipeNetwork(handle, _atmosPipeNetwork);
|
||||
}
|
||||
|
||||
private void DrawPipeNetwork(DrawingHandleScreen handle, List<AtmosMonitoringConsoleLine> atmosPipeNetwork)
|
||||
{
|
||||
var offset = GetOffset();
|
||||
offset = offset with { Y = -offset.Y };
|
||||
|
||||
if (WorldRange / WorldMaxRange > 0.5f)
|
||||
{
|
||||
var pipeNetworks = new Dictionary<Color, ValueList<Vector2>>();
|
||||
|
||||
foreach (var chunkedLine in atmosPipeNetwork)
|
||||
{
|
||||
var start = ScalePosition(chunkedLine.Origin - offset);
|
||||
var end = ScalePosition(chunkedLine.Terminus - offset);
|
||||
|
||||
if (!pipeNetworks.TryGetValue(chunkedLine.Color, out var subNetwork))
|
||||
subNetwork = new ValueList<Vector2>();
|
||||
|
||||
subNetwork.Add(start);
|
||||
subNetwork.Add(end);
|
||||
|
||||
pipeNetworks[chunkedLine.Color] = subNetwork;
|
||||
}
|
||||
|
||||
foreach ((var color, var subNetwork) in pipeNetworks)
|
||||
{
|
||||
if (subNetwork.Count > 0)
|
||||
handle.DrawPrimitives(DrawPrimitiveTopology.LineList, subNetwork.Span, color);
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
var pipeVertexUVs = new Dictionary<Color, ValueList<Vector2>>();
|
||||
|
||||
foreach (var chunkedLine in atmosPipeNetwork)
|
||||
{
|
||||
var leftTop = ScalePosition(new Vector2
|
||||
(Math.Min(chunkedLine.Origin.X, chunkedLine.Terminus.X) - 0.1f,
|
||||
Math.Min(chunkedLine.Origin.Y, chunkedLine.Terminus.Y) - 0.1f)
|
||||
- offset);
|
||||
|
||||
var rightTop = ScalePosition(new Vector2
|
||||
(Math.Max(chunkedLine.Origin.X, chunkedLine.Terminus.X) + 0.1f,
|
||||
Math.Min(chunkedLine.Origin.Y, chunkedLine.Terminus.Y) - 0.1f)
|
||||
- offset);
|
||||
|
||||
var leftBottom = ScalePosition(new Vector2
|
||||
(Math.Min(chunkedLine.Origin.X, chunkedLine.Terminus.X) - 0.1f,
|
||||
Math.Max(chunkedLine.Origin.Y, chunkedLine.Terminus.Y) + 0.1f)
|
||||
- offset);
|
||||
|
||||
var rightBottom = ScalePosition(new Vector2
|
||||
(Math.Max(chunkedLine.Origin.X, chunkedLine.Terminus.X) + 0.1f,
|
||||
Math.Max(chunkedLine.Origin.Y, chunkedLine.Terminus.Y) + 0.1f)
|
||||
- offset);
|
||||
|
||||
if (!pipeVertexUVs.TryGetValue(chunkedLine.Color, out var pipeVertexUV))
|
||||
pipeVertexUV = new ValueList<Vector2>();
|
||||
|
||||
pipeVertexUV.Add(leftBottom);
|
||||
pipeVertexUV.Add(leftTop);
|
||||
pipeVertexUV.Add(rightBottom);
|
||||
pipeVertexUV.Add(leftTop);
|
||||
pipeVertexUV.Add(rightBottom);
|
||||
pipeVertexUV.Add(rightTop);
|
||||
|
||||
pipeVertexUVs[chunkedLine.Color] = pipeVertexUV;
|
||||
}
|
||||
|
||||
foreach ((var color, var pipeVertexUV) in pipeVertexUVs)
|
||||
{
|
||||
if (pipeVertexUV.Count > 0)
|
||||
handle.DrawPrimitives(DrawPrimitiveTopology.TriangleList, pipeVertexUV.Span, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private List<AtmosMonitoringConsoleLine> GetDecodedAtmosPipeChunks(Dictionary<Vector2i, AtmosPipeChunk>? chunks, MapGridComponent? grid)
|
||||
{
|
||||
var decodedOutput = new List<AtmosMonitoringConsoleLine>();
|
||||
|
||||
if (chunks == null || grid == null)
|
||||
return decodedOutput;
|
||||
|
||||
// Clear stale look up table values
|
||||
_horizLines.Clear();
|
||||
_horizLinesReversed.Clear();
|
||||
_vertLines.Clear();
|
||||
_vertLinesReversed.Clear();
|
||||
|
||||
// Generate masks
|
||||
var northMask = (ulong)1 << 0;
|
||||
var southMask = (ulong)1 << 1;
|
||||
var westMask = (ulong)1 << 2;
|
||||
var eastMask = (ulong)1 << 3;
|
||||
|
||||
foreach ((var chunkOrigin, var chunk) in chunks)
|
||||
{
|
||||
var list = new List<AtmosMonitoringConsoleLine>();
|
||||
|
||||
foreach (var ((netId, hexColor), atmosPipeData) in chunk.AtmosPipeData)
|
||||
{
|
||||
// Determine the correct coloration for the pipe
|
||||
var color = Color.FromHex(hexColor) * _basePipeNetColor;
|
||||
|
||||
if (FocusNetId != null && FocusNetId != netId)
|
||||
color *= _unfocusedPipeNetColor;
|
||||
|
||||
// Get the associated line look up tables
|
||||
if (!_horizLines.TryGetValue(color, out var horizLines))
|
||||
{
|
||||
horizLines = new();
|
||||
_horizLines[color] = horizLines;
|
||||
}
|
||||
|
||||
if (!_horizLinesReversed.TryGetValue(color, out var horizLinesReversed))
|
||||
{
|
||||
horizLinesReversed = new();
|
||||
_horizLinesReversed[color] = horizLinesReversed;
|
||||
}
|
||||
|
||||
if (!_vertLines.TryGetValue(color, out var vertLines))
|
||||
{
|
||||
vertLines = new();
|
||||
_vertLines[color] = vertLines;
|
||||
}
|
||||
|
||||
if (!_vertLinesReversed.TryGetValue(color, out var vertLinesReversed))
|
||||
{
|
||||
vertLinesReversed = new();
|
||||
_vertLinesReversed[color] = vertLinesReversed;
|
||||
}
|
||||
|
||||
// Loop over the chunk
|
||||
for (var tileIdx = 0; tileIdx < ChunkSize * ChunkSize; tileIdx++)
|
||||
{
|
||||
if (atmosPipeData == 0)
|
||||
continue;
|
||||
|
||||
var mask = (ulong)SharedNavMapSystem.AllDirMask << tileIdx * SharedNavMapSystem.Directions;
|
||||
|
||||
if ((atmosPipeData & mask) == 0)
|
||||
continue;
|
||||
|
||||
var relativeTile = GetTileFromIndex(tileIdx);
|
||||
var tile = (chunk.Origin * ChunkSize + relativeTile) * grid.TileSize;
|
||||
tile = tile with { Y = -tile.Y };
|
||||
|
||||
// Calculate the draw point offsets
|
||||
var vertLineOrigin = (atmosPipeData & northMask << tileIdx * SharedNavMapSystem.Directions) > 0 ?
|
||||
new Vector2(grid.TileSize * 0.5f, -grid.TileSize * 1f) : new Vector2(grid.TileSize * 0.5f, -grid.TileSize * 0.5f);
|
||||
|
||||
var vertLineTerminus = (atmosPipeData & southMask << tileIdx * SharedNavMapSystem.Directions) > 0 ?
|
||||
new Vector2(grid.TileSize * 0.5f, -grid.TileSize * 0f) : new Vector2(grid.TileSize * 0.5f, -grid.TileSize * 0.5f);
|
||||
|
||||
var horizLineOrigin = (atmosPipeData & eastMask << tileIdx * SharedNavMapSystem.Directions) > 0 ?
|
||||
new Vector2(grid.TileSize * 1f, -grid.TileSize * 0.5f) : new Vector2(grid.TileSize * 0.5f, -grid.TileSize * 0.5f);
|
||||
|
||||
var horizLineTerminus = (atmosPipeData & westMask << tileIdx * SharedNavMapSystem.Directions) > 0 ?
|
||||
new Vector2(grid.TileSize * 0f, -grid.TileSize * 0.5f) : new Vector2(grid.TileSize * 0.5f, -grid.TileSize * 0.5f);
|
||||
|
||||
// Since we can have pipe lines that have a length of a half tile,
|
||||
// double the vectors and convert to vector2i so we can merge them
|
||||
AddOrUpdateNavMapLine(ConvertVector2ToVector2i(tile + horizLineOrigin, 2), ConvertVector2ToVector2i(tile + horizLineTerminus, 2), horizLines, horizLinesReversed);
|
||||
AddOrUpdateNavMapLine(ConvertVector2ToVector2i(tile + vertLineOrigin, 2), ConvertVector2ToVector2i(tile + vertLineTerminus, 2), vertLines, vertLinesReversed);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Scale the vector2is back down and convert to vector2
|
||||
foreach (var (color, horizLines) in _horizLines)
|
||||
{
|
||||
// Get the corresponding sRBG color
|
||||
var sRGB = GetsRGBColor(color);
|
||||
|
||||
foreach (var (origin, terminal) in horizLines)
|
||||
decodedOutput.Add(new AtmosMonitoringConsoleLine
|
||||
(ConvertVector2iToVector2(origin, 0.5f), ConvertVector2iToVector2(terminal, 0.5f), sRGB));
|
||||
}
|
||||
|
||||
foreach (var (color, vertLines) in _vertLines)
|
||||
{
|
||||
// Get the corresponding sRBG color
|
||||
var sRGB = GetsRGBColor(color);
|
||||
|
||||
foreach (var (origin, terminal) in vertLines)
|
||||
decodedOutput.Add(new AtmosMonitoringConsoleLine
|
||||
(ConvertVector2iToVector2(origin, 0.5f), ConvertVector2iToVector2(terminal, 0.5f), sRGB));
|
||||
}
|
||||
|
||||
return decodedOutput;
|
||||
}
|
||||
|
||||
private Vector2 ConvertVector2iToVector2(Vector2i vector, float scale = 1f)
|
||||
{
|
||||
return new Vector2(vector.X * scale, vector.Y * scale);
|
||||
}
|
||||
|
||||
private Vector2i ConvertVector2ToVector2i(Vector2 vector, float scale = 1f)
|
||||
{
|
||||
return new Vector2i((int)MathF.Round(vector.X * scale), (int)MathF.Round(vector.Y * scale));
|
||||
}
|
||||
|
||||
private Vector2i GetTileFromIndex(int index)
|
||||
{
|
||||
var x = index / ChunkSize;
|
||||
var y = index % ChunkSize;
|
||||
return new Vector2i(x, y);
|
||||
}
|
||||
|
||||
private Color GetsRGBColor(Color color)
|
||||
{
|
||||
if (!_sRGBLookUp.TryGetValue(color, out var sRGB))
|
||||
{
|
||||
sRGB = Color.ToSrgb(color);
|
||||
_sRGBLookUp[color] = sRGB;
|
||||
}
|
||||
|
||||
return sRGB;
|
||||
}
|
||||
}
|
||||
|
||||
public struct AtmosMonitoringConsoleLine
|
||||
{
|
||||
public readonly Vector2 Origin;
|
||||
public readonly Vector2 Terminus;
|
||||
public readonly Color Color;
|
||||
|
||||
public AtmosMonitoringConsoleLine(Vector2 origin, Vector2 terminus, Color color)
|
||||
{
|
||||
Origin = origin;
|
||||
Terminus = terminus;
|
||||
Color = color;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
using Content.Shared.Atmos.Components;
|
||||
using Content.Shared.Atmos.Consoles;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Client.Atmos.Consoles;
|
||||
|
||||
public sealed class AtmosMonitoringConsoleSystem : SharedAtmosMonitoringConsoleSystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<AtmosMonitoringConsoleComponent, ComponentHandleState>(OnHandleState);
|
||||
}
|
||||
|
||||
private void OnHandleState(EntityUid uid, AtmosMonitoringConsoleComponent component, ref ComponentHandleState args)
|
||||
{
|
||||
Dictionary<Vector2i, Dictionary<(int, string), ulong>> modifiedChunks;
|
||||
Dictionary<NetEntity, AtmosDeviceNavMapData> atmosDevices;
|
||||
|
||||
switch (args.Current)
|
||||
{
|
||||
case AtmosMonitoringConsoleDeltaState delta:
|
||||
{
|
||||
modifiedChunks = delta.ModifiedChunks;
|
||||
atmosDevices = delta.AtmosDevices;
|
||||
|
||||
foreach (var index in component.AtmosPipeChunks.Keys)
|
||||
{
|
||||
if (!delta.AllChunks!.Contains(index))
|
||||
component.AtmosPipeChunks.Remove(index);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case AtmosMonitoringConsoleState state:
|
||||
{
|
||||
modifiedChunks = state.Chunks;
|
||||
atmosDevices = state.AtmosDevices;
|
||||
|
||||
foreach (var index in component.AtmosPipeChunks.Keys)
|
||||
{
|
||||
if (!state.Chunks.ContainsKey(index))
|
||||
component.AtmosPipeChunks.Remove(index);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var (origin, chunk) in modifiedChunks)
|
||||
{
|
||||
var newChunk = new AtmosPipeChunk(origin);
|
||||
newChunk.AtmosPipeData = new Dictionary<(int, string), ulong>(chunk);
|
||||
|
||||
component.AtmosPipeChunks[origin] = newChunk;
|
||||
}
|
||||
|
||||
component.AtmosDevices.Clear();
|
||||
|
||||
foreach (var (nuid, atmosDevice) in atmosDevices)
|
||||
{
|
||||
component.AtmosDevices[nuid] = atmosDevice;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,99 @@
|
||||
<controls:FancyWindow xmlns="https://spacestation14.io"
|
||||
xmlns:ui="clr-namespace:Content.Client.Atmos.Consoles"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
Title="{Loc 'atmos-monitoring-window-title'}"
|
||||
Resizable="False"
|
||||
SetSize="1120 750"
|
||||
MinSize="1120 750">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<!-- Main display -->
|
||||
<BoxContainer Orientation="Horizontal" VerticalExpand="True" HorizontalExpand="True">
|
||||
<!-- Nav map -->
|
||||
<BoxContainer Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True">
|
||||
<ui:AtmosMonitoringConsoleNavMapControl Name="NavMap" Margin="5 5" VerticalExpand="True" HorizontalExpand="True">
|
||||
|
||||
<!-- System warning -->
|
||||
<PanelContainer Name="SystemWarningPanel"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Top"
|
||||
HorizontalExpand="True"
|
||||
Margin="0 48 0 0"
|
||||
Visible="False">
|
||||
<RichTextLabel Name="SystemWarningLabel" Margin="12 8 12 8"/>
|
||||
</PanelContainer>
|
||||
|
||||
</ui:AtmosMonitoringConsoleNavMapControl>
|
||||
|
||||
<!-- Nav map legend -->
|
||||
<BoxContainer Orientation="Horizontal" Margin="0 10 0 10">
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_square.png"
|
||||
Modulate="#a9a9a9"
|
||||
SetSize="16 16"
|
||||
Margin="20 0 5 0"/>
|
||||
<Label Text="{Loc 'atmos-monitoring-window-label-gas-opening'}"/>
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_circle.png"
|
||||
SetSize="16 16"
|
||||
Modulate="#a9a9a9"
|
||||
Margin="20 0 5 0"/>
|
||||
<Label Text="{Loc 'atmos-monitoring-window-label-gas-scrubber'}"/>
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_arrow_east.png"
|
||||
SetSize="16 16"
|
||||
Modulate="#a9a9a9"
|
||||
Margin="20 0 5 0"/>
|
||||
<Label Text="{Loc 'atmos-monitoring-window-label-gas-flow-regulator'}"/>
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_hexagon.png"
|
||||
SetSize="16 16"
|
||||
Modulate="#a9a9a9"
|
||||
Margin="20 0 5 0"/>
|
||||
<Label Text="{Loc 'atmos-monitoring-window-label-thermoregulator'}"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Atmosphere status -->
|
||||
<BoxContainer Orientation="Vertical" VerticalExpand="True" SetWidth="440" Margin="0 0 10 10">
|
||||
|
||||
<!-- Station name -->
|
||||
<controls:StripeBack>
|
||||
<PanelContainer>
|
||||
<RichTextLabel Name="StationName" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="0 5 0 3"/>
|
||||
</PanelContainer>
|
||||
</controls:StripeBack>
|
||||
|
||||
<!-- Alarm status (entries added by C# code) -->
|
||||
<TabContainer Name="MasterTabContainer" VerticalExpand="True" HorizontalExpand="True" Margin="0 10 0 0">
|
||||
<ScrollContainer HorizontalExpand="True" Margin="8, 8, 8, 8">
|
||||
<BoxContainer Name="AtmosNetworksTable" Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True" Margin="0 0 0 10"/>
|
||||
</ScrollContainer>
|
||||
</TabContainer>
|
||||
|
||||
<!-- Overlay toggles -->
|
||||
<BoxContainer Orientation="Vertical" Margin="0 10 0 0">
|
||||
<Label Text="{Loc 'atmos-monitoring-window-toggle-overlays'}" Margin="0 0 0 5"/>
|
||||
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
|
||||
<CheckBox Name="ShowPipeNetwork" Text="{Loc 'atmos-monitoring-window-show-pipe-network'}" Pressed="True" HorizontalExpand="True"/>
|
||||
<CheckBox Name="ShowGasPipeSensors" Text="{Loc 'atmos-monitoring-window-show-gas-pipe-sensors'}" Pressed="False" HorizontalExpand="True"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
|
||||
</BoxContainer>
|
||||
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Footer -->
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<PanelContainer StyleClasses="LowDivider" />
|
||||
<BoxContainer Orientation="Horizontal" Margin="10 2 5 0" VerticalAlignment="Bottom">
|
||||
<Label Text="{Loc 'atmos-monitoring-window-flavor-left'}" StyleClasses="WindowFooterText" />
|
||||
<Label Text="{Loc 'atmos-monitoring-window-flavor-right'}" StyleClasses="WindowFooterText"
|
||||
HorizontalAlignment="Right" HorizontalExpand="True" Margin="0 0 5 0" />
|
||||
<TextureRect StyleClasses="NTLogoDark" Stretch="KeepAspectCentered"
|
||||
VerticalAlignment="Center" HorizontalAlignment="Right" SetSize="19 19"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</controls:FancyWindow>
|
||||
@@ -0,0 +1,435 @@
|
||||
using Content.Client.Pinpointer.UI;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Atmos.Components;
|
||||
using Content.Shared.Prototypes;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
|
||||
namespace Content.Client.Atmos.Consoles;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class AtmosMonitoringConsoleWindow : FancyWindow
|
||||
{
|
||||
private readonly IEntityManager _entManager;
|
||||
private readonly IPrototypeManager _protoManager;
|
||||
private readonly SpriteSystem _spriteSystem;
|
||||
|
||||
private EntityUid? _owner;
|
||||
private NetEntity? _focusEntity;
|
||||
private int? _focusNetId;
|
||||
|
||||
private bool _autoScrollActive = false;
|
||||
|
||||
private readonly Color _unfocusedDeviceColor = Color.DimGray;
|
||||
private ProtoId<NavMapBlipPrototype> _navMapConsoleProtoId = "NavMapConsole";
|
||||
private ProtoId<NavMapBlipPrototype> _gasPipeSensorProtoId = "GasPipeSensor";
|
||||
|
||||
public AtmosMonitoringConsoleWindow(AtmosMonitoringConsoleBoundUserInterface userInterface, EntityUid? owner)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
_entManager = IoCManager.Resolve<IEntityManager>();
|
||||
_protoManager = IoCManager.Resolve<IPrototypeManager>();
|
||||
_spriteSystem = _entManager.System<SpriteSystem>();
|
||||
|
||||
// Pass the owner to nav map
|
||||
_owner = owner;
|
||||
NavMap.Owner = _owner;
|
||||
|
||||
// Set nav map grid uid
|
||||
var stationName = Loc.GetString("atmos-monitoring-window-unknown-location");
|
||||
EntityCoordinates? consoleCoords = null;
|
||||
|
||||
if (_entManager.TryGetComponent<TransformComponent>(owner, out var xform))
|
||||
{
|
||||
consoleCoords = xform.Coordinates;
|
||||
NavMap.MapUid = xform.GridUid;
|
||||
|
||||
// Assign station name
|
||||
if (_entManager.TryGetComponent<MetaDataComponent>(xform.GridUid, out var stationMetaData))
|
||||
stationName = stationMetaData.EntityName;
|
||||
|
||||
var msg = new FormattedMessage();
|
||||
msg.TryAddMarkup(Loc.GetString("atmos-monitoring-window-station-name", ("stationName", stationName)), out _);
|
||||
|
||||
StationName.SetMessage(msg);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
StationName.SetMessage(stationName);
|
||||
NavMap.Visible = false;
|
||||
}
|
||||
|
||||
// Set trackable entity selected action
|
||||
NavMap.TrackedEntitySelectedAction += SetTrackedEntityFromNavMap;
|
||||
|
||||
// Update nav map
|
||||
NavMap.ForceNavMapUpdate();
|
||||
|
||||
// Set tab container headers
|
||||
MasterTabContainer.SetTabTitle(0, Loc.GetString("atmos-monitoring-window-tab-networks"));
|
||||
|
||||
// Set UI toggles
|
||||
ShowPipeNetwork.OnToggled += _ => OnShowPipeNetworkToggled();
|
||||
ShowGasPipeSensors.OnToggled += _ => OnShowGasPipeSensors();
|
||||
|
||||
// Set nav map colors
|
||||
if (!_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(_owner, out var console))
|
||||
return;
|
||||
|
||||
NavMap.TileColor = console.NavMapTileColor;
|
||||
NavMap.WallColor = console.NavMapWallColor;
