Clumsy system refactor (#31147)
* First commit * Fixes * Added the noise * Renames * Timespan * Fixed space * entity -> ent * This shouldn't work * opps.... * Datafield name change * Better comments * small comment * Personal skill issue * Event renames and stuff * Couple fixes * Defib ref fixes (Silly me) * Added clumsy back! * no hard code clumsy! * Identity fix * Event name change * Comment change * Function name change * opp * Update names * Damage stuff! * Fixes! * Fixes * opps * This was hidden away!! * negative diff feeds me
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@@ -1,6 +1,7 @@
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Components.SolutionManager;
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using Content.Shared.Chemistry.Hypospray.Events;
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using Content.Shared.Chemistry;
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using Content.Shared.Database;
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using Content.Shared.FixedPoint;
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@@ -85,14 +86,44 @@ public sealed class HypospraySystem : SharedHypospraySystem
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string? msgFormat = null;
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if (target == user)
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msgFormat = "hypospray-component-inject-self-message";
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else if (EligibleEntity(user, EntityManager, component) && _interaction.TryRollClumsy(user, component.ClumsyFailChance))
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// Self event
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var selfEvent = new SelfBeforeHyposprayInjectsEvent(user, entity.Owner, target);
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RaiseLocalEvent(user, selfEvent);
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if (selfEvent.Cancelled)
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{
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msgFormat = "hypospray-component-inject-self-clumsy-message";
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target = user;
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_popup.PopupEntity(Loc.GetString(selfEvent.InjectMessageOverride ?? "hypospray-cant-inject", ("owner", Identity.Entity(target, EntityManager))), target, user);
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return false;
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}
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target = selfEvent.TargetGettingInjected;
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if (!EligibleEntity(target, EntityManager, component))
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return false;
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// Target event
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var targetEvent = new TargetBeforeHyposprayInjectsEvent(user, entity.Owner, target);
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RaiseLocalEvent(target, targetEvent);
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if (targetEvent.Cancelled)
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{
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_popup.PopupEntity(Loc.GetString(targetEvent.InjectMessageOverride ?? "hypospray-cant-inject", ("owner", Identity.Entity(target, EntityManager))), target, user);
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return false;
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}
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target = targetEvent.TargetGettingInjected;
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if (!EligibleEntity(target, EntityManager, component))
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return false;
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// The target event gets priority for the overriden message.
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if (targetEvent.InjectMessageOverride != null)
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msgFormat = targetEvent.InjectMessageOverride;
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else if (selfEvent.InjectMessageOverride != null)
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msgFormat = selfEvent.InjectMessageOverride;
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else if (target == user)
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msgFormat = "hypospray-component-inject-self-message";
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if (!_solutionContainers.TryGetSolution(uid, component.SolutionName, out var hypoSpraySoln, out var hypoSpraySolution) || hypoSpraySolution.Volume == 0)
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{
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_popup.PopupEntity(Loc.GetString("hypospray-component-empty-message"), target, user);
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