|
||||
|
||||
// Initalize
|
||||
UpdateUI(consoleCoords, Array.Empty<AtmosMonitoringConsoleEntry>());
|
||||
}
|
||||
|
||||
#region Toggle handling
|
||||
|
||||
private void OnShowPipeNetworkToggled()
|
||||
{
|
||||
if (_owner == null)
|
||||
return;
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(_owner.Value, out var console))
|
||||
return;
|
||||
|
||||
NavMap.ShowPipeNetwork = ShowPipeNetwork.Pressed;
|
||||
|
||||
foreach (var (netEnt, device) in console.AtmosDevices)
|
||||
{
|
||||
if (device.NavMapBlip == _gasPipeSensorProtoId)
|
||||
continue;
|
||||
|
||||
if (ShowPipeNetwork.Pressed)
|
||||
AddTrackedEntityToNavMap(device);
|
||||
|
||||
else
|
||||
NavMap.TrackedEntities.Remove(netEnt);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnShowGasPipeSensors()
|
||||
{
|
||||
if (_owner == null)
|
||||
return;
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(_owner.Value, out var console))
|
||||
return;
|
||||
|
||||
foreach (var (netEnt, device) in console.AtmosDevices)
|
||||
{
|
||||
if (device.NavMapBlip != _gasPipeSensorProtoId)
|
||||
continue;
|
||||
|
||||
if (ShowGasPipeSensors.Pressed)
|
||||
AddTrackedEntityToNavMap(device, true);
|
||||
|
||||
else
|
||||
NavMap.TrackedEntities.Remove(netEnt);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public void UpdateUI
|
||||
(EntityCoordinates? consoleCoords,
|
||||
AtmosMonitoringConsoleEntry[] atmosNetworks)
|
||||
{
|
||||
if (_owner == null)
|
||||
return;
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(_owner.Value, out var console))
|
||||
return;
|
||||
|
||||
// Reset nav map values
|
||||
NavMap.TrackedCoordinates.Clear();
|
||||
NavMap.TrackedEntities.Clear();
|
||||
|
||||
if (_focusEntity != null && !console.AtmosDevices.Any(x => x.Key == _focusEntity))
|
||||
ClearFocus();
|
||||
|
||||
// Add tracked entities to the nav map
|
||||
UpdateNavMapBlips();
|
||||
|
||||
// Show the monitor location
|
||||
var consoleNetEnt = _entManager.GetNetEntity(_owner);
|
||||
|
||||
if (consoleCoords != null && consoleNetEnt != null)
|
||||
{
|
||||
var proto = _protoManager.Index(_navMapConsoleProtoId);
|
||||
|
||||
if (proto.TexturePaths != null && proto.TexturePaths.Length != 0)
|
||||
{
|
||||
var texture = _spriteSystem.Frame0(new SpriteSpecifier.Texture(proto.TexturePaths[0]));
|
||||
var blip = new NavMapBlip(consoleCoords.Value, texture, proto.Color, proto.Blinks, proto.Selectable);
|
||||
NavMap.TrackedEntities[consoleNetEnt.Value] = blip;
|
||||
}
|
||||
}
|
||||
|
||||
// Update the nav map
|
||||
NavMap.ForceNavMapUpdate();
|
||||
|
||||
// Clear excess children from the tables
|
||||
while (AtmosNetworksTable.ChildCount > atmosNetworks.Length)
|
||||
AtmosNetworksTable.RemoveChild(AtmosNetworksTable.GetChild(AtmosNetworksTable.ChildCount - 1));
|
||||
|
||||
// Update all entries in each table
|
||||
for (int index = 0; index < atmosNetworks.Length; index++)
|
||||
{
|
||||
var entry = atmosNetworks.ElementAt(index);
|
||||
UpdateUIEntry(entry, index, AtmosNetworksTable, console);
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateNavMapBlips()
|
||||
{
|
||||
if (_owner == null || !_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(_owner.Value, out var console))
|
||||
return;
|
||||
|
||||
if (NavMap.Visible)
|
||||
{
|
||||
foreach (var (netEnt, device) in console.AtmosDevices)
|
||||
{
|
||||
// Update the focus network ID, incase it has changed
|
||||
if (_focusEntity == netEnt)
|
||||
{
|
||||
_focusNetId = device.NetId;
|
||||
NavMap.FocusNetId = _focusNetId;
|
||||
}
|
||||
|
||||
var isSensor = device.NavMapBlip == _gasPipeSensorProtoId;
|
||||
|
||||
// Skip network devices if the toggled is off
|
||||
if (!ShowPipeNetwork.Pressed && !isSensor)
|
||||
continue;
|
||||
|
||||
// Skip gas pipe sensors if the toggle is off
|
||||
if (!ShowGasPipeSensors.Pressed && isSensor)
|
||||
continue;
|
||||
|
||||
AddTrackedEntityToNavMap(device, isSensor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AddTrackedEntityToNavMap(AtmosDeviceNavMapData metaData, bool isSensor = false)
|
||||
{
|
||||
var proto = _protoManager.Index(metaData.NavMapBlip);
|
||||
|
||||
if (proto.TexturePaths == null || proto.TexturePaths.Length == 0)
|
||||
return;
|
||||
|
||||
var idx = Math.Clamp((int)metaData.Direction / 2, 0, proto.TexturePaths.Length - 1);
|
||||
var texture = proto.TexturePaths.Length > 0 ? proto.TexturePaths[idx] : proto.TexturePaths[0];
|
||||
var color = isSensor ? proto.Color : proto.Color * metaData.PipeColor;
|
||||
|
||||
if (_focusNetId != null && metaData.NetId != _focusNetId)
|
||||
color *= _unfocusedDeviceColor;
|
||||
|
||||
var blinks = proto.Blinks || _focusEntity == metaData.NetEntity;
|
||||
var coords = _entManager.GetCoordinates(metaData.NetCoordinates);
|
||||
var blip = new NavMapBlip(coords, _spriteSystem.Frame0(new SpriteSpecifier.Texture(texture)), color, blinks, proto.Selectable, proto.Scale);
|
||||
NavMap.TrackedEntities[metaData.NetEntity] = blip;
|
||||
}
|
||||
|
||||
private void UpdateUIEntry(AtmosMonitoringConsoleEntry data, int index, Control table, AtmosMonitoringConsoleComponent console)
|
||||
{
|
||||
// Make new UI entry if required
|
||||
if (index >= table.ChildCount)
|
||||
{
|
||||
var newEntryContainer = new AtmosMonitoringEntryContainer(data);
|
||||
|
||||
// On click
|
||||
newEntryContainer.FocusButton.OnButtonUp += args =>
|
||||
{
|
||||
if (_focusEntity == newEntryContainer.Data.NetEntity)
|
||||
{
|
||||
ClearFocus();
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
SetFocus(newEntryContainer.Data.NetEntity, newEntryContainer.Data.NetId);
|
||||
|
||||
var coords = _entManager.GetCoordinates(newEntryContainer.Data.Coordinates);
|
||||
NavMap.CenterToCoordinates(coords);
|
||||
}
|
||||
|
||||
// Update affected UI elements across all tables
|
||||
UpdateConsoleTable(console, AtmosNetworksTable, _focusEntity);
|
||||
};
|
||||
|
||||
// Add the entry to the current table
|
||||
table.AddChild(newEntryContainer);
|
||||
}
|
||||
|
||||
// Update values and UI elements
|
||||
var tableChild = table.GetChild(index);
|
||||
|
||||
if (tableChild is not AtmosMonitoringEntryContainer)
|
||||
{
|
||||
table.RemoveChild(tableChild);
|
||||
UpdateUIEntry(data, index, table, console);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var entryContainer = (AtmosMonitoringEntryContainer)tableChild;
|
||||
entryContainer.UpdateEntry(data, data.NetEntity == _focusEntity);
|
||||
}
|
||||
|
||||
private void UpdateConsoleTable(AtmosMonitoringConsoleComponent console, Control table, NetEntity? currTrackedEntity)
|
||||
{
|
||||
foreach (var tableChild in table.Children)
|
||||
{
|
||||
if (tableChild is not AtmosAlarmEntryContainer)
|
||||
continue;
|
||||
|
||||
var entryContainer = (AtmosAlarmEntryContainer)tableChild;
|
||||
|
||||
if (entryContainer.NetEntity != currTrackedEntity)
|
||||
entryContainer.RemoveAsFocus();
|
||||
|
||||
else if (entryContainer.NetEntity == currTrackedEntity)
|
||||
entryContainer.SetAsFocus();
|
||||
}
|
||||
}
|
||||
|
||||
private void SetTrackedEntityFromNavMap(NetEntity? focusEntity)
|
||||
{
|
||||
if (focusEntity == null)
|
||||
return;
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(_owner, out var console))
|
||||
return;
|
||||
|
||||
foreach (var (netEnt, device) in console.AtmosDevices)
|
||||
{
|
||||
if (netEnt != focusEntity)
|
||||
continue;
|
||||
|
||||
if (device.NavMapBlip != _gasPipeSensorProtoId)
|
||||
return;
|
||||
|
||||
// Set new focus
|
||||
SetFocus(focusEntity.Value, device.NetId);
|
||||
|
||||
// Get the scroll position of the selected entity on the selected button the UI
|
||||
ActivateAutoScrollToFocus();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void FrameUpdate(FrameEventArgs args)
|
||||
{
|
||||
AutoScrollToFocus();
|
||||
}
|
||||
|
||||
private void ActivateAutoScrollToFocus()
|
||||
{
|
||||
_autoScrollActive = true;
|
||||
}
|
||||
|
||||
private void AutoScrollToFocus()
|
||||
{
|
||||
if (!_autoScrollActive)
|
||||
return;
|
||||
|
||||
var scroll = AtmosNetworksTable.Parent as ScrollContainer;
|
||||
if (scroll == null)
|
||||
return;
|
||||
|
||||
if (!TryGetNextScrollPosition(out float? nextScrollPosition))
|
||||
return;
|
||||
|
||||
scroll.VScrollTarget = nextScrollPosition.Value;
|
||||
|
||||
if (MathHelper.CloseToPercent(scroll.VScroll, scroll.VScrollTarget))
|
||||
_autoScrollActive = false;
|
||||
}
|
||||
|
||||
private bool TryGetNextScrollPosition([NotNullWhen(true)] out float? nextScrollPosition)
|
||||
{
|
||||
nextScrollPosition = null;
|
||||
|
||||
var scroll = AtmosNetworksTable.Parent as ScrollContainer;
|
||||
if (scroll == null)
|
||||
return false;
|
||||
|
||||
var container = scroll.Children.ElementAt(0) as BoxContainer;
|
||||
if (container == null || container.Children.Count() == 0)
|
||||
return false;
|
||||
|
||||
// Exit if the heights of the children haven't been initialized yet
|
||||
if (!container.Children.Any(x => x.Height > 0))
|
||||
return false;
|
||||
|
||||
nextScrollPosition = 0;
|
||||
|
||||
foreach (var control in container.Children)
|
||||
{
|
||||
if (control is not AtmosMonitoringEntryContainer)
|
||||
continue;
|
||||
|
||||
var entry = (AtmosMonitoringEntryContainer)control;
|
||||
|
||||
if (entry.Data.NetEntity == _focusEntity)
|
||||
return true;
|
||||
|
||||
nextScrollPosition += control.Height;
|
||||
}
|
||||
|
||||
// Failed to find control
|
||||
nextScrollPosition = null;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void SetFocus(NetEntity focusEntity, int focusNetId)
|
||||
{
|
||||
_focusEntity = focusEntity;
|
||||
_focusNetId = focusNetId;
|
||||
NavMap.FocusNetId = focusNetId;
|
||||
|
||||
OnFocusChanged();
|
||||
}
|
||||
|
||||
private void ClearFocus()
|
||||
{
|
||||
_focusEntity = null;
|
||||
_focusNetId = null;
|
||||
NavMap.FocusNetId = null;
|
||||
|
||||
OnFocusChanged();
|
||||
}
|
||||
|
||||
private void OnFocusChanged()
|
||||
{
|
||||
UpdateNavMapBlips();
|
||||
NavMap.ForceNavMapUpdate();
|
||||
|
||||
if (!_entManager.TryGetComponent<AtmosMonitoringConsoleComponent>(_owner, out var console))
|
||||
return;
|
||||
|
||||
for (int index = 0; index < AtmosNetworksTable.ChildCount; index++)
|
||||
{
|
||||
var entry = (AtmosMonitoringEntryContainer)AtmosNetworksTable.GetChild(index);
|
||||
|
||||
if (entry == null)
|
||||
continue;
|
||||
|
||||
UpdateUIEntry(entry.Data, index, AtmosNetworksTable, console);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
<BoxContainer xmlns="https://spacestation14.io"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:s="clr-namespace:Content.Client.Stylesheets"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
Orientation="Vertical" HorizontalExpand ="True" Margin="0 0 0 3">
|
||||
|
||||
<!-- Network selection button -->
|
||||
<Button Name="FocusButton" HorizontalExpand="True" VerticalExpand="True" Margin="0 0 6 8" StyleClasses="OpenLeft" Access="Public">
|
||||
<BoxContainer HorizontalExpand="True" VerticalExpand="True" Orientation="Vertical">
|
||||
<BoxContainer HorizontalExpand="True" VerticalExpand="True" Orientation="Horizontal" SetHeight="32">
|
||||
<PanelContainer Name="NetworkColorStripe" HorizontalAlignment="Left" SetWidth="8" VerticalExpand="True" Margin="-8 -2 0 0">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#d7d7d7"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
</PanelContainer>
|
||||
<Label Name="NetworkNameLabel" Text="???" HorizontalExpand="True" HorizontalAlignment="Center"/>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Panel that appears on selecting the device -->
|
||||
|
||||
<PanelContainer HorizontalExpand="True" Margin="-8 0 -14 -4" Access="Public">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#25252a"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
<BoxContainer Name="MainDataContainer" HorizontalExpand="True" VerticalExpand="True" Orientation="Vertical">
|
||||
<Control>
|
||||
<BoxContainer HorizontalExpand="True" VerticalExpand="True" Orientation="Vertical">
|
||||
<BoxContainer HorizontalExpand="True" Orientation="Horizontal">
|
||||
<Label Name="TemperatureHeaderLabel" Text="{Loc 'atmos-alerts-window-temperature-label'}" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
<Label Name="PressureHeaderLabel" Text="{Loc 'atmos-alerts-window-pressure-label'}" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
<Label Name="TotalMolHeaderLabel" Text="{Loc 'atmos-alerts-window-total-mol-label'}" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
</BoxContainer>
|
||||
<PanelContainer HorizontalExpand="True">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#202023"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
<BoxContainer HorizontalExpand="True" Orientation="Horizontal">
|
||||
<Label Name="TemperatureLabel" Text="???" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
<Label Name="PressureLabel" Text="???" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
<Label Name="TotalMolLabel" Text="???" HorizontalAlignment="Center" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="0 2 0 0" SetHeight="24"></Label>
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
<BoxContainer HorizontalExpand="True" Orientation="Horizontal" Margin="8 0">
|
||||
<TextureRect Name="ArrowTexture" VerticalAlignment="Center" SetSize="12 12" Stretch="KeepAspectCentered" Margin="3 0" TexturePath="/Textures/Interface/Nano/triangle_right.png"></TextureRect>
|
||||
<Label Name="GasesHeaderLabel" Text="{Loc 'atmos-monitoring-window-label-gases'}" HorizontalAlignment="Left" HorizontalExpand="True" FontColorOverride="#a9a9a9" Margin="4 0 0 0" SetHeight="24"></Label>
|
||||
</BoxContainer>
|
||||
|
||||
</BoxContainer>
|
||||
</Control>
|
||||
|
||||
<!-- Atmosphere status -->
|
||||
<Control Name="FocusContainer" ReservesSpace="False" Visible="False">
|
||||
<!-- Main container for displaying atmospheric data -->
|
||||
<BoxContainer HorizontalExpand="True" VerticalExpand="True" Orientation="Vertical">
|
||||
<PanelContainer HorizontalExpand="True">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#202023"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
|
||||
<!-- Gas entries added via C# code -->
|
||||
<GridContainer Name="GasGridContainer" HorizontalExpand="True" Columns = "4"></GridContainer>
|
||||
</PanelContainer>
|
||||
</BoxContainer>
|
||||
</Control>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- If the alarm is inactive, this is label is displayed instead -->
|
||||
<Label Name="NoDataLabel" Text="{Loc 'atmos-alerts-window-no-data-available'}" HorizontalAlignment="Center" Margin="0 15" FontColorOverride="#a9a9a9" ReservesSpace="False" Visible="False"></Label>
|
||||
|
||||
</PanelContainer>
|
||||
</BoxContainer>
|
||||
</Button>
|
||||
</BoxContainer>
|
||||
@@ -0,0 +1,166 @@
|
||||
using Content.Client.Stylesheets;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Atmos.Components;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Temperature;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using System.Linq;
|
||||
|
||||
namespace Content.Client.Atmos.Consoles;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class AtmosMonitoringEntryContainer : BoxContainer
|
||||
{
|
||||
public AtmosMonitoringConsoleEntry Data;
|
||||
|
||||
private readonly IEntityManager _entManager;
|
||||
private readonly IResourceCache _cache;
|
||||
|
||||
public AtmosMonitoringEntryContainer(AtmosMonitoringConsoleEntry data)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
_entManager = IoCManager.Resolve<IEntityManager>();
|
||||
_cache = IoCManager.Resolve<IResourceCache>();
|
||||
|
||||
Data = data;
|
||||
|
||||
// Modulate colored stripe
|
||||
NetworkColorStripe.Modulate = data.Color;
|
||||
|
||||
// Load fonts
|
||||
var headerFont = new VectorFont(_cache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Bold.ttf"), 11);
|
||||
var normalFont = new VectorFont(_cache.GetResource<FontResource>("/Fonts/NotoSansDisplay/NotoSansDisplay-Regular.ttf"), 11);
|
||||
|
||||
// Set fonts
|
||||
TemperatureHeaderLabel.FontOverride = headerFont;
|
||||
PressureHeaderLabel.FontOverride = headerFont;
|
||||
TotalMolHeaderLabel.FontOverride = headerFont;
|
||||
GasesHeaderLabel.FontOverride = headerFont;
|
||||
|
||||
TemperatureLabel.FontOverride = normalFont;
|
||||
PressureLabel.FontOverride = normalFont;
|
||||
TotalMolLabel.FontOverride = normalFont;
|
||||
|
||||
NoDataLabel.FontOverride = headerFont;
|
||||
}
|
||||
|
||||
public void UpdateEntry(AtmosMonitoringConsoleEntry updatedData, bool isFocus)
|
||||
{
|
||||
// Load fonts
|
||||
var normalFont = new VectorFont(_cache.GetResource<FontResource>("/Fonts/NotoSansDisplay/NotoSansDisplay-Regular.ttf"), 11);
|
||||
|
||||
// Update name and values
|
||||
if (!string.IsNullOrEmpty(updatedData.Address))
|
||||
NetworkNameLabel.Text = Loc.GetString("atmos-alerts-window-alarm-label", ("name", updatedData.EntityName), ("address", updatedData.Address));
|
||||
|
||||
else
|
||||
NetworkNameLabel.Text = Loc.GetString(updatedData.EntityName);
|
||||
|
||||
Data = updatedData;
|
||||
|
||||
// Modulate colored stripe
|
||||
NetworkColorStripe.Modulate = Data.Color;
|
||||
|
||||
// Focus updates
|
||||
if (isFocus)
|
||||
SetAsFocus();
|
||||
else
|
||||
RemoveAsFocus();
|
||||
|
||||
// Check if powered
|
||||
if (!updatedData.IsPowered)
|
||||
{
|
||||
MainDataContainer.Visible = false;
|
||||
NoDataLabel.Visible = true;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Set container visibility
|
||||
MainDataContainer.Visible = true;
|
||||
NoDataLabel.Visible = false;
|
||||
|
||||
// Update temperature
|
||||
var isNotVacuum = updatedData.TotalMolData > 1e-6f;
|
||||
var tempK = (FixedPoint2)updatedData.TemperatureData;
|
||||
var tempC = (FixedPoint2)TemperatureHelpers.KelvinToCelsius(tempK.Float());
|
||||
|
||||
TemperatureLabel.Text = isNotVacuum ?
|
||||
Loc.GetString("atmos-alerts-window-temperature-value", ("valueInC", tempC), ("valueInK", tempK)) :
|
||||
Loc.GetString("atmos-alerts-window-invalid-value");
|
||||
|
||||
TemperatureLabel.FontColorOverride = isNotVacuum ? Color.DarkGray : StyleNano.DisabledFore;
|
||||
|
||||
// Update pressure
|
||||
PressureLabel.Text = Loc.GetString("atmos-alerts-window-pressure-value", ("value", (FixedPoint2)updatedData.PressureData));
|
||||
PressureLabel.FontColorOverride = isNotVacuum ? Color.DarkGray : StyleNano.DisabledFore;
|
||||
|
||||
// Update total mol
|
||||
TotalMolLabel.Text = Loc.GetString("atmos-alerts-window-total-mol-value", ("value", (FixedPoint2)updatedData.TotalMolData));
|
||||
TotalMolLabel.FontColorOverride = isNotVacuum ? Color.DarkGray : StyleNano.DisabledFore;
|
||||
|
||||
// Update other present gases
|
||||
GasGridContainer.RemoveAllChildren();
|
||||
|
||||
if (updatedData.GasData.Count() == 0)
|
||||
{
|
||||
// No gases
|
||||
var gasLabel = new Label()
|
||||
{
|
||||
Text = Loc.GetString("atmos-alerts-window-other-gases-value-nil"),
|
||||
FontOverride = normalFont,
|
||||
FontColorOverride = StyleNano.DisabledFore,
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
HorizontalExpand = true,
|
||||
Margin = new Thickness(0, 2, 0, 0),
|
||||
SetHeight = 24f,
|
||||
};
|
||||
|
||||
GasGridContainer.AddChild(gasLabel);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
// Add an entry for each gas
|
||||
foreach (var (gas, percent) in updatedData.GasData)
|
||||
{
|
||||
var gasPercent = (FixedPoint2)0f;
|
||||
gasPercent = percent * 100f;
|
||||
|
||||
var gasAbbreviation = Atmospherics.GasAbbreviations.GetValueOrDefault(gas, Loc.GetString("gas-unknown-abbreviation"));
|
||||
|
||||
var gasLabel = new Label()
|
||||
{
|
||||
Text = Loc.GetString("atmos-alerts-window-other-gases-value", ("shorthand", gasAbbreviation), ("value", gasPercent)),
|
||||
FontOverride = normalFont,
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
HorizontalExpand = true,
|
||||
Margin = new Thickness(0, 2, 0, 0),
|
||||
SetHeight = 24f,
|
||||
};
|
||||
|
||||
GasGridContainer.AddChild(gasLabel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetAsFocus()
|
||||
{
|
||||
FocusButton.AddStyleClass(StyleNano.StyleClassButtonColorGreen);
|
||||
ArrowTexture.TexturePath = "/Textures/Interface/Nano/inverted_triangle.svg.png";
|
||||
FocusContainer.Visible = true;
|
||||
}
|
||||
|
||||
public void RemoveAsFocus()
|
||||
{
|
||||
FocusButton.RemoveStyleClass(StyleNano.StyleClassButtonColorGreen);
|
||||
ArrowTexture.TexturePath = "/Textures/Interface/Nano/triangle_right.png";
|
||||
FocusContainer.Visible = false;
|
||||
}
|
||||
}
|
||||
@@ -4,8 +4,6 @@ using Content.Shared.Atmos.Components;
|
||||
using Content.Shared.Atmos.Piping;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations;
|
||||
|
||||
namespace Content.Client.Atmos.EntitySystems;
|
||||
|
||||
@@ -19,7 +17,7 @@ public sealed class AtmosPipeAppearanceSystem : EntitySystem
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<PipeAppearanceComponent, ComponentInit>(OnInit);
|
||||
SubscribeLocalEvent<PipeAppearanceComponent, AppearanceChangeEvent>(OnAppearanceChanged, after: new[] { typeof(SubFloorHideSystem) });
|
||||
SubscribeLocalEvent<PipeAppearanceComponent, AppearanceChangeEvent>(OnAppearanceChanged, after: [typeof(SubFloorHideSystem)]);
|
||||
}
|
||||
|
||||
private void OnInit(EntityUid uid, PipeAppearanceComponent component, ComponentInit args)
|
||||
@@ -84,7 +82,8 @@ public sealed class AtmosPipeAppearanceSystem : EntitySystem
|
||||
|
||||
layer.Visible &= visible;
|
||||
|
||||
if (!visible) continue;
|
||||
if (!visible)
|
||||
continue;
|
||||
|
||||
layer.Color = color;
|
||||
}
|
||||
|
||||
23
Content.Client/Atmos/EntitySystems/GasPressurePumpSystem.cs
Normal file
23
Content.Client/Atmos/EntitySystems/GasPressurePumpSystem.cs
Normal file
@@ -0,0 +1,23 @@
|
||||
using Content.Client.Atmos.UI;
|
||||
using Content.Shared.Atmos.Components;
|
||||
using Content.Shared.Atmos.EntitySystems;
|
||||
using Content.Shared.Atmos.Piping.Binary.Components;
|
||||
|
||||
namespace Content.Client.Atmos.EntitySystems;
|
||||
|
||||
public sealed class GasPressurePumpSystem : SharedGasPressurePumpSystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
SubscribeLocalEvent<GasPressurePumpComponent, AfterAutoHandleStateEvent>(OnPumpUpdate);
|
||||
}
|
||||
|
||||
private void OnPumpUpdate(Entity<GasPressurePumpComponent> ent, ref AfterAutoHandleStateEvent args)
|
||||
{
|
||||
if (UserInterfaceSystem.TryGetOpenUi<GasPressurePumpBoundUserInterface>(ent.Owner, GasPressurePumpUiKey.Key, out var bui))
|
||||
{
|
||||
bui.Update();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -16,6 +16,7 @@ namespace Content.Client.Atmos.EntitySystems
|
||||
[Dependency] private readonly IResourceCache _resourceCache = default!;
|
||||
[Dependency] private readonly IOverlayManager _overlayMan = default!;
|
||||
[Dependency] private readonly SpriteSystem _spriteSys = default!;
|
||||
[Dependency] private readonly SharedTransformSystem _xformSys = default!;
|
||||
|
||||
private GasTileOverlay _overlay = default!;
|
||||
|
||||
@@ -25,7 +26,7 @@ namespace Content.Client.Atmos.EntitySystems
|
||||
SubscribeNetworkEvent<GasOverlayUpdateEvent>(HandleGasOverlayUpdate);
|
||||
SubscribeLocalEvent<GasTileOverlayComponent, ComponentHandleState>(OnHandleState);
|
||||
|
||||
_overlay = new GasTileOverlay(this, EntityManager, _resourceCache, ProtoMan, _spriteSys);
|
||||
_overlay = new GasTileOverlay(this, EntityManager, _resourceCache, ProtoMan, _spriteSys, _xformSys);
|
||||
_overlayMan.AddOverlay(_overlay);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,12 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Shared.Atmos.Monitor;
|
||||
using Content.Shared.Power;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
namespace Content.Client.Atmos.Monitor;
|
||||
|
||||
@@ -27,7 +22,7 @@ public sealed class AtmosAlarmableVisualsSystem : VisualizerSystem<AtmosAlarmabl
|
||||
{
|
||||
foreach (var visLayer in component.HideOnDepowered)
|
||||
{
|
||||
if (args.Sprite.LayerMapTryGet(visLayer, out int powerVisibilityLayer))
|
||||
if (args.Sprite.LayerMapTryGet(visLayer, out var powerVisibilityLayer))
|
||||
args.Sprite.LayerSetVisible(powerVisibilityLayer, powered);
|
||||
}
|
||||
}
|
||||
@@ -36,7 +31,7 @@ public sealed class AtmosAlarmableVisualsSystem : VisualizerSystem<AtmosAlarmabl
|
||||
{
|
||||
foreach (var (setLayer, powerState) in component.SetOnDepowered)
|
||||
{
|
||||
if (args.Sprite.LayerMapTryGet(setLayer, out int setStateLayer))
|
||||
if (args.Sprite.LayerMapTryGet(setLayer, out var setStateLayer))
|
||||
args.Sprite.LayerSetState(setStateLayer, new RSI.StateId(powerState));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,7 @@
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Atmos.Monitor;
|
||||
using Content.Shared.Atmos.Monitor.Components;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
|
||||
namespace Content.Client.Atmos.Monitor.UI;
|
||||
|
||||
@@ -78,6 +74,7 @@ public sealed class AirAlarmBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
|
||||
if (disposing) _window?.Dispose();
|
||||
if (disposing)
|
||||
_window?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,7 +8,6 @@ using Content.Shared.Atmos.Monitor.Components;
|
||||
using Content.Shared.Atmos.Piping.Unary.Components;
|
||||
using Content.Shared.Temperature;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
|
||||
@@ -59,7 +58,7 @@ public sealed partial class AirAlarmWindow : FancyWindow
|
||||
AirAlarmMode.Fill => "air-alarm-ui-mode-fill",
|
||||
AirAlarmMode.Panic => "air-alarm-ui-mode-panic",
|
||||
AirAlarmMode.None => "air-alarm-ui-mode-none",
|
||||
_ => "error"
|
||||
_ => "error",
|
||||
};
|
||||
_modes.AddItem(Loc.GetString(text));
|
||||
}
|
||||
@@ -70,7 +69,7 @@ public sealed partial class AirAlarmWindow : FancyWindow
|
||||
AirAlarmModeChanged!.Invoke((AirAlarmMode) args.Id);
|
||||
};
|
||||
|
||||
_autoMode.OnToggled += args =>
|
||||
_autoMode.OnToggled += _ =>
|
||||
{
|
||||
AutoModeChanged!.Invoke(_autoMode.Pressed);
|
||||
};
|
||||
@@ -131,8 +130,8 @@ public sealed partial class AirAlarmWindow : FancyWindow
|
||||
if (!_pumps.TryGetValue(addr, out var pumpControl))
|
||||
{
|
||||
var control= new PumpControl(pump, addr);
|
||||
control.PumpDataChanged += AtmosDeviceDataChanged!.Invoke;
|
||||
control.PumpDataCopied += AtmosDeviceDataCopied!.Invoke;
|
||||
control.PumpDataChanged += AtmosDeviceDataChanged;
|
||||
control.PumpDataCopied += AtmosDeviceDataCopied;
|
||||
_pumps.Add(addr, control);
|
||||
CVentContainer.AddChild(control);
|
||||
}
|
||||
@@ -146,8 +145,8 @@ public sealed partial class AirAlarmWindow : FancyWindow
|
||||
if (!_scrubbers.TryGetValue(addr, out var scrubberControl))
|
||||
{
|
||||
var control = new ScrubberControl(scrubber, addr);
|
||||
control.ScrubberDataChanged += AtmosDeviceDataChanged!.Invoke;
|
||||
control.ScrubberDataCopied += AtmosDeviceDataCopied!.Invoke;
|
||||
control.ScrubberDataChanged += AtmosDeviceDataChanged;
|
||||
control.ScrubberDataCopied += AtmosDeviceDataCopied;
|
||||
_scrubbers.Add(addr, control);
|
||||
CScrubberContainer.AddChild(control);
|
||||
}
|
||||
@@ -162,6 +161,7 @@ public sealed partial class AirAlarmWindow : FancyWindow
|
||||
{
|
||||
var control = new SensorInfo(sensor, addr);
|
||||
control.OnThresholdUpdate += AtmosAlarmThresholdChanged;
|
||||
control.SensorDataCopied += AtmosDeviceDataCopied;
|
||||
_sensors.Add(addr, control);
|
||||
CSensorContainer.AddChild(control);
|
||||
}
|
||||
@@ -176,22 +176,18 @@ public sealed partial class AirAlarmWindow : FancyWindow
|
||||
|
||||
public static Color ColorForThreshold(float amount, AtmosAlarmThreshold threshold)
|
||||
{
|
||||
threshold.CheckThreshold(amount, out AtmosAlarmType curAlarm);
|
||||
threshold.CheckThreshold(amount, out var curAlarm);
|
||||
return ColorForAlarm(curAlarm);
|
||||
}
|
||||
|
||||
public static Color ColorForAlarm(AtmosAlarmType curAlarm)
|
||||
{
|
||||
if(curAlarm == AtmosAlarmType.Danger)
|
||||
return curAlarm switch
|
||||
{
|
||||
return StyleNano.DangerousRedFore;
|
||||
}
|
||||
else if(curAlarm == AtmosAlarmType.Warning)
|
||||
{
|
||||
return StyleNano.ConcerningOrangeFore;
|
||||
}
|
||||
|
||||
return StyleNano.GoodGreenFore;
|
||||
AtmosAlarmType.Danger => StyleNano.DangerousRedFore,
|
||||
AtmosAlarmType.Warning => StyleNano.ConcerningOrangeFore,
|
||||
_ => StyleNano.GoodGreenFore,
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,12 +1,8 @@
|
||||
using System;
|
||||
using Content.Shared.Atmos.Monitor;
|
||||
using Content.Shared.Atmos.Monitor.Components;
|
||||
using Content.Shared.Atmos.Piping.Unary.Components;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Localization;
|
||||
|
||||
namespace Content.Client.Atmos.Monitor.UI.Widgets;
|
||||
|
||||
@@ -25,7 +21,7 @@ public sealed partial class PumpControl : BoxContainer
|
||||
private OptionButton _pressureCheck => CPressureCheck;
|
||||
private FloatSpinBox _externalBound => CExternalBound;
|
||||
private FloatSpinBox _internalBound => CInternalBound;
|
||||
private Button _copySettings => CCopySettings;
|
||||
private Button _copySettings => CCopySettings;
|
||||
|
||||
public PumpControl(GasVentPumpData data, string address)
|
||||
{
|
||||
@@ -86,11 +82,11 @@ public sealed partial class PumpControl : BoxContainer
|
||||
_data.PressureChecks = (VentPressureBound) args.Id;
|
||||
PumpDataChanged?.Invoke(_address, _data);
|
||||
};
|
||||
|
||||
_copySettings.OnPressed += _ =>
|
||||
{
|
||||
PumpDataCopied?.Invoke(_data);
|
||||
};
|
||||
|
||||
_copySettings.OnPressed += _ =>
|
||||
{
|
||||
PumpDataCopied?.Invoke(_data);
|
||||
};
|
||||
}
|
||||
|
||||
public void ChangeData(GasVentPumpData data)
|
||||
|
||||
@@ -1,15 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Atmos.Monitor;
|
||||
using Content.Shared.Atmos.Monitor.Components;
|
||||
using Content.Shared.Atmos.Piping.Unary.Components;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Localization;
|
||||
|
||||
namespace Content.Client.Atmos.Monitor.UI.Widgets;
|
||||
|
||||
@@ -27,7 +21,7 @@ public sealed partial class ScrubberControl : BoxContainer
|
||||
private OptionButton _pumpDirection => CPumpDirection;
|
||||
private FloatSpinBox _volumeRate => CVolumeRate;
|
||||
private CheckBox _wideNet => CWideNet;
|
||||
private Button _copySettings => CCopySettings;
|
||||
private Button _copySettings => CCopySettings;
|
||||
|
||||
private GridContainer _gases => CGasContainer;
|
||||
private Dictionary<Gas, Button> _gasControls = new();
|
||||
@@ -77,11 +71,11 @@ public sealed partial class ScrubberControl : BoxContainer
|
||||
_data.PumpDirection = (ScrubberPumpDirection) args.Id;
|
||||
ScrubberDataChanged?.Invoke(_address, _data);
|
||||
};
|
||||
|
||||
_copySettings.OnPressed += _ =>
|
||||
{
|
||||
ScrubberDataCopied?.Invoke(_data);
|
||||
};
|
||||
|
||||
_copySettings.OnPressed += _ =>
|
||||
{
|
||||
ScrubberDataCopied?.Invoke(_data);
|
||||
};
|
||||
|
||||
foreach (var value in Enum.GetValues<Gas>())
|
||||
{
|
||||
|
||||
@@ -3,6 +3,9 @@
|
||||
<CollapsibleHeading Name="SensorAddress" />
|
||||
<CollapsibleBody Margin="20 2 2 2">
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True">
|
||||
<BoxContainer Orientation="Horizontal" Margin ="0 0 0 2">
|
||||
<Button Name="CCopySettings" Text="{Loc 'air-alarm-ui-thresholds-copy'}" ToolTip="{Loc 'air-alarm-ui-thresholds-copy-tooltip'}" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Vertical" Margin="0 0 2 0" HorizontalExpand="True">
|
||||
<RichTextLabel Name="AlarmStateLabel" />
|
||||
<RichTextLabel Name="PressureLabel" />
|
||||
|
||||
@@ -12,12 +12,14 @@ namespace Content.Client.Atmos.Monitor.UI.Widgets;
|
||||
public sealed partial class SensorInfo : BoxContainer
|
||||
{
|
||||
public Action<string, AtmosMonitorThresholdType, AtmosAlarmThreshold, Gas?>? OnThresholdUpdate;
|
||||
public event Action<AtmosSensorData>? SensorDataCopied;
|
||||
private string _address;
|
||||
|
||||
private ThresholdControl _pressureThreshold;
|
||||
private ThresholdControl _temperatureThreshold;
|
||||
private Dictionary<Gas, ThresholdControl> _gasThresholds = new();
|
||||
private Dictionary<Gas, RichTextLabel> _gasLabels = new();
|
||||
private Button _copySettings => CCopySettings;
|
||||
|
||||
public SensorInfo(AtmosSensorData data, string address)
|
||||
{
|
||||
@@ -43,7 +45,8 @@ public sealed partial class SensorInfo : BoxContainer
|
||||
var label = new RichTextLabel();
|
||||
|
||||
var fractionGas = amount / data.TotalMoles;
|
||||
label.SetMarkup(Loc.GetString("air-alarm-ui-gases-indicator", ("gas", $"{gas}"),
|
||||
label.SetMarkup(Loc.GetString("air-alarm-ui-gases-indicator",
|
||||
("gas", $"{gas}"),
|
||||
("color", AirAlarmWindow.ColorForThreshold(fractionGas, data.GasThresholds[gas])),
|
||||
("amount", $"{amount:0.####}"),
|
||||
("percentage", $"{(100 * fractionGas):0.##}")));
|
||||
@@ -53,9 +56,9 @@ public sealed partial class SensorInfo : BoxContainer
|
||||
var threshold = data.GasThresholds[gas];
|
||||
var gasThresholdControl = new ThresholdControl(Loc.GetString($"air-alarm-ui-thresholds-gas-title", ("gas", $"{gas}")), threshold, AtmosMonitorThresholdType.Gas, gas, 100);
|
||||
gasThresholdControl.Margin = new Thickness(20, 2, 2, 2);
|
||||
gasThresholdControl.ThresholdDataChanged += (type, threshold, arg3) =>
|
||||
gasThresholdControl.ThresholdDataChanged += (type, alarmThreshold, arg3) =>
|
||||
{
|
||||
OnThresholdUpdate!(_address, type, threshold, arg3);
|
||||
OnThresholdUpdate?.Invoke(_address, type, alarmThreshold, arg3);
|
||||
};
|
||||
|
||||
_gasThresholds.Add(gas, gasThresholdControl);
|
||||
@@ -64,18 +67,24 @@ public sealed partial class SensorInfo : BoxContainer
|
||||
|
||||
_pressureThreshold = new ThresholdControl(Loc.GetString("air-alarm-ui-thresholds-pressure-title"), data.PressureThreshold, AtmosMonitorThresholdType.Pressure);
|
||||
PressureThresholdContainer.AddChild(_pressureThreshold);
|
||||
_temperatureThreshold = new ThresholdControl(Loc.GetString("air-alarm-ui-thresholds-temperature-title"), data.TemperatureThreshold,
|
||||
_temperatureThreshold = new ThresholdControl(Loc.GetString("air-alarm-ui-thresholds-temperature-title"),
|
||||
data.TemperatureThreshold,
|
||||
AtmosMonitorThresholdType.Temperature);
|
||||
TemperatureThresholdContainer.AddChild(_temperatureThreshold);
|
||||
|
||||
_pressureThreshold.ThresholdDataChanged += (type, threshold, arg3) =>
|
||||
{
|
||||
OnThresholdUpdate!(_address, type, threshold, arg3);
|
||||
OnThresholdUpdate?.Invoke(_address, type, threshold, arg3);
|
||||
};
|
||||
|
||||
_temperatureThreshold.ThresholdDataChanged += (type, threshold, arg3) =>
|
||||
{
|
||||
OnThresholdUpdate!(_address, type, threshold, arg3);
|
||||
OnThresholdUpdate?.Invoke(_address, type, threshold, arg3);
|
||||
};
|
||||
|
||||
_copySettings.OnPressed += _ =>
|
||||
{
|
||||
SensorDataCopied?.Invoke(data);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -103,7 +112,8 @@ public sealed partial class SensorInfo : BoxContainer
|
||||
}
|
||||
|
||||
var fractionGas = amount / data.TotalMoles;
|
||||
label.SetMarkup(Loc.GetString("air-alarm-ui-gases-indicator", ("gas", $"{gas}"),
|
||||
label.SetMarkup(Loc.GetString("air-alarm-ui-gases-indicator",
|
||||
("gas", $"{gas}"),
|
||||
("color", AirAlarmWindow.ColorForThreshold(fractionGas, data.GasThresholds[gas])),
|
||||
("amount", $"{amount:0.####}"),
|
||||
("percentage", $"{(100 * fractionGas):0.##}")));
|
||||
|
||||
@@ -1,7 +1,4 @@
|
||||
using Content.Client.Message;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Atmos.Monitor;
|
||||
using Content.Shared.Temperature;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
|
||||
@@ -1,12 +1,8 @@
|
||||
using System;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Atmos.Monitor;
|
||||
using Content.Shared.Atmos.Monitor.Components;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Localization;
|
||||
|
||||
// holy FUCK
|
||||
// this technically works because some of this you can *not* do in XAML but holy FUCK
|
||||
@@ -115,29 +111,38 @@ public sealed partial class ThresholdControl : BoxContainer
|
||||
_enabled.Pressed = !_threshold.Ignore;
|
||||
}
|
||||
|
||||
private String LabelForBound(string boundType) //<todo.eoin Replace this with enums
|
||||
private string LabelForBound(string boundType) //<todo.eoin Replace this with enums
|
||||
{
|
||||
return Loc.GetString($"air-alarm-ui-thresholds-{boundType}");
|
||||
}
|
||||
|
||||
public void UpdateThresholdData(AtmosAlarmThreshold threshold, float currentAmount)
|
||||
{
|
||||
threshold.CheckThreshold(currentAmount, out AtmosAlarmType alarm, out AtmosMonitorThresholdBound which);
|
||||
threshold.CheckThreshold(currentAmount, out var alarm, out var bound);
|
||||
|
||||
var upperDangerState = AtmosAlarmType.Normal;
|
||||
var lowerDangerState = AtmosAlarmType.Normal;
|
||||
var upperWarningState = AtmosAlarmType.Normal;
|
||||
var lowerWarningState = AtmosAlarmType.Normal;
|
||||
|
||||
if(alarm == AtmosAlarmType.Danger)
|
||||
switch (alarm)
|
||||
{
|
||||
if(which == AtmosMonitorThresholdBound.Upper) upperDangerState = alarm;
|
||||
else lowerDangerState = alarm;
|
||||
}
|
||||
else if(alarm == AtmosAlarmType.Warning)
|
||||
{
|
||||
if(which == AtmosMonitorThresholdBound.Upper) upperWarningState = alarm;
|
||||
else lowerWarningState = alarm;
|
||||
case AtmosAlarmType.Danger:
|
||||
{
|
||||
if (bound == AtmosMonitorThresholdBound.Upper)
|
||||
upperDangerState = alarm;
|
||||
else
|
||||
lowerDangerState = alarm;
|
||||
break;
|
||||
}
|
||||
case AtmosAlarmType.Warning:
|
||||
{
|
||||
if (bound == AtmosMonitorThresholdBound.Upper)
|
||||
upperWarningState = alarm;
|
||||
else
|
||||
lowerWarningState = alarm;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_upperBoundControl.SetValue(threshold.UpperBound.Value);
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Client.Atmos.EntitySystems;
|
||||
@@ -101,14 +102,9 @@ public sealed class AtmosDebugOverlay : Overlay
|
||||
else
|
||||
{
|
||||
// Red-Green-Blue interpolation
|
||||
if (interp < 0.5f)
|
||||
{
|
||||
res = Color.InterpolateBetween(Color.Red, Color.LimeGreen, interp * 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
res = Color.InterpolateBetween(Color.LimeGreen, Color.Blue, (interp - 0.5f) * 2);
|
||||
}
|
||||
res = interp < 0.5f
|
||||
? Color.InterpolateBetween(Color.Red, Color.LimeGreen, interp * 2)
|
||||
: Color.InterpolateBetween(Color.LimeGreen, Color.Blue, (interp - 0.5f) * 2);
|
||||
}
|
||||
|
||||
res = res.WithAlpha(0.75f);
|
||||
@@ -181,7 +177,10 @@ public sealed class AtmosDebugOverlay : Overlay
|
||||
handle.DrawCircle(tileCentre, 0.05f, Color.Black);
|
||||
}
|
||||
|
||||
private void CheckAndShowBlockDir(AtmosDebugOverlayData data, DrawingHandleWorld handle, AtmosDirection dir,
|
||||
private void CheckAndShowBlockDir(
|
||||
AtmosDebugOverlayData data,
|
||||
DrawingHandleWorld handle,
|
||||
AtmosDirection dir,
|
||||
Vector2 tileCentre)
|
||||
{
|
||||
if (!data.BlockDirection.HasFlag(dir))
|
||||
@@ -243,7 +242,7 @@ public sealed class AtmosDebugOverlay : Overlay
|
||||
|
||||
var moles = data.Moles == null
|
||||
? "No Air"
|
||||
: data.Moles.Sum().ToString();
|
||||
: data.Moles.Sum().ToString(CultureInfo.InvariantCulture);
|
||||
|
||||
handle.DrawString(_font, pos, $"Moles: {moles}");
|
||||
pos += offset;
|
||||
@@ -263,7 +262,12 @@ public sealed class AtmosDebugOverlay : Overlay
|
||||
private void GetGrids(MapId mapId, Box2Rotated box)
|
||||
{
|
||||
_grids.Clear();
|
||||
_mapManager.FindGridsIntersecting(mapId, box, ref _grids, (EntityUid uid, MapGridComponent grid,
|
||||
_mapManager.FindGridsIntersecting(
|
||||
mapId,
|
||||
box,
|
||||
ref _grids,
|
||||
(EntityUid uid,
|
||||
MapGridComponent grid,
|
||||
ref List<(Entity<MapGridComponent>, DebugMessage)> state) =>
|
||||
{
|
||||
if (_system.TileData.TryGetValue(uid, out var data))
|
||||
|
||||
@@ -21,6 +21,7 @@ namespace Content.Client.Atmos.Overlays
|
||||
{
|
||||
private readonly IEntityManager _entManager;
|
||||
private readonly IMapManager _mapManager;
|
||||
private readonly SharedTransformSystem _xformSys;
|
||||
|
||||
public override OverlaySpace Space => OverlaySpace.WorldSpaceEntities | OverlaySpace.WorldSpaceBelowWorld;
|
||||
private readonly ShaderInstance _shader;
|
||||
@@ -46,10 +47,11 @@ namespace Content.Client.Atmos.Overlays
|
||||
|
||||
public const int GasOverlayZIndex = (int) Shared.DrawDepth.DrawDepth.Effects; // Under ghosts, above mostly everything else
|
||||
|
||||
public GasTileOverlay(GasTileOverlaySystem system, IEntityManager entManager, IResourceCache resourceCache, IPrototypeManager protoMan, SpriteSystem spriteSys)
|
||||
public GasTileOverlay(GasTileOverlaySystem system, IEntityManager entManager, IResourceCache resourceCache, IPrototypeManager protoMan, SpriteSystem spriteSys, SharedTransformSystem xformSys)
|
||||
{
|
||||
_entManager = entManager;
|
||||
_mapManager = IoCManager.Resolve<IMapManager>();
|
||||
_xformSys = xformSys;
|
||||
_shader = protoMan.Index<ShaderPrototype>("unshaded").Instance();
|
||||
ZIndex = GasOverlayZIndex;
|
||||
|
||||
@@ -158,7 +160,8 @@ namespace Content.Client.Atmos.Overlays
|
||||
_fireFrameCounter,
|
||||
_shader,
|
||||
overlayQuery,
|
||||
xformQuery);
|
||||
xformQuery,
|
||||
_xformSys);
|
||||
|
||||
var mapUid = _mapManager.GetMapEntityId(args.MapId);
|
||||
|
||||
@@ -180,7 +183,8 @@ namespace Content.Client.Atmos.Overlays
|
||||
int[] fireFrameCounter,
|
||||
ShaderInstance shader,
|
||||
EntityQuery<GasTileOverlayComponent> overlayQuery,
|
||||
EntityQuery<TransformComponent> xformQuery) state) =>
|
||||
EntityQuery<TransformComponent> xformQuery,
|
||||
SharedTransformSystem xformSys) state) =>
|
||||
{
|
||||
if (!state.overlayQuery.TryGetComponent(uid, out var comp) ||
|
||||
!state.xformQuery.TryGetComponent(uid, out var gridXform))
|
||||
@@ -188,7 +192,7 @@ namespace Content.Client.Atmos.Overlays
|
||||
return true;
|
||||
}
|
||||
|
||||
var (_, _, worldMatrix, invMatrix) = gridXform.GetWorldPositionRotationMatrixWithInv();
|
||||
var (_, _, worldMatrix, invMatrix) = state.xformSys.GetWorldPositionRotationMatrixWithInv(gridXform);
|
||||
state.drawHandle.SetTransform(worldMatrix);
|
||||
var floatBounds = invMatrix.TransformBox(state.WorldBounds).Enlarged(grid.TileSize);
|
||||
var localBounds = new Box2i(
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface;
|
||||
using static Content.Shared.Atmos.Components.GasAnalyzerComponent;
|
||||
|
||||
namespace Content.Client.Atmos.UI
|
||||
@@ -16,9 +17,7 @@ namespace Content.Client.Atmos.UI
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_window = new GasAnalyzerWindow();
|
||||
_window.OnClose += OnClose;
|
||||
_window.OpenCenteredLeft();
|
||||
_window = this.CreateWindowCenteredLeft<GasAnalyzerWindow>();
|
||||
}
|
||||
|
||||
protected override void ReceiveMessage(BoundUserInterfaceMessage message)
|
||||
|
||||
@@ -1,65 +1,63 @@
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Atmos.Components;
|
||||
using Content.Shared.Atmos.Piping.Binary.Components;
|
||||
using Content.Shared.IdentityManagement;
|
||||
using Content.Shared.Localizations;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface;
|
||||
|
||||
namespace Content.Client.Atmos.UI
|
||||
namespace Content.Client.Atmos.UI;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a <see cref="GasPressurePumpWindow"/> and updates it when new server messages are received.
|
||||
/// </summary>
|
||||
[UsedImplicitly]
|
||||
public sealed class GasPressurePumpBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a <see cref="GasPressurePumpWindow"/> and updates it when new server messages are received.
|
||||
/// </summary>
|
||||
[UsedImplicitly]
|
||||
public sealed class GasPressurePumpBoundUserInterface : BoundUserInterface
|
||||
[ViewVariables]
|
||||
private const float MaxPressure = Atmospherics.MaxOutputPressure;
|
||||
|
||||
[ViewVariables]
|
||||
private GasPressurePumpWindow? _window;
|
||||
|
||||
public GasPressurePumpBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
||||
{
|
||||
[ViewVariables]
|
||||
private const float MaxPressure = Atmospherics.MaxOutputPressure;
|
||||
}
|
||||
|
||||
[ViewVariables]
|
||||
private GasPressurePumpWindow? _window;
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
|
||||
public GasPressurePumpBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
||||
{
|
||||
}
|
||||
_window = this.CreateWindow<GasPressurePumpWindow>();
|
||||
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
_window.ToggleStatusButtonPressed += OnToggleStatusButtonPressed;
|
||||
_window.PumpOutputPressureChanged += OnPumpOutputPressurePressed;
|
||||
Update();
|
||||
}
|
||||
|
||||
_window = this.CreateWindow<GasPressurePumpWindow>();
|
||||
public void Update()
|
||||
{
|
||||
if (_window == null)
|
||||
return;
|
||||
|
||||
_window.ToggleStatusButtonPressed += OnToggleStatusButtonPressed;
|
||||
_window.PumpOutputPressureChanged += OnPumpOutputPressurePressed;
|
||||
}
|
||||
_window.Title = Identity.Name(Owner, EntMan);
|
||||
|
||||
private void OnToggleStatusButtonPressed()
|
||||
{
|
||||
if (_window is null) return;
|
||||
SendMessage(new GasPressurePumpToggleStatusMessage(_window.PumpStatus));
|
||||
}
|
||||
if (!EntMan.TryGetComponent(Owner, out GasPressurePumpComponent? pump))
|
||||
return;
|
||||
|
||||
private void OnPumpOutputPressurePressed(string value)
|
||||
{
|
||||
var pressure = UserInputParser.TryFloat(value, out var parsed) ? parsed : 0f;
|
||||
if (pressure > MaxPressure) pressure = MaxPressure;
|
||||
_window.SetPumpStatus(pump.Enabled);
|
||||
_window.MaxPressure = pump.MaxTargetPressure;
|
||||
_window.SetOutputPressure(pump.TargetPressure);
|
||||
}
|
||||
|
||||
SendMessage(new GasPressurePumpChangeOutputPressureMessage(pressure));
|
||||
}
|
||||
private void OnToggleStatusButtonPressed()
|
||||
{
|
||||
if (_window is null) return;
|
||||
SendPredictedMessage(new GasPressurePumpToggleStatusMessage(_window.PumpStatus));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update the UI state based on server-sent info
|
||||
/// </summary>
|
||||
/// <param name="state"></param>
|
||||
protected override void UpdateState(BoundUserInterfaceState state)
|
||||
{
|
||||
base.UpdateState(state);
|
||||
if (_window == null || state is not GasPressurePumpBoundUserInterfaceState cast)
|
||||
return;
|
||||
|
||||
_window.Title = (cast.PumpLabel);
|
||||
_window.SetPumpStatus(cast.Enabled);
|
||||
_window.SetOutputPressure(cast.OutputPressure);
|
||||
}
|
||||
private void OnPumpOutputPressurePressed(float value)
|
||||
{
|
||||
SendPredictedMessage(new GasPressurePumpChangeOutputPressureMessage(value));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,18 @@
|
||||
<DefaultWindow xmlns="https://spacestation14.io"
|
||||
<controls:FancyWindow xmlns="https://spacestation14.io"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
MinSize="200 120" Title="Pressure Pump">
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
SetSize="340 110" MinSize="340 110" Title="Pressure Pump">
|
||||
<BoxContainer Orientation="Vertical" Margin="5 5 5 5" SeparationOverride="10">
|
||||
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
|
||||
<Label Text="{Loc comp-gas-pump-ui-pump-status}"/>
|
||||
<Control MinSize="5 0" />
|
||||
<Label Text="{Loc comp-gas-pump-ui-pump-status}" Margin="0 0 5 0"/>
|
||||
<Button Name="ToggleStatusButton"/>
|
||||
<Control HorizontalExpand="True"/>
|
||||
<Button HorizontalAlignment="Right" Name="SetOutputPressureButton" Text="{Loc comp-gas-pump-ui-pump-set-rate}" Disabled="True" Margin="0 0 5 0"/>
|
||||
<Button Name="SetMaxPressureButton" Text="{Loc comp-gas-pump-ui-pump-set-max}" />
|
||||
</BoxContainer>
|
||||
|
||||
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
|
||||
<Label Text="{Loc comp-gas-pump-ui-pump-output-pressure}"/>
|
||||
<Control MinSize="5 0" />
|
||||
<LineEdit Name="PumpPressureOutputInput" MinSize="70 0" />
|
||||
<Control MinSize="5 0" />
|
||||
<Button Name="SetMaxPressureButton" Text="{Loc comp-gas-pump-ui-pump-set-max}" />
|
||||
<Control MinSize="5 0" />
|
||||
<Control HorizontalExpand="True" />
|
||||
<Button Name="SetOutputPressureButton" Text="{Loc comp-gas-pump-ui-pump-set-rate}" HorizontalAlignment="Right" Disabled="True"/>
|
||||
<FloatSpinBox HorizontalExpand="True" Name="PumpPressureOutputInput" MinSize="70 0" />
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</DefaultWindow>
|
||||
</controls:FancyWindow>
|
||||
|
||||
@@ -1,14 +1,8 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using Content.Client.Atmos.EntitySystems;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Atmos.Prototypes;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Localization;
|
||||
|
||||
namespace Content.Client.Atmos.UI
|
||||
{
|
||||
@@ -16,12 +10,25 @@ namespace Content.Client.Atmos.UI
|
||||
/// Client-side UI used to control a gas pressure pump.
|
||||
/// </summary>
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class GasPressurePumpWindow : DefaultWindow
|
||||
public sealed partial class GasPressurePumpWindow : FancyWindow
|
||||
{
|
||||
public bool PumpStatus = true;
|
||||
|
||||
public event Action? ToggleStatusButtonPressed;
|
||||
public event Action<string>? PumpOutputPressureChanged;
|
||||
public event Action<float>? PumpOutputPressureChanged;
|
||||
|
||||
public float MaxPressure
|
||||
{
|
||||
get => _maxPressure;
|
||||
set
|
||||
{
|
||||
_maxPressure = value;
|
||||
|
||||
PumpPressureOutputInput.Value = MathF.Min(value, PumpPressureOutputInput.Value);
|
||||
}
|
||||
}
|
||||
|
||||
private float _maxPressure = Atmospherics.MaxOutputPressure;
|
||||
|
||||
public GasPressurePumpWindow()
|
||||
{
|
||||
@@ -30,23 +37,25 @@ namespace Content.Client.Atmos.UI
|
||||
ToggleStatusButton.OnPressed += _ => SetPumpStatus(!PumpStatus);
|
||||
ToggleStatusButton.OnPressed += _ => ToggleStatusButtonPressed?.Invoke();
|
||||
|
||||
PumpPressureOutputInput.OnTextChanged += _ => SetOutputPressureButton.Disabled = false;
|
||||
PumpPressureOutputInput.OnValueChanged += _ => SetOutputPressureButton.Disabled = false;
|
||||
|
||||
SetOutputPressureButton.OnPressed += _ =>
|
||||
{
|
||||
PumpOutputPressureChanged?.Invoke(PumpPressureOutputInput.Text ??= "");
|
||||
PumpPressureOutputInput.Value = Math.Clamp(PumpPressureOutputInput.Value, 0f, _maxPressure);
|
||||
PumpOutputPressureChanged?.Invoke(PumpPressureOutputInput.Value);
|
||||
SetOutputPressureButton.Disabled = true;
|
||||
};
|
||||
|
||||
SetMaxPressureButton.OnPressed += _ =>
|
||||
{
|
||||
PumpPressureOutputInput.Text = Atmospherics.MaxOutputPressure.ToString(CultureInfo.CurrentCulture);
|
||||
PumpPressureOutputInput.Value = _maxPressure;
|
||||
SetOutputPressureButton.Disabled = false;
|
||||
};
|
||||
}
|
||||
|
||||
public void SetOutputPressure(float pressure)
|
||||
{
|
||||
PumpPressureOutputInput.Text = pressure.ToString(CultureInfo.CurrentCulture);
|
||||
PumpPressureOutputInput.Value = pressure;
|
||||
}
|
||||
|
||||
public void SetPumpStatus(bool enabled)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<DefaultWindow xmlns="https://spacestation14.io"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
MinSize="280 160" Title="Temperature Control Unit">
|
||||
MinSize="280 160" Title="{Loc comp-space-heater-ui-title}">
|
||||
|
||||
<BoxContainer Name="VboxContainer" Orientation="Vertical" Margin="5 5 5 5" SeparationOverride="10">
|
||||
|
||||
|
||||
@@ -66,7 +66,7 @@ public sealed class ClientGlobalSoundSystem : SharedGlobalSoundSystem
|
||||
{
|
||||
if(!_adminAudioEnabled) return;
|
||||
|
||||
var stream = _audio.PlayGlobal(soundEvent.Filename, Filter.Local(), false, soundEvent.AudioParams);
|
||||
var stream = _audio.PlayGlobal(soundEvent.Specifier, Filter.Local(), false, soundEvent.AudioParams);
|
||||
_adminAudio.Add(stream?.Entity);
|
||||
}
|
||||
|
||||
@@ -75,13 +75,13 @@ public sealed class ClientGlobalSoundSystem : SharedGlobalSoundSystem
|
||||
// Either the cvar is disabled or it's already playing
|
||||
if(!_eventAudioEnabled || _eventAudio.ContainsKey(soundEvent.Type)) return;
|
||||
|
||||
var stream = _audio.PlayGlobal(soundEvent.Filename, Filter.Local(), false, soundEvent.AudioParams);
|
||||
var stream = _audio.PlayGlobal(soundEvent.Specifier, Filter.Local(), false, soundEvent.AudioParams);
|
||||
_eventAudio.Add(soundEvent.Type, stream?.Entity);
|
||||
}
|
||||
|
||||
private void PlayGameSound(GameGlobalSoundEvent soundEvent)
|
||||
{
|
||||
_audio.PlayGlobal(soundEvent.Filename, Filter.Local(), false, soundEvent.AudioParams);
|
||||
_audio.PlayGlobal(soundEvent.Specifier, Filter.Local(), false, soundEvent.AudioParams);
|
||||
}
|
||||
|
||||
private void StopStationEventMusic(StopStationEventMusic soundEvent)
|
||||
|
||||
@@ -218,7 +218,7 @@ public sealed partial class ContentAudioSystem
|
||||
return;
|
||||
|
||||
var file = _gameTicker.RestartSound;
|
||||
if (string.IsNullOrEmpty(file))
|
||||
if (ResolvedSoundSpecifier.IsNullOrEmpty(file))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -3,13 +3,15 @@ using Content.Shared.Buckle;
|
||||
using Content.Shared.Buckle.Components;
|
||||
using Content.Shared.Rotation;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Client.Graphics;
|
||||
|
||||
namespace Content.Client.Buckle;
|
||||
|
||||
internal sealed class BuckleSystem : SharedBuckleSystem
|
||||
{
|
||||
[Dependency] private readonly RotationVisualizerSystem _rotationVisualizerSystem = default!;
|
||||
[Dependency] private readonly IEyeManager _eye = default!;
|
||||
[Dependency] private readonly SharedTransformSystem _xformSystem = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
@@ -17,6 +19,8 @@ internal sealed class BuckleSystem : SharedBuckleSystem
|
||||
|
||||
SubscribeLocalEvent<BuckleComponent, AppearanceChangeEvent>(OnAppearanceChange);
|
||||
SubscribeLocalEvent<StrapComponent, MoveEvent>(OnStrapMoveEvent);
|
||||
SubscribeLocalEvent<BuckleComponent, BuckledEvent>(OnBuckledEvent);
|
||||
SubscribeLocalEvent<BuckleComponent, UnbuckledEvent>(OnUnbuckledEvent);
|
||||
}
|
||||
|
||||
private void OnStrapMoveEvent(EntityUid uid, StrapComponent component, ref MoveEvent args)
|
||||
@@ -28,13 +32,21 @@ internal sealed class BuckleSystem : SharedBuckleSystem
|
||||
// This code is garbage, it doesn't work with rotated viewports. I need to finally get around to reworking
|
||||
// sprite rendering for entity layers & direction dependent sorting.
|
||||
|
||||
// Future notes:
|
||||
// Right now this doesn't handle: other grids, other grids rotating, the camera rotation changing, and many other fun rotation specific things
|
||||
// The entire thing should be a concern of the engine, or something engine helps to implement properly.
|
||||
// Give some of the sprite rotations their own drawdepth, maybe as an offset within the rsi, or something like this
|
||||
// And we won't ever need to set the draw depth manually
|
||||
|
||||
if (args.NewRotation == args.OldRotation)
|
||||
return;
|
||||
|
||||
if (!TryComp<SpriteComponent>(uid, out var strapSprite))
|
||||
return;
|
||||
|
||||
var isNorth = Transform(uid).LocalRotation.GetCardinalDir() == Direction.North;
|
||||
var angle = _xformSystem.GetWorldRotation(uid) + _eye.CurrentEye.Rotation; // Get true screen position, or close enough
|
||||
|
||||
var isNorth = angle.GetCardinalDir() == Direction.North;
|
||||
foreach (var buckledEntity in component.BuckledEntities)
|
||||
{
|
||||
if (!TryComp<BuckleComponent>(buckledEntity, out var buckle))
|
||||
@@ -45,6 +57,7 @@ internal sealed class BuckleSystem : SharedBuckleSystem
|
||||
|
||||
if (isNorth)
|
||||
{
|
||||
// This will only assign if empty, it won't get overwritten by new depth on multiple calls, which do happen easily
|
||||
buckle.OriginalDrawDepth ??= buckledSprite.DrawDepth;
|
||||
buckledSprite.DrawDepth = strapSprite.DrawDepth - 1;
|
||||
}
|
||||
@@ -56,6 +69,42 @@ internal sealed class BuckleSystem : SharedBuckleSystem
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Lower the draw depth of the buckled entity without needing for the strap entity to rotate/move.
|
||||
/// Only do so when the entity is facing screen-local north
|
||||
/// </summary>
|
||||
private void OnBuckledEvent(Entity<BuckleComponent> ent, ref BuckledEvent args)
|
||||
{
|
||||
if (!TryComp<SpriteComponent>(args.Strap, out var strapSprite))
|
||||
return;
|
||||
|
||||
if (!TryComp<SpriteComponent>(ent.Owner, out var buckledSprite))
|
||||
return;
|
||||
|
||||
var angle = _xformSystem.GetWorldRotation(args.Strap) + _eye.CurrentEye.Rotation; // Get true screen position, or close enough
|
||||
|
||||
if (angle.GetCardinalDir() != Direction.North)
|
||||
return;
|
||||
|
||||
ent.Comp.OriginalDrawDepth ??= buckledSprite.DrawDepth;
|
||||
buckledSprite.DrawDepth = strapSprite.DrawDepth - 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Was the draw depth of the buckled entity lowered? Reset it upon unbuckling.
|
||||
/// </summary>
|
||||
private void OnUnbuckledEvent(Entity<BuckleComponent> ent, ref UnbuckledEvent args)
|
||||
{
|
||||
if (!TryComp<SpriteComponent>(ent.Owner, out var buckledSprite))
|
||||
return;
|
||||
|
||||
if (!ent.Comp.OriginalDrawDepth.HasValue)
|
||||
return;
|
||||
|
||||
buckledSprite.DrawDepth = ent.Comp.OriginalDrawDepth.Value;
|
||||
ent.Comp.OriginalDrawDepth = null;
|
||||
}
|
||||
|
||||
private void OnAppearanceChange(EntityUid uid, BuckleComponent component, ref AppearanceChangeEvent args)
|
||||
{
|
||||
if (!TryComp<RotationVisualsComponent>(uid, out var rotVisuals))
|
||||
|
||||
@@ -39,6 +39,6 @@ public sealed class CargoBountyConsoleBoundUserInterface : BoundUserInterface
|
||||
if (message is not CargoBountyConsoleState state)
|
||||
return;
|
||||
|
||||
_menu?.UpdateEntries(state.Bounties, state.UntilNextSkip);
|
||||
_menu?.UpdateEntries(state.Bounties, state.History, state.UntilNextSkip);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Content.Shared.Cargo.Components;
|
||||
using Content.Shared.Timing;
|
||||
using Content.Shared.Cargo.Systems;
|
||||
|
||||
@@ -10,9 +11,9 @@ public sealed class ClientPriceGunSystem : SharedPriceGunSystem
|
||||
{
|
||||
[Dependency] private readonly UseDelaySystem _useDelay = default!;
|
||||
|
||||
protected override bool GetPriceOrBounty(EntityUid priceGunUid, EntityUid target, EntityUid user)
|
||||
protected override bool GetPriceOrBounty(Entity<PriceGunComponent> entity, EntityUid target, EntityUid user)
|
||||
{
|
||||
if (!TryComp(priceGunUid, out UseDelayComponent? useDelay) || _useDelay.IsDelayed((priceGunUid, useDelay)))
|
||||
if (!TryComp(entity, out UseDelayComponent? useDelay) || _useDelay.IsDelayed((entity, useDelay)))
|
||||
return false;
|
||||
|
||||
// It feels worse if the cooldown is predicted but the popup isn't! So only do the cooldown reset on the server.
|
||||
|
||||
22
Content.Client/Cargo/UI/BountyHistoryEntry.xaml
Normal file
22
Content.Client/Cargo/UI/BountyHistoryEntry.xaml
Normal file
@@ -0,0 +1,22 @@
|
||||
<BoxContainer xmlns="https://spacestation14.io"
|
||||
xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
|
||||
Margin="10 10 10 0"
|
||||
HorizontalExpand="True">
|
||||
<PanelContainer StyleClasses="AngleRect" HorizontalExpand="True">
|
||||
<BoxContainer Orientation="Vertical"
|
||||
HorizontalExpand="True">
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True">
|
||||
<RichTextLabel Name="RewardLabel"/>
|
||||
<RichTextLabel Name="ManifestLabel"/>
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Vertical" MinWidth="120" Margin="0 0 10 0">
|
||||
<RichTextLabel Name="TimestampLabel" HorizontalAlignment="Right" />
|
||||
<RichTextLabel Name="IdLabel" HorizontalAlignment="Right" />
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
<customControls:HSeparator Margin="5 10 5 10"/>
|
||||
<RichTextLabel Name="NoticeLabel" />
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
</BoxContainer>
|
||||
49
Content.Client/Cargo/UI/BountyHistoryEntry.xaml.cs
Normal file
49
Content.Client/Cargo/UI/BountyHistoryEntry.xaml.cs
Normal file
@@ -0,0 +1,49 @@
|
||||
using Content.Client.Message;
|
||||
using Content.Shared.Cargo;
|
||||
using Content.Shared.Cargo.Prototypes;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Client.Cargo.UI;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class BountyHistoryEntry : BoxContainer
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototype = default!;
|
||||
|
||||
public BountyHistoryEntry(CargoBountyHistoryData bounty)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
if (!_prototype.TryIndex(bounty.Bounty, out var bountyPrototype))
|
||||
return;
|
||||
|
||||
var items = new List<string>();
|
||||
foreach (var entry in bountyPrototype.Entries)
|
||||
{
|
||||
items.Add(Loc.GetString("bounty-console-manifest-entry",
|
||||
("amount", entry.Amount),
|
||||
("item", Loc.GetString(entry.Name))));
|
||||
}
|
||||
|
||||
ManifestLabel.SetMarkup(Loc.GetString("bounty-console-manifest-label", ("item", string.Join(", ", items))));
|
||||
RewardLabel.SetMarkup(Loc.GetString("bounty-console-reward-label", ("reward", bountyPrototype.Reward)));
|
||||
IdLabel.SetMarkup(Loc.GetString("bounty-console-id-label", ("id", bounty.Id)));
|
||||
|
||||
TimestampLabel.SetMarkup(bounty.Timestamp.ToString(@"hh\:mm\:ss"));
|
||||
|
||||
if (bounty.Result == CargoBountyHistoryData.BountyResult.Completed)
|
||||
{
|
||||
NoticeLabel.SetMarkup(Loc.GetString("bounty-console-history-notice-completed-label"));
|
||||
}
|
||||
else
|
||||
{
|
||||
NoticeLabel.SetMarkup(Loc.GetString("bounty-console-history-notice-skipped-label",
|
||||
("id", bounty.ActorName ?? "")));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -11,15 +11,28 @@
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#1B1B1E" />
|
||||
</PanelContainer.PanelOverride>
|
||||
<ScrollContainer HScrollEnabled="False"
|
||||
HorizontalExpand="True"
|
||||
VerticalExpand="True">
|
||||
<BoxContainer Name="BountyEntriesContainer"
|
||||
Orientation="Vertical"
|
||||
VerticalExpand="True"
|
||||
HorizontalExpand="True">
|
||||
</BoxContainer>
|
||||
</ScrollContainer>
|
||||
<TabContainer Name="MasterTabContainer" VerticalExpand="True" HorizontalExpand="True">
|
||||
<ScrollContainer HScrollEnabled="False"
|
||||
HorizontalExpand="True"
|
||||
VerticalExpand="True">
|
||||
<BoxContainer Name="BountyEntriesContainer"
|
||||
Orientation="Vertical"
|
||||
VerticalExpand="True"
|
||||
HorizontalExpand="True" />
|
||||
</ScrollContainer>
|
||||
<ScrollContainer HScrollEnabled="False"
|
||||
HorizontalExpand="True"
|
||||
VerticalExpand="True">
|
||||
<Label Name="NoHistoryLabel"
|
||||
Text="{Loc 'bounty-console-history-empty-label'}"
|
||||
Visible="False"
|
||||
Align="Center" />
|
||||
<BoxContainer Name="BountyHistoryContainer"
|
||||
Orientation="Vertical"
|
||||
VerticalExpand="True"
|
||||
HorizontalExpand="True" />
|
||||
</ScrollContainer>
|
||||
</TabContainer>
|
||||
</PanelContainer>
|
||||
<!-- Footer -->
|
||||
<BoxContainer Orientation="Vertical">
|
||||
|
||||
@@ -15,9 +15,12 @@ public sealed partial class CargoBountyMenu : FancyWindow
|
||||
public CargoBountyMenu()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
MasterTabContainer.SetTabTitle(0, Loc.GetString("bounty-console-tab-available-label"));
|
||||
MasterTabContainer.SetTabTitle(1, Loc.GetString("bounty-console-tab-history-label"));
|
||||
}
|
||||
|
||||
public void UpdateEntries(List<CargoBountyData> bounties, TimeSpan untilNextSkip)
|
||||
public void UpdateEntries(List<CargoBountyData> bounties, List<CargoBountyHistoryData> history, TimeSpan untilNextSkip)
|
||||
{
|
||||
BountyEntriesContainer.Children.Clear();
|
||||
foreach (var b in bounties)
|
||||
@@ -32,5 +35,21 @@ public sealed partial class CargoBountyMenu : FancyWindow
|
||||
{
|
||||
MinHeight = 10
|
||||
});
|
||||
|
||||
BountyHistoryContainer.Children.Clear();
|
||||
if (history.Count == 0)
|
||||
{
|
||||
NoHistoryLabel.Visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
NoHistoryLabel.Visible = false;
|
||||
|
||||
// Show the history in reverse, so last entry is first in the list
|
||||
for (var i = history.Count - 1; i >= 0; i--)
|
||||
{
|
||||
BountyHistoryContainer.AddChild(new BountyHistoryEntry(history[i]));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Content.Client.UserInterface.Fragments;
|
||||
using Content.Shared.CartridgeLoader;
|
||||
using Content.Shared.CartridgeLoader.Cartridges;
|
||||
using Robust.Client.UserInterface;
|
||||
|
||||
@@ -13,16 +14,23 @@ public sealed partial class LogProbeUi : UIFragment
|
||||
return _fragment!;
|
||||
}
|
||||
|
||||
public override void Setup(BoundUserInterface userInterface, EntityUid? fragmentOwner)
|
||||
public override void Setup(BoundUserInterface ui, EntityUid? fragmentOwner)
|
||||
{
|
||||
_fragment = new LogProbeUiFragment();
|
||||
|
||||
_fragment.OnPrintPressed += () =>
|
||||
{
|
||||
var ev = new LogProbePrintMessage();
|
||||
var message = new CartridgeUiMessage(ev);
|
||||
ui.SendMessage(message);
|
||||
};
|
||||
}
|
||||
|
||||
public override void UpdateState(BoundUserInterfaceState state)
|
||||
{
|
||||
if (state is not LogProbeUiState logProbeUiState)
|
||||
if (state is not LogProbeUiState cast)
|
||||
return;
|
||||
|
||||
_fragment?.UpdateState(logProbeUiState.PulledLogs);
|
||||
_fragment?.UpdateState(cast.EntityName, cast.PulledLogs);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,4 +18,9 @@
|
||||
<ScrollContainer VerticalExpand="True" HScrollEnabled="True">
|
||||
<BoxContainer Orientation="Vertical" Name="ProbedDeviceContainer"/>
|
||||
</ScrollContainer>
|
||||
<BoxContainer Orientation="Horizontal" Margin="4 8">
|
||||
<Button Name="PrintButton" HorizontalAlignment="Left" Text="{Loc 'log-probe-print-button'}" Disabled="True"/>
|
||||
<BoxContainer HorizontalExpand="True"/>
|
||||
<Label Name="EntityName" Align="Right"/>
|
||||
</BoxContainer>
|
||||
</cartridges:LogProbeUiFragment>
|
||||
|
||||
@@ -8,17 +8,24 @@ namespace Content.Client.CartridgeLoader.Cartridges;
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class LogProbeUiFragment : BoxContainer
|
||||
{
|
||||
/// <summary>
|
||||
/// Action invoked when the print button gets pressed.
|
||||
/// </summary>
|
||||
public Action? OnPrintPressed;
|
||||
|
||||
public LogProbeUiFragment()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
PrintButton.OnPressed += _ => OnPrintPressed?.Invoke();
|
||||
}
|
||||
|
||||
public void UpdateState(List<PulledAccessLog> logs)
|
||||
public void UpdateState(string name, List<PulledAccessLog> logs)
|
||||
{
|
||||
ProbedDeviceContainer.RemoveAllChildren();
|
||||
EntityName.Text = name;
|
||||
PrintButton.Disabled = string.IsNullOrEmpty(name);
|
||||
|
||||
//Reverse the list so the oldest entries appear at the bottom
|
||||
logs.Reverse();
|
||||
ProbedDeviceContainer.RemoveAllChildren();
|
||||
|
||||
var count = 1;
|
||||
foreach (var log in logs)
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
using Content.Shared.CartridgeLoader.Cartridges;
|
||||
|
||||
namespace Content.Client.CartridgeLoader.Cartridges;
|
||||
|
||||
public sealed class NanoTaskCartridgeSystem : SharedNanoTaskCartridgeSystem;
|
||||
@@ -0,0 +1,32 @@
|
||||
<Control xmlns="https://spacestation14.io" xmlns:system="clr-namespace:System;assembly=System.Runtime">
|
||||
<BoxContainer Name="MainContainer"
|
||||
Orientation="Horizontal"
|
||||
SetWidth="250">
|
||||
<Button Name="MainButton"
|
||||
HorizontalExpand="True"
|
||||
VerticalExpand="True"
|
||||
StyleClasses="ButtonSquare"
|
||||
Margin="-1 0 0 0">
|
||||
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
|
||||
<BoxContainer Orientation="Vertical"
|
||||
VerticalExpand="True"
|
||||
HorizontalExpand="True"
|
||||
Margin="-5 0 0 0">
|
||||
<Label Name="TaskLabel"
|
||||
StyleClasses="LabelSubText" />
|
||||
<Label Name="TaskForLabel"
|
||||
StyleClasses="LabelSubText"
|
||||
Margin="0 -5 0 0" />
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</Button>
|
||||
<Button Name="DoneButton"
|
||||
VerticalExpand="True"
|
||||
Text="{Loc 'nano-task-ui-done'}">
|
||||
<Button.StyleClasses>
|
||||
<system:String>ButtonSmall</system:String>
|
||||
<system:String>OpenLeft</system:String>
|
||||
</Button.StyleClasses>
|
||||
</Button>
|
||||
</BoxContainer>
|
||||
</Control>
|
||||
@@ -0,0 +1,33 @@
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Maths;
|
||||
using Content.Shared.CartridgeLoader.Cartridges;
|
||||
|
||||
namespace Content.Client.CartridgeLoader.Cartridges;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a single control for a single NanoTask item
|
||||
/// </summary>
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class NanoTaskItemControl : Control
|
||||
{
|
||||
public Action<int>? OnMainPressed;
|
||||
public Action<int>? OnDonePressed;
|
||||
|
||||
public NanoTaskItemControl(NanoTaskItemAndId item)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
TaskLabel.Text = item.Data.Description;
|
||||
TaskLabel.FontColorOverride = Color.White;
|
||||
TaskForLabel.Text = item.Data.TaskIsFor;
|
||||
|
||||
MainButton.OnPressed += _ => OnMainPressed?.Invoke(item.Id);
|
||||
DoneButton.OnPressed += _ => OnDonePressed?.Invoke(item.Id);
|
||||
|
||||
MainButton.Disabled = item.Data.IsTaskDone;
|
||||
DoneButton.Text = item.Data.IsTaskDone ? Loc.GetString("nano-task-ui-revert-done") : Loc.GetString("nano-task-ui-done");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
<DefaultWindow xmlns="https://spacestation14.io"
|
||||
Title="{Loc nano-task-ui-item-title}"
|
||||
MinSize="300 300">
|
||||
<PanelContainer StyleClasses="AngleRect">
|
||||
<BoxContainer Orientation="Vertical" Margin="4">
|
||||
<!-- Task Description Input -->
|
||||
<BoxContainer Orientation="Vertical" Margin="0 4">
|
||||
<Label Text="{Loc nano-task-ui-description-label}"
|
||||
StyleClasses="LabelHeading" />
|
||||
<PanelContainer StyleClasses="ButtonSquare">
|
||||
<LineEdit Name="DescriptionInput"
|
||||
PlaceHolder="{Loc nano-task-ui-description-placeholder}" />
|
||||
</PanelContainer>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Task Requester Input -->
|
||||
<BoxContainer Orientation="Vertical" Margin="0 4">
|
||||
<Label Text="{Loc nano-task-ui-requester-label}"
|
||||
StyleClasses="LabelHeading" />
|
||||
<PanelContainer StyleClasses="ButtonSquare">
|
||||
<LineEdit Name="RequesterInput"
|
||||
PlaceHolder="{Loc nano-task-ui-requester-placeholder}" />
|
||||
</PanelContainer>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Severity Buttons -->
|
||||
<BoxContainer Orientation="Horizontal"
|
||||
HorizontalAlignment="Center"
|
||||
Margin="0 8 0 0">
|
||||
<Button Name="LowButton"
|
||||
Text="{Loc nano-task-ui-priority-low}"
|
||||
StyleClasses="OpenRight"
|
||||
MinSize="60 0" />
|
||||
<Button Name="MediumButton"
|
||||
Text="{Loc nano-task-ui-priority-medium}"
|
||||
StyleClasses="ButtonSquare"
|
||||
MinSize="60 0" />
|
||||
<Button Name="HighButton"
|
||||
Text="{Loc nano-task-ui-priority-high}"
|
||||
StyleClasses="OpenLeft"
|
||||
MinSize="60 0" />
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Verb Buttons -->
|
||||
<BoxContainer Orientation="Horizontal"
|
||||
HorizontalAlignment="Right"
|
||||
Margin="0 8 0 0">
|
||||
<Button Name="CancelButton"
|
||||
Text="{Loc nano-task-ui-cancel}"
|
||||
StyleClasses="OpenRight"
|
||||
MinSize="60 0" />
|
||||
<Button Name="DeleteButton"
|
||||
Text="{Loc nano-task-ui-delete}"
|
||||
StyleClasses="ButtonSquare"
|
||||
MinSize="60 0" />
|
||||
<Button Name="PrintButton"
|
||||
Text="{Loc nano-task-ui-print}"
|
||||
StyleClasses="ButtonSquare"
|
||||
MinSize="60 0" />
|
||||
<Button Name="SaveButton"
|
||||
Text="{Loc nano-task-ui-save}"
|
||||
StyleClasses="OpenLeft"
|
||||
MinSize="60 0" />
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
</DefaultWindow>
|
||||
@@ -0,0 +1,109 @@
|
||||
using System.Linq;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Content.Shared.CartridgeLoader.Cartridges;
|
||||
|
||||
namespace Content.Client.CartridgeLoader.Cartridges;
|
||||
|
||||
/// <summary>
|
||||
/// Popup displayed to edit a NanoTask item
|
||||
/// </summary>
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class NanoTaskItemPopup : DefaultWindow
|
||||
{
|
||||
private readonly ButtonGroup _priorityGroup = new();
|
||||
private int? _editingTaskId = null;
|
||||
|
||||
public Action<int, NanoTaskItem>? TaskSaved;
|
||||
public Action<int>? TaskDeleted;
|
||||
public Action<NanoTaskItem>? TaskCreated;
|
||||
public Action<NanoTaskItem>? TaskPrinted;
|
||||
|
||||
private NanoTaskItem MakeItem()
|
||||
{
|
||||
return new(
|
||||
description: DescriptionInput.Text,
|
||||
taskIsFor: RequesterInput.Text,
|
||||
isTaskDone: false,
|
||||
priority: _priorityGroup.Pressed switch {
|
||||
var item when item == LowButton => NanoTaskPriority.Low,
|
||||
var item when item == MediumButton => NanoTaskPriority.Medium,
|
||||
var item when item == HighButton => NanoTaskPriority.High,
|
||||
_ => NanoTaskPriority.Medium,
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public NanoTaskItemPopup()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
LowButton.Group = _priorityGroup;
|
||||
MediumButton.Group = _priorityGroup;
|
||||
HighButton.Group = _priorityGroup;
|
||||
|
||||
CancelButton.OnPressed += _ => Close();
|
||||
DeleteButton.OnPressed += _ =>
|
||||
{
|
||||
if (_editingTaskId is int id)
|
||||
{
|
||||
TaskDeleted?.Invoke(id);
|
||||
}
|
||||
};
|
||||
PrintButton.OnPressed += _ =>
|
||||
{
|
||||
TaskPrinted?.Invoke(MakeItem());
|
||||
};
|
||||
SaveButton.OnPressed += _ =>
|
||||
{
|
||||
if (_editingTaskId is int id)
|
||||
{
|
||||
TaskSaved?.Invoke(id, MakeItem());
|
||||
}
|
||||
else
|
||||
{
|
||||
TaskCreated?.Invoke(MakeItem());
|
||||
}
|
||||
};
|
||||
|
||||
DescriptionInput.OnTextChanged += args =>
|
||||
{
|
||||
if (args.Text.Length > NanoTaskItem.MaximumStringLength)
|
||||
DescriptionInput.Text = args.Text[..NanoTaskItem.MaximumStringLength];
|
||||
};
|
||||
RequesterInput.OnTextChanged += args =>
|
||||
{
|
||||
if (args.Text.Length > NanoTaskItem.MaximumStringLength)
|
||||
RequesterInput.Text = args.Text[..NanoTaskItem.MaximumStringLength];
|
||||
};
|
||||
}
|
||||
|
||||
public void SetEditingTaskId(int? id)
|
||||
{
|
||||
_editingTaskId = id;
|
||||
DeleteButton.Visible = id is not null;
|
||||
}
|
||||
|
||||
public void ResetInputs(NanoTaskItem? item)
|
||||
{
|
||||
if (item is NanoTaskItem task)
|
||||
{
|
||||
var button = task.Priority switch {
|
||||
NanoTaskPriority.High => HighButton,
|
||||
NanoTaskPriority.Medium => MediumButton,
|
||||
NanoTaskPriority.Low => LowButton,
|
||||
};
|
||||
button.Pressed = true;
|
||||
DescriptionInput.Text = task.Description;
|
||||
RequesterInput.Text = task.TaskIsFor;
|
||||
}
|
||||
else
|
||||
{
|
||||
MediumButton.Pressed = true;
|
||||
DescriptionInput.Text = "";
|
||||
RequesterInput.Text = "";
|
||||
}
|
||||
}
|
||||
}
|
||||
82
Content.Client/CartridgeLoader/Cartridges/NanoTaskUi.cs
Normal file
82
Content.Client/CartridgeLoader/Cartridges/NanoTaskUi.cs
Normal file
@@ -0,0 +1,82 @@
|
||||
using System.Linq;
|
||||
using Content.Client.UserInterface.Fragments;
|
||||
using Content.Shared.CartridgeLoader;
|
||||
using Content.Shared.CartridgeLoader.Cartridges;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface;
|
||||
|
||||
namespace Content.Client.CartridgeLoader.Cartridges;
|
||||
|
||||
/// <summary>
|
||||
/// UI fragment responsible for displaying NanoTask controls in a PDA and coordinating with the NanoTaskCartridgeSystem for state
|
||||
/// </summary>
|
||||
public sealed partial class NanoTaskUi : UIFragment
|
||||
{
|
||||
private NanoTaskUiFragment? _fragment;
|
||||
private NanoTaskItemPopup? _popup;
|
||||
|
||||
public override Control GetUIFragmentRoot()
|
||||
{
|
||||
return _fragment!;
|
||||
}
|
||||
|
||||
public override void Setup(BoundUserInterface userInterface, EntityUid? fragmentOwner)
|
||||
{
|
||||
_fragment = new NanoTaskUiFragment();
|
||||
_popup = new NanoTaskItemPopup();
|
||||
_fragment.NewTask += () =>
|
||||
{
|
||||
_popup.ResetInputs(null);
|
||||
_popup.SetEditingTaskId(null);
|
||||
_popup.OpenCentered();
|
||||
};
|
||||
_fragment.OpenTask += id =>
|
||||
{
|
||||
if (_fragment.Tasks.Find(task => task.Id == id) is not NanoTaskItemAndId task)
|
||||
return;
|
||||
|
||||
_popup.ResetInputs(task.Data);
|
||||
_popup.SetEditingTaskId(task.Id);
|
||||
_popup.OpenCentered();
|
||||
};
|
||||
_fragment.ToggleTaskCompletion += id =>
|
||||
{
|
||||
if (_fragment.Tasks.Find(task => task.Id == id) is not NanoTaskItemAndId task)
|
||||
return;
|
||||
|
||||
userInterface.SendMessage(new CartridgeUiMessage(new NanoTaskUiMessageEvent(new NanoTaskUpdateTask(new(id, new(
|
||||
description: task.Data.Description,
|
||||
taskIsFor: task.Data.TaskIsFor,
|
||||
isTaskDone: !task.Data.IsTaskDone,
|
||||
priority: task.Data.Priority
|
||||
))))));
|
||||
};
|
||||
_popup.TaskSaved += (id, data) =>
|
||||
{
|
||||
userInterface.SendMessage(new CartridgeUiMessage(new NanoTaskUiMessageEvent(new NanoTaskUpdateTask(new(id, data)))));
|
||||
_popup.Close();
|
||||
};
|
||||
_popup.TaskDeleted += id =>
|
||||
{
|
||||
userInterface.SendMessage(new CartridgeUiMessage(new NanoTaskUiMessageEvent(new NanoTaskDeleteTask(id))));
|
||||
_popup.Close();
|
||||
};
|
||||
_popup.TaskCreated += data =>
|
||||
{
|
||||
userInterface.SendMessage(new CartridgeUiMessage(new NanoTaskUiMessageEvent(new NanoTaskAddTask(data))));
|
||||
_popup.Close();
|
||||
};
|
||||
_popup.TaskPrinted += data =>
|
||||
{
|
||||
userInterface.SendMessage(new CartridgeUiMessage(new NanoTaskUiMessageEvent(new NanoTaskPrintTask(data))));
|
||||
};
|
||||
}
|
||||
|
||||
public override void UpdateState(BoundUserInterfaceState state)
|
||||
{
|
||||
if (state is not NanoTaskUiState nanoTaskState)
|
||||
return;
|
||||
|
||||
_fragment?.UpdateState(nanoTaskState.Tasks);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
<cartridges:NanoTaskUiFragment xmlns:cartridges="clr-namespace:Content.Client.CartridgeLoader.Cartridges"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
xmlns="https://spacestation14.io" Margin="1 0 2 0">
|
||||
|
||||
<PanelContainer StyleClasses="BackgroundDark"></PanelContainer>
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True" VerticalExpand="True">
|
||||
<ScrollContainer HorizontalExpand="True" VerticalExpand="True">
|
||||
<BoxContainer HorizontalExpand="True" VerticalExpand="True" Orientation="Vertical" Margin="8" SeparationOverride="8">
|
||||
<!-- Heading for High Priority Items -->
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<PanelContainer SetWidth="7" Margin="0 0 8 0">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#e93d58"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
</PanelContainer>
|
||||
<Label Name="HighPriority" StyleClasses="LabelHeading"/>
|
||||
</BoxContainer>
|
||||
<!-- Location for High Priority Items -->
|
||||
<GridContainer Name="HighContainer"
|
||||
HorizontalExpand="True"
|
||||
Access="Public"
|
||||
Columns="2" />
|
||||
|
||||
<!-- Heading for Medium Priority Items -->
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<PanelContainer SetWidth="7" Margin="0 0 8 0">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#ef973c"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
</PanelContainer>
|
||||
<Label Name="MediumPriority" StyleClasses="LabelHeading"/>
|
||||
</BoxContainer>
|
||||
<!-- Location for Medium Priority Items -->
|
||||
<GridContainer Name="MediumContainer"
|
||||
HorizontalExpand="True"
|
||||
Access="Public"
|
||||
Columns="2" />
|
||||
|
||||
<!-- Location for Low Priority Items -->
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<PanelContainer SetWidth="7" Margin="0 0 8 0">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#3dd425"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
</PanelContainer>
|
||||
<Label Name="LowPriority" StyleClasses="LabelHeading"/>
|
||||
</BoxContainer>
|
||||
<!-- Location for Low Priority Items -->
|
||||
<GridContainer Name="LowContainer"
|
||||
HorizontalExpand="True"
|
||||
Access="Public"
|
||||
Columns="2" />
|
||||
|
||||
<Button Name="NewTaskButton" Text="{Loc 'nano-task-ui-new-task'}" HorizontalAlignment="Right"/>
|
||||
</BoxContainer>
|
||||
</ScrollContainer>
|
||||
</BoxContainer>
|
||||
</cartridges:NanoTaskUiFragment>
|
||||
@@ -0,0 +1,52 @@
|
||||
using System.Linq;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Content.Shared.CartridgeLoader.Cartridges;
|
||||
|
||||
namespace Content.Client.CartridgeLoader.Cartridges;
|
||||
|
||||
/// <summary>
|
||||
/// Class displaying the main UI of NanoTask
|
||||
/// </summary>
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class NanoTaskUiFragment : BoxContainer
|
||||
{
|
||||
public Action<int>? OpenTask;
|
||||
public Action<int>? ToggleTaskCompletion;
|
||||
public Action? NewTask;
|
||||
public List<NanoTaskItemAndId> Tasks = new();
|
||||
|
||||
public NanoTaskUiFragment()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
Orientation = LayoutOrientation.Vertical;
|
||||
HorizontalExpand = true;
|
||||
VerticalExpand = true;
|
||||
NewTaskButton.OnPressed += _ => NewTask?.Invoke();
|
||||
}
|
||||
public void UpdateState(List<NanoTaskItemAndId> tasks)
|
||||
{
|
||||
Tasks = tasks;
|
||||
HighContainer.RemoveAllChildren();
|
||||
MediumContainer.RemoveAllChildren();
|
||||
LowContainer.RemoveAllChildren();
|
||||
|
||||
HighPriority.Text = Loc.GetString("nano-task-ui-heading-high-priority-tasks", ("amount", tasks.Count(task => task.Data.Priority == NanoTaskPriority.High)));
|
||||
MediumPriority.Text = Loc.GetString("nano-task-ui-heading-medium-priority-tasks", ("amount", tasks.Count(task => task.Data.Priority == NanoTaskPriority.Medium)));
|
||||
LowPriority.Text = Loc.GetString("nano-task-ui-heading-low-priority-tasks", ("amount", tasks.Count(task => task.Data.Priority == NanoTaskPriority.Low)));
|
||||
|
||||
foreach (var task in tasks)
|
||||
{
|
||||
var container = task.Data.Priority switch {
|
||||
NanoTaskPriority.High => HighContainer,
|
||||
NanoTaskPriority.Medium => MediumContainer,
|
||||
NanoTaskPriority.Low => LowContainer,
|
||||
};
|
||||
var control = new NanoTaskItemControl(task);
|
||||
container.AddChild(control);
|
||||
control.OnMainPressed += id => OpenTask?.Invoke(id);
|
||||
control.OnDonePressed += id => ToggleTaskCompletion?.Invoke(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Shared.CCVar;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.ContentPack;
|
||||
using Robust.Shared.Serialization.Manager;
|
||||
@@ -125,6 +126,27 @@ namespace Content.Client.Changelog
|
||||
_sawmill = _logManager.GetSawmill(SawmillName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tries to return a human-readable version number from the build.json file
|
||||
/// </summary>
|
||||
public string GetClientVersion()
|
||||
{
|
||||
var fork = _configManager.GetCVar(CVars.BuildForkId);
|
||||
var version = _configManager.GetCVar(CVars.BuildVersion);
|
||||
|
||||
// This trimming might become annoying if down the line some codebases want to switch to a real
|
||||
// version format like "104.11.3" while others are still using the git hashes
|
||||
if (version.Length > 7)
|
||||
version = version[..7];
|
||||
|
||||
if (string.IsNullOrEmpty(version) || string.IsNullOrEmpty(fork))
|
||||
return Loc.GetString("changelog-version-unknown");
|
||||
|
||||
return Loc.GetString("changelog-version-tag",
|
||||
("fork", fork),
|
||||
("version", version));
|
||||
}
|
||||
|
||||
[DataDefinition]
|
||||
public sealed partial class Changelog
|
||||
{
|
||||
|
||||
@@ -131,13 +131,13 @@ public sealed partial class ChangelogTab : Control
|
||||
Margin = new Thickness(6, 0, 0, 0),
|
||||
};
|
||||
authorLabel.SetMessage(
|
||||
FormattedMessage.FromMarkupOrThrow(Loc.GetString("changelog-author-changed", ("author", author))));
|
||||
FormattedMessage.FromMarkupOrThrow(Loc.GetString("changelog-author-changed", ("author", FormattedMessage.EscapeText(author)))));
|
||||
ChangelogBody.AddChild(authorLabel);
|
||||
|
||||
foreach (var change in groupedEntry.SelectMany(c => c.Changes))
|
||||
{
|
||||
var text = new RichTextLabel();
|
||||
text.SetMessage(FormattedMessage.FromMarkupOrThrow(change.Message));
|
||||
text.SetMessage(FormattedMessage.FromUnformatted(change.Message));
|
||||
ChangelogBody.AddChild(new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
|
||||
@@ -8,6 +8,8 @@ using JetBrains.Annotations;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Console;
|
||||
|
||||
namespace Content.Client.Changelog
|
||||
@@ -15,8 +17,9 @@ namespace Content.Client.Changelog
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class ChangelogWindow : FancyWindow
|
||||
{
|
||||
[Dependency] private readonly IClientAdminManager _adminManager = default!;
|
||||
[Dependency] private readonly ChangelogManager _changelog = default!;
|
||||
[Dependency] private readonly IClientAdminManager _adminManager = default!;
|
||||
[Dependency] private readonly IConfigurationManager _cfg = default!;
|
||||
|
||||
public ChangelogWindow()
|
||||
{
|
||||
@@ -67,8 +70,7 @@ namespace Content.Client.Changelog
|
||||
Tabs.SetTabTitle(i++, Loc.GetString($"changelog-tab-title-{changelog.Name}"));
|
||||
}
|
||||
|
||||
var version = typeof(ChangelogWindow).Assembly.GetName().Version ?? new Version(1, 0);
|
||||
VersionLabel.Text = Loc.GetString("changelog-version-tag", ("version", version.ToString()));
|
||||
VersionLabel.Text = _changelog.GetClientVersion();
|
||||
|
||||
TabsUpdated();
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<ui:RadialMenu xmlns="https://spacestation14.io"
|
||||
<ui:RadialMenu xmlns="https://spacestation14.io"
|
||||
xmlns:ui="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
BackButtonStyleClass="RadialMenuBackButton"
|
||||
CloseButtonStyleClass="RadialMenuCloseButton"
|
||||
@@ -7,25 +7,25 @@
|
||||
MinSize="450 450">
|
||||
|
||||
<!-- Main -->
|
||||
<ui:RadialContainer Name="Main" VerticalExpand="True" HorizontalExpand="True" Radius="64" ReserveSpaceForHiddenChildren="False">
|
||||
<ui:RadialMenuTextureButton StyleClasses="RadialMenuButton" SetSize="64 64" ToolTip="{Loc 'emote-menu-category-general'}" TargetLayer="General" Visible="False">
|
||||
<ui:RadialContainer Name="Main" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100" ReserveSpaceForHiddenChildren="False">
|
||||
<ui:RadialMenuTextureButtonWithSector SetSize="64 64" ToolTip="{Loc 'emote-menu-category-general'}" TargetLayer="General" Visible="False">
|
||||
<TextureRect VerticalAlignment="Center" HorizontalAlignment="Center" TextureScale="2 2" TexturePath="/Textures/Clothing/Head/Soft/mimesoft.rsi/icon.png"/>
|
||||
</ui:RadialMenuTextureButton>
|
||||
<ui:RadialMenuTextureButton StyleClasses="RadialMenuButton" SetSize="64 64" ToolTip="{Loc 'emote-menu-category-vocal'}" TargetLayer="Vocal" Visible="False">
|
||||
</ui:RadialMenuTextureButtonWithSector>
|
||||
<ui:RadialMenuTextureButtonWithSector SetSize="64 64" ToolTip="{Loc 'emote-menu-category-vocal'}" TargetLayer="Vocal" Visible="False">
|
||||
<TextureRect VerticalAlignment="Center" HorizontalAlignment="Center" TextureScale="2 2" TexturePath="/Textures/Interface/Emotes/vocal.png"/>
|
||||
</ui:RadialMenuTextureButton>
|
||||
<ui:RadialMenuTextureButton StyleClasses="RadialMenuButton" SetSize="64 64" ToolTip="{Loc 'emote-menu-category-hands'}" TargetLayer="Hands" Visible="False">
|
||||
</ui:RadialMenuTextureButtonWithSector>
|
||||
<ui:RadialMenuTextureButtonWithSector SetSize="64 64" ToolTip="{Loc 'emote-menu-category-hands'}" TargetLayer="Hands" Visible="False">
|
||||
<TextureRect VerticalAlignment="Center" HorizontalAlignment="Center" TextureScale="2 2" TexturePath="/Textures/Clothing/Hands/Gloves/latex.rsi/icon.png"/>
|
||||
</ui:RadialMenuTextureButton>
|
||||
</ui:RadialMenuTextureButtonWithSector>
|
||||
</ui:RadialContainer>
|
||||
|
||||
<!-- General -->
|
||||
<ui:RadialContainer Name="General" VerticalExpand="True" HorizontalExpand="True" Radius="64"/>
|
||||
<ui:RadialContainer Name="General" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100"/>
|
||||
|
||||
<!-- Vocal -->
|
||||
<ui:RadialContainer Name="Vocal" VerticalExpand="True" HorizontalExpand="True" Radius="64"/>
|
||||
<ui:RadialContainer Name="Vocal" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100"/>
|
||||
|
||||
<!-- Hands -->
|
||||
<ui:RadialContainer Name="Hands" VerticalExpand="True" HorizontalExpand="True" Radius="64"/>
|
||||
<ui:RadialContainer Name="Hands" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100"/>
|
||||
|
||||
</ui:RadialMenu>
|
||||
|
||||
@@ -50,7 +50,6 @@ public sealed partial class EmotesMenu : RadialMenu
|
||||
|
||||
var button = new EmoteMenuButton
|
||||
{
|
||||
StyleClasses = { "RadialMenuButton" },
|
||||
SetSize = new Vector2(64f, 64f),
|
||||
ToolTip = Loc.GetString(emote.Name),
|
||||
ProtoId = emote.ID,
|
||||
@@ -106,7 +105,7 @@ public sealed partial class EmotesMenu : RadialMenu
|
||||
}
|
||||
|
||||
|
||||
public sealed class EmoteMenuButton : RadialMenuTextureButton
|
||||
public sealed class EmoteMenuButton : RadialMenuTextureButtonWithSector
|
||||
{
|
||||
public ProtoId<EmotePrototype> ProtoId { get; set; }
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ using System.Numerics;
|
||||
using Content.Client.Chat.Managers;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.Chat;
|
||||
using Content.Shared.Speech;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
@@ -141,7 +142,12 @@ namespace Content.Client.Chat.UI
|
||||
Modulate = Color.White;
|
||||
}
|
||||
|
||||
var offset = (-_eyeManager.CurrentEye.Rotation).ToWorldVec() * -EntityVerticalOffset;
|
||||
var baseOffset = 0f;
|
||||
|
||||
if (_entityManager.TryGetComponent<SpeechComponent>(_senderEntity, out var speech))
|
||||
baseOffset = speech.SpeechBubbleOffset;
|
||||
|
||||
var offset = (-_eyeManager.CurrentEye.Rotation).ToWorldVec() * -(EntityVerticalOffset + baseOffset);
|
||||
var worldPos = _transformSystem.GetWorldPosition(xform) + offset;
|
||||
|
||||
var lowerCenter = _eyeManager.WorldToScreen(worldPos) / UIScale;
|
||||
@@ -211,7 +217,7 @@ namespace Content.Client.Chat.UI
|
||||
{
|
||||
StyleClasses = { "speechBox", speechStyleClass },
|
||||
Children = { label },
|
||||
ModulateSelfOverride = Color.White.WithAlpha(0.75f)
|
||||
ModulateSelfOverride = Color.White.WithAlpha(ConfigManager.GetCVar(CCVars.SpeechBubbleBackgroundOpacity))
|
||||
};
|
||||
|
||||
return panel;
|
||||
@@ -241,21 +247,23 @@ namespace Content.Client.Chat.UI
|
||||
{
|
||||
StyleClasses = { "speechBox", speechStyleClass },
|
||||
Children = { label },
|
||||
ModulateSelfOverride = Color.White.WithAlpha(0.75f)
|
||||
ModulateSelfOverride = Color.White.WithAlpha(ConfigManager.GetCVar(CCVars.SpeechBubbleBackgroundOpacity)),
|
||||
};
|
||||
return unfanciedPanel;
|
||||
}
|
||||
|
||||
var bubbleHeader = new RichTextLabel
|
||||
{
|
||||
Margin = new Thickness(1, 1, 1, 1)
|
||||
ModulateSelfOverride = Color.White.WithAlpha(ConfigManager.GetCVar(CCVars.SpeechBubbleSpeakerOpacity)),
|
||||
Margin = new Thickness(1, 1, 1, 1),
|
||||
};
|
||||
|
||||
var bubbleContent = new RichTextLabel
|
||||
{
|
||||
ModulateSelfOverride = Color.White.WithAlpha(ConfigManager.GetCVar(CCVars.SpeechBubbleTextOpacity)),
|
||||
MaxWidth = SpeechMaxWidth,
|
||||
Margin = new Thickness(2, 6, 2, 2),
|
||||
StyleClasses = { "bubbleContent" }
|
||||
StyleClasses = { "bubbleContent" },
|
||||
};
|
||||
|
||||
//We'll be honest. *Yes* this is hacky. Doing this in a cleaner way would require a bottom-up refactor of how saycode handles sending chat messages. -Myr
|
||||
@@ -267,7 +275,7 @@ namespace Content.Client.Chat.UI
|
||||
{
|
||||
StyleClasses = { "speechBox", speechStyleClass },
|
||||
Children = { bubbleContent },
|
||||
ModulateSelfOverride = Color.White.WithAlpha(0.75f),
|
||||
ModulateSelfOverride = Color.White.WithAlpha(ConfigManager.GetCVar(CCVars.SpeechBubbleBackgroundOpacity)),
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
VerticalAlignment = VAlignment.Bottom,
|
||||
Margin = new Thickness(4, 14, 4, 2)
|
||||
@@ -277,7 +285,7 @@ namespace Content.Client.Chat.UI
|
||||
{
|
||||
StyleClasses = { "speechBox", speechStyleClass },
|
||||
Children = { bubbleHeader },
|
||||
ModulateSelfOverride = Color.White.WithAlpha(ConfigManager.GetCVar(CCVars.ChatFancyNameBackground) ? 0.75f : 0f),
|
||||
ModulateSelfOverride = Color.White.WithAlpha(ConfigManager.GetCVar(CCVars.ChatFancyNameBackground) ? ConfigManager.GetCVar(CCVars.SpeechBubbleBackgroundOpacity) : 0f),
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
VerticalAlignment = VAlignment.Top
|
||||
};
|
||||
|
||||
@@ -94,7 +94,7 @@ public sealed class ChemistryGuideDataSystem : SharedChemistryGuideDataSystem
|
||||
if (entProto.Abstract || usedNames.Contains(entProto.Name))
|
||||
continue;
|
||||
|
||||
if (!entProto.TryGetComponent<ExtractableComponent>(out var extractableComponent))
|
||||
if (!entProto.TryGetComponent<ExtractableComponent>(out var extractableComponent, EntityManager.ComponentFactory))
|
||||
continue;
|
||||
|
||||
//these bloat the hell out of blood/fat
|
||||
@@ -121,7 +121,7 @@ public sealed class ChemistryGuideDataSystem : SharedChemistryGuideDataSystem
|
||||
|
||||
|
||||
if (extractableComponent.GrindableSolution is { } grindableSolutionId &&
|
||||
entProto.TryGetComponent<SolutionContainerManagerComponent>(out var manager) &&
|
||||
entProto.TryGetComponent<SolutionContainerManagerComponent>(out var manager, EntityManager.ComponentFactory) &&
|
||||
_solutionContainer.TryGetSolution(manager, grindableSolutionId, out var grindableSolution))
|
||||
{
|
||||
var data = new ReagentEntitySourceData(
|
||||
@@ -141,6 +141,11 @@ public sealed class ChemistryGuideDataSystem : SharedChemistryGuideDataSystem
|
||||
{
|
||||
return _reagentSources.GetValueOrDefault(id) ?? new List<ReagentSourceData>();
|
||||
}
|
||||
|
||||
// Is handled on server and updated on client via ReagentGuideRegistryChangedEvent
|
||||
public override void ReloadAllReagentPrototypes()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -46,6 +46,8 @@ namespace Content.Client.Chemistry.UI
|
||||
_window.CreateBottleButton.OnPressed += _ => SendMessage(
|
||||
new ChemMasterOutputToBottleMessage(
|
||||
(uint) _window.BottleDosage.Value, _window.LabelLine));
|
||||
_window.BufferSortButton.OnPressed += _ => SendMessage(
|
||||
new ChemMasterSortingTypeCycleMessage());
|
||||
|
||||
for (uint i = 0; i < _window.PillTypeButtons.Length; i++)
|
||||
{
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
<Label Text="{Loc 'chem-master-window-buffer-text'}" />
|
||||
<Control HorizontalExpand="True" />
|
||||
<Button MinSize="80 0" Name="BufferTransferButton" Access="Public" Text="{Loc 'chem-master-window-transfer-button'}" ToggleMode="True" StyleClasses="OpenRight" />
|
||||
<Button MinSize="80 0" Name="BufferSortButton" Access="Public" Text="{Loc 'chem-master-window-sort-type-none'}" StyleClasses="OpenBoth" />
|
||||
<Button MinSize="80 0" Name="BufferDiscardButton" Access="Public" Text="{Loc 'chem-master-window-discard-button'}" ToggleMode="True" StyleClasses="OpenLeft" />
|
||||
</BoxContainer>
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ using Robust.Shared.Utility;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Robust.Client.Graphics;
|
||||
using static Robust.Client.UserInterface.Controls.BoxContainer;
|
||||
|
||||
namespace Content.Client.Chemistry.UI
|
||||
@@ -90,10 +91,40 @@ namespace Content.Client.Chemistry.UI
|
||||
|
||||
private ReagentButton MakeReagentButton(string text, ChemMasterReagentAmount amount, ReagentId id, bool isBuffer, string styleClass)
|
||||
{
|
||||
var button = new ReagentButton(text, amount, id, isBuffer, styleClass);
|
||||
button.OnPressed += args
|
||||
=> OnReagentButtonPressed?.Invoke(args, button);
|
||||
return button;
|
||||
var reagentTransferButton = new ReagentButton(text, amount, id, isBuffer, styleClass);
|
||||
reagentTransferButton.OnPressed += args
|
||||
=> OnReagentButtonPressed?.Invoke(args, reagentTransferButton);
|
||||
return reagentTransferButton;
|
||||
}
|
||||
/// <summary>
|
||||
/// Conditionally generates a set of reagent buttons based on the supplied boolean argument.
|
||||
/// This was moved outside of BuildReagentRow to facilitate conditional logic, stops indentation depth getting out of hand as well.
|
||||
/// </summary>
|
||||
private List<ReagentButton> CreateReagentTransferButtons(ReagentId reagent, bool isBuffer, bool addReagentButtons)
|
||||
{
|
||||
if (!addReagentButtons)
|
||||
return new List<ReagentButton>(); // Return an empty list if reagentTransferButton creation is disabled.
|
||||
|
||||
var buttonConfigs = new (string text, ChemMasterReagentAmount amount, string styleClass)[]
|
||||
{
|
||||
("1", ChemMasterReagentAmount.U1, StyleBase.ButtonOpenBoth),
|
||||
("5", ChemMasterReagentAmount.U5, StyleBase.ButtonOpenBoth),
|
||||
("10", ChemMasterReagentAmount.U10, StyleBase.ButtonOpenBoth),
|
||||
("25", ChemMasterReagentAmount.U25, StyleBase.ButtonOpenBoth),
|
||||
("50", ChemMasterReagentAmount.U50, StyleBase.ButtonOpenBoth),
|
||||
("100", ChemMasterReagentAmount.U100, StyleBase.ButtonOpenBoth),
|
||||
(Loc.GetString("chem-master-window-buffer-all-amount"), ChemMasterReagentAmount.All, StyleBase.ButtonOpenLeft),
|
||||
};
|
||||
|
||||
var buttons = new List<ReagentButton>();
|
||||
|
||||
foreach (var (text, amount, styleClass) in buttonConfigs)
|
||||
{
|
||||
var reagentTransferButton = MakeReagentButton(text, amount, reagent, isBuffer, styleClass);
|
||||
buttons.Add(reagentTransferButton);
|
||||
}
|
||||
|
||||
return buttons;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -102,26 +133,38 @@ namespace Content.Client.Chemistry.UI
|
||||
/// <param name="state">State data sent by the server.</param>
|
||||
public void UpdateState(BoundUserInterfaceState state)
|
||||
{
|
||||
var castState = (ChemMasterBoundUserInterfaceState) state;
|
||||
var castState = (ChemMasterBoundUserInterfaceState)state;
|
||||
|
||||
if (castState.UpdateLabel)
|
||||
LabelLine = GenerateLabel(castState);
|
||||
UpdatePanelInfo(castState);
|
||||
|
||||
var output = castState.OutputContainerInfo;
|
||||
// Ensure the Panel Info is updated, including UI elements for Buffer Volume, Output Container and so on
|
||||
UpdatePanelInfo(castState);
|
||||
|
||||
BufferCurrentVolume.Text = $" {castState.BufferCurrentVolume?.Int() ?? 0}u";
|
||||
|
||||
InputEjectButton.Disabled = castState.InputContainerInfo is null;
|
||||
OutputEjectButton.Disabled = output is null;
|
||||
CreateBottleButton.Disabled = output?.Reagents == null;
|
||||
CreatePillButton.Disabled = output?.Entities == null;
|
||||
OutputEjectButton.Disabled = castState.OutputContainerInfo is null;
|
||||
CreateBottleButton.Disabled = castState.OutputContainerInfo?.Reagents == null;
|
||||
CreatePillButton.Disabled = castState.OutputContainerInfo?.Entities == null;
|
||||
|
||||
UpdateDosageFields(castState);
|
||||
}
|
||||
|
||||
//assign default values for pill and bottle fields.
|
||||
private void UpdateDosageFields(ChemMasterBoundUserInterfaceState castState)
|
||||
{
|
||||
var output = castState.OutputContainerInfo;
|
||||
var remainingCapacity = output is null ? 0 : (output.MaxVolume - output.CurrentVolume).Int();
|
||||
var holdsReagents = output?.Reagents != null;
|
||||
var pillNumberMax = holdsReagents ? 0 : remainingCapacity;
|
||||
var bottleAmountMax = holdsReagents ? remainingCapacity : 0;
|
||||
var bufferVolume = castState.BufferCurrentVolume?.Int() ?? 0;
|
||||
|
||||
PillDosage.Value = (int)Math.Min(bufferVolume, castState.PillDosageLimit);
|
||||
|
||||
PillTypeButtons[castState.SelectedPillType].Pressed = true;
|
||||
|
||||
PillNumber.IsValid = x => x >= 0 && x <= pillNumberMax;
|
||||
PillDosage.IsValid = x => x > 0 && x <= castState.PillDosageLimit;
|
||||
BottleDosage.IsValid = x => x >= 0 && x <= bottleAmountMax;
|
||||
@@ -130,8 +173,19 @@ namespace Content.Client.Chemistry.UI
|
||||
PillNumber.Value = pillNumberMax;
|
||||
if (BottleDosage.Value > bottleAmountMax)
|
||||
BottleDosage.Value = bottleAmountMax;
|
||||
}
|
||||
|
||||
// Avoid division by zero
|
||||
if (PillDosage.Value > 0)
|
||||
{
|
||||
PillNumber.Value = Math.Min(bufferVolume / PillDosage.Value, pillNumberMax);
|
||||
}
|
||||
else
|
||||
{
|
||||
PillNumber.Value = 0;
|
||||
}
|
||||
|
||||
BottleDosage.Value = Math.Min(bottleAmountMax, bufferVolume);
|
||||
}
|
||||
/// <summary>
|
||||
/// Generate a product label based on reagents in the buffer.
|
||||
/// </summary>
|
||||
@@ -160,6 +214,17 @@ namespace Content.Client.Chemistry.UI
|
||||
|
||||
BufferInfo.Children.Clear();
|
||||
|
||||
// This has to happen here due to people possibly
|
||||
// setting sorting before putting any chemicals
|
||||
BufferSortButton.Text = state.SortingType switch
|
||||
{
|
||||
ChemMasterSortingType.Alphabetical => Loc.GetString("chem-master-window-sort-type-alphabetical"),
|
||||
ChemMasterSortingType.Quantity => Loc.GetString("chem-master-window-sort-type-quantity"),
|
||||
ChemMasterSortingType.Latest => Loc.GetString("chem-master-window-sort-type-latest"),
|
||||
_ => Loc.GetString("chem-master-window-sort-type-none")
|
||||
};
|
||||
|
||||
|
||||
if (!state.BufferReagents.Any())
|
||||
{
|
||||
BufferInfo.Children.Add(new Label { Text = Loc.GetString("chem-master-window-buffer-empty-text") });
|
||||
@@ -178,43 +243,49 @@ namespace Content.Client.Chemistry.UI
|
||||
var bufferVol = new Label
|
||||
{
|
||||
Text = $"{state.BufferCurrentVolume}u",
|
||||
StyleClasses = {StyleNano.StyleClassLabelSecondaryColor}
|
||||
StyleClasses = { StyleNano.StyleClassLabelSecondaryColor }
|
||||
};
|
||||
bufferHBox.AddChild(bufferVol);
|
||||
|
||||
// This sets up the needed data for sorting later in a list
|
||||
// Its done this way to not repeat having to use same code twice (once for sorting
|
||||
// and once for displaying)
|
||||
var reagentList = new List<(ReagentId reagentId, string name, Color color, FixedPoint2 quantity)>();
|
||||
foreach (var (reagent, quantity) in state.BufferReagents)
|
||||
{
|
||||
// Try to get the prototype for the given reagent. This gives us its name.
|
||||
_prototypeManager.TryIndex(reagent.Prototype, out ReagentPrototype? proto);
|
||||
var reagentId = reagent;
|
||||
_prototypeManager.TryIndex(reagentId.Prototype, out ReagentPrototype? proto);
|
||||
var name = proto?.LocalizedName ?? Loc.GetString("chem-master-window-unknown-reagent-text");
|
||||
var reagentColor = proto?.SubstanceColor ?? default(Color);
|
||||
reagentList.Add(new (reagentId, name, reagentColor, quantity));
|
||||
}
|
||||
|
||||
if (proto != null)
|
||||
{
|
||||
BufferInfo.Children.Add(new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
new Label {Text = $"{name}: "},
|
||||
new Label
|
||||
{
|
||||
Text = $"{quantity}u",
|
||||
StyleClasses = {StyleNano.StyleClassLabelSecondaryColor}
|
||||
},
|
||||
// We sort here since we need sorted list to be filled first.
|
||||
// You can easily add any new params you need to it.
|
||||
switch (state.SortingType)
|
||||
{
|
||||
case ChemMasterSortingType.Alphabetical:
|
||||
reagentList = reagentList.OrderBy(x => x.name).ToList();
|
||||
break;
|
||||
|
||||
// Padding
|
||||
new Control {HorizontalExpand = true},
|
||||
case ChemMasterSortingType.Quantity:
|
||||
reagentList = reagentList.OrderByDescending(x => x.quantity).ToList();
|
||||
break;
|
||||
case ChemMasterSortingType.Latest:
|
||||
reagentList = Enumerable.Reverse(reagentList).ToList();
|
||||
break;
|
||||
|
||||
MakeReagentButton("1", ChemMasterReagentAmount.U1, reagent, true, StyleBase.ButtonOpenRight),
|
||||
MakeReagentButton("5", ChemMasterReagentAmount.U5, reagent, true, StyleBase.ButtonOpenBoth),
|
||||
MakeReagentButton("10", ChemMasterReagentAmount.U10, reagent, true, StyleBase.ButtonOpenBoth),
|
||||
MakeReagentButton("25", ChemMasterReagentAmount.U25, reagent, true, StyleBase.ButtonOpenBoth),
|
||||
MakeReagentButton("50", ChemMasterReagentAmount.U50, reagent, true, StyleBase.ButtonOpenBoth),
|
||||
MakeReagentButton("100", ChemMasterReagentAmount.U100, reagent, true, StyleBase.ButtonOpenBoth),
|
||||
MakeReagentButton(Loc.GetString("chem-master-window-buffer-all-amount"), ChemMasterReagentAmount.All, reagent, true, StyleBase.ButtonOpenLeft),
|
||||
}
|
||||
});
|
||||
}
|
||||
case ChemMasterSortingType.None:
|
||||
default:
|
||||
// This case is pointless but it is there for readability
|
||||
break;
|
||||
}
|
||||
|
||||
// initialises rowCount to allow for striped rows
|
||||
var rowCount = 0;
|
||||
foreach (var reagent in reagentList)
|
||||
{
|
||||
BufferInfo.Children.Add(BuildReagentRow(reagent.color, rowCount++, reagent.name, reagent.reagentId, reagent.quantity, true, true));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -228,104 +299,111 @@ namespace Content.Client.Chemistry.UI
|
||||
{
|
||||
Text = Loc.GetString("chem-master-window-no-container-loaded-text")
|
||||
});
|
||||
return;
|
||||
}
|
||||
else
|
||||
|
||||
// Name of the container and its fill status (Ex: 44/100u)
|
||||
control.Children.Add(new BoxContainer
|
||||
{
|
||||
// Name of the container and its fill status (Ex: 44/100u)
|
||||
control.Children.Add(new BoxContainer
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
new Label { Text = $"{info.DisplayName}: " },
|
||||
new Label
|
||||
{
|
||||
new Label {Text = $"{info.DisplayName}: "},
|
||||
new Label
|
||||
{
|
||||
Text = $"{info.CurrentVolume}/{info.MaxVolume}",
|
||||
StyleClasses = {StyleNano.StyleClassLabelSecondaryColor}
|
||||
}
|
||||
Text = $"{info.CurrentVolume}/{info.MaxVolume}",
|
||||
StyleClasses = { StyleNano.StyleClassLabelSecondaryColor }
|
||||
}
|
||||
});
|
||||
|
||||
IEnumerable<(string Name, ReagentId Id, FixedPoint2 Quantity)> contents;
|
||||
|
||||
if (info.Entities != null)
|
||||
{
|
||||
contents = info.Entities.Select(x => (x.Id, default(ReagentId), x.Quantity));
|
||||
}
|
||||
else if (info.Reagents != null)
|
||||
});
|
||||
// Initialises rowCount to allow for striped rows
|
||||
var rowCount = 0;
|
||||
|
||||
// Handle entities if they are not null
|
||||
if (info.Entities != null)
|
||||
{
|
||||
foreach (var (id, quantity) in info.Entities.Select(x => (x.Id, x.Quantity)))
|
||||
{
|
||||
contents = info.Reagents.Select(x =>
|
||||
{
|
||||
_prototypeManager.TryIndex(x.Reagent.Prototype, out ReagentPrototype? proto);
|
||||
var name = proto?.LocalizedName
|
||||
?? Loc.GetString("chem-master-window-unknown-reagent-text");
|
||||
|
||||
return (name, Id: x.Reagent, x.Quantity);
|
||||
})
|
||||
.OrderBy(r => r.Item1);
|
||||
control.Children.Add(BuildReagentRow(default(Color), rowCount++, id, default(ReagentId), quantity, false, addReagentButtons));
|
||||
}
|
||||
else
|
||||
}
|
||||
|
||||
// Handle reagents if they are not null
|
||||
if (info.Reagents != null)
|
||||
{
|
||||
foreach (var reagent in info.Reagents)
|
||||
{
|
||||
return;
|
||||
_prototypeManager.TryIndex(reagent.Reagent.Prototype, out ReagentPrototype? proto);
|
||||
var name = proto?.LocalizedName ?? Loc.GetString("chem-master-window-unknown-reagent-text");
|
||||
var reagentColor = proto?.SubstanceColor ?? default(Color);
|
||||
|
||||
control.Children.Add(BuildReagentRow(reagentColor, rowCount++, name, reagent.Reagent, reagent.Quantity, false, addReagentButtons));
|
||||
}
|
||||
|
||||
|
||||
foreach (var (name, id, quantity) in contents)
|
||||
{
|
||||
var inner = new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
new Label { Text = $"{name}: " },
|
||||
new Label
|
||||
{
|
||||
Text = $"{quantity}u",
|
||||
StyleClasses = { StyleNano.StyleClassLabelSecondaryColor },
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (addReagentButtons)
|
||||
{
|
||||
var cs = inner.Children;
|
||||
|
||||
// Padding
|
||||
cs.Add(new Control { HorizontalExpand = true });
|
||||
|
||||
cs.Add(MakeReagentButton(
|
||||
"1", ChemMasterReagentAmount.U1, id, false, StyleBase.ButtonOpenRight));
|
||||
cs.Add(MakeReagentButton(
|
||||
"5", ChemMasterReagentAmount.U5, id, false, StyleBase.ButtonOpenBoth));
|
||||
cs.Add(MakeReagentButton(
|
||||
"10", ChemMasterReagentAmount.U10, id, false, StyleBase.ButtonOpenBoth));
|
||||
cs.Add(MakeReagentButton(
|
||||
"25", ChemMasterReagentAmount.U25, id, false, StyleBase.ButtonOpenBoth));
|
||||
cs.Add(MakeReagentButton(
|
||||
"50", ChemMasterReagentAmount.U50, id, false, StyleBase.ButtonOpenBoth));
|
||||
cs.Add(MakeReagentButton(
|
||||
"100", ChemMasterReagentAmount.U100, id, false, StyleBase.ButtonOpenBoth));
|
||||
cs.Add(MakeReagentButton(
|
||||
Loc.GetString("chem-master-window-buffer-all-amount"),
|
||||
ChemMasterReagentAmount.All, id, false, StyleBase.ButtonOpenLeft));
|
||||
}
|
||||
|
||||
control.Children.Add(inner);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public String LabelLine
|
||||
/// <summary>
|
||||
/// Take reagent/entity data and present rows, labels, and buttons appropriately. todo sprites?
|
||||
/// </summary>
|
||||
private Control BuildReagentRow(Color reagentColor, int rowCount, string name, ReagentId reagent, FixedPoint2 quantity, bool isBuffer, bool addReagentButtons)
|
||||
{
|
||||
get
|
||||
//Colors rows and sets fallback for reagentcolor to the same as background, this will hide colorPanel for entities hopefully
|
||||
var rowColor1 = Color.FromHex("#1B1B1E");
|
||||
var rowColor2 = Color.FromHex("#202025");
|
||||
var currentRowColor = (rowCount % 2 == 1) ? rowColor1 : rowColor2;
|
||||
if ((reagentColor == default(Color))|(!addReagentButtons))
|
||||
{
|
||||
return LabelLineEdit.Text;
|
||||
reagentColor = currentRowColor;
|
||||
}
|
||||
set
|
||||
//this calls the separated button builder, and stores the return to render after labels
|
||||
var reagentButtonConstructors = CreateReagentTransferButtons(reagent, isBuffer, addReagentButtons);
|
||||
|
||||
// Create the row layout with the color panel
|
||||
var rowContainer = new BoxContainer
|
||||
{
|
||||
LabelLineEdit.Text = value;
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
new Label { Text = $"{name}: " },
|
||||
new Label
|
||||
{
|
||||
Text = $"{quantity}u",
|
||||
StyleClasses = { StyleNano.StyleClassLabelSecondaryColor }
|
||||
},
|
||||
|
||||
// Padding
|
||||
new Control { HorizontalExpand = true },
|
||||
// Colored panels for reagents
|
||||
new PanelContainer
|
||||
{
|
||||
Name = "colorPanel",
|
||||
VerticalExpand = true,
|
||||
MinWidth = 4,
|
||||
PanelOverride = new StyleBoxFlat
|
||||
{
|
||||
BackgroundColor = reagentColor
|
||||
},
|
||||
Margin = new Thickness(0, 1)
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Add the reagent buttons after the color panel
|
||||
foreach (var reagentTransferButton in reagentButtonConstructors)
|
||||
{
|
||||
rowContainer.AddChild(reagentTransferButton);
|
||||
}
|
||||
//Apply panencontainer to allow for striped rows
|
||||
return new PanelContainer
|
||||
{
|
||||
PanelOverride = new StyleBoxFlat(currentRowColor),
|
||||
Children = { rowContainer }
|
||||
};
|
||||
}
|
||||
|
||||
public string LabelLine
|
||||
{
|
||||
get => LabelLineEdit.Text;
|
||||
set => LabelLineEdit.Text = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -28,7 +28,6 @@ public sealed class SolutionContainerVisualsSystem : VisualizerSystem<SolutionCo
|
||||
private void OnMapInit(EntityUid uid, SolutionContainerVisualsComponent component, MapInitEvent args)
|
||||
{
|
||||
var meta = MetaData(uid);
|
||||
component.InitialName = meta.EntityName;
|
||||
component.InitialDescription = meta.EntityDescription;
|
||||
}
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace Content.Client.Clickable
|
||||
"/Textures/Logo",
|
||||
};
|
||||
|
||||
private const float Threshold = 0.25f;
|
||||
private const float Threshold = 0.1f;
|
||||
private const int ClickRadius = 2;
|
||||
|
||||
[Dependency] private readonly IResourceCache _resourceCache = default!;
|
||||
|
||||
@@ -169,7 +169,7 @@ public sealed class ClientClothingSystem : ClothingSystem
|
||||
|
||||
var state = $"equipped-{correctedSlot}";
|
||||
|
||||
if (clothing.EquippedPrefix != null)
|
||||
if (!string.IsNullOrEmpty(clothing.EquippedPrefix))
|
||||
state = $"{clothing.EquippedPrefix}-equipped-{correctedSlot}";
|
||||
|
||||
if (clothing.EquippedState != null)
|
||||
|
||||
@@ -7,7 +7,7 @@ using Robust.Client.GameObjects;
|
||||
|
||||
namespace Content.Client.Clothing;
|
||||
|
||||
public sealed class FlippableClothingVisualizerSystem : VisualizerSystem<FlippableClothingVisualsComponent>
|
||||
public sealed class FlippableClothingVisualizerSystem : VisualizerSystem<FlippableClothingVisualsComponent>
|
||||
{
|
||||
[Dependency] private readonly SharedItemSystem _itemSys = default!;
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Linq;
|
||||
using Content.Client.PDA;
|
||||
using Content.Shared.Clothing.Components;
|
||||
using Content.Shared.Clothing.EntitySystems;
|
||||
using Content.Shared.Inventory;
|
||||
@@ -51,6 +52,15 @@ public sealed class ChameleonClothingSystem : SharedChameleonClothingSystem
|
||||
{
|
||||
sprite.CopyFrom(otherSprite);
|
||||
}
|
||||
|
||||
// Edgecase for PDAs to include visuals when UI is open
|
||||
if (TryComp(uid, out PdaBorderColorComponent? borderColor)
|
||||
&& proto.TryGetComponent(out PdaBorderColorComponent? otherBorderColor, _factory))
|
||||
{
|
||||
borderColor.BorderColor = otherBorderColor.BorderColor;
|
||||
borderColor.AccentHColor = otherBorderColor.AccentHColor;
|
||||
borderColor.AccentVColor = otherBorderColor.AccentVColor;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,15 +1,21 @@
|
||||
using Content.Client.Clothing.Systems;
|
||||
using Content.Client.Clothing.Systems;
|
||||
using Content.Shared.Clothing.Components;
|
||||
using Content.Shared.Tag;
|
||||
using Content.Shared.Prototypes;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Client.Clothing.UI;
|
||||
|
||||
[UsedImplicitly]
|
||||
public sealed class ChameleonBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
[Dependency] private readonly IComponentFactory _factory = default!;
|
||||
[Dependency] private readonly IPrototypeManager _proto = default!;
|
||||
private readonly ChameleonClothingSystem _chameleon;
|
||||
private readonly TagSystem _tag;
|
||||
|
||||
[ViewVariables]
|
||||
private ChameleonMenu? _menu;
|
||||
@@ -17,6 +23,7 @@ public sealed class ChameleonBoundUserInterface : BoundUserInterface
|
||||
public ChameleonBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
||||
{
|
||||
_chameleon = EntMan.System<ChameleonClothingSystem>();
|
||||
_tag = EntMan.System<TagSystem>();
|
||||
}
|
||||
|
||||
protected override void Open()
|
||||
@@ -34,7 +41,24 @@ public sealed class ChameleonBoundUserInterface : BoundUserInterface
|
||||
return;
|
||||
|
||||
var targets = _chameleon.GetValidTargets(st.Slot);
|
||||
_menu?.UpdateState(targets, st.SelectedId);
|
||||
if (st.RequiredTag != null)
|
||||
{
|
||||
var newTargets = new List<string>();
|
||||
foreach (var target in targets)
|
||||
{
|
||||
if (string.IsNullOrEmpty(target) || !_proto.TryIndex(target, out EntityPrototype? proto))
|
||||
continue;
|
||||
|
||||
if (!proto.TryGetComponent(out TagComponent? tag, _factory) || !_tag.HasTag(tag, st.RequiredTag))
|
||||
continue;
|
||||
|
||||
newTargets.Add(target);
|
||||
}
|
||||
_menu?.UpdateState(newTargets, st.SelectedId);
|
||||
} else
|
||||
{
|
||||
_menu?.UpdateState(targets, st.SelectedId);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnIdSelected(string selectedId)
|
||||
|
||||
@@ -36,29 +36,6 @@ internal sealed class ShowSubFloor : LocalizedCommands
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class ShowSubFloorForever : LocalizedCommands
|
||||
{
|
||||
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
|
||||
|
||||
public const string CommandName = "showsubfloorforever";
|
||||
public override string Command => CommandName;
|
||||
|
||||
public override string Help => LocalizationManager.GetString($"cmd-{Command}-help", ("command", Command));
|
||||
|
||||
public override void Execute(IConsoleShell shell, string argStr, string[] args)
|
||||
{
|
||||
_entitySystemManager.GetEntitySystem<SubFloorHideSystem>().ShowAll = true;
|
||||
|
||||
var entMan = IoCManager.Resolve<IEntityManager>();
|
||||
var components = entMan.EntityQuery<SubFloorHideComponent, SpriteComponent>(true);
|
||||
|
||||
foreach (var (_, sprite) in components)
|
||||
{
|
||||
sprite.DrawDepth = (int) DrawDepth.Overlays;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class NotifyCommand : LocalizedCommands
|
||||
{
|
||||
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
|
||||
|
||||
@@ -24,7 +24,7 @@ internal sealed class MappingClientSideSetupCommand : LocalizedCommands
|
||||
{
|
||||
_entitySystemManager.GetEntitySystem<MarkerSystem>().MarkersVisible = true;
|
||||
_lightManager.Enabled = false;
|
||||
shell.ExecuteCommand("showsubfloorforever");
|
||||
shell.ExecuteCommand("showsubfloor");
|
||||
_entitySystemManager.GetEntitySystem<ActionsSystem>().LoadActionAssignments("/mapping_actions.yml", false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +1,62 @@
|
||||
<controls:FancyWindow xmlns="https://spacestation14.io"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
Title="{Loc 'comms-console-menu-title'}"
|
||||
MinSize="400 225">
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True" VerticalExpand="True" Margin="5">
|
||||
<TextEdit Name="MessageInput" HorizontalExpand="True" VerticalExpand="True" Margin="0 0 0 5" MinHeight="100" />
|
||||
<Button Name="AnnounceButton" Text="{Loc 'comms-console-menu-announcement-button'}" ToolTip="{Loc 'comms-console-menu-announcement-button-tooltip'}" StyleClasses="OpenLeft" Access="Public" />
|
||||
<Button Name="BroadcastButton" Text="{Loc 'comms-console-menu-broadcast-button'}" ToolTip="{Loc 'comms-console-menu-broadcast-button-tooltip'}" StyleClasses="OpenLeft" Access="Public" />
|
||||
MinSize="400 300">
|
||||
|
||||
<OptionButton Name="AlertLevelButton" ToolTip="{Loc 'comms-console-menu-alert-level-button-tooltip'}" StyleClasses="OpenRight" Access="Public" />
|
||||
<!-- Main Container -->
|
||||
<BoxContainer Orientation="Vertical"
|
||||
HorizontalExpand="False"
|
||||
VerticalExpand="True"
|
||||
Margin="6 6 6 5">
|
||||
|
||||
<Control MinSize="10 10" />
|
||||
<TextEdit Name="MessageInput"
|
||||
VerticalExpand="True"
|
||||
HorizontalExpand="True"
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalAlignment="Stretch"
|
||||
MinHeight="100"/>
|
||||
|
||||
<RichTextLabel Name="CountdownLabel" VerticalExpand="True" />
|
||||
<Button Name="EmergencyShuttleButton" Text="Placeholder Text" ToolTip="{Loc 'comms-console-menu-emergency-shuttle-button-tooltip'}" Access="Public" />
|
||||
<!-- ButtonsPart -->
|
||||
<BoxContainer Orientation="Vertical"
|
||||
VerticalAlignment="Bottom"
|
||||
SeparationOverride="4">
|
||||
|
||||
<!-- AnnouncePart -->
|
||||
<BoxContainer Orientation="Vertical"
|
||||
Margin="0 2">
|
||||
|
||||
<Button Name="AnnounceButton"
|
||||
Access="Public"
|
||||
Text="{Loc 'comms-console-menu-announcement-button'}"
|
||||
ToolTip="{Loc 'comms-console-menu-announcement-button-tooltip'}"
|
||||
StyleClasses="OpenLeft"
|
||||
Margin="0 0 1 0"
|
||||
Disabled="True"/>
|
||||
|
||||
<Button Name="BroadcastButton"
|
||||
Access="Public"
|
||||
Text="{Loc 'comms-console-menu-broadcast-button'}"
|
||||
ToolTip="{Loc 'comms-console-menu-broadcast-button-tooltip'}"
|
||||
StyleClasses="OpenBoth"/>
|
||||
|
||||
<OptionButton Name="AlertLevelButton"
|
||||
Access="Public"
|
||||
ToolTip="{Loc 'comms-console-menu-alert-level-button-tooltip'}"
|
||||
StyleClasses="OpenRight"/>
|
||||
|
||||
</BoxContainer>
|
||||
|
||||
<!-- EmergencyPart -->
|
||||
<BoxContainer Orientation="Vertical"
|
||||
SeparationOverride="6">
|
||||
|
||||
<RichTextLabel Name="CountdownLabel"/>
|
||||
|
||||
<Button Name="EmergencyShuttleButton"
|
||||
Access="Public"
|
||||
Text="Placeholder Text"
|
||||
ToolTip="{Loc 'comms-console-menu-emergency-shuttle-button-tooltip'}"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</controls:FancyWindow>
|
||||
|
||||
@@ -7,6 +7,7 @@ namespace Content.Client.Construction
|
||||
[RegisterComponent]
|
||||
public sealed partial class ConstructionGhostComponent : Component
|
||||
{
|
||||
public int GhostId { get; set; }
|
||||
[ViewVariables] public ConstructionPrototype? Prototype { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,6 +55,12 @@ namespace Content.Client.Construction
|
||||
.Register<ConstructionSystem>();
|
||||
|
||||
SubscribeLocalEvent<ConstructionGhostComponent, ExaminedEvent>(HandleConstructionGhostExamined);
|
||||
SubscribeLocalEvent<ConstructionGhostComponent, ComponentShutdown>(HandleGhostComponentShutdown);
|
||||
}
|
||||
|
||||
private void HandleGhostComponentShutdown(EntityUid uid, ConstructionGhostComponent component, ComponentShutdown args)
|
||||
{
|
||||
ClearGhost(component.GhostId);
|
||||
}
|
||||
|
||||
private void OnConstructionGuideReceived(ResponseConstructionGuide ev)
|
||||
@@ -205,8 +211,9 @@ namespace Content.Client.Construction
|
||||
ghost = EntityManager.SpawnEntity("constructionghost", loc);
|
||||
var comp = EntityManager.GetComponent<ConstructionGhostComponent>(ghost.Value);
|
||||
comp.Prototype = prototype;
|
||||
comp.GhostId = ghost.GetHashCode();
|
||||
EntityManager.GetComponent<TransformComponent>(ghost.Value).LocalRotation = dir.ToAngle();
|
||||
_ghosts.Add(ghost.GetHashCode(), ghost.Value);
|
||||
_ghosts.Add(comp.GhostId, ghost.Value);
|
||||
var sprite = EntityManager.GetComponent<SpriteComponent>(ghost.Value);
|
||||
sprite.Color = new Color(48, 255, 48, 128);
|
||||
|
||||
|
||||
@@ -27,7 +27,7 @@ public sealed class FlatpackSystem : SharedFlatpackSystem
|
||||
if (!PrototypeManager.TryIndex<EntityPrototype>(machineBoardId, out var machineBoardPrototype))
|
||||
return;
|
||||
|
||||
if (!machineBoardPrototype.TryGetComponent<SpriteComponent>(out var sprite))
|
||||
if (!machineBoardPrototype.TryGetComponent<SpriteComponent>(out var sprite, EntityManager.ComponentFactory))
|
||||
return;
|
||||
|
||||
Color? color = null;
|
||||
|
||||
@@ -21,16 +21,15 @@ namespace Content.Client.Crayon.UI
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
_menu = this.CreateWindow<CrayonWindow>();
|
||||
_menu = this.CreateWindowCenteredLeft<CrayonWindow>();
|
||||
_menu.OnColorSelected += SelectColor;
|
||||
_menu.OnSelected += Select;
|
||||
PopulateCrayons();
|
||||
_menu.OpenCenteredLeft();
|
||||
}
|
||||
|
||||
private void PopulateCrayons()
|
||||
{
|
||||
var crayonDecals = _protoManager.EnumeratePrototypes<DecalPrototype>().Where(x => x.Tags.Contains("crayon"));
|
||||
var crayonDecals = _protoManager.EnumeratePrototypes<DecalPrototype>().Where(x => x.Tags.Contains("CP14crayon")); //CP14 crayon
|
||||
_menu?.Populate(crayonDecals.ToList());
|
||||
}
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ public sealed class CrewManifestSection : BoxContainer
|
||||
AddChild(new Label()
|
||||
{
|
||||
StyleClasses = { "LabelBig" },
|
||||
Text = Loc.GetString($"department-{section.ID}")
|
||||
Text = Loc.GetString(section.Name)
|
||||
});
|
||||
|
||||
var gridContainer = new GridContainer()
|
||||
|
||||
@@ -39,6 +39,8 @@ public sealed class CriminalRecordsConsoleBoundUserInterface : BoundUserInterfac
|
||||
SendMessage(new CriminalRecordChangeStatus(status, null));
|
||||
_window.OnDialogConfirmed += (status, reason) =>
|
||||
SendMessage(new CriminalRecordChangeStatus(status, reason));
|
||||
_window.OnStatusFilterPressed += (statusFilter) =>
|
||||
SendMessage(new CriminalRecordSetStatusFilter(statusFilter));
|
||||
_window.OnHistoryUpdated += UpdateHistory;
|
||||
_window.OnHistoryClosed += () => _historyWindow?.Close();
|
||||
_window.OnClose += Close;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user